UK Government Plans to Revamp Consumer Laws Concerning Digital Content

May 8, 2013

If the laws being proposed by politicians in the UK this week were in place when SimCity and Diablo III launched, consumers would be able to get a refund. The BBC is reporting on plans to pass new laws that will make it easier for UK consumers to get a refund or a replacement product from companies when a digitally distributed video game, mobile app, or piece of entertainment content doesn't work they way it should at launch.

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More Than 10 Million Copies of Minecraft - Pocket Edition Sold To-Date

May 2, 2013

Minecraft developer Mojang announced that Minecraft - Pocket Edition for Android and iOS devices, has sold more than 10 million copies to-date. The portable version of Mojang's popular sandbox building game joins other versions of the game - PC and XBLA which have sold millions upon millions of copies to-date. It just goes to show that people never get tired of a game that is decent and is constantly updated by its creators.

"We are very thankful to all the support that we have gotten and people playing and talking about our game," said Mojang's Daniel Kaplan.

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Netflix Removing Over 1700 Titles This Month

May 1, 2013

It looks like Netflix is about to take a chainsaw to its catalog of content, according to information collected by content cataloguing site InstantWatcher. With several licensees set to expire, Netflix will begin removing content from MGM, Universal, Warner Bros., and more. Instant Watcher puts the amount of content to be removed this month at around 1,794. Some of that content include 15 seasons of South Park, older horror movies and some early James Bond films.

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GDC Talk Reveals Digital Distribution Growing at a Rate of 33 Percent a Year

April 1, 2013

During GDC last week in San Francisco research firms NPD, iResearch and Digi-Capital held a talk on digital games sales and revealed some interesting numbers on the space. According to data revealed during the event, digital game and downloadable content sales are growing at a rate of 33 percent year over year in the United States and Europe, while spending in China is expected to grow 10 percent annually for the next three years. Asia is going to be the most dominate region in the world when it comes to online and mobile games by 2016, according to the speakers.

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Report: European Wii U eShop 18+ Restrictions Lifted

March 21, 2013

Remember those ridiculous age restrictions on Wii U eShop content in Europe because Nintendo of Europe is based out of Germany and subject to German laws about content? Yeah, well those silly restrictions have been removed much to the delight of our Wii U owning brothers and sisters in various regions throughout Europe including the UK, according to Daily Joypad.

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Valve Reveals Steam Early Access

March 20, 2013

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Super Meat Boy Developer Argues Against Using DRM

March 19, 2013

In a recent blog post Super Meat Boy developer Tommy Refenes argues that using DRM to keep games from being pirated and general apathy ultimately hurts developers. He also notes that applying loss prevention techniques to digital products doesn't work in the space.

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SimCity and the Failure of Retailers

March 18, 2013

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

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Good Old Games Surveys Community on Downloadable Content

March 15, 2013

After a less-than-stellar launch of downloadable content for Omerta: City of Gangsters, Good Old Games has decided that it wants feedback from the community on whether it should continue to offer DLC and other content. As the company steps into offering newer games the reality is that a lot of these games use new models for content including multiplayer, offering early access to games, season passes for purchasing DLC content in bulk, and episodic content.

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Poll: Do You Prefer Boxed Copies or Digital Downloads?

March 13, 2013

Digital downloads are nothing new for PC gamers but they are a fairly recent option for their console counterparts.

So, console gamers, when you purchase a new title, do you prefer a boxed copy or a digital download?

17 comments | Read more

Activision Adds In-Game Purchases to Call of Duty: Black Ops II

March 12, 2013

Activision will add in-game purchases in its popular action game Call of Duty: Black Ops II tomorrow. The announcement was made by Activision community manager Dan Amrich on his OneofSwords blog. Amrich says that players will notice on March 13 new "Micro Items." The pre-order bonus map, Nuketown 2025 will also be made available for free tomorrow.

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No Origin Refunds and Petition To End 'Always On' DRM

March 7, 2013

Well, the good news is that EA's official Twitter for its digital distribution service Origin has confirmed that you will not be banned if you ask for a refund on your purchase of SimCity in light of the fact that you probably can't play it.

The bad news is that you more than likely ain't getting that refund.

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Amazon Suspends Digital Sales of SimCity

March 7, 2013

It's been a pretty rough day for both customers who bought SimCity and the developers trying everything under the sun to get it working at full capacity. While EA has been trying to solve the problem and get gamers playing the game, some fans have been very vocal about how the game's DRM has broken it beyond repair.

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NPD: Used Games Sales Outpace Full Digital Sales, New Retail Sales Beat Both

March 6, 2013

New data gathered by NPD Group offers some insight on how core gamers feel about digital distribution and the purchase of used games. The data comes from a new survey the retail research firm conducted. According to the results of that survey, core gamers have embraced digital distribution, but downloading full game titles has not yet outpaced second-hand game purchases. The NPD survey found that 78 percent of core gamers said that they frequently purchase used games, compared to 70 percent who reported buying full digital games regularly.

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GOG Promotes Old SimCity With New SimCity Jab

March 6, 2013

In a cheeky promotion to support its SimCity back catalog title, Good Old Games takes a slight dig at the problems associated with the new SimCity game during its launch. In a tweet offering an alternative to the trials and tribulations of connecting to EA servers, GOG says that it has a SimCity game that you won't have any trouble playing.

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Fans Suffer From SimCity Launch Day Hiccups

March 5, 2013

As is often the case with games that rely heavily on "always online" schemes, EA's SimCity had a bit of trouble today as it officially launched servers for the latest entry in the popular city building simulation. EA's biggest problem seems to be related to its digital distribution platform Origin, which has struggled to keep up with fans' demand to buy and play the game on launch day. Users have encountered a number of problems today including trouble downloading their digitally purchased copies and problems with unlocking physical copies of the game.

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Ubisoft Wants to Improve its Relationship with PC Gamers

February 22, 2013

In an interview with MCV Ubisoft’s worldwide Uplay director Stephanie Perotti acknowledges that the company doesn't have the best relationship with the PC gaming community because of past issues (namely its strong support for "always on DRM" in several of its major PC titles), but that the company is listening to the feedback and reacting accordingly - most notably getting rid of its much-hated DRM-scheme.

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Uplay Gets EA Games, Origin Get Ubisoft Titles

February 19, 2013

It's not an evil alliance, but some (those that don't like Uplay and Origin) might view it that way. It looks like Uplay and Origin are doing a little foreign exchange action, with Ubisoft's digital distribution platform getting select EA titles and EA's digital distribution platform getting games from Ubisoft. Ubisoft's Uplay service is also offering games from other third-party publishers including Warner Bros., Focus Home Interactive, Freebird Games, Paradox Interactive, Telltale Games and more.

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EA Launches Origin Client for Mac

February 8, 2013

Mike Blank, EA's Vice President, Production, Design, and Engineering for Origin, announced on EA's Blog the official launch of the Mac OS X client for its digital distribution platform. The OS X version of Origin offers dual-platform play for select EA games (that are available on both PC and Mac) for those gamers that use both platforms.

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Journey Wins Big at 16th Annual D.I.C.E. Awards

February 8, 2013

Journey was the big winner at this year's 16th Annual D.I.C.E. Awards, bringing home eight awards in various categories including Game of the Year, Outstanding Achievement in Original Music Composition, Outstanding Achievement in Sound Design, Casual Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Art Direction, Outstanding Achievement in Game Direction, and Outstanding Achievement in Online Gameplay.

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Ubisoft Sees Strong Sales of AC3 and Far Cry 3

February 7, 2013

Ubisoft announced that it has shipped well over 12 million units of Assassin's Creed 3 and well over 4.5 million units of Far Cry 3. That number includes all platforms the games are available on - as well as digital sales of both games. Ubisoft's total sales for Assassin's Creed 3 have now passed the 12 million mark worldwide, while Far Cry 3 sales are up over 4.5 million units, the French publisher announced today in its third-quarter financial report.

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Dead Space 3 Micro-Transactions Thwarted by Exploit

February 7, 2013

Update: A representative from Electronic Arts clarified with us that the resource-earning mechanic in our story is not some sort of glitch or exploit, and therefore they have no plans to issue a patch to fix "the problem." From the EA representative:

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Xbox Live Arcade Doubles Revenue in 2012 - Driven By Minecraft's Success

February 4, 2013

According to research by analyst firm FADE, Xbox Live Arcade set a record for annual revenues in 2012. In 2012 Xbox Live Arcade made $290 million according to the firm. The driving force behind these revenues were three games: Minecraft, Trials Evolution, and The Walking Dead.

The biggest title of all was Minecraft, bringing in an estimated $97.38 million, followed by Trials Evolution at $14.29 million, and The Walking Dead at $10.27 million. Even the lowest game on the top ten list of best selling games managed to rake in nearly $2.8 million.

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Temple Run Downloaded 50 Million Times To-Date

January 31, 2013

Temple Run 2 has been downloaded over 50 million times on iOS, Android and Kindle devices, according to developer Imangi Studios. The latest game from Imangi Studios reached that milestone in just 13 days, breaking the previously set record for the fastest growing mobile game (Angry Birds held the previous record with 50 million downloads in 35 days in April of 2012).

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German Consumer Advocacy Group Files Complaint Against Valve for Steam's Used Games Resale Policy

January 31, 2013

The German consumer advocacy group The Federation of German Consumer Association has filed an official complaint against Valve Software for its Steam's end-user license agreement because it does not allow consumers to resell digital content. The European High Court ruled last year that digital content games can be sold. The complaint against Valve filed with the German courts is directly related to that ruling.

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Report: Multiple Bond Games Disappear from Digital Store Fronts

January 4, 2013

A number of Activision's James Bond games have disappeared from Valve software's Steam digital distribution platform, Xbox 360's Games on Demand service and Activision's own store, according to GameSpot.

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Maxis Talks About 'The Benefits of Live Service' for SimCity

December 26, 2012

You may remember that the development team behind the upcoming SimCity game held a Reddit AMA, and that the community there gave them a hard time for making the game use a DRM scheme that required players to be always connected to the Internet even when they are playing the single-player portion of the game.

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EA Maxis AMA on Reddit Turns Sharply to Discussion on DRM in SimCity

December 18, 2012

The developers at EA Maxis decided on Friday that it would be a good idea to participate in an AMA ("ask me anything") discussion thread on Reddit. The discussion quickly turned from a discussion about the gameplay in the next SimCity game to questions about the company's planned DRM scheme. The next SimCity game will require users to be "always connected" when playing multiplayer or single-player and will also save game progress online.

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Microsoft Changes Policy on PEGI 18-Rated Games in Windows 8 Marketplace

December 14, 2012

This week Microsoft changed its policy on selling games on its Windows 8 Marketplace in regions under the PEGI ratings system that carried an adult rating of 18. Before the change users couldn't get their hands on any games rated 18 like Mass Effect 3.

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The Top Grossing Software on iOS Devices in 2012? Games, of Course

December 14, 2012

Here's a not-so-shocking revelation about 2012: games were the most popular software on iOS devices in 2012 according to data released by Apple and collected by Inside Mobile Apps. Seven of the ten highest-grossing iPad apps and ten highest-grossing iPhone apps were games, according to the data.

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Sleaker@PHX Corp, I can't take a person seriously that is less frightened at the possibility of privacy issues, and more scared about controller feedback technology05/25/2013 - 11:35am
PHX Corphttp://www.unwinnable.com/2013/05/24/trigger-warning/ Trigger Warning05/25/2013 - 6:37am
beemohUnless that pic of a Kinect taped to the underside of a phone is a joke05/25/2013 - 1:58am
beemohKinect being used in prototype to stop people walking into people while texting: http://www.bbc.co.uk/news/health-2263173105/25/2013 - 1:57am
Cecil475@hellfire7885 - Makes me want to support Nintendo even more.05/24/2013 - 4:49pm
hellfire7885Man, EA seems to be determined to destroy the Wii U ,and the evidently are so arrogant as to believe not making games for it will do that.05/24/2013 - 4:45pm
DorthLousPwahahahha http://www.destructoid.com/wii-u-sales-drastically-spike-after-xbox-one-presentation-254449.phtml#LlG8HEYbQj2krql5.0105/24/2013 - 2:23pm
james_fudgeshe gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew EisenTo Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudgeapparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMleeEZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31"You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
 

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