NPD Report: Digital Game Sales Surpass Physical in Q3

November 22, 2013 - GamePolitics Staff

Research firm NPD Group has released a new report called Q3 2013 Games Market Dynamics: U.S., which details the spending habits of video game consumers in the United States during the third quarter of this year. The report notes that $3.45 billion was spent on games in Q3 2013. Around $1.30 billion of that total was spent on physical game software, while $1.75 billion was spent on digital content (digital purchases, DLC, subscriptions, social, and mobile games), $436 million went towards used games and game rentals.

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Analyst: A Third of Games Sales for Consoles Will Be Digital

November 11, 2013 - GamePolitics Staff

Research firm IHS forecasts is suggesting that 34 percent of the money consumers spend on software for Xbox One and PlayStation 4 will be done in the digital space by 2017.

"A key driver for this digital transition will be publisher ambition to release most games digitally at the same time as boxed versions at retail outlets," said the report prepared by Piers Harding-Rolls, head of games.

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Super Podcast Action Committee - Episode 75

October 30, 2013 - GamePolitics Staff

On this week's show, hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, Dark Matter being released on Steam and GOG and then being pulled, the TotalBiscuit YouTube controversy, and Sony being upset over pics of a nude character model from Beyond: Two Souls. Download Episode 75 now: SuperPAC Episode 75 (1 hour, 10 minutes) 81.1 MB.

Nintendo Releases Fix for Pokémon X & Y Save Bug

October 25, 2013 - GamePolitics Staff

Earlier this week it came to light that the latest Pokémon games contained a rare save bug at a certain location in the game that locked the game down. Today Nintendo released a title update for Pokémon X and Y that fixes the bug and makes the game safe to play again. The software update is now available to download from the 3DS eShop. All you have to do is boot up the game, go to the game updates menu and download the update you see listed.

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Humble Bundle With Android 7 Launches

October 15, 2013 - Andrew Eisen

Did you think Humble Bundle had closed up shop?  We're not sure why you would think that but the Pay-What-You-Want bundle dealer is back with a new bundle featuring four games: Ticket to Ride (plus the USA 1910 DLC), Greed Corp, Incredipede and Anodyne.  Also included are the soundtracks for Ticket to Ride, Greed Corp, and Anodyne (plus a remix album).

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Study: Digital Piracy's Harm Exaggerated by Entertainment Industries

October 4, 2013 - GamePolitics Staff

A new study by the London School of Economics suggest that the movie, music, and video games industries have been exaggerating the impact that file sharing has had on their bottom line and found that - for some creative industries - copyright infringement may actually be helping to boost revenues.

Researchers found that internet-based revenues have been a large part of the music industry's growth since 2004 because the industry has adopted methods of distributing and consuming content modeled after file-sharing services such as BitTorrent, Pirate Bay, and Napster.

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IndieGameStand Goes Big With New Store Front

September 24, 2013 - GamePolitics Staff

After a year of small sales of some great indie game titles, IndieGameStand is going big. The digital storefront dedicated to selling the best indie games becomes a full blown indie game digital store front, joining the ranks of Steam, GOG.com, and the Humble Game Bundle. The store now has a permanent and dedicated store front with a full catalog of indie games - in addition to the 96 hour indie deals it has become famous for.

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Valve Reveals Steam Family Sharing Program

September 11, 2013 - GamePolitics Staff

Valve Software has revealed the "Steam Family Sharing" program, which allows friends and family to share their library of Steam games online. A limited beta for the program will launch next week. Valve says that the Steam Family Sharing plan allows family members and friends to play each other's games, and individual members can earn their own achievements and keep their own saves and application data intact via the Steam cloud too.

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Capcom Predicts Severe Contraction in Packaged Goods Market

September 10, 2013 - GamePolitics Staff

A new report from Capcom predicts that the traditional physical goods market will shrink by $5.3 billion by the time 2017 rolls around. This has prompted the Japanese-based publisher and developer to commit to more investments in DLC going forward.

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UPlay Coming to Next-Generation Consoles

September 10, 2013 - GamePolitics Staff

Uplay, Ubisoft's middleware platform that became a full-fledged digital distribution platform a little over a year ago, will be rolled into its PlayStation 4 and Xbox One releases. Ubisoft announced that Uplay will be available on all the titles in Ubisoft's next-generation lineup, including Assassin's Creed 4: Black Flag, The Crew, The Division, Watch Dogs, and the recently announced games Child of Light, Valiant Hearts, and Trials Fusion.

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EA Reveals 'Timed Refund' Initiative for Origin Purchases

August 20, 2013 - GamePolitics Staff

Electronic Arts announced a new initiative for its Origin digital distribution platform this week called "The Origin Great Game Guarantee." The new policy gives Origin users who purchase EA-published games on Origin "timed refunds" dependent mostly on when a purchase has been made.

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Humble Origin Bundle Generates Nearly $7.2 Million

August 19, 2013 - James Fudge

The Humble Origin Bundle has generated nearly $7.2 million from the sale of nearly 1.5 million bundles. It is officially the best-selling Humble Bundle to date, beating out THQ's and Deep Silver's bundles and all those that have come before it. The average price of the bundle is up two cents (from Friday's average price) to $4.82, as of this writing. The bundle has 9 days left to go.

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GOG Courts Indies With New Portal

August 19, 2013 - James Fudge

GOG.com has launched a new portal intended to entice indie developers to join its DRM-free PC games digital storefront. The new portal, found here, encourages indie developers to apply with GOG to have their games available for sale on the site. The site offers details on royalty splits and how developers who need a small investment can get some help from GOG.

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Super Podcast Action Committee - Episode 65

August 19, 2013 - GamePolitics Staff

On this week's show we talk about extreme developer harassment, GameStop's Xenoblade pricing, EA's Humble Origin Bundle, the latest poll from GamePolitics, and a whole lot more. Download Episode 65 now: SuperPAC Episode 65 (1 hour, 15 minutes) 69.3 MB.

Humble Origin Bundle Surpasses $5.3 Million Mark

August 16, 2013 - GamePolitics Staff

Love it or hate it, the Humble Origin Bundle is on track to be the most successful Humble Bundle offering to-date if it keeps trending the way it has been in the last couple of days. As of this writing, the bundle has generated over $5.3 million from the sale of over 1.1 million bundles, with an average price of $4.80. The bundle still has a little over 11 more days to go before it is over too.

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Humble Origin Bundle Generates over $3.6 Million

August 15, 2013 - James Fudge

As of this writing, the Humble Origin Bundle has generated over $3.6 million from the sale of a little more than 764,000 bundles. The Origin-themed, Not-DRM-Free bundle features a total of eight games including Dead Space, Dead Space 3, Burnout Paradise: The Ultimate Box, Crysis 2 Maximum Edition (includes 4 Limited Edition unlocks, and the Retaliation and Decimation packs), Mirror's Edge, and Medal of Honor. Paying more than the average price will get you The Sims 3 + Starter Pack and Battlefield 3. The current average price sits at $4.74.

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Humble Origin Bundle Launches

August 14, 2013 - James Fudge

There is no doubt in my mind that this latest bundle from the fine folks at Humble Bundle is going to get a mixed reaction from the game community. On the one hand it is offering up to eight high-profile games on the cheap; on the other hand all of these games are from Electronic Arts and use its Origin digital distribution platform - and at least three of the games require the bundle buyer to install Origin on their system in order to play.

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Former Valve Executive Joins Microsoft

August 14, 2013 - James Fudge

Former Valve executive Jason Holtman has joined Microsoft, according to GamesIndustry International. Holtman was in charge of Steam for eight years, helping to turn it into the digital distribution platform juggernaut that it is today. Holtman was the point man for developers looking to get their games on the platform, and is credited with convincing big third-party publishers like Activision and Electronic Arts to hawk their PC wares there.

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VZVB Promises Lawsuit Over Steam Software Resale Rights

July 22, 2013 -

According to Gaming Blend, the Federation of German Consumer Organizations (VZVB) is reportedly looking to challenge Valve's stance on digital trade-ins in court before the end of the year. The VZVB is pursuing legal action regarding Steam's inability for its customers to resell the software they buy. The group had promised in February that it planned to sue Valve.

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GOG: Our Biggest Competition is Pirates

July 16, 2013 -

In an interesting and lengthy interview on Games.on.net Trevor Longino, Head of Marketing and PR at GOG.com shares his personal opinions on piracy, file-sharing and game sharing amongst friends. The interview also offers a lot of casual talk about gaming in general, but the most interesting part of the interview has to do with whom Good Old Games considerers its competition.

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Sony Changes DRM Policy on Video Unlimited Services

July 16, 2013 -

Sony has quietly changed the digital rights management policy for its Video Unlimited feature on PlayStation devices. With the change in its DRM policy, consumers can now re-download purchased content from the company's Video Unlimited service. In a statement on the official website for the service, Sony detailed what this means to subscribers:

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Linden Labs Acquires Desura

July 10, 2013 -

Linden Labs - best known for creating the sandbox virtual playground Second Life, has purchased digital distribution platform Desura for an undisclosed amount of money. Linden Labs did not say exactly why they purchased the platform, but one would guess that it was an easy way for the company to get into the business of digitally distributing games.

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Report: Xbox 360 Dashboard Beta Raises Game Prices

July 10, 2013 -

Update: Microsoft tells Kotaku that UK dashboard beta testers will receive refunds for any money lost related to the exchange of MS Points into real cash. Microsoft calls the pricing changes an "error."

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NPD Plans to Track Digital Sales

July 3, 2013 -

NPD Group announced that it plans to start covering digital sales better than it has in the past. According to a GII report, the research firm already has the cooperation of nine game publishers.

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May Retail Video Game Sales Numbers Take a Nosedive

June 18, 2013 -

According to sales data collected by NPD Group, sales of new videogame products fell 25 percent in May, with game sales of consoles hitting their lowest levels in more than a decade. While NPD and other analysts are chalking this decline up to anticipation for new consoles like the Xbox One and PS4, they fail to mention the dramatic shift to digital sales not covered by the NPD.

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Pay-What-You-Want For Vox

June 18, 2013 -

IndieGameStand is offering the cute voxel-based RPG, Vox for $10 or whatever you want to pay. Developer AlwaysGeeky Games describes Vox as a "highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine.'" The game is currently in the alpha stage but all future updates will be free and frequent, according to the developer.

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GOG's Massive DRM-Free Summer Sale, Torchlight for Free

June 18, 2013 -

Being that we strongly support any company that goes out of its way not to use DRM schemes to give them the false sense that they are somehow protecting their products from unauthorized use (and not impeding the pleasurable use of their products by legitimate consumers), we are happy to report that Good Old Games is offering a "No DRM Summer Sale."

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Team Fortress 2 Community Members Earn $10 million

June 12, 2013 -

Valve Software revealed today via its Team Fortress 2 blog that Team Fortress 2 community members have had a total of $10 million paid out, and the 60+ individuals who participated in Robotic Boogaloo made a quarter of a million between them. The $10 million was distributed to over 400 contributors and partners, and almost $250,000 out of that money will be handed out to Robotic Boogaloo participants.

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ESA: NPD Does a 'Disservice to the Industry' By Not Reporting Digital Sales

June 10, 2013 -

Entertainment Software Association (ESA) President Michael Gallagher said last night that retail research firm NPD is doing a grave disservice to the video games industry by not adequately covering digital sales in its monthly reporting.

"The digital side of the industry is not being adequately reported, understood or covered. I think we've seen the consequences of that over the last two years," said Gallagher.

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GOG: DRM Solves Piracy Like a Bag of Concrete Solves Hunger

May 31, 2013 -

An excellent feature over at Forbes chronicles the DRM-free revolution which has been moved forward in part by popular game portal Good Old Games. While the exhaustive history of the company's push towards software that abandons DRM in favor of a better customer experience is interesting, there's also a great conversation with GOG.com managing director Guillaume Rambourg.

In the article he's pretty blunt about what they think of using DRM over at GOG:

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Which video game platform are you most thankful for?:

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Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
MaskedPixelanteThe Evil Within is only a month old, right? And it's already 66% off...11/27/2014 - 10:29am
 

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