Amazon Suspends Digital Sales of SimCity

March 7, 2013 -

It's been a pretty rough day for both customers who bought SimCity and the developers trying everything under the sun to get it working at full capacity. While EA has been trying to solve the problem and get gamers playing the game, some fans have been very vocal about how the game's DRM has broken it beyond repair.

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NPD: Used Games Sales Outpace Full Digital Sales, New Retail Sales Beat Both

March 6, 2013 -

New data gathered by NPD Group offers some insight on how core gamers feel about digital distribution and the purchase of used games. The data comes from a new survey the retail research firm conducted. According to the results of that survey, core gamers have embraced digital distribution, but downloading full game titles has not yet outpaced second-hand game purchases. The NPD survey found that 78 percent of core gamers said that they frequently purchase used games, compared to 70 percent who reported buying full digital games regularly.

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GOG Promotes Old SimCity With New SimCity Jab

March 6, 2013 -

In a cheeky promotion to support its SimCity back catalog title, Good Old Games takes a slight dig at the problems associated with the new SimCity game during its launch. In a tweet offering an alternative to the trials and tribulations of connecting to EA servers, GOG says that it has a SimCity game that you won't have any trouble playing.

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Fans Suffer From SimCity Launch Day Hiccups

March 5, 2013 -

As is often the case with games that rely heavily on "always online" schemes, EA's SimCity had a bit of trouble today as it officially launched servers for the latest entry in the popular city building simulation. EA's biggest problem seems to be related to its digital distribution platform Origin, which has struggled to keep up with fans' demand to buy and play the game on launch day. Users have encountered a number of problems today including trouble downloading their digitally purchased copies and problems with unlocking physical copies of the game.

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Ubisoft Wants to Improve its Relationship with PC Gamers

February 22, 2013 -

In an interview with MCV Ubisoft’s worldwide Uplay director Stephanie Perotti acknowledges that the company doesn't have the best relationship with the PC gaming community because of past issues (namely its strong support for "always on DRM" in several of its major PC titles), but that the company is listening to the feedback and reacting accordingly - most notably getting rid of its much-hated DRM-scheme.

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Uplay Gets EA Games, Origin Get Ubisoft Titles

February 19, 2013 -

It's not an evil alliance, but some (those that don't like Uplay and Origin) might view it that way. It looks like Uplay and Origin are doing a little foreign exchange action, with Ubisoft's digital distribution platform getting select EA titles and EA's digital distribution platform getting games from Ubisoft. Ubisoft's Uplay service is also offering games from other third-party publishers including Warner Bros., Focus Home Interactive, Freebird Games, Paradox Interactive, Telltale Games and more.

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EA Launches Origin Client for Mac

February 8, 2013 -

Mike Blank, EA's Vice President, Production, Design, and Engineering for Origin, announced on EA's Blog the official launch of the Mac OS X client for its digital distribution platform. The OS X version of Origin offers dual-platform play for select EA games (that are available on both PC and Mac) for those gamers that use both platforms.

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Journey Wins Big at 16th Annual D.I.C.E. Awards

February 8, 2013 -

Journey was the big winner at this year's 16th Annual D.I.C.E. Awards, bringing home eight awards in various categories including Game of the Year, Outstanding Achievement in Original Music Composition, Outstanding Achievement in Sound Design, Casual Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Art Direction, Outstanding Achievement in Game Direction, and Outstanding Achievement in Online Gameplay.

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Ubisoft Sees Strong Sales of AC3 and Far Cry 3

February 7, 2013 -

Ubisoft announced that it has shipped well over 12 million units of Assassin's Creed 3 and well over 4.5 million units of Far Cry 3. That number includes all platforms the games are available on - as well as digital sales of both games. Ubisoft's total sales for Assassin's Creed 3 have now passed the 12 million mark worldwide, while Far Cry 3 sales are up over 4.5 million units, the French publisher announced today in its third-quarter financial report.

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Dead Space 3 Micro-Transactions Thwarted by Exploit

February 7, 2013 -

Update: A representative from Electronic Arts clarified with us that the resource-earning mechanic in our story is not some sort of glitch or exploit, and therefore they have no plans to issue a patch to fix "the problem." From the EA representative:

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Xbox Live Arcade Doubles Revenue in 2012 - Driven By Minecraft's Success

February 4, 2013 -

According to research by analyst firm FADE, Xbox Live Arcade set a record for annual revenues in 2012. In 2012 Xbox Live Arcade made $290 million according to the firm. The driving force behind these revenues were three games: Minecraft, Trials Evolution, and The Walking Dead.

The biggest title of all was Minecraft, bringing in an estimated $97.38 million, followed by Trials Evolution at $14.29 million, and The Walking Dead at $10.27 million. Even the lowest game on the top ten list of best selling games managed to rake in nearly $2.8 million.

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Temple Run Downloaded 50 Million Times To-Date

January 31, 2013 -

Temple Run 2 has been downloaded over 50 million times on iOS, Android and Kindle devices, according to developer Imangi Studios. The latest game from Imangi Studios reached that milestone in just 13 days, breaking the previously set record for the fastest growing mobile game (Angry Birds held the previous record with 50 million downloads in 35 days in April of 2012).

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German Consumer Advocacy Group Files Complaint Against Valve for Steam's Used Games Resale Policy

January 31, 2013 -

The German consumer advocacy group The Federation of German Consumer Association has filed an official complaint against Valve Software for its Steam's end-user license agreement because it does not allow consumers to resell digital content. The European High Court ruled last year that digital content games can be sold. The complaint against Valve filed with the German courts is directly related to that ruling.

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Report: Multiple Bond Games Disappear from Digital Store Fronts

January 4, 2013 -

A number of Activision's James Bond games have disappeared from Valve software's Steam digital distribution platform, Xbox 360's Games on Demand service and Activision's own store, according to GameSpot.

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Maxis Talks About 'The Benefits of Live Service' for SimCity

December 26, 2012 -

You may remember that the development team behind the upcoming SimCity game held a Reddit AMA, and that the community there gave them a hard time for making the game use a DRM scheme that required players to be always connected to the Internet even when they are playing the single-player portion of the game.

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EA Maxis AMA on Reddit Turns Sharply to Discussion on DRM in SimCity

December 18, 2012 -

The developers at EA Maxis decided on Friday that it would be a good idea to participate in an AMA ("ask me anything") discussion thread on Reddit. The discussion quickly turned from a discussion about the gameplay in the next SimCity game to questions about the company's planned DRM scheme. The next SimCity game will require users to be "always connected" when playing multiplayer or single-player and will also save game progress online.

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Microsoft Changes Policy on PEGI 18-Rated Games in Windows 8 Marketplace

December 14, 2012 -

This week Microsoft changed its policy on selling games on its Windows 8 Marketplace in regions under the PEGI ratings system that carried an adult rating of 18. Before the change users couldn't get their hands on any games rated 18 like Mass Effect 3.

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The Top Grossing Software on iOS Devices in 2012? Games, of Course

December 14, 2012 -

Here's a not-so-shocking revelation about 2012: games were the most popular software on iOS devices in 2012 according to data released by Apple and collected by Inside Mobile Apps. Seven of the ten highest-grossing iPad apps and ten highest-grossing iPhone apps were games, according to the data.

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Research Firm: Holiday Season Accounts for Seven Percent of Games Downloaded

December 14, 2012 -

If you think that the biggest selling game of the year is Call of Duty or some other huge franchise then you are likely not taking into account digital sales across all platforms. As this MCV report points out, the biggest games of the year are likely Angry Birds or Minecraft related. According to research firm Kantar Worldpanel, the two week period that ends on January 1, 2013 will account for almost seven percent of all games downloaded across mobile, tablet, console and PC platforms this year.

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Hotline Miami Publisher: Game Has Been 'Torrented to Extraordinary Levels'

December 11, 2012 -

In an interesting conversation with Eurogamer Hotline Miami publisher Digital Devolver reveals how much the gruesome indie action game has sold to date, how much it has been pirated and the shock at just how popular his little indie game has become.

Project manager Graeme Struthers Hotline Miami has sold 130,000 copies since launch seven weeks ago. While he was happy about those numbers, Struthers said that PC piracy has had a serious impact on sales.

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Microsoft Investigating Issue with Halo 4 Season Pass Holders and the Crimson Map Pack

December 10, 2012 -

Microsoft has indicated to the Xbox 360 community that it is aware of problems with Halo 4 season pass holders not being able to download the Crimson Map Pack that was released today. The company says that it is investigating the cause of this and working on a solution. Instead of being able to simply download the Crimson Map Pack, season pass holders are being asked to pay 800 MS Points prior to download. The season pass costs a flat fee enabling purchasers to grab all the downloadable content upon release for free.

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Humble THQ Bundle Rakes in over $4.3 Million

December 10, 2012 -

UPDATE:  Humble Bundle has added Warhammer 40,000: Dawn of War Game of the Year Edition to the games you'll pick up if you pay over the average price.

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The Walking Dead Shambles to the Top of the PSN Charts

December 7, 2012 -

Episode 5 of Telltale's horror adventure series The Walking Dead based on the popular comic series took the top spot on the PlayStation Store charts for the month of November, according to Sony. In fact all five episodes in the series managed to make the Top 20. Coming is second was Assassin's Creed 3, followed by Sonic Adventure 2, Okami HD, and PlayStation All-Stars Battle Royale.

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Steam Big Picture Goes Public

December 3, 2012 -

Valve Software has launched Steam Big Picture today, bringing its popular digital distribution platform to HD television sets everywhere. The new version of Steam allows gamers to bring their games in Steam to the big screen with higher resolution - and with some games - full gamepad support. Out of the gate, Steam Big Picture offers about 30 games that can be played on a gamepad.

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Super Podcast Action Committee - Episode 29

November 20, 2012 -

In Episode 29 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight discuss the shaky launch of the Wii U console over the weekend, Sony perma-bans for PS3 'hackers,' and the good and bad side of Electronic Arts. It's a show to remember unless you stopped that Wii U firmware update - then it's a painful reminder that getting your brand new console 'bricked' kind of sucks! Download it now: SuperPAC Episode 29 (1 hour, 19 minutes) 73 MB.

Origin Users Complain of Hijacked Accounts

November 14, 2012 -

According to this EA forum thread, some Origin users are claiming that their accounts are being hijacked. Customers claiming that their accounts are being hijacked are receiving emails from EA informing them that their email address and password have been "successfully updated" even though they themselves have not attempted to update any of their account settings.

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Serious Sam Maker: Gabe Newell Was Right About Windows 8

November 6, 2012 -

No doubt you have already heard that Valve co-founder and top executive Gabe Newell and Mojang co-founder Markus Persson think that Windows 8 is horrible for PC gamers and game developers because it uses a closed app store approach to presenting software to customers. Now Croteam's chief technical offer Alen Ladavac has added his two cents to the discussion. The CTO for the company behind the Serious Sam series said in a recent Steam Community forum post that Gabe Newell was right.

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The Bundle of the Damned Goes Live

October 29, 2012 -

The Bundle of the Damned, a Halloween-themed bundle that gives anyone willing to pay at least $1 a collection of five spooky games is now live at Groupees. The bundle offers Cryostasis: Sleep of Reason, Rijn the Specpyre in... Manor of the Damned!, and a collection of music from Halloween specialists Midnight Syndicate. Twenty percent of the purchase automatically goes to the UNICEF charity. Those willing to pay at least $4 will also receive Epicycle's BlindSide, an audio-only horror game called Anna, and Post Mortem (the prequel to Still Life).

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Microsoft: Windows 8 Store to Support PEGI 18 Rated Games

October 26, 2012 -

Microsoft has changed its position on selling games rated "18" in the UK (under the PEGI system) via the Windows 8 marketplace. Previously the platform owner had made the decision by comparing the "adult" category used by the ESRB in North America - a category reserved for games with very strong sexual content or extreme violence.

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ESRB Expands Game Ratings to Better Support Digitally Distributed Games

October 24, 2012 -

The Entertainment Software Rating Board (ESRB) announced what they are calling a "streamlined, no-cost service for assigning ratings to all digitally delivered games." The ESRB's new "Digital Rating Service" gives developers and publishers access to a "brief but detailed online questionnaire" to define a product's content, age-appropriateness, interactive elements, and platforms.

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MaskedPixelantehttp://www.bsimracing.com/fia-sends-out-cease-and-desist-letter-to-modding-teams/ This sounds pretty bad.08/23/2014 - 12:12pm
SeanBI wrote up a post detailing my thoughts on this Mojang/Bukkit stuff, feel free to chime in if you wish. http://goo.gl/OFJJIE08/23/2014 - 12:24am
Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
 

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