Origin accounts will be rebranded as 'EA Accounts'

July 20, 2015 - GamePolitics Staff

In case you missed the email on Friday or you're not an Origin subscriber, EA let Origin account holders know that their "Origin" accounts would be rebranded as "EA" accounts soon.

The company said that the change will happen in a few weeks and it is doing it so that these accounts "better represent all of EA's games and services."

Is Origin, EA's Steam-like digital distribution platform going away?

That is unknown as of this writing and EA did not give any indication that this would be the case moving forward.

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Judge approves $60 million NCAA video game settlement

July 17, 2015 - GamePolitics Staff

CBS Sports reports that U.S. District Judge Claudia Wilken has approved a combined $60 million settlement that will effectively end claims against Electronic Arts, Collegiate Licensing Company and the NCAA over the use of players' names, images and likenesses in EA Sports video games.

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Comcast launching game streaming service beta

July 14, 2015 - GamePolitics Staff

Hot on the heels of announcing earlier this week that it would break out an online TV streaming service for its Internet subscribers, Comcast has announced the start of a beta test for Xfinity Games. The service is the result of a partnership with Electronic Arts and will be less like Xbox Live and PlayStation Network and more like Roku, Amazon and Android devices have done with gaming.

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Jade Raymond leads new EA-owned studio

July 13, 2015 - GamePolitics Staff

Former Ubisoft developer Jade Raymond has joined the Electronic Arts family - as the head of a new studio in Montreal called Motive.

"I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada," Raymond and EA announced today.

The studio will be based out of the same location as BioWare's Montreal satellite, according to the announcement.

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EA appoints new head of EA Mobile

July 7, 2015 - GamePolitics Staff

Electronic Arts has appointed a new head of its mobile division, according to Seeking Alpha.  Samantha Ryan has been appointed as the new head of EA Mobile, according to a new SEC filing by the company.

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NCAA players' video game lawsuit inches closer to being settled

July 6, 2015 - GamePolitics Staff

A settlement between former college players Electronic Arts, Collegiate Licensing Company and the NCAA is nearing the final stretch. College players sued the aforementioned parties claiming that EA video games used their likenesses without providing any proper compensation. EA decided to settle last year and U.S. District Judge Claudia Wilken gave it preliminary approval last July.

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EA highlights 'Star Wars Battlefront' and 'Mass Effect Andromeda' at E3 media briefing

June 15, 2015 - GamePolitics Staff

At its annual E3 media briefing at the Shrine Auditorium in Los Angeles this afternoon, Electronic Arts talked a lot about how player feedback has influenced the ongoing development of its slate of games. There was a lot of marketing speak, an awkward sit-down interview with legendary football (soccer here in the States) player Pele, and a series of sports presentations that seemed to go on forever.

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Upcoming 'Need For Speed' reboot will require a connection online

May 29, 2015 - GamePolitics Staff

According to a tweet this morning from EA's official Need for Speed twitter account, you won't be able to play the upcoming reboot of the series (simply called need For Speed) without an Internet connection. Responding to a tweet about past games requiring being connected to an EA server, EA responded by confirming that it was true.

"NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends," EA said on Twitter.

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EA lays off a 'small number' of employees at Visceral Games

May 12, 2015 - GamePolitics Staff

Electronic Arts has laid off a small and undisclosed number of staff from its wholly owned Visceral Games studio. EA confirmed the news with Game Informer today. The company noted that the layoffs were staffers who were developing content for Battlefield Hardline Premium and an announced Star Was project.

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EA Predicts 50 million Xbox One and PS4 sales by the end of 2015

May 6, 2015 - GamePolitics Staff

Electronic Arts predicts that combined PlayStation 4 and Xbox One sales will reach 50 million by the end of the year. Electronic Arts CFO Blake Jorgensen said that the console market was growing much faster than it had in previous generations and that four out of every five copies of Battlefield Hardline were sold for either the PS4 or Xbox One. Combined, EA predicts that around 22 million PS4s and Xbox One systems will be sold in 2015's end.

According to EA's accounting, 27 million Xbox One and PS4 consoles had been sold by the end of 2014.

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EA submits to the authority of the Australian Consumer Law

April 28, 2015 - GamePolitics Staff

Kotaku Australia reports that Electronic Arts has come to an agreement with the ACCC, the national consumer regulator for Australia, concerning giving refunds. EA said that it would not give refunds to customers of SimCity and other games bought through its Origin service way back in 2013. The Australian government disagreed and warned the publisher that it was violating the Australian Consumer Law.

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'Humble Origin Bundle 2' generates $2.25 million for charity

April 23, 2015 - GamePolitics Staff

The Humble Origin Bundle 2 has generated $2.25 million (as of this writing, at least) for charity.  The latest Humble Bundle offers eight EA games and supports three worthy charities. Pay whatever you want to get Dragon Age: Origins, Peggle, Dead Space 2, Command & Conquer Generals + Zero Hour, and Medal of Honor Allied Assault War Chest.

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EA Shutting down 'Battlefield Heroes' and three other free-to-play games

April 15, 2015 - GamePolitics Staff

Patrick Söderlund, EVP of EA Studios made an announcement via the company's official blog that will have a lot of people upset: the company is shutting down several long-running and popular online games. The games getting shut down are Battlefield Heroes, Battlefield Play4Free, Need for Speed World and FIFA World.

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Visceral Games VP and GM leaves EA

April 8, 2015 - GamePolitics Staff

Longtime EA veteran Steve Papoutsis has left Electronic Arts after 15 years with the company. The report about Visceral Games' VP and general manager Steve Papoutsis leaving the company first appeared on Kotaku, but was later confirmed by Eurogamer as true by EA.

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EA: Origin authentication responsible for 'Battlefield Hardline' lockouts, not DRM

March 26, 2015 - James Fudge

Yesterday we reported on a problem associated with what appeared to be Battlefield Hardline's DRM when swapping out hardware components multiple times in a single computer.

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Report: 'Battlefield Hardline' DRM monitors hardware changes

March 25, 2015 - James Fudge

Update: An EA spokesperson has responded to this story. You can find the response here.

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NCAA seeks appeal in O’Bannon v. NCAA

March 18, 2015 - GamePolitics Staff

N.C.A.A. lawyers were at the San Francisco federal appeals court on Tuesday seeking to overturn Judge Claudia Wilken's decision last summer that said college athletes could be paid. Last August Judge Wilken ruled in O’Bannon v. NCAA that the collegiate sports organization violated antitrust laws by prohibiting athletes from profiting from their names and images in TV broadcasts and in sports video games made by Electronic Arts.

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Xbox One version of 'Battlefield: Hardlines' suffers DDoS attack on launch day

March 18, 2015 - GamePolitics Staff

A Distributed Denial of Service (DDoS) attack was aimed at the servers for the Xbox One version of Battlefield: Hardlines last night as the game kicked off its first day of availability. Publisher EA was aware of the problem and alerted fans via several tweets from the official Battlefield Twitter account last night (you can read them below). While it's unclear if EA has fully dealt with the problem, the company did say that it is aware of it and working on it.

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Poll: Which Studio Will Electronic Arts Close Next?

March 12, 2015 - Andrew Eisen

Two time consecutive winner of The Consumerist's Worst Company in America Award, Electronic Arts, closed Maxis (SimCity, The Sims) last week and the world said:

"Feh, no surprise there."

Indeed, buying and closing studios is old hat for old EA.  Check out this list of shuttered studios, courtesy of Kotaku.

So who's next?

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'Titanfall' Celebrates First Birthday With Free Map Packs

March 11, 2015 - GamePolitics Staff

They grow up so fast. Respawn Entertainment's Titanfall, celebrates its one year anniversary today and to celebrate publisher EA is giving away the game's Season Pass away for free on PC, Xbox 360, and Xbox One. The Season Pass gives you access to all the downloadable content that has been released for the game so far - nine multiplayer maps.

Also, here's a thank-you from Respawn CEO Vince Zampella:

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'Syndicate' Is 'On The House'

March 9, 2015 - GamePolitics Staff

Origin's latest On The House free game giveaway is the classic EA game Syndicate. Developed by Peter Molyneux's Bullfrog studio and released in 1993 for PC, Syndicate is an action strategy game set in the far flung future where massive corporations control armies of genetically altered soldiers decked out in high tech gear and weaponry who fight for supremacy in a war-torn world.

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Poll: Should EA Keep the Maxis Name Alive?

March 4, 2015 - Andrew Eisen

As we reported earlier today, Electronic Arts has shuttered Maxis, the developer behind The Sims and SimCity franchises.

I was thinking about asking if you were surprised but GP's Managing Editor had a better angle for this week's poll:

Should EA keep the Maxis name alive?  

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Report: EA Quietly Closes Maxis Emeryville

March 4, 2015 - James Fudge

Electronic Arts has shut down Maxis Emeryville, the main headquarters of the studio currently responsible for The Sims and SimCity franchises.

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Report: BioWare's 'Shadow Realms' Has Been Canceled

February 9, 2015 - GamePolitics Staff

BioWare's four vs. one narrative-driven experimental game project has been canceled according to this Game Informer report. The title, which was in development at BioWare's Austin, Texas studio was officially announced at Gamescom in August of last year, and the media was given some hands-on time with it shortly thereafter. GI says that its reporting is based on multiple sources close to the situation.

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Layoffs Hit EA Montreal

February 9, 2015 - GamePolitics Staff

Electronic Arts has laid off an undetermined number of employees at its EA Montreal studio according to what the company tell Gamasutra in this report. A source close to the situation also tells Gamasutra that the division might be in for some very hard times in the future.

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PSA: Making That Server Browser List Populate on the PS4 Version of the 'Battlefield Hardline' Beta

February 4, 2015 - GamePolitics Staff

The fine folks at PlayStation Lifestyle have created a helpful 40-second video to help those Battlefield Hardline beta participants with a strange problem occurring on the PlayStation 4. According to the site, the PS4 version of the beta is currently suffering from a strange bug with the server browser in the game. Sometimes when loading it up it shows no players at all.

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EFF Files Amicus Brief Supporting EA in 'Davis v. EA'

February 3, 2015 - GamePolitics Staff

The Electronic Frontier Foundation and the Organization for Transformative Works have jointly filed an amicus brief in Davis v. Electronic Arts currently before the Ninth Circuit court. In its brief the EFF says that "bad facts are making bad law," referring to several court rulings related to celebrities using lawsuits about "rights to publicity" against creative works to trump free speech.

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EFF's 'Stupid Patent of the Month' Is Game-Related

January 30, 2015 - GamePolitics Staff

The Electronic Frontier Foundation has named U.S. Patent 8,529,350 January’s "Stupid Patent of the Month." You may recall our story from earlier this month in which White Knuckle (the patent holder) sued Electronic Arts over the patent which relates to "remotely updating a sports video game based on real-world events." The company says that several of EA's sports titles including Tiger Woods PGA Tour and its NCAA titles infringe on the patent.

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EA Sued For Allegedly Violating Sports Statistics Patent

January 21, 2015 - GamePolitics Staff

According to this Joystiq report, a company named White Knuckle filed a lawsuit last week against Electronic Arts claiming that the company's sports titles infringe on U.S. Pat. No. 8,529,350, a software method patent that relates to recording "real-world parameters, then storing those elements on a server so players can download to update their games." The patent was approved by the USPTO in October 2002.

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'Theme Hospital' Is 'On The House'

January 21, 2015 - GamePolitics Staff

Electronic Arts announced this morning that its "On The House" program will feature Bullfrog classic Theme Hospital. No doubt inspired by the company's hit game Theme Park, Theme Hospital is a classic strategy game that puts you in charge of keeping a top notch medical facility running and keeping its not necessarily willing customers as happy as one can while they are receiving medical treatment...

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Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
Mattsworknameimproperly. Neither is good, but one is on the edge of censorship to me, while the other is demanding some level of accountability from public media provider. but thats just my view point07/28/2015 - 8:36pm
MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
 

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