EA Promises Support for PS3 and Xbox 360 Until 2017

May 23, 2013

While some may be worried that the PS3 and Xbox 360 would be abandoned as soon as the PS4 and Xbox One is released to retail at the end of this year, EA says that it plans to continue to support both platforms with new games for at least another four years. Chief financial officer Blake Jorgensen revealed the company's commitment to the current generation during his recent keynote address at the Stifel 2013 Technology Conference in New York. Games already widely known to be in development for the current generation systems include Battlefield 4, FIFA 14 and the next Need For Speed.

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College Player Wins Appeal in NCAA Football Game Lawsuit

May 22, 2013

The 3rd Circuit Court of Appeals has reversed a lower court that dismissed the lawsuit of former Rutgers quarterback Ryan Hart's against EA Sports related to the NCAA franchise. Hart sued EA using his image in NCAA Football without his permission and without properly compensating him, he claims. Hart, who played for Rutgers from 2002-05 filed his suit in 2009 against EA.

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EA CFO: EA Is Developing Wii U Games

May 22, 2013

Last week EA's Jeff Brown said that the company had "no games in development for the Wii U currently," but a statement from EA's CFO Blake Jorgensen noting that EA "is developing games for the Wii U," but not as many as the company is developing for Sony and Microsoft's consoles seems to contradict Brown's comments.

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Former NCAA Player Admits EA Sports Character Doesn't Look Like Him

May 21, 2013

USA Today reports that Former Connecticut guard Tate George has admitted in a deposition taken last year that avatars in several versions of a video game that are supposed to represent him do not resemble him at all and were used multiple times to represent other players in the game. George is one of several former NCAA players suing the NCAA and EA Sports for illegally using their likenesses. The group of players are trying to get certified as a class.

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Super Podcast Action Committee - Episode 52

May 20, 2013

In Episode 52, hosts Andrew Eisen and E. Zachary Knight talk about female presenters at Microsoft's Xbox reveal event this week, EA's continued abuse of the Wii U community, The new S.H.I.E.L.D TV series, Wreck-It Ralph, sushi, and other topics and tangents - mostly instigated by Andrew! Download Episode 52 now: SuperPAC Episode 52 (1 hour, 12 minutes) 66.7 MB.

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EA: No FIFA 14 on Wii U Because Last Game Didn't Perform Well

May 20, 2013

In an update to a story on Friday over at Eurogamer about Madden NFL 25 not coming to the Wii U and a decision about the fate of FIFA 14 on the platform, an unnamed rep from the company confirmed that the latest football title from EA Sports would be a no-show. This is not news to anyone who paid attention last week when EA said it had no games in development for the Wii U currently. Obviously that also includes every imaginable EA Sports title.

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EA Sports Canada Developer Calls Wii U 'Crap'

May 20, 2013

Last week EA confirmed that it didn't have any Wii U titles in development. As if that wasn't enough of a slight against owners of Nintendo's console a developer's comments over the weekend dumped a whole can of gasoline on an already raging fire.

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EA Abandons Wii U Completely

May 17, 2013

Say the name of an Electronic Arts title you'd like to see come to the Wii U. Okay, now let me break the bad news to you as gently as I can: There are no games from Electronic Arts coming to the Wii U in the foreseeable future. Not one title. Not even a Sims game.

"We have no games in development for the Wii U currently," company spokesperson Jeff Brown told Kotaku yesterday.

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EA Discontinues Online Pass System

May 16, 2013

Electronic Arts has decided to do away with its controversial online pass system for used games, the company confirmed with GamesBeat last night.

"Yes, we’re discontinuing Online Pass," EA senior director of corporate communications John Reseburg confirmed to GamesBeat in an e-mail. "None of our new EA titles will include that feature."

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Former EA Producer: NCAA Games Designed to Replicate Players Without Using Actual Names

May 9, 2013

A former EA Sports producer says that the NCAA games developed by EA Sports over the years were designed to replicate actual players without using their names. This is according to a deposition given by former EA Sports producer Jeremy Strauser, who testified in a deposition for the Ed O'Bannon lawsuit against the NCAA, Collegiate Licensing Company, and EA Sports. The deposition, along with other documents from the case are part of EA's filings with the court last week. Jeremy Strauser worked at EA from 1995 until 2011.

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EA Cut Ten Percent of Workforce in Last Quarter

May 8, 2013

During its conference call last night to discuss its 2013 fiscal year earnings, Electronic Arts CFO Blake Jorgensen revealed that the company cut ten percent of its workforce in the last quarter, or about 900 employees.

"Our cost reduction plans will reduce our overall headcount by approximately 10 percent," he said during the call.

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At Least 15 Games from EA Are Not Coming to Wii U

May 8, 2013

If a majority of EA's upcoming games use DICE's Frostbite Engine 3 and the Frostbite Engine 3 doesn't support the Wii U then it doesn't take a genius to come to the conclusion that a whole lot of upcoming EA games will not be coming to the Wii U.

This story begins with a recent tweet from DICE technical director Johan Anderson, who responds to a question about the company's Frostbite 3 engine running on the Wii U.

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Report: EA Will No Longer License Brands From Gun Manufacturers

May 8, 2013

Electronic Arts had decided that it will no longer "officially" license specific models of guns from gun manufacturers, according to this Reuters report. EA will continue to use various gun designs from manufacturers, but it won't pay any money for them. The company claims that it has a constitutional right to free speech in using the various gun-related trademarks.

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EA and Disney Ink Star Wars Game Deal

May 7, 2013

Electronic Arts announced that it has secured a multi-year, multi-title licensing agreement with Disney to create multiple Star Wars games. Financial terms of the deal were not disclosed, nor were any of the games that EA plans on making. The announcement was made by President of EA Labels Frank Gibeau on EA's official blog.

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The Sims 4 Will Not Be 'Always Online'

May 6, 2013

Is EA and its Maxis studio learning a lesson from SimCity? We think so. Today Electronic Arts announced The Sims 4 will be coming to the PC and Mac sometime in 2014. The company also confirmed to IGN that the game will not require an internet connection in order to play, or more precisely, that it will have a single-player offline play.

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Madden Not Coming to Wii U This Year

May 2, 2013

Here's some more bad news for Wii U owners that might also be Madden NFL game fans: you won't be getting the popular football franchise on your platform of choice this year, according to this Ars Technica story. More importantly, what does EA's decision not to support the Wii U with one of its biggest sports franchises say about the current perception of Nintendo's struggling console system?

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Judge Rules that Original Madden Developer Lawsuit Will Proceed to Trial

April 29, 2013

A federal judge has ruled that a case brought against EA by the original developer of John Madden Football may proceed to trial. The developer, Robin Antonick, claims that he was the original designer and developer of the Madden NFL series (he worked on the early computer-based versions of the game) and is owed "millions in unpaid royalties, punitive damages and disgorgement of all profits arising from the $5 billion Madden NFL franchise."

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Super Podcast Action Committee - Episode 49

April 29, 2013

In Episode 49 of the show hosts Andrew Eisen and E. Zachary Knight discuss the ongoing turmoil inside EA, Nintendo's decision to not host an E3 press conference, results of the latest poll and catch up on some mail that went into the silly spam filter. Download Episode 49 now: SuperPAC Episode 49 (1 hour, 3 minutes) 58.5 MB.

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Leaked Internal Memo Reveals Organizational Structure Changes at EA

April 26, 2013

Yesterday TechCrunch obtained a leaked memo attributed to EA executive chairman Larry Probst, which details EA's reorganization plans.

The memo notes that core marketing functions will be consolidated into a group called the Global Acquisition Marketing and Marketing Analytics to be overseen by COO Peter Moore and led by Todd Sitrin.

EA's Origin digital distribution platform will now be under the watchful eye of Frank Gibeau's Labels organization, while Andrew Wilson will take on its leadership.

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EA Acknowledges Layoffs in Statement, Avoids Numbers

April 25, 2013

Electronic Arts released a short statement today confirming that layoffs are happening across the company on a worldwide basis, but did not give any specific details on any of its decisions in the last month:

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Report: EA Shutting Down EA Partners Label

April 25, 2013

EA's publishing label EA Partners is shutting down, according to a report on Game Informer. The label was used to sign and publish third party franchises such as 38 Studios' Kingdoms of Amalur: Reckoning, Valve's The Orange Box, Portal 2 and Left 4 Dead franchise along with the Crysis series, the Rock Band series, Double Fine's Brutal Legend, APB, People Can Fly's Bulletstorm, Starbreeze's Syndicate, Suda51's Shadows of the Damned, and Hellgate: London.

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SimCity Update 2.0 Adds More Bugs

April 24, 2013

A new massive update for SimCity released on Monday has apparently added a number of new bugs, much to the chagrin of players who have taken to EA's forums and Reddit to complain about them. The new bugs apparently plaguing the game after the v2.0 update include city sewage overloads, new traffic errors, a number of building construction issues, loading errors, and a few audio problems.

The update was meant to address some issues with traffic congestion, pathfinding problems and a list of other minor problems.

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EA Convinces California Court to Cancel 'Edge' Trademarks

April 19, 2013

Tim Langdell and Edge Games, Inc. have lost a bid to retain the rights to the "Edge" trademark, thanks to a ruling by a Californian Court. The court sided with Electronic Arts, who Langdell and his company sued (among many others) for using the word "edge" in its game Mirror's Edge.

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Report: EA Lays Off More Staff in India and at PlayFish

April 17, 2013

GameSpot and other outlets are reporting that Electronic Arts continues to lay off its global workforce as part of a restructuring plan to streamline its development apparatus and (obviously) lower costs. According to MCV India the latest studio to be hit by layoffs is EA mobile development operations in India.

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EA NFL Game Class Action Lawsuit Settlement Payout Triples

April 16, 2013

Electronic Arts will have to give customers who spent money on an EA football game between 2005 and 2012 triple the amount of settlement money per game thanks to recent modifications to the $27 million settlement in a class action suit against Electronic Arts, according to a notice obtained by Polygon. Under the new terms, a consumer who bought an NFL game will now receive $20.37 per last-gen game on PlayStation 2, Xbox, GameCube and Windows PC, up from $6.79.

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EA Lays Off Some Staff at Ireland Customer Service Center

April 15, 2013

Well that didn't take too long. Less than a year after Electronic Arts announced that it would open its customer service center in Galway, Ireland to handle customer services for various game properties in the region, the company has already started laying off staff. EA has been quietly cutting staff and reducing its workforce in the last week or so as part of a cost-cutting measure.

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EA Shutting Down The Sims Social, SimCity Social and Pet Society in June

April 15, 2013

Electronic Arts announced this morning that it is shutting down three games operated by its Playfish Facebook game development studio. The games going offline on June 14 include The Sims Social, SimCity Social and Pet Society. In a statement on its official blog, EA said it was shutting these games down because they no longer get the traffic they did at launch:

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Undisclosed Number of Layoffs Hit EA Mobile Studio

April 11, 2013

Electronic Arts has laid off a number of employees at its Montreal-based mobile game development studio, according to a Polygon report. The company says that these layoffs are part of an overall strategy to streamline operations, though the mobile studio seems to have been impacted the hardest in this latest round of job cuts. No word on whether EA is cutting jobs elsewhere.

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Super Podcast Action Committee - Episode 47

April 11, 2013

Episode 47 of the Super Podcast Action Committee is finally available after a rocky start to the week for Andrew and EZK, who both are apparently very sick. Nevertheless, they tough it out to catch up on the last two polls (one about dying Xbox 360s and another about punishing politicians for creating unconstitutional laws) and take some time to give EA kudos for winning the Worst Company in America award for a second year in a row. Will 2014 make the third time the charm? Stay tuned!

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EA Trounces Bank of America in 2013 Worst Company in America Finals

April 9, 2013

It looks like Electronic Arts has delivered a lethal blow to Bank of America in the grand finale of the Consumerist's 2013 Worst Company in America tournament. EA slaughtered Ticketmaster earlier in the week to get to the finals. It garnered 78.89 percent of the vote, compared to Ticketmaster's 21.11 percent in that battle.

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Are you excited for the Xbox One?:

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DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
james_fudgeZippy: they said the same thing about Cell. How did that turn out.05/23/2013 - 1:28pm
Andrew EisenNeed for Speed Rivals is coming out For Everything But Wii U - PS3, 360, PC, PS4 and Xbox One. That brings the grand total up to 72.05/23/2013 - 12:55pm
PHX Corphttp://wiiudaily.com/2013/05/microsoft-is-selling-the-wii-u-better-than-nintendo/ Wii U daily Opinion: Microsoft is selling the Wii U better than Nintendo05/23/2013 - 12:23pm
E. Zachary KnightZippy, they very well may be. But that will only last until they are released. At that time, they will be two generations behind.05/23/2013 - 11:14am
ZippyDSMleefor a good luagh, http://www.escapistmagazine.com/news/view/124288-EA-Exec-Xbox-One-and-PS4-Are-A-Generation-Ahead-Of-PC05/23/2013 - 10:55am
james_fudgeIt's about time! I need W805/23/2013 - 10:49am
MaskedPixelanteLooks like Gamepot is more willing to play ball than Square Enix. Wizardry 6+7 and 8 are available on GOG.05/23/2013 - 10:36am
DorthLousAnybody tried Hiversaire? Thoughts?05/22/2013 - 5:48pm
E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
 

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