EA Delays Xbox 360 Version of Titanfall By Two More Weeks

March 19, 2014 - GamePolitics Staff

Electronic Arts announced today that it has delayed the Xbox 360 version of Titanfall for an additional two weeks. Executive vice president of EA Studios Patrick Söderlund confirmed a further two week delay to the game, which will now hit North America on April 8 and Europe on April 11. The Xbox One and PC versions of the game were launched on March 11.

2 comments | Read more

Report: EA Web Sever Hacked, Used for Phishing Scam

March 19, 2014 - GamePolitics Staff

A web server belonging to Electronic Arts has been hacked and is now hosting a phishing website, according to what Paul Mutton from internet security firm Netcraft uncovered. Mutton said that hackers probably exploited a vulnerability in an online calendar application hosted on the web server to gain entry. The hacking group Derp has claimed responsibility for the hack and the phishing scheme. EA said that it is investigating Netcraft's claims.

1 comment | Read more

EA v. TWC in First Round Bracket of 'Worst Company in America' Contest

March 18, 2014 - GamePolitics Staff

The first round brackets for The Consumerist's "Worst Company in America" award have been announced, with plenty of companies familiar to downtrodden consumers for their poor service, generally bad attitudes towards customers, and policies that make using their products and services a living hell for some. Of note to video game fans is Electronic Arts going up against Time Warner Cable in the first round.

2 comments | Read more

SimCity Offline Mode Being Tested, Nearing Finish Line

March 14, 2014 - GamePolitics Staff

If you have been waiting for Electronic Arts and its wholly-owned studio EA Maxis to wrap up work on the offline mode for SimCity, the company's high-profile "always-connected" city builder that garnered a lot of attention for its troubled launch last year, then we have some good news for you: it's nearly complete.

3 comments | Read more

PSA: EA Launches Titanfall Troubleshooting Tips Page

March 13, 2014 - GamePolitics Staff

If you are having issues with the Xbox One or PC version of Titanfall, EA and Respawn may have a fix for you on its Titanfall Known Issues and Troubleshooting Information page. The page addresses common bugs encountered in the game and offers work-arounds for some of them. It also lists "gameplay-affecting issues we're currently aware of and tracking," says EA.

| Read more

PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

| Read more

Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

1 comment | Read more

No Titanfall for South Africa

March 7, 2014 - GamePolitics Staff

While everyone else will enjoy Respawn Entertainment's Titanfall when it releases this year, it looks like gamers in South Africa will not be able to play the game. Publisher EA announced that it wouldn't be releasing the game in the region because of poor broadband speeds.

1 comment | Read more

EA Doesn't See Last Generation Consoles Getting a Price Cut Any Time Soon

March 6, 2014 - GamePolitics Staff

According to one Electronic Arts executive, consumers should not expect to see a price cut on last generation systems like the Xbox 360 or PlayStation 3 any time soon. Speaking at the Morgan Stanley Technology, Media, & Technology conference in San Francisco this week, EA chief financial officer Blake Jorgensen said not to expect any movement on that front until the end of this year - possibly during or after the 2014 holiday shopping season.

| Read more

Court Documents Reveal EA Was Keen to Use Athletes' Names and Likenesses in its NCAA Video Games

February 27, 2014 - GamePolitics Staff

Electronic Arts Sports and the Collegiate Licensing Co. sought to use the names and likenesses of college athletes in its video games, according to an NCAA document unsealed in federal court on Wednesday (as detailed in this LA Times report).

| Read more

UK Mother Claims Son Charged £4K in FIFA 14 DLC To Her Card, Blames EA

February 26, 2014 - GamePolitics Staff

Just for fun, check out this audio interview from the BBC featuring a mother who claims that her 13-year-old son racked up a £4,000 bill on FIFA 14 by buying "Player Packs." He apparently spent £1,000 of that on DLC in 24 hours, according what his mom tells the BBC.

You can check it out here.

EA declined to comment on the story.

10 comments | Read more

PopCap: No Microtransactions in Plants vs. Zombies: Garden Warfare... at Launch

February 21, 2014 - GamePolitics Staff

PopCap's upcoming game Plants vs. Zombies: Garden Warfare will "definitely not" have microtransactions when it launches, but PopCap Games producer Brian Lindley hinted that it could later on down the road. Confirming to GameSpot that the company had no plans to include such features at launch Lindley went to say that the company would look at the games metrics post-launch to figure out how to support it on an ongoing basis.

| Read more

EA's Peter Moore: Digital Revenue Will Overtake Physical in Two Years

February 21, 2014 - GamePolitics Staff

Electronic Arts COO Peter Moore says that his company's digital revenue will overtake its physical disc sales in two years. Moore made the comments during a conversation with Entertainment Software Association president Mike Gallagher at the Digital Entertainment World conference in Los Angeles, as reported on by Games Industry International.

5 comments | Read more

Super Podcast Action Committee - Episode 88

February 18, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA's denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88 (1 hour, 7 minutes) 76.9 MB.

| Read more

EA to Shut Down 'Lord of Ultima'

February 13, 2014 - GamePolitics Staff

Electronic Arts has finally canceled its Ultima-branded social online strategy building game Lord of Ultima. The game will officially shut down in May. The news isn't all that shocking for a number of reasons; the game - which is an Ultima game mostly in name only - never really captured the number of players EA had hoped for; and the development team working on the game, EA Phenomic, shut down last summer.

2 comments | Read more

EA 'Does Not Accept' The Premise That SimCity and Battlefield 4 Had 'Terrible Launches'

February 12, 2014 - GamePolitics Staff

In (what comes off as) a contentious back-and-forth interview between Rock, Paper, Shotgun's EA chief creative officer Rich Hilleman, the EA executive vigorously defends the launch of Battlefield 4 and said that with big communities comes much more noise. The interview's tone was likely set by the tough on-the-spot questions by RPS and the setting for the interview (a red carpet interview on the spot as Hilleman was heading into the D.I.C.E Awards ceremony).

10 comments | Read more

Original Dungeon Keeper Creator Calls New Mobile Game 'Ridiculous'

February 10, 2014 - GamePolitics Staff

Peter Molyneux, creator of the original 1997 strategy game hit Dungeon Keeper, recently described EA's free-to-play mobile reboot as "ridiculous" in an interview with the BBC.

Since its release on iOS and Android versions, the new Dungeon Keeper has managed to raise the ire of fans and critics alike for forcing players to choose between spending significant periods of time farming resources, or to pay lots of real-world money to buy items that allow them to skip those requirements.

3 comments | Read more

Report: EA is Manipulating the Ratings for Free-to-Play Dungeon Keeper Game

February 6, 2014 - GamePolitics Staff

Electronic Arts is taking a bit of heat for its "free-to-play" mobile game, Dungeon Keeper. Besides players and critics complaining about how horribly the microtransactions are implemented into the gameplay, there's also accusations that EA is gaming the ratings system on Google Play.

4 comments | Read more

EA's Ghost Games Hit With Layoffs

February 3, 2014 - GamePolitics Staff

The Guildford, Surrey (UK) offices of Ghost Games has been hit with layoffs, according Polygon. According to the report, EA told contractors for the Need for Speed Rivals developer that they were no longer needed and full-time staffers that they could either take a layoff with some compensation or help out at Visceral. Rumor has it that Visceral is working on a police-themed Battlefield title code-named Havana.

| Read more

EA: Weaker Last-Gen Battlefield 4 Sales Due to Console Transition, Not Launch Issues

January 29, 2014 - GamePolitics Staff

EA COO Peter Moore says that weaker sales of Battlefield 4 on last generation consoles are due to the turbulence of the console transition and not 'quality issues' that plagued the game's launch. EA announced last night that next-gen software sales were robust, but not strong enough to offset a massive decline in last-generation software during the holiday season.

4 comments | Read more

EA's Q3 Results Lowered By Weaker Sales of Last-Generation Software

January 29, 2014 - GamePolitics Staff

Electronic Arts announced financial results for the fiscal third quarter of 2013 that ended on Dec. 31. The company said that sales of next-generation software (PS4, Xbox One) were robust, but not enough to offset a massive decline in last generation software sales (PS3, Xbox 360). EA said that it was the number one third-party publisher of next-generation software, taking a 35 percent market share during the holiday season.

| Read more

Federal Court Overturns Jury Verdict in Antonick v. EA

January 24, 2014 - GamePolitics Staff

A U.S. Federal Court judge has overturned the findings of a federal jury who ruled in favor of original Madden programmer Robin Antonick against Electronic Arts back in July of 2012. The jury came to the conclusion that Antonick, who served as the original programmer for the game since its first game until 1996, was owed royalties because subsequent games after his departure from the company used the same features created by the programmer when the game was first developed. 

2 comments | Read more

EA Insider Claims Wii U Was Dead to Company Shortly After Launch

January 23, 2014 - GamePolitics Staff

Update: EA COO Peter Moore took to Twitter to say that one should not trust anonymous sources:

" Don’t trust 'anonymous sources.' Nintendo's a great partner. They never have been, and never will be, ‘dead’ to EA..."

The author of the CVG story, Rob Crossely, had a brief exchange with Moore, noting that the "anonymous source" was an "EA one."

11 comments | Read more

FTC: Microsoft and EA Are Not Breaking Any Laws With YouTube Paid Endorsement Schemes

January 23, 2014 - GamePolitics Staff

While Microsoft (through a marketing partnership with Machinima) and Electronic Arts (through its "Ronku" marketing program) paying content creators to promote its games to followers on YouTube without disclosing the relationship may be unethical, neither company is breaking the law and it is unlikely that anyone involved could be fined for not disclosing a relationship according to what a Federal Trade Commission spokesperson tells Polygon.

1 comment | Read more

Report: EA Paying YouTubers to Promote Games

January 22, 2014 - GamePolitics Staff

Apparently Microsoft isn't the only one paying YouTubers for positive videos of games. According to a new report on Ars Technica citing a NeoGAF thread showing EA's "Ronku program," the company has been paying a generous $10 to $15 CPM (cost per 1,000 views) for videos that tie into marketing buzzwords and specific game features for its various games.

2 comments | Read more

EA Signs Promotional Deal with Professional Game Match Officials Limited

January 21, 2014 - GamePolitics Staff

Electronic Arts has signed a long-term agreement with Professional Game Match Officials Limited that will run until the 2018/19 season and see match officials sporting EA Sports-branded gear, according to an MCV report.

| Read more

Poll: Did SimCity's Offline Mode Really Require Six Months of Work to Implement?

January 16, 2014 - Andrew Eisen

Last year, Electronic Arts launched its new SimCity game and even though it is and always has been a predominantly single player game, the new title had no offline mode.  This decision was so unpopular that it's likely the major reason EA earned the Consumerist's Worst Company in America award for the second year in a row.

8 comments | Read more

Supreme Court Denies NCAA Request in College Sports 'Likeness Case'

January 15, 2014 - GamePolitics Staff

Earlier this week the U.S. Supreme Court rejected the National Collegiate Athletic Association’s (NCAA) attempt to become a party to a lawsuit regarding the rights of the NCAA and other entities to use athletes’ likeness in video games, publicity purposes, and other materials.

| Read more

EA on Track to Win Worst Company in America Award for Third Year in a Row

January 14, 2014 - GamePolitics Staff

In calling for nominations for this year's "The Worst Company in America" awards, awards host The Consumerist says that Electronic Arts might be in the running for winning the dubious distinction for a third year in a row. According to the publication, EA is already getting a lot of nominations in the early part of the process.

15 comments | Read more

SimCity Finally Gets an Offline Mode Next Month

January 13, 2014 - GamePolitics Staff

Ten months after EA released its always-connected online-only SimCity game, the company has decided that it would finally make it so that players could build their own virtual metropolises offline. According to a post on SimCity's official development blog, the game will be playable offline next month after a major update.

2 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Who's responsible for crappy Netflix performance on Verizon?:

Shout box

You're not permitted to post shouts.
Matthew WilsonI agree with that07/25/2014 - 10:45am
james_fudgeI think Twitch will have more of an impact on how YouTube/Google Plus work than the other way around.07/25/2014 - 10:22am
IanCWelp, twitch is going to suck now. Thanks google.07/25/2014 - 6:30am
Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
 

Be Heard - Contact Your Politician