Report: EA Paying YouTubers to Promote Games

January 22, 2014 - GamePolitics Staff

Apparently Microsoft isn't the only one paying YouTubers for positive videos of games. According to a new report on Ars Technica citing a NeoGAF thread showing EA's "Ronku program," the company has been paying a generous $10 to $15 CPM (cost per 1,000 views) for videos that tie into marketing buzzwords and specific game features for its various games.

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EA Signs Promotional Deal with Professional Game Match Officials Limited

January 21, 2014 - GamePolitics Staff

Electronic Arts has signed a long-term agreement with Professional Game Match Officials Limited that will run until the 2018/19 season and see match officials sporting EA Sports-branded gear, according to an MCV report.

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Poll: Did SimCity's Offline Mode Really Require Six Months of Work to Implement?

January 16, 2014 - Andrew Eisen

Last year, Electronic Arts launched its new SimCity game and even though it is and always has been a predominantly single player game, the new title had no offline mode.  This decision was so unpopular that it's likely the major reason EA earned the Consumerist's Worst Company in America award for the second year in a row.

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Supreme Court Denies NCAA Request in College Sports 'Likeness Case'

January 15, 2014 - GamePolitics Staff

Earlier this week the U.S. Supreme Court rejected the National Collegiate Athletic Association’s (NCAA) attempt to become a party to a lawsuit regarding the rights of the NCAA and other entities to use athletes’ likeness in video games, publicity purposes, and other materials.

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EA on Track to Win Worst Company in America Award for Third Year in a Row

January 14, 2014 - GamePolitics Staff

In calling for nominations for this year's "The Worst Company in America" awards, awards host The Consumerist says that Electronic Arts might be in the running for winning the dubious distinction for a third year in a row. According to the publication, EA is already getting a lot of nominations in the early part of the process.

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SimCity Finally Gets an Offline Mode Next Month

January 13, 2014 - GamePolitics Staff

Ten months after EA released its always-connected online-only SimCity game, the company has decided that it would finally make it so that players could build their own virtual metropolises offline. According to a post on SimCity's official development blog, the game will be playable offline next month after a major update.

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Community Reacts Negatively to Strict SimCity Modding Rules

January 13, 2014 - GamePolitics Staff

Electronic Arts has released guidelines for what kinds of content the community can create using the new SimCity mod tools. To say that these rules put limits on the creativity of the community is probably an understatement. According to EA's guidelines the community is basically limited to cosmetic changes, such as reskins of buildings.

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PopCap CEO to Retire Next Week

January 3, 2014 - GamePolitics Staff

Dave Roberts, chief executive of Electronic Arts’ PopCap Games division, will retire next week, according to a GamesBeat report. Roberts, who joined the company almost nine years ago will officially exit the company on January 8, with PopCap co-founder John Vechey taking over the job of CEO at the Seattle-based studio responsible for the Plants vs. Zombies and Bejeweled franchises.

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'DERP' Claims Responsibility for Taking Down EA's Origin

January 3, 2014 - GamePolitics Staff

The hacking group known as "DERP" has reportedly struck again, claiming responsibility for taking down EA's digital distribution platform Origin yesterday.

The hacker organization claimed responsibility for the attack in posts via Twitter.

"We've directed the Gaben Laser Beam @ the EA login servers. Origin #offline."

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Battlefield 4 Banned in China

December 30, 2013 - GamePolitics Staff

It should come as no shock that the Chinese government has banned Battlefield 4 - not that it ultimately matters to publisher Electronic Arts - the game isn't available in the region anyway. Earlier in the month the military criticized the unreleased DLC "China Rising," saying that it put the country in a bad light.

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Investors File Class Action Lawsuit Against EA Over Battlefield 4 Launch

December 19, 2013 - GamePolitics Staff

Electronic Arts has found itself on the business end of a class action lawsuit related to the numerous bugs, glitches, and technical problems related to Battlefield 4. The game, which launched in November on PC, PS3, PS4, Xbox 360, and Xbox One has suffered numerous problems since launch, and while EA and developer DICE have tried to get a handle on things, apparently some investors (not players, surprisingly enough) are so upset that they have decided to take the fight to a court room.

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EA Earns Perfect Rating for 'Workplace Equality'

December 10, 2013 - GamePolitcs staff

While EA generates a fair share of bad press on a variety of fronts from time to time, it's hard to deny that the company has a pretty good track record when it comes to workforce diversity and inclusiveness in its various studios. In this year's Corporate Equality Index from the Human Rights Campaign, the company scored a 100 percent rating. Corporate Equality Index is part of the group's 2014 Best Places To Work report.

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EA Donates $1.65 Million from Humble Origin Bundle to The American Cancer Society

December 5, 2013 - GamePolitics Staff

In a tweet congratulating the team at Electronic Arts for their part in the highly successful Humble Origin Bundle, EA's Peter Moore said that the company had donated $1.65 million of the $10.5 million generated by the bundle to the American Cancer Society.

When EA, Origin, and the Humble Bundle announced the Humble Origin Bundle back in August, they said that all of EA's and Origin's profits would go to give charities - the Human Rights Campaign; Watsi; the San Francisco AIDS Foundation; the American Red Cross; or the American Cancer Society.

 

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No More FIFA Manager Titles After 14, Says Series Founder

November 25, 2013 - GamePolitics Staff

FIFA Manager series' founder Gerald Köhler announced that FIFA Manager 14 will be the last game in the soccer/football management series.

"Today I’m writing to tell you that FIFA MANAGER 14 will be the last installment of the football simulation series marketed by EA SPORTS. This is was a very tough decision, so I want to take the time to explain it. This probably comes as a big disappointment to many of you, and it is understandable that you would ask why."

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EA Acknowledges FIFA 14 Xbox One Bugs, Promises Update Today

November 22, 2013 - GamePolitics Staff

Electronic Arts has acknowledged several bugs that are plaguing the Xbox One version of FIFA 14, which it vows to adress with an update later today. The first is a bug where using a second controller to navigate the bootflow when FIFA 14 is loading will result in a game crash. Until the bug is fixed, EA recommends that players use the first controller to navigate the bootflow and then activate the second controller when at the main menu of the game.

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EA, Sony Execs Say Nice Things About Used Games

November 20, 2013 - GamePolitics Staff

Are big publishers finally turning a corner on trying to tame the used games market? If you believe some Sony and Electronic Arts executives this week, it sounds like they are finally acknowledging that the used games market is an important part of the video games ecosystem. Yesterday Sony Computer Entertainment CEO Andrew House told Game Informer that used games sales generally go back into buying new games.

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Report: EA Sports Monopoly Settlement Checks Going Out to Class Action Plaintiffs

November 4, 2013 - GamePolitics Staff

According to this NeoGAF thread, Electronic Arts is starting to send out checks as part of a settlement agreement related to a class action lawsuit about sports video game monopolies. EA came to an out-of-court settlement with the plaintiffs in the court case Pecover v. Electronic Arts in July 2012. As part of the agreement EA agreed to pay $27 million into a fund that would be used to pay lawyers' fees and class-action claimants in the case.

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EA Cancels Command & Conquer

October 30, 2013 - GamePolitics Staff

Electronic Arts announced this week that it has canceled Command & Conquer, the free-to-play reimagining of the popular real-time strategy game. In a blog post developer Victory Games announced that fan reaction to the alpha of the game is what put the final nail in the coffin for the project:

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EA Predicts 10 Million Next-Gen Console Shipments by April 2014

October 30, 2013 - GamePolitics Staff

According to a Seeking Alpha report, EA is predicting that total PS4 and Xbox One shipments will be around 10 million units by April of 2014. This is according to EA's Peter Moore, who talked at length about the next-generation of consoles and EA's plans for both of them last night during a conference call to discuss the company's latest quarterly financial results.

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Wii and Wii U Sales Make Up 1 Percent of EA's Total Sales

October 30, 2013 - GamePolitics Staff

As part of its release of financial results for the second fiscal quarter, Electronic Arts revealed that the Wii and Wii U account for a little over one percent of the company's total sales, while PC game sales are its top segment. EA said that Wii and Wii U games accounted for 1.3 percent of EA's software revenues in the last fiscal quarter. Of the $695 million in revenue earned from combined sales of console, mobile and PC software, about $9 million came from Wii and Wii U software.

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Report: Tiger Woods Already in Talks with Unnamed Video Game Company

October 29, 2013 - GamePolitics Staff

While EA Sports has announced that it has broken its long-time relationship with golfing sensation Tiger Woods, it looks like Woods may already be talking to other game companies about putting his name and face on a whole new product. Tiger Woods' agent Mark Steinberg told ESPN that he is currently speaking with another unnamed video game company regarding video game rights.

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EA Ends Partnership With Tiger Woods

October 29, 2013 - GamePolitics Staff

Electronic Arts announced via its official blog this morning that it is ending its long-standing partnership with pro golfer Tiger Woods. The company said that the split was a mutual decision between both parties, and that the PGA Tour series of licensed golf games would continue on without the Tiger Woods name.

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DICE 'Strongly Advises' Players Download Battlefield 4 Day One Update

October 29, 2013 - GamePolitics Staff

Battlefield 4 launches today, and along with it a launch-day patch. The Day One Update isn't mandatory but its developer DICE is "strongly" recommending that Battlefield 4 owners download it. If you bought Battlefield 4 for its multiplayer then you'll definitely want to download it or you might experience some less-than-stellar multiplayer action. According to DICE:

"This Battlefield 4 update contains improvements to the multiplayer portions of the game. We strongly advise you download it."

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SimCity To Educate School Kids Next Month

October 23, 2013 - Andrew Eisen

 

GlassLab, a collaboration between Institute of Play, Electronic Arts, the ESA and others, strives to improve education through the use of digital games.  The lab's first game, SimCityEDU: Pollution Challenge!,will be integrated into select U.S. school ciriculums next month.

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Analyst: Titanfall Coming Sooner to Take Advantage of Watch Dogs Delay

October 22, 2013 - GamePolitics Staff

Electronic Arts announced today that it will push the Xbox One, Xbox 360 and PC title forward to release it sooner than expected - March 11, 2014. While that's good news for fans of the game that made such a grand showing at E3 this year, analysts are saying that this move by EA is to take advantage of Watch Dogs being delayed by Ubisoft until sometime in the first half of 2014. Research firm Stern Agee is comfortable saying that this news by EA is a response to the delay of Ubisoft's multiplatform title Watch Dogs.

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Need for Speed: Rivals Not Coming to Wii U, PS Vita, or 3DS

October 22, 2013 - GamePolitics Staff

The newest title in EA's long running action racing series will not be on Wii U or PS Vita, according to the game's Creative Director, Craig Sullivan. Speaking recently to Sixth Axis, Sullivan said that Need for Speed: Rivals will skip Vita and Wii U due to poor sales from the previous game, Need for Speed: Most Wanted.

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THQ Sues EA Over UFC License

October 10, 2013 - GamePolitics Staff

According to new court documents unearthed by Polygon, THQ is suing both EA and Zuffa over the UFC game license. THQ alleges that EA used information obtained when it was discussing a sale of the company to undermine the publisher's position with Zuffa. EA would later purchase the rights to the UFC game franchise and Zuffa paid THQ $10 million to terminate its contract with THQ early.

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Maxis Considering Offline Mode For SimCity

October 4, 2013 - GamePolitics Staff

In an update to the State of SimCity Blog, Maxis Emeryville studio General Manager Patrick Buechner said that the company is considering an offline mode for the game that launched as an online-only, always-connected game earlier this year. I'm sure you remember how that turned out...

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PSA: Battlefield 4 Beta Opening Up to All Players

October 4, 2013 - GamePolitics Staff

If you wanted to get into the Battlefield 4 beta but weren't a Battlefield 3 Premium purchaser, then you'll be happy to hear that the online multiplayer beta test for EA's and DICE's military first-person shooter is being opened up to the public.

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NCAA Prepared to Fight 'All the Way to the Supreme Court' in Video Games Lawsuit

September 27, 2013 - GamePolitics Staff

The NCAA is adamant that it will take the fight against lawsuits related to EA's college sports games all the way to the Supreme Court if it has to. Speaking to USA Today Sports, NCAA chief legal officer Donald Remy said that the organization is not afraid to go the distance and is ramping up its legal team:

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Poll

How do you usually divide up your Humble Bundle payments?:

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Matthew Wilsongoogle wont pay becouse they control a large part of the backbone that all isps depend on. if verizon blocks their data, google does the same. the effect is Verizon loses access to 40% of the internet, and can not serve some areas at all.04/24/2014 - 1:14pm
Neenekolack of NN is in google and netflix interest. It is another tool for squeezing out smaller companies since they can afford to 'play'04/24/2014 - 12:57pm
Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
TheSmokeyhttp://www.huffingtonpost.com/2014/04/22/call-of-duty-swatting-hoax_n_5195659.html?utm_hp_ref=canada&ir=Canada CoD loser calls SWAT on person who beat him04/23/2014 - 7:13am
MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
Cheater87Has this been posted yet? http://www.destructoid.com/blogs/Lord+Spencer/ssv-saudi-arabia-bans-bravely-default-because-it-promotes-pedophilia--272016.phtml04/22/2014 - 9:31pm
ZippyDSMleehttp://www.escapistmagazine.com/news/view/133898-Fatal-Frame-V-Coming-Exclusively-to-Wii-U04/22/2014 - 8:50pm
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
 

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