BioWare: No Dragon Age: Inquisitor Character DLC Because of Past 'On-Disc' Controversies

April 11, 2014 - GamePolitics Staff

BioWare says that it can't offer downloadable character DLC for Dragon Age: Inquisitor because of the controversy surrounding on-disc downloadable content. Some see the excuse as a big FU to fans who have complained in the past that they shouldn't have to pay extra for content already on a game's disc.

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EA's Origin Ditching Physical Disc Game Sales Beginning April 4

March 31, 2014 - GamePolitics Staff

EA's Origin digital distribution platform will soon ditch physical media and will only sell digital media after April 4. Prior to this change consumers could buy both physical disc-based and digital versions of games through Origin. After April 4, they will only be able to buy games that can be downloaded.

"What does this mean for you? If you're among 99 per cent of our users, absolutely nothing," Origin wrote on its website. "Your shopping experience hasn't changed one single bit."

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EA Offers Dead Space for Free on Origin

March 28, 2014 - GamePolitics Staff

Electronic Arts has launched a new promotion similar to Microsoft's Games With Gold for Xbox Live. The new promotion is called "On The House," and gives away a free game from time to time. The only catch is that you have to be a registered user of the company's Origin digital distribution platform.

"We're gamers, too," EA said. "We appreciate you making Origin your gaming home... and besides, who doesn't like free stuff?"

The first game available to consumers for free is the horror action survival game Dead Space.

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EA Will Not Be Named 'The Worst Company in America' in 2014

March 25, 2014 - GamePolitics Staff

Those thinking that Electronic Arts would win The Consumerist's 'Worst Company in America' award (or the "Golden Poo" as they like to call it) for the third year in a row will be disappointed to hear that the publisher of The Sims, SimCity, and Battlefield 4 has been knocked off in the first round of the playoffs by Time Warner Cable. EA was knocked out in the first round of the tournament, with its competitor Time Warner Cable receiving 51.2 percent of reader votes.

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EA Delays Xbox 360 Version of Titanfall By Two More Weeks

March 19, 2014 - GamePolitics Staff

Electronic Arts announced today that it has delayed the Xbox 360 version of Titanfall for an additional two weeks. Executive vice president of EA Studios Patrick Söderlund confirmed a further two week delay to the game, which will now hit North America on April 8 and Europe on April 11. The Xbox One and PC versions of the game were launched on March 11.

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Report: EA Web Sever Hacked, Used for Phishing Scam

March 19, 2014 - GamePolitics Staff

A web server belonging to Electronic Arts has been hacked and is now hosting a phishing website, according to what Paul Mutton from internet security firm Netcraft uncovered. Mutton said that hackers probably exploited a vulnerability in an online calendar application hosted on the web server to gain entry. The hacking group Derp has claimed responsibility for the hack and the phishing scheme. EA said that it is investigating Netcraft's claims.

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EA v. TWC in First Round Bracket of 'Worst Company in America' Contest

March 18, 2014 - GamePolitics Staff

The first round brackets for The Consumerist's "Worst Company in America" award have been announced, with plenty of companies familiar to downtrodden consumers for their poor service, generally bad attitudes towards customers, and policies that make using their products and services a living hell for some. Of note to video game fans is Electronic Arts going up against Time Warner Cable in the first round.

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SimCity Offline Mode Being Tested, Nearing Finish Line

March 14, 2014 - GamePolitics Staff

If you have been waiting for Electronic Arts and its wholly-owned studio EA Maxis to wrap up work on the offline mode for SimCity, the company's high-profile "always-connected" city builder that garnered a lot of attention for its troubled launch last year, then we have some good news for you: it's nearly complete.

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PSA: EA Launches Titanfall Troubleshooting Tips Page

March 13, 2014 - GamePolitics Staff

If you are having issues with the Xbox One or PC version of Titanfall, EA and Respawn may have a fix for you on its Titanfall Known Issues and Troubleshooting Information page. The page addresses common bugs encountered in the game and offers work-arounds for some of them. It also lists "gameplay-affecting issues we're currently aware of and tracking," says EA.

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PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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No Titanfall for South Africa

March 7, 2014 - GamePolitics Staff

While everyone else will enjoy Respawn Entertainment's Titanfall when it releases this year, it looks like gamers in South Africa will not be able to play the game. Publisher EA announced that it wouldn't be releasing the game in the region because of poor broadband speeds.

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EA Doesn't See Last Generation Consoles Getting a Price Cut Any Time Soon

March 6, 2014 - GamePolitics Staff

According to one Electronic Arts executive, consumers should not expect to see a price cut on last generation systems like the Xbox 360 or PlayStation 3 any time soon. Speaking at the Morgan Stanley Technology, Media, & Technology conference in San Francisco this week, EA chief financial officer Blake Jorgensen said not to expect any movement on that front until the end of this year - possibly during or after the 2014 holiday shopping season.

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Court Documents Reveal EA Was Keen to Use Athletes' Names and Likenesses in its NCAA Video Games

February 27, 2014 - GamePolitics Staff

Electronic Arts Sports and the Collegiate Licensing Co. sought to use the names and likenesses of college athletes in its video games, according to an NCAA document unsealed in federal court on Wednesday (as detailed in this LA Times report).

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UK Mother Claims Son Charged £4K in FIFA 14 DLC To Her Card, Blames EA

February 26, 2014 - GamePolitics Staff

Just for fun, check out this audio interview from the BBC featuring a mother who claims that her 13-year-old son racked up a £4,000 bill on FIFA 14 by buying "Player Packs." He apparently spent £1,000 of that on DLC in 24 hours, according what his mom tells the BBC.

You can check it out here.

EA declined to comment on the story.

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PopCap: No Microtransactions in Plants vs. Zombies: Garden Warfare... at Launch

February 21, 2014 - GamePolitics Staff

PopCap's upcoming game Plants vs. Zombies: Garden Warfare will "definitely not" have microtransactions when it launches, but PopCap Games producer Brian Lindley hinted that it could later on down the road. Confirming to GameSpot that the company had no plans to include such features at launch Lindley went to say that the company would look at the games metrics post-launch to figure out how to support it on an ongoing basis.

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EA's Peter Moore: Digital Revenue Will Overtake Physical in Two Years

February 21, 2014 - GamePolitics Staff

Electronic Arts COO Peter Moore says that his company's digital revenue will overtake its physical disc sales in two years. Moore made the comments during a conversation with Entertainment Software Association president Mike Gallagher at the Digital Entertainment World conference in Los Angeles, as reported on by Games Industry International.

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Super Podcast Action Committee - Episode 88

February 18, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA's denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88 (1 hour, 7 minutes) 76.9 MB.

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EA to Shut Down 'Lord of Ultima'

February 13, 2014 - GamePolitics Staff

Electronic Arts has finally canceled its Ultima-branded social online strategy building game Lord of Ultima. The game will officially shut down in May. The news isn't all that shocking for a number of reasons; the game - which is an Ultima game mostly in name only - never really captured the number of players EA had hoped for; and the development team working on the game, EA Phenomic, shut down last summer.

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EA 'Does Not Accept' The Premise That SimCity and Battlefield 4 Had 'Terrible Launches'

February 12, 2014 - GamePolitics Staff

In (what comes off as) a contentious back-and-forth interview between Rock, Paper, Shotgun's EA chief creative officer Rich Hilleman, the EA executive vigorously defends the launch of Battlefield 4 and said that with big communities comes much more noise. The interview's tone was likely set by the tough on-the-spot questions by RPS and the setting for the interview (a red carpet interview on the spot as Hilleman was heading into the D.I.C.E Awards ceremony).

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Original Dungeon Keeper Creator Calls New Mobile Game 'Ridiculous'

February 10, 2014 - GamePolitics Staff

Peter Molyneux, creator of the original 1997 strategy game hit Dungeon Keeper, recently described EA's free-to-play mobile reboot as "ridiculous" in an interview with the BBC.

Since its release on iOS and Android versions, the new Dungeon Keeper has managed to raise the ire of fans and critics alike for forcing players to choose between spending significant periods of time farming resources, or to pay lots of real-world money to buy items that allow them to skip those requirements.

3 comments | Read more

Report: EA is Manipulating the Ratings for Free-to-Play Dungeon Keeper Game

February 6, 2014 - GamePolitics Staff

Electronic Arts is taking a bit of heat for its "free-to-play" mobile game, Dungeon Keeper. Besides players and critics complaining about how horribly the microtransactions are implemented into the gameplay, there's also accusations that EA is gaming the ratings system on Google Play.

4 comments | Read more

EA's Ghost Games Hit With Layoffs

February 3, 2014 - GamePolitics Staff

The Guildford, Surrey (UK) offices of Ghost Games has been hit with layoffs, according Polygon. According to the report, EA told contractors for the Need for Speed Rivals developer that they were no longer needed and full-time staffers that they could either take a layoff with some compensation or help out at Visceral. Rumor has it that Visceral is working on a police-themed Battlefield title code-named Havana.

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EA: Weaker Last-Gen Battlefield 4 Sales Due to Console Transition, Not Launch Issues

January 29, 2014 - GamePolitics Staff

EA COO Peter Moore says that weaker sales of Battlefield 4 on last generation consoles are due to the turbulence of the console transition and not 'quality issues' that plagued the game's launch. EA announced last night that next-gen software sales were robust, but not strong enough to offset a massive decline in last-generation software during the holiday season.

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EA's Q3 Results Lowered By Weaker Sales of Last-Generation Software

January 29, 2014 - GamePolitics Staff

Electronic Arts announced financial results for the fiscal third quarter of 2013 that ended on Dec. 31. The company said that sales of next-generation software (PS4, Xbox One) were robust, but not enough to offset a massive decline in last generation software sales (PS3, Xbox 360). EA said that it was the number one third-party publisher of next-generation software, taking a 35 percent market share during the holiday season.

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Federal Court Overturns Jury Verdict in Antonick v. EA

January 24, 2014 - GamePolitics Staff

A U.S. Federal Court judge has overturned the findings of a federal jury who ruled in favor of original Madden programmer Robin Antonick against Electronic Arts back in July of 2012. The jury came to the conclusion that Antonick, who served as the original programmer for the game since its first game until 1996, was owed royalties because subsequent games after his departure from the company used the same features created by the programmer when the game was first developed. 

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EA Insider Claims Wii U Was Dead to Company Shortly After Launch

January 23, 2014 - GamePolitics Staff

Update: EA COO Peter Moore took to Twitter to say that one should not trust anonymous sources:

" Don’t trust 'anonymous sources.' Nintendo's a great partner. They never have been, and never will be, ‘dead’ to EA..."

The author of the CVG story, Rob Crossely, had a brief exchange with Moore, noting that the "anonymous source" was an "EA one."

11 comments | Read more

FTC: Microsoft and EA Are Not Breaking Any Laws With YouTube Paid Endorsement Schemes

January 23, 2014 - GamePolitics Staff

While Microsoft (through a marketing partnership with Machinima) and Electronic Arts (through its "Ronku" marketing program) paying content creators to promote its games to followers on YouTube without disclosing the relationship may be unethical, neither company is breaking the law and it is unlikely that anyone involved could be fined for not disclosing a relationship according to what a Federal Trade Commission spokesperson tells Polygon.

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Report: EA Paying YouTubers to Promote Games

January 22, 2014 - GamePolitics Staff

Apparently Microsoft isn't the only one paying YouTubers for positive videos of games. According to a new report on Ars Technica citing a NeoGAF thread showing EA's "Ronku program," the company has been paying a generous $10 to $15 CPM (cost per 1,000 views) for videos that tie into marketing buzzwords and specific game features for its various games.

2 comments | Read more

EA Signs Promotional Deal with Professional Game Match Officials Limited

January 21, 2014 - GamePolitics Staff

Electronic Arts has signed a long-term agreement with Professional Game Match Officials Limited that will run until the 2018/19 season and see match officials sporting EA Sports-branded gear, according to an MCV report.

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Will the FCC preempt state laws that limit municipal broadband services?:

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PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
Sora-ChanI might be naming it incorrectly when I say "founder" i mean the program for earlier adopters.07/31/2014 - 5:34am
Sora-Chanthe 3DS's GBA emulator was a rush job due to the founder program. No other GBA titles have been released on the 3DS yet. If/When they do get around to it, they'll more than likely update the emulation software.07/31/2014 - 5:32am
Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
 

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