ESA: Video Game Popularity Spurs Demand for Game Degree Programs

August 17, 2011

Video game industry trade group the Entertainment Software Association (ESA) issued a press release today touting the popularity (and growing trend) of colleges offering programs in video game design, development and programming - and the number of programs continues to rise at American colleges, universities, art and trade schools across the country. According to new research from the ESA, American colleges and universities will offer around 343 programs in game design, development and programming.

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ESA Seeks Legal Fees for Brown v. EMA from California

July 25, 2011

The Entertainment Software Association (ESA) is seeking $1.1 million in legal fees from California for its work related to Brown v. EMA. The move is not an unfamiliar one for the trade group, who has successfully sued and won fees in the lower courts in states throughout the country (notably Louisiana, Michigan, and Illinois), but this is a first at the highest level of the U.S. court system.

"It's unfortunate that some officials continue to believe that unconstitutional laws are the answer, when time and time again courts have thrown out these bills and proven them to be a waste of taxpayers' dollars," the ESA said in a statement... four years ago. Hopefully California's government will listen after this expensive lesson in constitutional law.

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ESA Spent $1.1 Million in Q1 for Lobbying

June 28, 2011

According to a Bloomberg report, The Entertainment Software Association spent around $1.1 million in the first quarter of 2011 on lobbying efforts in Washington D.C. The trade group that represent the interactive entertainment industry in North America spent that money on lobbying federal agencies and Congress on the regulation of game content, international trade, the First Amendment and other issues, according to a disclosure report. The ESA (as a participant alongside the Entertainment Merchants Association) scored a victory Monday when the Supreme Court struck down the 2005 California law banning the sale and rental of violent video games to minors.

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ESRB's Reaction Statement to SCOTUS Decision

June 27, 2011

Entertainment Software Rating Board (ESRB) president Patricia Vance issued a statement today praising the Supreme Court's decision on the California violent videogames law and said that it is a validation of the ESRB ratings system's effectiveness in keeping mature-rated games out of the hands of children. She goes on to say that the power to keep games out of the hands of children has always been in the hands of parents when they use the tools that are already available - coupled with retailer enforcement of the ESRB system. Full statement below:

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EA CEO on SCOTUS Decision: 'Everybody Wins'

June 27, 2011

Electronic Arts CEO John Riccitiello tells IndustryGamers that today's decision from the Supreme Court on California's violent videogame law is a win for everyone. Last year Riccitiello expressed concern that publishers would be forced to ship different versions of the same title if new rules were implemented in California and other states. He feared state level bureaucracies that define what’s marketable in each state. Today's ruling makes that less likely to happen.

"Everybody wins on this decision – the Court has affirmed the Constitutional rights of game developers; adults keep the right to decide what’s appropriate in their houses; and store owners can sell games without fear of criminal prosecution," Riccitiello told IndustryGamers in a statement today.

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ESA Reaction Statement to Brown v. EMA Ruling

June 27, 2011

The Entertainment Software Association (ESA) issued a statement welcoming the U.S. Supreme Court's ruling in Brown v. EMA this morning, calling it a "landmark ruling" that protects retailers, videogame developers, and publishers.

"This is a historic and complete win for the First Amendment and the creative freedom of artists and storytellers everywhere. Today, the Supreme Court affirmed what we have always known – that free speech protections apply every bit as much to video games as they do to other forms of creative expression like books, movies and music," said Michael D. Gallagher, president and CEO of the ESA. "The Court declared forcefully that content-based restrictions on games are unconstitutional; and that parents, not government bureaucrats, have the right to decide what is appropriate for their children."

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ESA Names New General Counsel

June 22, 2011

Videogame industry trade group and E3 Expo organizer the Entertainment Software Association (ESA) has hired Christian Genetski as its new General Counsel. He'll begin working for the trade association in July, according to the ESA. He replaces SVP and general counsel Kenneth Doroshow, who left the trade group in late January to join the Burford Group, the investment adviser to Burford Capital, as a managing director. He helped represent the videogame industry in the high profile California videogame law currently under review by the Supreme Court.

Genetski's past accomplishments include serving as a founding partner at Zwillinger Genetski LLP, as a partner at Sonnenschein, and as a federal prosecutor in the Computer Crime and Intellectual Property Section.

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ESA Releases 2010 Video Game Research Results at E3

June 7, 2011

The Entertainment Software Association released its annual report on the state of video game play in North America today at the Electronic Entertainment Expo in Los Angeles. According to the ESA research, 72 percent of American households play video games with 82 percent of those who play being adults. The "2011 Essential Facts About the Computer and Video Game Industry" report also found that 42 percent of gamers are women and that women age 18 or older represent more than one-third of the game-playing population.

In addition, purchases of digital full games, digital add-on content, mobile apps, subscriptions and social network gaming accounted for 24 percent of game sales in 2010, generating right around $5.9 billion in revenue.

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ESA: 45,000 Attendees Predicted For E3

June 6, 2011

The Electronic Entertainment Expo opens up this week and Entertainment Software Association president Michael Gallagher expects the annual event in Los Angeles to attract around 45,000 attendees.

“We are going to look to replicate the success of the past two years,” said ESA president Michael Gallagher, in an interview with VentureBeat.

Gallagher also mentioned that over 200 companies will be at E3 this year, and that foreign participation is climbing.

“We have over 200 companies that are going to be present and exhibiting at the show. That’s a continued escalation in terms of the number of exhibitors.

We'll give you the final attendance numbers at the end of the week when the ESA releases them to the public.

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June is Entertainment Ratings & Labeling Awareness Month

June 1, 2011

With summer vacation on its way later this month in most parts of the country and with children looking for things to do when they aren't outside, it makes perfect sense that June has been declared Entertainment Ratings & Labeling Awareness Month by DiMA, EMA, NARM, and NATO (no, not THAT NATO).

The Digital Media Association (DiMA), Entertainment Merchants Association (EMA), National Association of Recording Merchandisers (NARM), and National Association of Theatre Owners are calling on theatre owners and retailers of movies, music, and video games to highlight and emphasize the motion picture and video game ratings and music labeling systems to their customers.

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2011 Into The Pixel Winners Revealed

May 25, 2011

The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) announced the 17 works of video game inspired art that will be exhibited at the  2011 Into the Pixel (ITP) event. Now in its eighth year, the ITP – a collaboration between the Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) – is the only juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of video games. The 2011 Into the Pixel collection will be unveiled and presented at the annual E3 Expo at the Los Angeles Convention Center from June 7-9, 2011, in the Concourse Foyer.

Into the Pixel 2011 Winners are listed below (by exhibit name, game it was inspired by and the artist responsible for the work):

 

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E3's Financial Impact on Los Angeles

May 24, 2011

In case you didn't know or need a reminder, the ESA issued a press release today pointing out that the Electronic Entertainment Expo returns to Los Angeles in early June. The annual event dedicated to the interactive entertainment industry takes place June 7 - 9 at the Los Angeles Convention Center. The press release was more about the impact the event has on Los Angeles than the industry.

The event expects to draw "tens of thousands" of attendees which will result "in millions of dollars for Los Angeles." According to the ESA, 28,000 hotel room nights have been booked to date and an estimated $25.1 million in revenue will be generated. Because of the sheer volume of attendees, many major Downtown Hotels as well as properties in the San Fernando Valley and Hollywood will also generate revenue from the show.

Naturally, city officials are delighted with E3's affect on local businesses:

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New ESRB Ratings System Quietly Goes Live

May 11, 2011

The new Entertainment Software Ratings Board's more automated ratings system went live earlier this week, enabling the ratings system for North America process game ratings in a more timely fashion. The ESRB streamlined the process to deal with the rapid release of games on digital platforms such as Apple's App store, Android Marketplace, Xbox Live Marketplace, PlayStation Store, and on Nintendo's WiiWare.

The new system asks developers to answer eight multiple choice questions about a submitted game, which is passed along to the ratings board (along with game code on DVD to be reviewed later) with $500 to get a rating for their game as quickly as 24 hours later. ESRB head honcho Patricia Vance says that the ratings board has "contemplated what it might take to deal with thousands of small games being submitted to various platforms on a daily basis, she adds that the new system makes such a gargantuan task a possibility.

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ESA Pleased With FTC Findings Too

April 21, 2011

Guess who else is doing the happy dance over the FTC’s recent findings that the video game industry continues to surpass all others when it comes to retail enforcement.

That’s right, it’s the Entertainment Software Association, the industry trade group for video game publishers in the U.S.  Said ESA president Michael Gallagher:

“The ESRB is the gold standard. Our self-regulatory system works and this FTC report validates it as being the best in the entertainment industry.  We have an unparalleled commitment to working with parents, retailers, and stakeholders, and will continue to help ensure that this remarkable level of enforcement remains high.”

“Those who would criticize the industry’s commitments are either ignorant of facts or are actively pursuing a political agenda.”

AE:  Ooh, burn!

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ESRB Automates Ratings System Pipeline with New Technology

April 18, 2011

Starting today, North American video game ratings system ESRB revealed that it will start using a computer-based program to determine ratings on some games. According to a New York Times report, the ESRB has developed a computer program designed to take developer input to create a rating for their games. This will be used first with downloadable games on platforms such as Xbox Live Arcade, PlayStation Network, and WiiWare titles.

Game developers will fill out an online questionnaire to find out what "violence, sexuality, profanity, drug use, gambling and bodily function" that might be considered questionable by players. The submissions would then be reviewed by the new ESRB software and a rating would be issued. A submitted game won't be reviewed by an actual human until after release.

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E3 Expo Revenues Tripled in 2009 Thanks to LACC Return

April 15, 2011

Entertainment Software Association tax documents reveal that the return of the Electronic Entertainment Expo to Los Angeles from Santa Monica managed to net the group $12 million. From 2006 to 2009, the Entertainment Software Association changed the format of its annual trade show several times before settling on its current format.

In 2007 the group attempted to downsize the show and moved it from the Los Angeles Convention Center to nearby Santa Monica. While it made the show smaller, it also raised membership due and show fees, which agitated a number of publishers. In 2008, the ESA returned the show to the LA Convention Center, but kept it small. This resulted in reduced revenues for the show that year - from $3.49 million in 2006 to $3.24 million in 2007. Membership fees that year were not enough to offset that shortfall; ESA dues raised $15.22 million in 2007, down from a high of $17.41 million the year prior.

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Florida Couple Nabbed for Software Piracy

April 1, 2011

A Spring Hill, Florida couple have been accused of pirating video games, and have been arrested by Hernando County Sheriffs. The couple, 25-year-old Javian-Jamal Moore and his wife, 27-year-old Lakeria Monique Moore, were both charged with organized fraud. Javian-Jamal Moore is being held at the Hernando County Jail on a $5,000 bond. His wife was released on her own recognizance so she could care for their children. Police were led to the couple by an anonymous tip.

The anonymous caller said that a craigslist ad was offering modding for a Nintendo video game system (we assume Wii) that would allow the user to install pirated software. The couple was apparently charging $195 for this "service." Detectives contacted Nintendo and the Electronic Software Association (ESA) about the allegations, who in turn asked the sheriff's office to prosecute the couple for their crimes.

Detectives said the value for the software was right around $33,000.

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ESA Says 54 Percent Of Illegal Fileshares Come From Five Countries

February 15, 2011

Video game industry trade group the Entertainment Software Association claims that 54 percent of all illegal fileshares come from five nations on the International Intellectual Property Alliance's "watch list." These countries include Italy, Spain, China, Brazil and France. The group cites the "Special 301" report put together by IIPA. The ESA is a member of the group.

"Our industry continues to grow in the U.S., but epidemic levels of online piracy stunt sales and growth in a number of countries, including Italy, China, Spain, Brazil and France, where we see crushing volumes of infringing peer-to-peer activity involving leading game titles," said ESA president and CEO Michael Gallagher.

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Duke Journal Analysis: Schwarzenegger v.EMA

February 10, 2011

The Duke Journal of Constitutional Law and Public Policy offers an exhaustive analysis of Schwarzenegger v. Entertainment Merchants Association in an article called "The More Things Change, The More They Stay The Same: Schwarzenegger v. Entertainment Merchants Association."

Beatrice M. Hahn dissects every aspect of the case - from the positions of both sides and the lack of data supporting the state's case, to free speech issues and the definition of obscenity. While the lengthy review of the case is interesting, readers will be more fascinated with the conclusions: the Supreme Court will probably rule against California's 2005 video game law.

From the last three paragraphs of the article:

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Editorial: Your Mom Hates Dead Space 2, But Who Cares?

February 3, 2011

In an editorial entitled "Your mom will hate 'Dead Space 2,' but does anyone care?," writer Tim Dunn ponders why EA's marketing department has used a technique usually used for teens and children for a mature rated game. Further, he wonders why EA would even think about using such a campaign when the Supreme Court is hearing a case about keeping ultra violent video games out of the hands of you children.

While his comments might seems a little overblown, he points out some valid concerns as well. He mentions mature games such as Heavy Rain and Red Dead Redemption, which carry a mature rating because they are telling stories and tackling topics that are geared towards adults. The Dead Space 2 campaign plays on "juvenile notions of maturity gamers have worked hard to change." In other words, the marketing for the game takes that fight a step back.

Here is more from Dunn:

Editorial: The Terminator vs. the Constitution

February 1, 2011

An excellent editorial appearing in the February 2011 issue of Reason Magazine explains quite plainly why it is ridiculous that California is fighting for the 2005 law written by Leland Yee and signed into law by then-California Gov. Arnold Schwarzenegger. Writer Jacob Sullum starts the article by pointing out the irony of Arnold signing into a law a bill that bans violent media.

This from the same guy who starred in movies like Eraser, Commando, Terminator 1 and 2, End of Days, Last Action Hero, Predator, Total Recall, The 6th Day, and many more. Most recently, he did a cameo in The Expendables - an ultra violent action movie starring an all-star cast of aging action stars.

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ESA Issues Statement on New Douglas Gentile Research

January 14, 2011

The Entertainment Software Association (ESA) came out swinging this week against what it calls a  "flawed study" that alleges a link between video games and mental health problems in children. The study will be published in the February issue of Pediatrics, and attempts to connect video game playing with mental health problems in children from Singapore, according to a separate Joystiq report.

The study was conducted by Iowa State professor Douglas Gentile, whose past studies related to video games have been picked apart by some researchers for "exaggerating" the harmful effects of video games on children.

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Teen Op-Ed: California Game Law Should Be Upheld

January 10, 2011

Not every teenage boy backs the video game industry when it comes to banning the sale of violent video games to children in California. Take 16-year-old Daniel Willens, a junior at Sonoma Academy -- a preparatory school in Santa Rosa, California, for example.

The teenager penned an editorial in the Press Democrat called "PRO: Minors shouldn't be allowed to buy violent games." Daniel sounds like many of the other supporters of the 2005 law written by California State Senator (D-San Francisco). Daniel opens with the following statement:

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C-SPAN SCOTUS Schwarzenegger v. EMA Arguments Audio

December 20, 2010

It is one thing to read a transcript of oral arguments in a court case, but to get the full effect, audio or video is the best way to figure out just how convincing each side’s arguments are. C-Span has audio of the oral arguments Schwarzenegger v. Entertainment Merchants available on its web site. The audio features the comments of lawyers for both sides, along with all of the chief justices hearing the case.

The Supreme Court heard arguments in the case of Schwarzenegger v. Entertainment Merchants Association on November 2, in which the state of California challenged a lower court ruling that the law was unconstitutional. Lawyers for the EMA argued that the lower courts made the right decision and explained why the law was flawed.

You can listen to the audio here.


ESRB App Gets an Update

December 15, 2010

The ESRB has released an updated version of its app that makes it easier to look up ratings on a particular game while shopping. The free mobile app lets users snap photos of video game boxes to find out what the ratings mean. By taking a photo and using the app, consumers can get deeper content descriptors and information on the age-appropriateness of every game sold in stores. This is particularly useful for parents that may not be familiar with what is appropriate for teenagers and younger children.

The app is available on iPhone and on Android devices. You can grab it from the ESRB's mobile site or by searching for "ESRB" in the Apple Store or Android Marketplace.  

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Researcher Ferguson: California Law is “One More Spin of the Moral Panic Wheel”

November 10, 2010

Texas A&M International University professor and videogame researcher Christopher Ferguson has penned an editorial for the Sacramento Bee in which he argues that the state of California is acting “irresponsibly” in its push for a law that would ban the sale of adult-rated violent games to minors.

Ferguson, as readers of this site well know, tends to generate research that is more open-minded in terms of the relation between violent games, youth and aggression. As such, his research was featured prominently in the amicus brief (PDF) for Schwarzenegger vs. EMA filed by the Entertainment Merchants Association (EMA) and Entertainment Software Association (ESA).

ESA SCOTUS Press Release

November 2, 2010

The Entertainment Software Association issued a press release (here) detailing its efforts at the Supreme Court today.

Overall, the trade group dedicated to the video game industry was satisfied with how things went inside the court room and predicted that this decision - when it comes - could put an end to laws like the one California is proposing. The ESA and EMA were supported by friends of the industry that see California's law as an infringement on free speech rights.
 

The short story is that the ESA thinks the California law is wrong-headed, misguided and unconstitutional. The long story can be found below:

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Attorney Forecasts Supreme Court Decision, Wonders Why It Granted Cert

November 1, 2010

Over at Gamasutra, Attorney Greg Boyd has composed a detailed look at the California law at the center of Schwarzenegger v. EMA.  After a brief history lesson concerning what the law says and where it’s been over the last few years, Boyd speculates about how the Supreme Court may eventually rule.

“It would be surprising to the legal community if this case went against all the prior similar cases on content-based regulation. The consensus expectation is that this case will fit with the other state cases on this issue (and the two lower court decisions in California). The preliminary injunction will likely be upheld and the statute will likely be held unconstitutional.”

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Yee “Hopeful” for SCOTUS Win

October 25, 2010

As the case surrounding a law he originally authored makes its way to the Supreme Court next week, California State Senator Leland Yee issued a handful of comments related to what will eventually be a landmark decision for gamers.

The Court will, of course, hear oral arguments for Schwarzenegger v EMA on Tuesday, November 2 at 10:00 AM.

Yee said he was “hopeful” that the Court would give “parents a valuable tool to protect children from the harmful effects of excessively violent, interactive video games.”

Yee additionally claimed that SCOTUS has "often ruled" in favor of protecting kids and limiting their access, citing topics such as "pornography, gambling, marriage, firearms, jury duty, tobacco, alcohol, voting, abortion, licenses, and the death penalty" as examples.

Yee continued:

PTC Compares Game Industry Groups to Thugs

October 18, 2010

The Parents Television Council (PTC) has a short editorial up on its site in which the organization defends the California law at the heart of Schwarzenegger vs. EMA, claiming that the videogame industry has “resorted to half-truths to try to make its point.”

As far as the law restricting First Amendment rights, the PTC says it “does no such thing,” but “merely prevents the most objectionable content from being sold directly to children.”

Do children also have a "right" to purchase cigarettes and alcohol? Of course not! If the law prevents children from directly purchasing other types of material that is inappropriate or harmful for them, why shouldn't parents be able to rest easy knowing their child won’t be able to buy ultra-violent games without their permission?

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Sleaker@PHX Corp, I can't take a person seriously that is less frightened at the possibility of privacy issues, and more scared about controller feedback technology05/25/2013 - 11:35am
PHX Corphttp://www.unwinnable.com/2013/05/24/trigger-warning/ Trigger Warning05/25/2013 - 6:37am
beemohUnless that pic of a Kinect taped to the underside of a phone is a joke05/25/2013 - 1:58am
beemohKinect being used in prototype to stop people walking into people while texting: http://www.bbc.co.uk/news/health-2263173105/25/2013 - 1:57am
Cecil475@hellfire7885 - Makes me want to support Nintendo even more.05/24/2013 - 4:49pm
hellfire7885Man, EA seems to be determined to destroy the Wii U ,and the evidently are so arrogant as to believe not making games for it will do that.05/24/2013 - 4:45pm
DorthLousPwahahahha http://www.destructoid.com/wii-u-sales-drastically-spike-after-xbox-one-presentation-254449.phtml#LlG8HEYbQj2krql5.0105/24/2013 - 2:23pm
james_fudgeshe gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew EisenTo Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudgeapparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMleeEZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31"You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
 

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