Leland Yee Offers Holiday Shopping Advice to Parents

November 23, 2011

After losing the mayoral race in San Francisco, California state senator Leland Yee is getting back into the groove.. of targeting violent video games and giving parents advice before they go out shopping for the holidays. The good senator from the San Francisco/San Mateo district issued a press release this morning urging parents not to buy their children violent video games for the holidays.

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ESRB, CTIA Team Up for Mobile Game Ratings

November 21, 2011

The Entertainment Software Review Board (ESRB) has teamed up with trade group Cellular Telecommunications Industry Association to create a standardized rating system for mobile applications and games. The ESRB says that the new ratings system will be "based on age-appropriateness of their content and context," according to Gamasutra. An official announcement on the new ratings system will take place next Tuesday in Washington, DC.

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ESRB Twitter Party Tonight

July 27, 2011

The ESRB is hosting what it calls an ESRB Twitter Party this evening starting at 9:00 pm ET, according to a post on the group's Facebook page. Twitter users can participate by sending messages with the hashtag #ESRB from 9:00 - 10:00 pm ET / 6:00 - 7:00 pm PT with any questions about video game ratings and safety. Those that participate will be eligible to win (by random drawing) a variety of prizes, such as a $50 GameStop gift card.

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ESRB's Reaction Statement to SCOTUS Decision

June 27, 2011

Entertainment Software Rating Board (ESRB) president Patricia Vance issued a statement today praising the Supreme Court's decision on the California violent videogames law and said that it is a validation of the ESRB ratings system's effectiveness in keeping mature-rated games out of the hands of children. She goes on to say that the power to keep games out of the hands of children has always been in the hands of parents when they use the tools that are already available - coupled with retailer enforcement of the ESRB system. Full statement below:

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EMA Reaction Statement to Brown v. EMA Decision

June 27, 2011

Bo Andersen, CEO of Entertainment Merchants Association (EMA) has released a statement on the U.S. Supreme court's ruling on Brown v. EMA. Obviously they are pleased with the decision, but cautions that this is a wake-up call to the fact that parents are often under-informed about the content of videogames. He also notes that the ESRB rating system does a good job of informing parents.

"EMA welcomes today’s Supreme Court ruling that let stand the Court of Appeals’ decision finding the California video game restriction law to be unconstitutional," said Bo Andersen, CEO of Entertainment Merchants Association. "We are gratified that our position that the law violates the First Amendment’s guarantee of freedom of expression has been vindicated and there now can be no argument whether video games are entitled to the same protection as books, movies, music, and other expressive entertainment."

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Douglas Gentile: Parents Want Universal Ratings, Minus Age Categories

June 23, 2011

Citing a recent study that was published in Pediatrics magazine, Douglas Gentile from the Media Research Lab at Iowa State University said that parents want a universal ratings system for all types of media, but would be better off if they didn’t have age descriptors. Besides the fact that a universal  system just won't work (different media has different descriptors that are likely not interchangeable - sort of like having universal descriptors for tobacco, drugs, and alcohol) ratings without age categories would be wildly unorganized and even more confusing.

"Regardless of what age raters set for a movie or video game, most parents will inevitably disagree," Gentile said. "With a content-based system, everyone can judge for themselves based on their own values whether a movie or video game is appropriate."

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ESA Releases 2010 Video Game Research Results at E3

June 7, 2011

The Entertainment Software Association released its annual report on the state of video game play in North America today at the Electronic Entertainment Expo in Los Angeles. According to the ESA research, 72 percent of American households play video games with 82 percent of those who play being adults. The "2011 Essential Facts About the Computer and Video Game Industry" report also found that 42 percent of gamers are women and that women age 18 or older represent more than one-third of the game-playing population.

In addition, purchases of digital full games, digital add-on content, mobile apps, subscriptions and social network gaming accounted for 24 percent of game sales in 2010, generating right around $5.9 billion in revenue.

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June is Entertainment Ratings & Labeling Awareness Month

June 1, 2011

With summer vacation on its way later this month in most parts of the country and with children looking for things to do when they aren't outside, it makes perfect sense that June has been declared Entertainment Ratings & Labeling Awareness Month by DiMA, EMA, NARM, and NATO (no, not THAT NATO).

The Digital Media Association (DiMA), Entertainment Merchants Association (EMA), National Association of Recording Merchandisers (NARM), and National Association of Theatre Owners are calling on theatre owners and retailers of movies, music, and video games to highlight and emphasize the motion picture and video game ratings and music labeling systems to their customers.

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New ESRB Ratings System Quietly Goes Live

May 11, 2011

The new Entertainment Software Ratings Board's more automated ratings system went live earlier this week, enabling the ratings system for North America process game ratings in a more timely fashion. The ESRB streamlined the process to deal with the rapid release of games on digital platforms such as Apple's App store, Android Marketplace, Xbox Live Marketplace, PlayStation Store, and on Nintendo's WiiWare.

The new system asks developers to answer eight multiple choice questions about a submitted game, which is passed along to the ratings board (along with game code on DVD to be reviewed later) with $500 to get a rating for their game as quickly as 24 hours later. ESRB head honcho Patricia Vance says that the ratings board has "contemplated what it might take to deal with thousands of small games being submitted to various platforms on a daily basis, she adds that the new system makes such a gargantuan task a possibility.

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ESA Pleased With FTC Findings Too

April 21, 2011

Guess who else is doing the happy dance over the FTC’s recent findings that the video game industry continues to surpass all others when it comes to retail enforcement.

That’s right, it’s the Entertainment Software Association, the industry trade group for video game publishers in the U.S.  Said ESA president Michael Gallagher:

“The ESRB is the gold standard. Our self-regulatory system works and this FTC report validates it as being the best in the entertainment industry.  We have an unparalleled commitment to working with parents, retailers, and stakeholders, and will continue to help ensure that this remarkable level of enforcement remains high.”

“Those who would criticize the industry’s commitments are either ignorant of facts or are actively pursuing a political agenda.”

AE:  Ooh, burn!

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ESRB Pres Pleased By FTC Secret Shopper Survey

April 20, 2011

I know what you’re thinking after reading the FTC’s report that once again, the video game industry is kicking the collective butts of all others when it comes to retail enforcement.

You’re thinking, “I bet ESRB president Patricia Vance is extremely pleased by this news.”

And you’re right.  Said Vance to USA Today:

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ESRB Automates Ratings System Pipeline with New Technology

April 18, 2011

Starting today, North American video game ratings system ESRB revealed that it will start using a computer-based program to determine ratings on some games. According to a New York Times report, the ESRB has developed a computer program designed to take developer input to create a rating for their games. This will be used first with downloadable games on platforms such as Xbox Live Arcade, PlayStation Network, and WiiWare titles.

Game developers will fill out an online questionnaire to find out what "violence, sexuality, profanity, drug use, gambling and bodily function" that might be considered questionable by players. The submissions would then be reviewed by the new ESRB software and a rating would be issued. A submitted game won't be reviewed by an actual human until after release.

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ESRB Comments on Dead Island Box Art Change

March 23, 2011

Earlier this week, we reported on an IGN story that the ESRB had shot down publisher Deep Silver’s first box art submission for its upcoming zombie title, Dead Island.  An alternate, ESRB approved version of the cover swapped out the silhouette of a hanging man with that of a shambling zombie.  IGN has updated its original story with comments from the ESRB:

“The video game industry has set guidelines about the types of content that are appropriate in advertising and marketing materials, which includes game box art. According to those guidelines the depiction in the logo was not compliant.

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ESRB Censors Dead Island Boxart

March 21, 2011

According to an IGN report, the North American boxart proposed by publisher Deep Silver has been censored by the ESRB. The rejection was due to a zombie / corpse hanging from a palm tree that represented the "I" in "Island." The approved box art simply uses a standing zombie as the "I" and removes the noose / hanging scene from the equation.

The in-game logo will remain unchanged and the boxart and in-game logo for Dead Island in Europe will remain unchanged, according to the IGN report. Dead Island is currently scheduled for release for an undetermined date in 2011.

Thanks to Andrew Eisen for the tip.

Source: IGN

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Only 5 Percent of Games Released in 2010 Rated M

March 16, 2011

According to data from U.S. games rating board ESRB, only about five percent of all the games released during 2010 were rated "M" for Mature. This is in stark contrast to what lawmakers and the mainstream media would have the American public believe. In their minds, most games are rated "M" and are packed with sex, violence, and depravity.

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Sex in Games Leads to Real-World Rape and Other Ridiculousness

February 8, 2011

Boy oh boy, do I have a treat for you today.

FoxNews has posted an article examining the violent and sexual content of the upcoming Bulletstorm and I’m happy to report that it’s the most entertainingly sensationalistic tripe I’ve read in quite a while.

Bulletstorm is an M-rated shooter due out later this month from Epic Games.  Aside from copious profanity and over-the-top violence, one of its notable features is its in-game awards system, Skill Shots.  Basically, you get funny-titled awards for dispatching your enemies in unique and gruesome ways.  Here’s how the ESRB describes it:

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Rating Games the ESRB Way

February 8, 2011

Last week, IGN created a nifty little flow chart detailing the ESRB’s rating process.  GP veterans are no doubt familiar with the process but newer readers may look at the chart and think, “Wait a minute, why doesn’t the ESRB play all the games it rates?”

ESRB media relations guy, Eliot Mizrachi explained to IGN:

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What Naughtiness Awaits in Dragon Age II

February 7, 2011

An ESRB ratings entry for BioWare's Dragon Age II reveals some of the "mature rated" sauciness you can expect within the game when it is released on March 8. According to the entry, the game will feature sexually charged dialogue, adult language, and a suggestive scene that "alludes to" an act of oral sex – among other things.

First the description of oral sex:

"In one cutscene, a woman kneels in front of a male character and appears to perform fellatio," says the ESRB entry. "There is no depiction of the sex act; the camera pans out to the rest of the room."

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Editorial: The Terminator vs. the Constitution

February 1, 2011

An excellent editorial appearing in the February 2011 issue of Reason Magazine explains quite plainly why it is ridiculous that California is fighting for the 2005 law written by Leland Yee and signed into law by then-California Gov. Arnold Schwarzenegger. Writer Jacob Sullum starts the article by pointing out the irony of Arnold signing into a law a bill that bans violent media.

This from the same guy who starred in movies like Eraser, Commando, Terminator 1 and 2, End of Days, Last Action Hero, Predator, Total Recall, The 6th Day, and many more. Most recently, he did a cameo in The Expendables - an ultra violent action movie starring an all-star cast of aging action stars.

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Teen Op-Ed: California Game Law Should Be Upheld

January 10, 2011

Not every teenage boy backs the video game industry when it comes to banning the sale of violent video games to children in California. Take 16-year-old Daniel Willens, a junior at Sonoma Academy -- a preparatory school in Santa Rosa, California, for example.

The teenager penned an editorial in the Press Democrat called "PRO: Minors shouldn't be allowed to buy violent games." Daniel sounds like many of the other supporters of the 2005 law written by California State Senator (D-San Francisco). Daniel opens with the following statement:

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ESRB App Gets an Update

December 15, 2010

The ESRB has released an updated version of its app that makes it easier to look up ratings on a particular game while shopping. The free mobile app lets users snap photos of video game boxes to find out what the ratings mean. By taking a photo and using the app, consumers can get deeper content descriptors and information on the age-appropriateness of every game sold in stores. This is particularly useful for parents that may not be familiar with what is appropriate for teenagers and younger children.

The app is available on iPhone and on Android devices. You can grab it from the ESRB's mobile site or by searching for "ESRB" in the Apple Store or Android Marketplace.  

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Ex-COPA Commissioner: Parents > Age Gates

November 10, 2010

In response to Microsoft’s recent Xbox Live dashboard update, which added the ability for parents to limit non-game content such as downloaded movies and television shows on a per-user basis, CNN took a look at the current state of other measures designed to keep kids from viewing content that perhaps they shouldn’t be.

The article focuses mainly on “age gates,” or content that is hidden behind a screen in which users must input their birth date. Obviously such obstacles are easily overcome by any mouse-wielder, regardless of age.

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Yee: Supreme Court Will "Provide Direction" for Future Game Laws

October 29, 2010

In an interview with GameSpot, Leland Yee, the California Senator who penned the state’s violent game law, expresses hope that the Supreme Court will uphold the law after hearing oral arguments next week.  But if it doesn’t…

“At the very least, I believe that the Supreme Court is going to provide some direction to legislators who are interested in limiting the sale of violent video games to children. That's because this law has been struck down twice already--there was an injunction on it which we appealed and lost. Then we went to the federal appeals court and we lost again. So I am hoping the Supreme Court will look at this issue and at least provide some guidance as to what might be possible within the framework of the law.”

Yee also discusses his lack of faith in the ESRB.

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Duke Nukem Dev Says Game Legislators Are "Bullies"

October 23, 2010

Duke Nukem Forever is scheduled to launch next year and it’s bringing all the guns, violence, blood, baddies, babes, and boobs it can to make sure the decade-plus wait was worth it.

But what will the various ratings bodies such as the ESRB and PEGI think of Duke?  Will they slap him with a sales crippling rating?

Developer Gearbox Software’s big cheese Randy Pitchford revealed his thoughts to CVG:

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Games, DVDs, may be Subject to New CPSC Rule

October 11, 2010

According to a report on the Media & Entertainment Services Alliance, a new rule from Consumer Product Safety Commission may make it so that packaged media like DVDs, videogames, and other products aimed at children will have tracking labels attached to them (PDF).

Part of the Consumer Products Safety Improvement Act of 2008 (CPSIA), the rule was meant to satisfy a congressional mandate for safety recalls on children’s products related to things like lead levels from toys and other products from China.

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Saints March in for ESRB PSA

September 28, 2010

For its latest public service announcement to promote videogame ratings awareness, the Entertainment Software Rating Board (ESRB) has employed a pair of Super Bowl champions.

New Orleans Saints wide receivers Marques Colston and Devery Henderson appear in the spot, in which they inform a clueless consumer buying a game for his son that he should check the rating on the game before purchasing it. The commercial was launched via a press event at a New Orleans area GameStop, with State Senator Daniel Martiny (R-Metairie) and State Representative Jeffrey Arnold (D-New Orleans) in attendance.

The PSA will run on GameStop’s in-store network nationwide, appear on the video board at Saints home games and also run on television and radio stations throughout the state of Louisiana.
Colston added, “I play a ton of video games, and while most of them are OK for kids, some of them are clearly intended for older players.”

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ESRB Success in Chart Form

September 16, 2010

If you know anyone that thinks that it is easier to get videogames than any other form of media and you don't want to take the time to rattle off a bunch of numbers, then I recommend you look at this simple chart at Ars Technica. This chart shows the percentage of youngsters that have been successful in buying Mature-rated games at retail from 2000 - 2009. That stat line in the chart is contrasted by other stat lines for R-rated movies, music, and DVDs.

What is the shocking conclusion? That video games are harder for children to get than DVDs and music with parental advisory labels. They also have an easier time getting into an R-rated movie, than buying and M-rated game. So where did this data come from? The Federal Trade Commission.

The government - like the State of California - think they can do a better job than what the game industry already does using the ESRB as a guideline, but how can they possibly do better than what the chart shows - according to the FTC?

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Fun with ESRB Stats

September 16, 2010

Who doesn’t love stats?

The ESRB has compiled a slew of video game industry statistics into a swank infographic entitled, appropriately enough, Video Game Industry Statistics.

Here are a few fun facts guaranteed to impress your sweetheart:

-The average age of a gamer is 34

-Only 25 percent of gamers are under 18

-93 percent of the time, parents are present when games are purchased or rented

-86 percent of the time, children receive their parents’ permission to rent or buy a game

-64 percent of parents believe games are a positive part of their children’s lives

-48 percent of parents play video games with their children every week

-Parents report always or sometimes monitoring their children’s gameplay habits 97 percent of the time

 

Check out the rest of the numbery goodness here.

-Reporting from San Diego, GamePolitics Special Correspondent Andrew Eisen

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ESRB Blind to BCC Email Option (Update)

July 13, 2010

Upset with Blizzard’s temporary implementation of a Real ID system on its official forums, which meant users would have to utilize their real names in order to post, around one thousand users complained to the Entertainment Software Ratings Board (ESRB).

The ESRB promptly responded to those who complained via an email, but, according to WOW.com, sent an electronic communication with all the complainer’s email addresses fully visible in the “to” section of the message, neglecting to use the BCC or blind email option.

The email to those who complained thanked them for contacting the ESRB, noted that Blizzard had reversed the policy and offered:

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Mortal Kombat Returns

June 10, 2010

Mortal Kombat, one of the games responsible for the formation of the Entertainment Software Ratings Board (ESRB), thanks to its bloody fatalities raising the ire of politicians like Connecticut Senator Joe Lieberman and Wisconsin Senator Herb Kohl, will return to the PlayStation 3 and Xbox 360 in 2011.

The title will be published by Warner Bros. Interactive Entertainment and is in development by NetherRealm Studios, which is wholly owned by the WB. Legendary Ed Boon is helming the project and promised, “This game really is a response to what players have been demanding: mature presentation, reinvented 2D fighting mechanic and the best, most gruesome fatalities ever!”

In a nice bit of timing, Gamasutra today is running an excerpt from the book Replay: The History of Video Games by Tristan Donovan that focuses on the uproar violent videogames caused in the 1990s.

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Are you excited for the Xbox One?:

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Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
ZenIs it just me or is call of duty hitting the "uncanny valley" with their nicely modeled faces and dead looking eyes? I found it distracting and seemed actually "less" real to me lol.05/21/2013 - 4:10pm
james_fudgeit sounds like if you have an HD reciever you'll be able to use it with a pass-through cable... not 100 percent sure yet05/21/2013 - 2:41pm
james_fudgehappening now http://majornelson.com/2013/05/21/xbox-one-architecture-panel/05/21/2013 - 2:20pm
E. Zachary KnightSome reading material for Microsoft on its used games blocks. That will hurt the console more than helping. http://ezknight.net/?page_id=20505/21/2013 - 2:18pm
james_fudgeyeah good luck with over the air TV05/21/2013 - 2:12pm
E. Zachary KnightBut what if I want to only watch over the air tv? I don't subscribe to pay tv. I never will. If that is a requirement, then MS wasted 45 minutes telling me how great TV will be.05/21/2013 - 2:08pm
james_fudgeEZK it will depend on your provider, just like HBO Go i'd imagine.05/21/2013 - 2:05pm
PHX Corp@IanC there's also a chance that those titles might be Xbox one exclusive, but it's too early to tell afaik05/21/2013 - 2:03pm
 

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