SOE Live Event Occupies Las Vegas in August 2014

December 12, 2013 - GamePolitics Staff

Sony Online Entertainment announced that its next annual fan gathering, SOE Live 2014, will be held at Planet Hollywood Resort & Casino in Las Vegas from Aug. 14 - Aug. 17, 2014. The 2014 event will celebrate 15 years of SOE's games, with activities and events that revolve around its line-up of games including DC Universe Online, Dragon's Prophet, EverQuest, EverQuest II, PlanetSide 2, Vanguard Saga of Heroes and the upcoming EverQuest Next Landmark and EverQuest Next.

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SOE Introduces EverQuest II Heroic Characters Program

October 1, 2013 - GamePolitics Staff

Sony Online Entertainment has announced that "new, current and returning EverQuest II players" will be able to purchase high level characters in its free-to-play MMO beginning today. This, the company says, will allow players to jump right into the Tears of Veeshan expansion, when it launches in November. To celebrate the launch of the program, SOE will allow players to create one permanent Heroic Character for free as part of its "Hero's Call" event. That will run from October 1-15.

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SOE Rebrands Annual Fan Event 'SOE LIVE'

March 26, 2012 -

Sony Online Entertainment has changed the name of its annual fan event to SOE LIVE. The freshly rebranded fan event is scheduled to take place at Bally's in Las Vegas, October 18-21, 2012. The annual SOE-sponsored event will allow the company to offer broader support for all of its various titles including DC Universe Online, EverQuest, EverQuest II, Free Realms, Magic: The Gathering - Tactics, PlanetSide 2, Star Wars: Clone Wars Adventures and Vanguard: Saga of Heroes.

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EverQuest Inducted into GDC Online Awards Hall of Fame

October 12, 2011 -

Sony Online Entertainment's long-running MMORPG EverQuest, has been inducted into the Game Developers Choice Online Awards Hall of Fame. EQ joins Ultima Online, which in the early days of MMO's was its closest and toughest competition at the time. Surprisingly both games are still running. EQ was recognized for its contribution to the long-term advancements of online gaming, pioneering major shifts in the medium's development and video games as a whole. EverQuest introduced the concept of raiding within an online world and improved the concept of a guild.

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How EverQuest II Helps Train Soldiers

January 26, 2011 -

University of Minnesota doctoral candidate Kyong Shim was practically laughed off campus when she said she wanted to study video games. But three years later Shim is getting the last laugh as various government agencies and the United States Army utilize her data and expertise for training and research on human behavioral patterns.

The Army has signed on to study and use the teamwork aspect of MMORPGs to improve communications and teamwork when tackling a common goal. Shim and other researchers from universities across the country sifted through terabytes of anonymous EverQuest II user data provided by Sony Online Entertainment to find patterns and communication characteristics. Sony provided researchers with anonymous player communications, game logs, and other game data.

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Kotaku Editor Details EverQuest Addiction

October 20, 2009 -

Kotaku editor Mike Fahey has written a wonderfully detailed and candid first-person account of his addiction to EverQuest.

Fahey begins his story in late 2000, noting that he had a job, a car and a girlfriend. Shortly after, following the breakup of his relationship, he was enticed to join the online world of EverQuest at the behest of his roommate. Falling completely for the game he soon found himself unemployed, his car towed and his wallet empty. While he rebounded for a time, he apparently committed the long rumored, rarely admitted geek-sin of turning down relations for a chance to hit level 40 with his character.

Mike again rebounded, turning his addiction into a job, which helped, as he states, “I've managed to turn a habit that once interrupted my work into something I actively have to do for work. It's no longer escapism if I am doing my job.”

Fahey also admitted that the fault was mostly, if not all, his own:

I hid. I ran from my problems, hiding away in a virtual fantasy world instead of confronting the issues that might have been easily resolved if I had addressed them directly. As far as I am concerned, the only thing Sony Online Entertainment is guilty of is creating a damn good hiding place.

Thanks Andrew

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GU Comics Has Fun with San Diego Honor for Everquest Publisher

March 11, 2009 -

As GamePolitics has reported, the City of San Diego is honoring the 10th anniversary of the publication of Everquest by declaring Monday, March 16th as Sony Online Entertainment Day.

Today's edition of GU Comics has some fun with the news.

To see the punchline, click here...

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San Diego Honors Sony Online Entertainment

March 5, 2009 -

We understand that the Evercrack addicts will be too busy questing to attend the festivities, but...

The City of San Diego is marking the 10th anniversary of the Everquest launch by naming March 10th as Sony Online Entertainment Day, reports Massively:

[SOE CEO] John Smedley will be on hand to accept this very nifty award from San Diego City Councilmember Carl DeMaio. 10 years of being online is a hell of an achievement for any MMO.

 

Now, the burning question we want to know is if Councilman DeMaio ever had to corpse-run, too?

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Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
 

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