Zynga CEO Denies Copying Buffalo Studios' Facebook Bingo Game

February 1, 2012 -

In an exclusive interview with GameBeat, Zynga CEO Mark Pincus denied accusations that it copied a rival developer's Facebook Bingo game, but also said that social game developers refine and improve game concepts on the market to create the best products.

Over the weekend Santa Monica, California-based Buffalo Studios claimed that the upcoming Zynga Bingo was a cheap knock-off of its Bingo Blitz game, which already has a million daily players on Facebook.

1 comment | Read more

Facebook Reveals the Top Ten Games of 2011

December 22, 2011 -

Facebook has released its list of the ten most popular games on the social network for 2011. Surprisingly it's not CityVille or The Sims Social at the top of the heap. The Playdom game, Gardens of Time was the most popular Facebook game in 2011, followed by EA's The Sims Social and Zynga's CityVille, Doubledown's Double Down Casino and Zynga's Indiana Jones Adventure World rounded out the top five.

The list compiled by Facebook only included games with more than 100,000 monthly active users and the highest of user scores.

Posted in
| Read more

Zynga to Potential Investors: We Can Double Our User Base

December 9, 2011 -

Zynga is telling investors as it pitches for its upcoming initial public offering, that it can and will double its user base - a user base that has been in decline for the last few months due to good-old-fashioned drop-off and Facebook's change in the way it measures user activity. "We could see that doubling," Pincus said at the luncheon at a Boston hotel with potential investors. He did not give a time frame for meeting this target.

| Read more

Word With Friends Mega Event Sponsored by Ford

November 14, 2011 -

Ford is sponsoring what it calls the "largest Words with Friends" game ever to promote its all-new Ford Escape. The public gaming event will take place tomorrow at 11:00pm - Wednesday at 12:00am at Hollywood Blvd and Highland Ave or on the company's Facebook page via a livestream.

| Read more

Playing The Insurance Game

November 14, 2011 -

AXA Equitable, a life insurance company in Farmington, Connecticut, has created a video game to introduce life insurance to women in their 40s. AXA's Pass It On! launched on the web in September and now a mobile application is heading to more portable devices. Pass It On! lets players pick an avatar and walk the streets of New York City collecting gold and avoiding expenses. The character can also buy permanent life insurance (represented in-game as a gold shield worn as a backpack) or term life (a silver shield).

Posted in
1 comment | Read more

Analyst: Declining Zynga User Activity 'Extremely Troubling'

October 27, 2011 -

Cowen and Company analyst Doug Creutz says that the continued user decline in various Zynga games on Facebook is "extremely troubling."

4 comments | Read more

Facebook Changes Monthly and Daily Active User Measurements for Apps

October 18, 2011 -

Facebook has made some changes this week to the way it measures monthly and daily active users who use apps on the world’s largest social network. The company announced that it will no longer count users who land on an app without logging in. This changes - in some instances - more than halves the reported figures for some major games. While these changes don't change the actual traffic to Facebook apps, they do reflect active users more accurately.

Posted in
| Read more

Facebook Gaming Not Popular Worldwide

October 11, 2011 -

While it might seem that Facebook is the number one destination in the world for social games, a new report indicates that the social network's dominance may simply be isolated to the North American market.

1 comment | Read more

Social Game Makers Warn: Monthly Active User Numbers Can Be Misleading

September 28, 2011 -

Two social game developers are warning that using inflated monthly active user (or MAU's) number is not a good idea - particularly when it comes to data coming out of games available in Asia. According to social game makers InnoGames and A Bit Lucky monthly and daily active numbers from Asia are not a good measure of a game's success because some regions don't offer any serious monetization.

1 comment | Read more

IPO Amendment Reveals Falling Profits for Zynga

September 23, 2011 -

In what can only be described as a non-shocker (except to the investor class who expected big money from the social game maker), Zynga has amended its IPO filing to point out that it is losing money... lots of money. The company noted that its net income for the second quarter fell to $1.4 million; which is about a 90 percent drop from $14 million in the same period a year ago. For some perspective, the company raked in $16.8 million in the first quarter.

Posted in
| Read more

The Sims Social Hits 51.5 Million Monthly Active User Mark

September 20, 2011 -

EA's popular Sims Facebook game continues to soar past the competition. The game developed by EA's PlayFish studio now has 50 million monthly active users, according to social game analytics site AppData. The Sims Social launched last month, attracting almost 5 million players in a very short amount of time. The game picked up an additional 15.5 million players last week to reach 51.5 million MAUs.

| Read more

All Hail The Sims Social

September 12, 2011 -

Electronic Arts has been gunning for Zynga the day it acquired social games maker Playfish, and today Zynga is getting a wake-up call. For the very first time, EA has created a game that is capable of taking the top spot from Zynga's Farmville.. maybe. The Sims Social now has around 36 million monthly active users, according to AppData. The game has achieved these numbers a month after its launch.

3 comments | Read more

EA Challenges Zynga's Dominance with The Sims Social

August 19, 2011 -

Nearly five million Facebook users have signed up to play the new The Sims social game. The game published by EA and developed by PlayFish, debuted with 4,859,046 million monthly active users after leaving public beta. A little over 842,000 new users started playing the title today, with around 3,665,500 joining in the last week.

Posted in
3 comments | Read more

Zynga Sued by Agincourt

August 18, 2011 -

Social games giant Zynga can't seem to stay out of court; either they are suing someone or someone is suing them. Today they are being sued by a company called Agincourt. Agincourt filed the lawsuit in a Delaware federal court this week, citing Zynga's history of imitating other companies' products and alleging that the Farmville maker has violated patents it holds related to in-game prize redemption. Specifically the patents relate to processes for credit card payments and online prize redemption.

3 comments | Read more

A Better World Promises Sunshine and Roses

August 10, 2011 -

A new Facebook game that its developers describe as "uplifting" promises to reward players for acts of kindness in the real and virtual world. The game, A Better World, is an online space where good deeds get rewarded, positive thinking is encouraged and compassion and support for others are integral. More than 100,000 Facebook players have already discovered the game and seem to like it.

| Read more

Activision Not Concerned with Facebook Space

August 10, 2011 -

Activision went out of its way to say that its marquee AAA franchise, Call of Duty, has nothing to fear from Facebook. While its biggest Rival, Electronic Arts has invested billions of dollars in the social gaming space, Activision has no interest in tackling the space, and isn't concerned one bit with what is going on there. The company says that focusing its resources on a few core franchises for traditional gaming platforms is the right path to take.

1 comment | Read more

Study: Too Much Facebook Bad for Teens

August 8, 2011 -

A new study suggest that too much time on social networking sites such as Facebook or playing video games is bad for teens and often leads to a variety of medical issues such as stomach aches, sleeping issues, anxiety, and depression. The study was conducted by psychologist Larry Rosen at Cal State Dominguez Hill, who has been "studying the effects of technology on people for 25 years." The case study from Rosen was recently presented at the American Psychological Association’s annual convention in Washington, D.C.

2 comments | Read more

Zynga Wins Lawsuit Against Vostu, Forces Takedown of Multiple Games

August 5, 2011 -

Zynga has won the first round in its legal battle against Brazilian publisher Vostu. A Judge has ordered a preliminary injunction against Vostu, who has been ordered to remove its games (MegaCity, Café Mania, Pet Mania and Vostu Poker) from Google’s Ortuk social network and Facebook. within 48 hours. For every day the company keeps those games up after the 48 hour period, it will be fined 20,000 Brazilian Reals, or $11,000.

3 comments | Read more

Facebook Face-Off: Kixeye Accuses Kabam of Stealing Game Idea

July 28, 2011 -

As is often the case with Facebook games, someone is accusing someone else of copying its game - and it doesn't involve Zynga.. Social game developer Kixeye is accusing fellow social game developer Kabam of copying its Backyard Monsters game.

1 comment | Read more

Square Enix: Social Gaming Craze Will Fade

July 22, 2011 -

Mike Fisher, the president and CEO of Square Enix US, said that he does not see the current hunger for social gaming lasting forever.

"I grew up a gamer, my entire career is in the games industry," Mike Fischer told Gamasutra.

"So even though right now things like social gaming is already hot, and it's attracting a lot of VC attention, I'm not confident that a lot of that interest will still be there in a number of years as some other category becomes hot down the road."

Fisher went on to emphasize that he believes that it is dangerous to pay too much attention to what could be passing fads.

"For us, it's not about picking winners in the different platforms," he continued. "It's about having great IP and fitting that to the best platform for it. We want all of the platforms to succeed."

Posted in
| Read more

Google+ Gaming Stream Rumors Swirl

July 22, 2011 -

There's more anecdotal evidence today that Google+ will at some point support games much like Facebook. SlashGear (with the help of a tip from a reader) uncovered a help page on Google+ that refers to a "Games stream." The help section list the following:

"If you're looking for updates shared from games, check out your Games stream," reads the help page in question.

This bit of information follows a gaming reference in Google+’s source code, including APIs like “/_/games/getGameFriends”, “/_/games/getActivities” and ” /_/games/postToStream”. Earlier this year Google was searching for a Product Manager to head up something called "Games at Google."

Posted in
| Read more

Take-Two Wants to Use Social Gaming to 'Build Bridges' to AAA Franchises

July 22, 2011 -

Is the Grand Theft Auto franchise heading to Facebook and other social networks? Probably at some point, along with Take-Two's other high profile franchises, but at this point the company is dipping its toes into the waters. Speaking to IndustryGamers, Take-Two COO Karl Slatoff says that the recent launch of Civilization World on Facebook is the beginning of a larger strategy that will ultimately see social and traditional game spaces converging ever so slightly.

| Read more

The Perils of Advertising Google+ on Facebook

July 19, 2011 -

Sometimes when you get too bold the powers that be give you a slap across the face. The powers that be in this case are the folks at Facebook, who taught one developer who placed a series of Google+ ads on Facebook a serious lesson. App developer Michael Lee Johnson wanted more people to add him on Google+, so he decided to create an ad and put it on Facebook. The ad featured a headshot of the developer and text asking people to join his Google+ circles.

The ad reads: "If you’re lucky enough to have a Google+ account, add Michael Lee Johnson, Internet Geek, App Developer, Technological Virtuoso."

Posted in
5 comments | Read more

PS3 Jailbreaker Reportedly Working for Facebook

June 28, 2011 -

George "Geohot" Hotz has taken a job at social networking giant Facebook, according to multiple reports and multiple sources. But the most telling evidence that he has been working as a software engineer for the company since May 9 is his own Facebook page where he lists "Facebook" as his current employer.

Hotz is best known for jailbreaking the iPhone and then the PlayStation 3. In the case of the latter, he did this to re-enable the use of Linux via the "OtherOS" feature of the PlayStation 3. Sony was not pleased and sued the hacker. Ultimately Sony and Hotz settled that dispute, with most of the terms undisclosed to the public. The only thing Hotz said publically was that he made a pact with the company to no longer engage in hacking the PS3 and to not share any further information on his work in that regard.

Source: GamePro

12 comments

Richard Garriott's Social Games Start-Up Gets More Cash

June 1, 2011 -

Richard Garriott, the man who brought us the Ultima series of computer role-playing games, and the ground-breaking massively multiplayer online game Ultima Online, has managed to raise a boatload of cash for his new social games start-up. Garriott's social games studio Portalarium has secured additional funding, bringing the total amount of capital at its disposal to $3.6 million.

The new cash injection - the amount of which was not disclosed - came from London investor m8 Capital with San Francisco-based Founders Fund.

The cash will allow Garriott's firm to release its first game in the next few months. Details on that game are scant, save that it will launch on Facebook, but Garriott’s mantra of "premium games" on social platforms are the only hints that have been given at this point.

Expect to hear more about the game at E3 next week in Los Angeles.

Posted in
| Read more

Report: Zynga Preparing for IPO

May 24, 2011 -

According to a report in AllThingsD (by way of VentureBeat), social game developer and publisher Zynga is ready to file its initial public offering. The publication cites an anonymous source close to the situation. The San Francisco-based company was rumored to be raising $500 million on a valuation of $10 billion a few months ago, but details were never announced. AllThingsD says that Zynga will value itself higher than $10 billion.

Sources have told AllThingsD that Goldman Sachs will be one of lead bankers for the Zynga offering and that Zynga has hired John Schappert, chief operating officer of Electronic Arts. The latter hasn’t been announced, but sources have confirmed it with the publication.

Posted in
| Read more

TLC Sues Zynga Over 'Oregon Trail' Missions in FrontierVille

May 19, 2011 -

The Learning Company, a Houghton Mifflin Harcourt subsidiary, has filed a lawsuit against Zynga in the Massachusetts district court over "Oregon Trail" missions in its Facebook game FrontierVille. The complaint alleges that Zynga is infringing on its classic educational game Oregon Trail and seeks an immediate injunction to halt Zynga's missions while the court sorts the whole mess.

The lawsuit uses a YouTube trailer of Zynga's missions as evidence that the similarities between them and its classic game - now also a Facebook game - are striking.

TLC says in its complaint that the social game maker's use of its intilectual property is "deliberate theft of the goodwill associated with the iconic The Oregon Trail Mark, which the company has spent millions of dollars promoting since 1971."

2 comments | Read more

Bethesda Promises Patches, Free DLC for Brink

May 17, 2011 -

Bethesda was not satisfied with the launch day update that was supposed to deal with lag on the console versions of the game.. but didn't.. To make up for it, the publisher and the game's developer promises several updates to deal with the lag problem , along with free "apology" DLC for the game.

A launch day patch failed to make Brink lag-free on consoles as frustrated gamers continue to stutter their way through online battles. Bethesda and Splash Damage say more updates are on the way to fix the problem, and as an apology, the publisher and developer plan to make the first DLC pack free.

As Brink fans await the patches, Splash Damage has created a workaround in the form of a configuration change for Xbox 360 and PlayStation 3 players. Freeplay multiplayer matches automatically are set to 8-player (4v4) games. Matches featuring 16 players are available, but have to be selected through the new Big Teams selection in the Brink multiplayer menu.

| Read more

Zynga Goes Gaga

May 11, 2011 -

Lady Gaga and Zynga have inked a deal to transform the popular Facebook game FarmVille with various Gaga-isms. The deal is meant to promote the launch of Lady Gaga's latest album "Born this Way." Launching May 17, the promotion gives players the opportunity to unlock and listen to "little monsters" by playing GagaVille, a neighboring farm in FarmVille filled with unicorns, crystals and sheep on motorcycles. The full album also comes bundled as a free download with the purchase of a special Zynga $25 game card, available exclusively at Best Buy.

"I want to celebrate and share ‘Born This Way’ with my little monsters in a special way that’s never been done before," said Lady Gaga. "Zynga has created a magical place in FarmVille where my fans can come play, and be the first to listen to the album."

Posted in
| Read more

The Death of Osama, SMB Style

May 9, 2011 -

Modders and creative types are having fun mocking the death of Osama bin Laden at the hands of an elite U.S. Navy Seals, but one of the best pieces of video game-related comedy on the subject comes from a French television show that uses Super Mario Bros. as the backdrop. Instead of Mario and Bowser, the animation features former U.S. President George W. Bush chasing down Osama in various stages until the 2008 election where Obama takes over. Check out the video to your left to watch the hijinx.

Source: Go Nintendo by way of Kotaku

2 comments

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

Be Heard - Contact Your Politician