MMO, Games

Federal Court Approves Apple's Proposed 'Free-to-Play' App Settlement Plan

May 6, 2013 -

Courthouse News reports that Apple's plan to settle with parents over its failure to get parental consent before minors made purchases in various apps has been approved by a federal court. Apple's settlement would provide all class members with a minimum $5 iTunes store credit (or cash payment for those who no longer have an iTunes account), according to court documents.

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Valve Launches Steam Subscription Service

April 25, 2013 -

Valve Software announced that the very first game to make use of its freshly launched support for subscriptions is the MMO Darkfall Unholy Wars, with "additional subscription-based games to follow."

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Peter Molyneux Voices Concern Over Future Regulations in the UK Stemming From OFT Investigation

April 18, 2013 -

Developers must be careful of how they manage their free-to-play games. Speaking to Develop Editor Will Freeman at the F2P Summit, Peter Molyneux warned developers of the dangers that a set of regulations governing in-app purchases could have on the entire games industry in the UK.

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OFT Public Survey Questions on Free-To-Play Gaming Habits Revealed

April 16, 2013 -

Earlier in the week we learned that UK regulatory agency the Office of Fair Trading (OFT) had begun investigating free-to-play models in mobile and online games that used questionable practices to highlight (to children) buying upgrades in-games. Today we have learned the contents of the public survey that the agency is using to get information from UK consumers.

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UKIE: We Will Assist OFT in Free-to-Play Investigation

April 12, 2013 -

Responding to news that the UK regulatory agency the Office of Fair Trading is investigating free-to-play game practices, the UK video games trade body UKIE issued a statement saying that it would assist the OFT in find the truth.

The OFT announced that it would investigate how companies offer in-app purchases in games and if they use strong marketing techniques against children.

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UK's Office of Fair Trading Investigating Free-to-Play Games

April 12, 2013 -

UK agency the Office of Fair Trading (OFT) has begun contacting game developers and publishers as part of an investigation to determine if any free-to-play games are acting within the law. While the OFT won't name names at this point, it says that it is contacting companies who have games with micro-transactions in them currently on the market.

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Report: Supercell Valued at $800 Million

April 1, 2013 -

Finland-based free-to-play game studio Supercell is valued at around $800 million after its latest funding round. The developer behind the hit F2P mobile titles Clash of Clans and Hay Day sold off between 16 - 20 percent of its common shares for an estimated $100 - $150 million. The word on the street is that the company's latest investors include Institutional Venture Partners, Atomico and Index Ventures. The company allegedly got close to being valued at an even $1 billion, but fell just short of the mark.

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Blizzard Reveals First F2P Game: Hearthstone: Heroes of Warcraft

March 22, 2013 -

Blizzard's first foray into free-to-play isn't an MMO, or an online action or strategy game - it's a collectible card game based on the popular Warcraft universe. Today at PAX East (even as it was showing off a special build of Diablo III for PS3), Blizzard revealed a free-to-play strategy card game for Windows, Mac, and iPad called Hearthstone: Heroes of Warcraft.

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TERA: Rising Membership Soars in February After Free-to-Play Transition

March 20, 2013 -

En Masse Entertainment’s MMO TERA: Rising has seen a dramatic increase in registered users after the game went free-to-play in February. TERA: Rising now has over 1.4 million users following its February launch as a subscription-free game with new content. Player participation also jumped sharply, with a 10-fold increase of maximum concurrent users compared to before TERA’s subscription-free evolution - according to En Masse Entertainment

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Ridiculous Fishing Developer: Don't Be Afraid to Price that Game at $3

March 18, 2013 -

Ridiculous Fishing and Serious Sam: Random Encounter developer Vlambeer says that "non-evil" free-to-play game design is almost impossible and that game developers should not be afraid to price their games at $3. Vlambeer's Ridiculous Fishing, which almost saw the studio go under during development, went live last week on Apple's App Store and garnered strong sales and critical acclaim from fans and critics.

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Xbox Live's Only Free-to-Play Game Happy Wars Downloaded More Than Two Million Times

March 11, 2013 -

Microsoft, who is not all that good at adding free-to-play games to its Xbox Live service for Xbox 360 (there are only a couple at this point), is probably happy that it allowed the free-to-play and kid-friendly MOBA game Happy Wars to launch on the platform in October of last year. As of today the game has been downloaded over 2 million times, according to maker Toylogic. While the game is completely free to download and play, players can purchase "Happy tickets" with real money to upgrade equipment and buy vanity items.

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Former Square Enix Exec Keiji Fujita Joins Adways Interactive

February 26, 2013 -

Former Square Enix and Taito executive Keiji Fujita has joined Japanese mobile ad network and game publisher Adways, the company announced today. Fujita will take the reins of the company's San Francisco office, which will serve as the home of the U.S. subsidiary, Adways Interactive. Keiji Fujita will serve as the Vice President of Game Business. The company also announced that it is looking for non-Japanese free-to-play mobile games to launch in the Japanese market. It will be on the hunt for such properties at Game Connection America 2013, where it will be present as an exhibitor.

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Firemint Softens 'Freemium' Requirements in Real Racing 3

February 15, 2013 -

PocketGamer is reporting that EA-owned studio Firemint has given in to pressure by consumers and removed "freemium features" to its latest game Real Racing 3. Earlier this week developer Firemint announced that the game would be available as part of a soft launch in some territories February 28.

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Kongregate CEO: Core Gamers Spend More Than Casual Players

February 8, 2013 -

Indie games portal Kongregate says that "core gamers" tend to spend way more money than casual gamers on its popular gaming destination (which is owned by retailer GameStop). Speaking to Develop, Kongregate CEO Jim Greer said that while the free-to-play titles it offers had a similar conversion rate to other platforms (two-to-three percent) paying core gamers were spending an average of approximately $60 a month.

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SOE and MLG Team Announce PlanetSide 2 Partnership

January 25, 2013 -

Sony Online Entertainment and Major League Gaming announced that they have teamed up to bring PlanetSide to the MLG's competitive gaming audience.

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Gazillion Boss Defends Pricy Content Pack for Marvel Heroes

January 21, 2013 -

Dave Brevik of Gazillion, the developer behind the upcoming Marvel Heroes free-to-play MMO action game, is defending a pricey content pack for the game that costs well over $100. The pack, the Marvel Heroes Ultimate Pack, gives players every hero and costume the game, as well as in-game currency and early access prior to the game's launch. Being that this is a free-to-play title some have scoffed at the huge price tag for the package, but Brevik doesn't think it's that big of a deal.

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Tera Going Free-to-Play in February

January 9, 2013 -

En Masse Entertainment and Bluehole Studios announced that their massively multiplayer online role-playing game Tera soon be switching from a monthly subscription plan to free-to-play. While the exact date for this switch from paid subscription to free has not been revealed, the companies say it will happen sometime in February.

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Star Wars: The Old Republic Executive Producer Same Gender Relationships Delayed Because of Switch to Free-to-Play

January 3, 2013 -

In an update this week to the official blog for Star Wars: The Old Republic, Executive Producer Jeff Hickman detailed some of the changes that the next big update to the Star Wars themed free-to-play MMO will bring. Besides delivering changes to a special PvP area, the 1.7 update also sees the return of the Gree Enclave area, and details on why the inclusion of same-sex relationships has been pushed back slightly.

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Funcom Ditches Subscription Model for The Secret World MMO

December 12, 2012 -

Funcom has decided to ditch the $15 a month subscription fee for its MMO The Secret World. The company announced today that players can now enjoy the game for free, though they'll still have to drop $30 to buy the game. After that players can opt for a special monthly membership or play for free and buy items from an in-game store as they see fit.

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Former Zynga Employees Join Rumble Entertainment

November 13, 2012 -

Brian Schneider and Steve Desilets, two former senior staff members at Zynga have assumed senior roles at free-to-play studio Rumble Entertainment. Brian Schneider will take on a role in Rumble’s executive team, where he will focus on retention and monetization strategies. Former Zynga design director Steve Desilets will serve as creative partner with Rumble co-founder and design director John Yoo. His goal will be to build new Rumble-developed games.

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Wargaming to Finance Burma Spitfires Expedition

October 29, 2012 -

World of Tanks, World of Airplanes, and World of Warships creators Wargaming announced this morning that they are "fully underwriting" aircraft enthusiast David Cundall's efforts to recover British Spitfires reportedly buried in Burma at the end of World War II. The company's investment in Mr. Cundall's will allow him and the Burmese authorities to pursue the long-standing mystery of the Pacific theater.

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Infographic: League of Legends Rules The World

October 12, 2012 -

Riot Games has released an infographic that illustrates why its MOBA title, League of Legends, is the most played game in the entire world.

According to data on that colorful infographic, League of Legends has a total of 70 million registered Summoner names, 32 million active monthly users, and 12 million daily active users. The infographic also claims that over 1 billion game hours are logged every month in League of Legends.

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F2P Online Game Happy Wars Coming to XBLA October 12

October 4, 2012 -

Free-to-play online games are non-existent on Xbox Live Arcade, but one of the very first is about to make its debut on Microsoft's platform next week. This is an important milestone because Sony - mostly through its subsidiary Sony Online Entertainment - has been offering several free-to-play games via the PlayStation Network.

That first Xbox Live Arcade free-to-play title is called Happy Wars and is being developed by Tokyo, Japan-based game developer Toylogic. The game will be available to all Xbox Live Gold member account holders for free beginning October 12.

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Star Wars: The Old Republic Servers Consolidated

September 19, 2012 -

BioWare Austin has begun consolidating Star Wars: The Old Republic servers together, leaving players with fewer world server choices, but providing a large population of gamers.

"By centralizing our player populations on these higher population destination servers, we feel that we can offer our players the best possible Star Wars: The Old Republic experience," wrote the SWTOR team on the game's website.

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Star Trek Online: To Boldy Go Where Someone Else has Gone Before

September 6, 2012 -

Cryptic Studios transitioned Star Trek Online to a free-to-play game recently and Perfect World Entertainment's wholly owned development studio revealed a little more on why they shifted the game from a subscription-based model to free-to-play in an exclusive interview with [A]ListDaily. Star Trek Online executive producer Dan Stahl and Perfect World vice president of business development and corporate communications John Young said the following:

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Wargaming CEO: Publishers Don't Understand Free-to-Play

September 4, 2012 -

In a recent interview with Develop, Wargaming CEO Victor Kislyi said that most game publishers just don't understand how to create a successful free-to-play game. He also points out that most of those traditional publishers dipping their toes into the market have no idea how the free-to-play business model works.

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BioWare Unsure if Free-to-Play Can Save Star Wars: The Old Republic

August 31, 2012 -

BioWare's new General Manager says that shifting Star Wars: The Old Republic to a free-to-play model may not save the Star Wars themed MMO. When asked by Computer & Videogames in a recent interview if the transition would help the MMO, Matt Bromberg said with much frankness, "I don't know."

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Gotham City Imposters Officially Free-to-Play on Steam

August 31, 2012 -

Following up on a story from earlier this week about Gotham City Imposters going free-to-play, we can now confirm that it was more than just a rumor. This morning Warner Bros. Interactive Entertainment officially announced that the online multiplayer action game is now available for free through Steam.

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Gotham City Imposters Free-to-Play Rumored

August 29, 2012 -

Is Gotham City Imposters going free-to-play? According to data on the Open Steamworks Content Description Record Database (by way of NeoGAF), signs point to "yes." The Open Steamworks Content Description Record Database is an unofficial record of games and their descriptions provided by Valve.

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LG Prepares Game Portal for 3D Smart TV Line

August 27, 2012 -

There's been a slow slog towards bringing gaming to Smart TVs but Samsung is trying to lead the way with a new games portal designed for its Cinema 3D Smart TVs called Game World. Game World will offer both free and premium games to set owners and many of them will be playable in both 2D and 3D, according to Joystiq. Users will have to use either the Magic Remote that comes with the set or a supported third-party controller.

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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