MMO, Games

Activision in Pact With Tencent for Call of Duty Online

July 3, 2012

Activision Blizzard has inked a deal with Chinese online games giant Tencent Holdings Limited to bring Call of Duty Online to Chinese players. In its announcement this morning Activision said that Call of Duty Online has been in development by Activision Publishing for approximately two years. Under the multi-year agreement with Activision Publishing, Tencent gains the exclusive licensing rights to operate Call of Duty Online in mainland China. The game is described as free-to-play and uses a monetized in-game store to sell virtual items.

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Crytek Boss: The Future of Consoles is Free-to-Play

June 26, 2012

Cevat Yerli, CEO and president of Crytek, recently said that after his company finishes up its current projects all future titles from the studio will be free-to-play. In a lengthy interview with Computer & Videogames, Yerli said that free-to-play gaming is the future of the industry and the reason we do not see free-to-play games on consoles is because platform holders have done a good job of not allowing them at the behest of retail partners.

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Ngmoco: Mobile, Freemium Will Kill Consoles in 5 - 10 Years

June 26, 2012

Ben Cousins, general manager of Ngmoco, recently gave a keynote at GDC Taipei where he offered his predictions on the five big trends in the game industry across the next 5-10 years. One of the big trends that will change the industry will be freemium and mobile, according to Cousins. In his keynote he claims that the combination of mobile and freemium games will ultimately kill off the home console.

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BioWare Considering Star Wars: The Old Republic Going Free-to-Play in the Future

June 15, 2012

BioWare’s Emmanuel Lusinchi, lead designer on the company's MMO Star Wars: The Old Republic, says that the company is looking into the possibility of switching the game from its current monthly subscription-based business model to free-to-play. Speaking to GamesTM, lead designer Emmanuel Lusinchi said that the MMO space is ever evolving, and acknowledges that BioWare must adapt to the changes.

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Habbo Called a 'Pedophile Haven' By Channel 4 News Report

June 12, 2012

Is Habbo (formerly Habbo Hotel) a despicable hang-out for pedophiles that are continually preying on its underage users? A report that will air tonight on a Channel 4 news claims that they have strong evidence that it is. The report claims that pedophiles are chatting it up in the graphical social game-like teen destination, asking them if they have a "web cam," if they will get naked on camera, and trying their best to engage under age children in sexually charged conversations.

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Crytek Boss: Our Future is Free-To-Play

June 8, 2012

Speaking to web site Videogamer.com, Crytek CEO Cevat Yerli revealed that - after the company is done wrapping up its currents projects - all of its future game releases will be free-to-play. Yerli also said that he has become a little bit sick of DLC and premium gaming services that are "milking customers to death."

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Nexon Buys Nearly 15 Percent Stake in NCsoft

June 8, 2012

A few months ago rumors were flying that Japanese MMO company Nexon was going to buy a gigantic company like Electronic Arts. Today we see a more realistic investment from the company responsible for Maple Story and other free-to-play games in the U.S. Nexon has bought a 14.7 percent stake in South Korean MMO maker NCsoft. Nexon purchased 3,218,091 shares from NCsoft CEO Taek Jin Kim for ₩804,522,750,000 (approximately $686.8 million USD).

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Valve Reveals that Dota 2 Will be a Free-to-Play Game

June 1, 2012

Valve announced that Dota 2 will be free free-to-play and revealed details on the Dota Store today. The game will feature an in-game store that will offer mostly cosmetic items, just like the offerings provided to Team Fortress 2 players. Valve says that it has no plans to sell hero characters in the Dota Store because "restricting player access to heroes could be destructive to game design, so it’s something we plan to avoid."

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Trip Hawkins Steps Down as Digital Chocolate CEO

May 29, 2012

Electronic Arts co-founder Trip Hawkins announced via his official blog that he will step down from the role of CEO at mobile games company Digital Chocolate. Hawkins says that he will take an advisory role with the company he helped found.

"I am transitioning now into a consulting and advisory relationship with Digital Chocolate. For its next stage of growth, Digital Chocolate is narrowing its focus and it made sense to get more streamlined."

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Jagex Shutting Down 8 Realms, Layoffs Expected

May 29, 2012

According to a GamesIndustry International report RuneScape maker Jagex Software will shut down its latest free-to-play MMO 8 Realms and lay off employees it can't relocate to other teams within the company. Apparently the company will shut down the game because it only garnered 10 percent of the amount of players needed to make the game profitable.

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Team Meat Expresses Hate for Freemium Mobile Games

May 7, 2012

"Hate" is a pretty strong way of describing something that you might find slightly off-putting but that's the word that Edmund McMillen of Team Meat describes "freemium games." The maker of Super Meat Boy recently said on his team blog that free-to-play mobile games have a "lack of respect for players."

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Report: Forty Percent of Freemium Players Spend Money on In-Game Upgrades

April 23, 2012

According to the latest data from research firm NPD Group, an estimated 40 percent who have played a "freemium" game that offers an upgrade option in-game have spent the money to buy the "full game." The data comes from NPD Group's "Insights into the Freemium Games Market report." The report uses data from 6,000 individuals it surveyed including both children and adults. The report notes that women and girls are more likely to play freemium games than men, but are less likely to spend money on these types of games.

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Report: Sixty-Four Percent of Chinese Gamers Spend Monthly in Online Games

April 3, 2012

China has an estimated 180 million gamers, and a new report suggests that they spend a fair amount of their hard earned money every month on online games. This news comes from a new study conducted by analyst group Niko Partners.

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Research: Freemium Games Drive Mobile Game Sales, Usage

March 27, 2012

New data from research firm Newzoo reveals that more than 100 million consumers in the United States are playing games on various hand-held and mobile devices including smartphones, tablets, and iPods. The amount of users playing games on portable devices has grown by more than a third compared to last year, according to Newzoo data. In Europe smartphone and tablet gamers (from seven key territories) has also increased to 70 million, a 15 percent year-over-year increase.

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Meteor Secures $10 Million for Hawken

February 27, 2012

Meteor Entertainment has raised $10 million to launch a downloadable online game called Hawken. Hawken is described as a fast-paced shooter where players can get inside gigantic powered armor and hammer on each other in ruined cities. Investors backing the project include Benchmark Capital and FirstMark Capital (who invested in League of Legends makers Riot Games). That game was so successful that China-based Tencent bought spent more than $400 million last year to acquire them and their game.

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Killzone 3 Multiplayer for Free

February 24, 2012

Sony announced plans to release the multiplayer component of Guerrilla Games' Killzone 3 as a standalone download on the PlayStation Network, but the best part of this news is that it will be free to play. Sony made the announcement during the most recent episode of the Sony Blogcast. The one caveat is that level progression will be capped, though to what extent or exact point we do now know.

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Rumor: Blizzard Working on Free-To-Play Title

February 23, 2012

Blizzard Entertainment's next MMO project, currently an enigma in its scope and subject matter, will be a free-to-play game, according to a Develop report. This is according to a Develop source "connected to the matter." Blizzard had no comment on the story. Blizzard has been on the margins with the model, having dipped its toe ever so slightly in it by making World of Warcraft "free" up to level 20.

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Microsoft: No Third Party Content for MS Flight

February 21, 2012

Microsoft will not allow third parties to build content for its new Microsoft Flight game. They say that allowing third parties to develop content for the new game would simply cause brand confusion amongst customers. The game series has a rich tradition of third party content, but this latest iteration is a free-to-play game offering bonus content created and sold by Microsoft.

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Temple Run Hits 36 Million Download Mark

February 13, 2012

Imangi Studios' Temple Run has been downloaded more than 36 million times since launching in August of 2011, according to Gamasutra. Some of that increase in downloads can be attributed to a couple of things. The first is the last five months of switching from a pay title to free-to-play game. The company also claims that the game has 7 million daily active users at present.

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Firefall Maker Plans SOPA Blackout Protest Jan. 18

January 13, 2012

Red 5 Studios, makers of the upcoming MMO shooter Firefall, have come out strongly against SOPA and PIPA, and plan to go dark for one day on January 18 to protest. The company also announced that, because of the Entertainment Software Association’s support for the bills, it has canceled its E3 booth and plans to skip the show. The shutdown will include all of its websites, its community sites for the game, and the Firefall beta.

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Riot Games Comes Out Against SOPA and PIPA

January 11, 2012

League of Legends developer Riot Games let us know that they, have officially announced their opposition to controversial legislation under consideration in Congress: the U.S. House of Representatives’ Stop Online Piracy Act (SOPA) and the Senate’s PROTECT IP Act (PIPA). The company's CEO, Brandon Beck, took to the official forums for the game (which has 11-million-players, for the record) to say that these two bills in their present form are unacceptable:

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Free-to-Play EverQuest II Sees 300 Percent Increase in New User Registrations

January 11, 2012

Sony Online Entertainment is proclaiming victory in its switch from EverQuest II being a subscription-based MMORPG, to being free-to-play. The company announced that new player registrations for EverQuest II have increased by "around 300 percent" since Sony Online Entertainment switched the game to an entirely free-to-play model in early December.

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APB Reloaded Hits One Million Registered Player Mark

December 15, 2011

All Points Bulletin Reloaded, the relaunched free-to-play version of the online gangland action game, has managed to garner one million registered players. The game, which was created by Realtime worlds as a subscription-based MMO, launched in 2010 and only managed to garner 130,000 players. Much of the relaunched game's early success can be attributed to being available via Valve’s Steam platform as a free download.

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Nexon Raises Big Money from IPO

December 14, 2011

Nexon has gone public on the Tokyo Stock Exchange and has managed to raise $1.17 billion from its IPO. Nexon's IPO is the biggest of the year for the exchange, putting the company's total market value of between $7.69 billion and $8.97 billion. In an interview with Bloomberg, Nexon CFO Owen Mahoney said that the social gaming and online gaming company plans on using the money to fund new acquisitions.

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Southeast Asian Game Market Worth $1 Billion by 2015

November 22, 2011

Niko Partners has released its 2011 Southeast Asian Game Market Regional Report covering the fast growing geographical region that includes Indonesia, Malaysia, the Philippines, Singapore, Thailand and Vietnam. The report offers analysis on the online games segment, as social games and free to play online games are primary drivers for growth in these countries.

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DC Universe Online Goes Free-to-Play in October

September 19, 2011

Another AAA MMO has gone free-to-play - or will in October, according to Sony Online Entertainment (SOE). The company announced that beginning sometime in late October, its DC comics-based MMO will be free to download and play without a monthly subscription fee. DCUO will be from both the PlayStation 3 and PC and will offer three new access levels: Free, Premium and Legendary. All three levels will provide general access to open world gameplay and missions, general game updates and fixes to the game, with each level offering different game options and benefits.

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Star Wars The Clone Wars Hits 8 Millionth Registered User Mark

September 15, 2011

Sony Online Entertainment and LucasArts today announced that its free-to-play Star Wars game based on the popular Cartoon Network reimagining of the early Star Wars films has managed to attract more than 8 million registered players since its launch one year ago.

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Report: Older Players Spend More in Freemium Games

September 9, 2011

Players over the age of 25 generate around 79 percent of revenue in "freemium" games, according to new research from mobile analytics firm Flurry, but younger players tend to play those games longer. Players under 24 or younger spend 54 percent of the time spent in these games, but only make 21 percent of the overall in-app purchase revenue. The 25-34 year old player group made up 29 percent of game time, and brought in 49 percent of overall revenues. Customers 35-54 years old account for 28 percent of the revenue made in freemium games.

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Artix Experiments with 'Death Ads' in MMO

August 29, 2011

MMO developer Artix has been experimenting with ads that players only see when they die in the online game AdventureQuest Worlds. The practice is getting some interesting reactions from players, according to CEO Adam Bohn, who spoke at length with [a]list Daily in a recent interview. The ads are what are commonly called "house ads," or ads promoting the company's own products and services such as other game titles and the company's store:

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Report: Consumer Game Spending Down in 2011

June 29, 2011

A new report by Newzoo, claims that consumer spending on games in the US by the end of this year will total $21.6 billion, slightly lower than spending in 2010. In 2012, Newzoo predicts slightly modest growth of the total US games market of 3 percent as online and mobile games continue to increase their share of the total market and console games spending stabilizes.

The results depicted in the infograph, are based on analysis of high-level data from the US National Gamers Surveys over the last three years. For the first time in 2011, mobile, online and download games will capture more than half of total consumer spending by Americans.

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Zenhttp://www.airforcetimes.com/article/20130614/OFFDUTY02/306140030/New-Xbox-sin-against-all-service-members-06/18/2013 - 7:33pm
ZenBeen out for a few days, but has anyone brought up the possible ban on Xbox One on military bases because of security concerns that it could be a listening device by Commanders?06/18/2013 - 7:33pm
Andrew EisenSleaker - Fixed.06/18/2013 - 6:34pm
MechaTama31CMiner: Another issue is that every camera/webcam combination is going to be pretty different, in terms of the software/hardware exploits available. A homogenous hardware/software combo like a console, in millions of homes, will be a much juicier target.06/18/2013 - 6:31pm
SleakerVox pay what you want link is busted.06/18/2013 - 6:27pm
ZippyDSMleeMics have to breath put tape over it.06/18/2013 - 6:25pm
NyuRenaYou nailed it James! Yikes..06/18/2013 - 1:56pm
james_fudgeWith MS willing to share with the government, an always listening device should give everyone pause.06/18/2013 - 1:37pm
james_fudgeyou can't turn off the Microphone on the Kinect and it has to be plugged in. It's not rocket science.06/18/2013 - 1:35pm
E. Zachary KnightThe Humble Bundle Guys just don't like me having money in my pocket do they? https://www.humblebundle.com/06/18/2013 - 1:12pm
E. Zachary KnightCMiner, I know that my Android camera is off unless I am using an application that turns it on. Same with the microphone.06/18/2013 - 12:38pm
CMinerCan you turn off the camera on an iPhone? Like, -really- turn it off, not just change a setting that -tells- you the camera is off?06/18/2013 - 12:13pm
james_fudgewhen they make it a requirement, yes they are06/18/2013 - 12:10pm
CMinerI just don't think Microsoft bears any more (or less) responsibility for privacy with its Kinect camera than do the makers of laptops or smartphones with integrated cameras.06/18/2013 - 12:00pm
ImautobotThe ability to operate the console without the camera is key. It's a peripheral, not directly integrated into the console, and yet it behaves as if it is. Thankfully I don't have kids, and won't have an Xbone either.06/18/2013 - 11:49am
CMinerOh, I agree that the decision to make the kinect mandatory/always listening is terrible.06/18/2013 - 11:48am
E. Zachary KnightCMiner, and the easier the provider makes to do such things, the better. The fact that the XBone will not even funtion without it plugged in and turned on in some fashion makes a world of difference from a PC Webcam.06/18/2013 - 11:38am
CMinerIt takes steps on the user's part to ensure 100% privacy (unplugging, uninstalling, putting tape over it, not putting it in the kid's rooms, etc)06/18/2013 - 11:29am
CMinerMy point is that no webcam producing company can guarantee that no one will ever ever ever be able to access video from that webcam without your knowledge and permission06/18/2013 - 11:28am
E. Zachary KnightOf course at that point, you are still opening up yourself to Windows zero day vulnerabilities and back doors that they are happy to share with the government before Windows users.06/18/2013 - 11:26am
 

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