MMO, Games

Star Wars: The Old Republic Servers Consolidated

September 19, 2012 -

BioWare Austin has begun consolidating Star Wars: The Old Republic servers together, leaving players with fewer world server choices, but providing a large population of gamers.

"By centralizing our player populations on these higher population destination servers, we feel that we can offer our players the best possible Star Wars: The Old Republic experience," wrote the SWTOR team on the game's website.

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Star Trek Online: To Boldy Go Where Someone Else has Gone Before

September 6, 2012 -

Cryptic Studios transitioned Star Trek Online to a free-to-play game recently and Perfect World Entertainment's wholly owned development studio revealed a little more on why they shifted the game from a subscription-based model to free-to-play in an exclusive interview with [A]ListDaily. Star Trek Online executive producer Dan Stahl and Perfect World vice president of business development and corporate communications John Young said the following:

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Wargaming CEO: Publishers Don't Understand Free-to-Play

September 4, 2012 -

In a recent interview with Develop, Wargaming CEO Victor Kislyi said that most game publishers just don't understand how to create a successful free-to-play game. He also points out that most of those traditional publishers dipping their toes into the market have no idea how the free-to-play business model works.

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BioWare Unsure if Free-to-Play Can Save Star Wars: The Old Republic

August 31, 2012 -

BioWare's new General Manager says that shifting Star Wars: The Old Republic to a free-to-play model may not save the Star Wars themed MMO. When asked by Computer & Videogames in a recent interview if the transition would help the MMO, Matt Bromberg said with much frankness, "I don't know."

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Gotham City Imposters Officially Free-to-Play on Steam

August 31, 2012 -

Following up on a story from earlier this week about Gotham City Imposters going free-to-play, we can now confirm that it was more than just a rumor. This morning Warner Bros. Interactive Entertainment officially announced that the online multiplayer action game is now available for free through Steam.

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Gotham City Imposters Free-to-Play Rumored

August 29, 2012 -

Is Gotham City Imposters going free-to-play? According to data on the Open Steamworks Content Description Record Database (by way of NeoGAF), signs point to "yes." The Open Steamworks Content Description Record Database is an unofficial record of games and their descriptions provided by Valve.

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LG Prepares Game Portal for 3D Smart TV Line

August 27, 2012 -

There's been a slow slog towards bringing gaming to Smart TVs but Samsung is trying to lead the way with a new games portal designed for its Cinema 3D Smart TVs called Game World. Game World will offer both free and premium games to set owners and many of them will be playable in both 2D and 3D, according to Joystiq. Users will have to use either the Magic Remote that comes with the set or a supported third-party controller.

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Xbox Live Arcade's First Free-to-Play Titles Coming This Fall

August 27, 2012 -

While Sony has had no problems bringing free-to-play games like Free Realms and DC Universe Online to the PlayStation Network, Microsoft has been very cautious in allowing online games (let alone free ones) onto Xbox Live. That is about to change when it launches ToyLogic's Happy Wars in the fall.

Happy Wars is described as a multiplayer combat game that will be free for Gold members to download and play. Being a free-to-play title, Happy Wars will also include in-game transactions so you can by various extras to enhance the gameplay.

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Blizzard: No Plans to Raise Level Cap on World of Warcraft Starter Edition

August 23, 2012 -

If you thought the makers of World of Warcraft were sitting around wringing their hands over the trend to rush towards full free-to-play models, think again. Blizzard Entertainment's John Lagrave, the producer for World of Warcraft, tells Computer & Video Games that the company has no plans to raise the level cap for free players above level 20. The company introduced the free Starter Edition of the game in June, which lets players fool around within the virtual world - without too many restrictions - up to level 20.

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Ubisoft Fighting Piracy with Free-to-Play

August 22, 2012 -

Ubisoft CEO Yves Guillemot says that the percentage of paying customers is about the same for free to play as it is for PC boxed product: around five to seven percent. Guillemot tells GamesIndustry International that using a free to play model in countries where piracy is a huge problem has proven to be an effective strategy.

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Nexon America: Consoles Could Go the Way of the Dodo

August 20, 2012 -

Nexon America CEO Daniel Kim says that console developers need to take a chance on the free-to-play market, or risk a future where consoles are no longer around as platforms they can rely on.

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Curt Schilling: Copernicus Was Going to Launch as a Free-to-Play Game

August 20, 2012 -

I wonder how the citizens of Rhode Island feel about free-to-play games... Ultimately their opinion is of paramount importance now that the state owns the rights to Curt Schilling's first MMO project, Copernicus. So what does free-to-play have to do with it? Well, apparently the plan for 38 Studios' first MMO was to launch it as a free-to-play game, according to Boston Magazine. At least that is what Schilling told the publication...

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Vanguard Saga of Heroes Goes Free-To-Play

August 14, 2012 -

Sony Online Entertainment has officially relaunched its fantasy MMORPG Vanguard Saga of Heroes as a free-to-play game worldwide. SOE claims that Vanguard Saga of Heroes' transition to a free-to-play model marks the beginning of an "exciting new direction" which will include entirely new game enhancements, regular updates and brand new content.

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Developer: Thirty Percent Player Retention Rate a Success for Free-to-Play Game

August 14, 2012 -

Former Empire: Total War designer Jan van der Crabben offered a dire prediction for companies thinking of swimming in the free-to-play pond: expect a 70 percent drop in initial registered users.

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Super Podcast Action Committee – Episode 15

August 13, 2012 -

In episode 15 of the Super Podcast Action Committee, Andrew Eisen and E. Zachary Knight talk about Harry Potter games, OUYA's Kickstarter success and pre-order, a dehydrated teen, piracy, free-to-play spending, and Nintendo and Sony's trouble getting third-party developers to love their hand-helds. Download Episode 15 here: SuperPAC Episode 15 (1 Hour, 5 Minutes).

Poll: What’s the Most You’ve Spent On a Free-To-Play Game?

August 7, 2012 -

Oddly enough, “How much money have you spent on free-to-play games?” is not a stupid question.

As more and more games switch over to the “free-to-play” model, we find ourselves wondering how much gamers are spending on these “freemium” titles.  Luckily, we have our very own poll so those sleepless nights we've spent pondering this topic can kiss their butts goodbye!

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Wargaming Acquires BigWorld for $45 Million

August 7, 2012 -

In a shocking turn of events, Wargaming has purchased video game middleware company BigWorld for $45 Million, according to a GamesBeat report. Wargaming is best known for its wildly popular online game World of Tanks. That game has more than 35 million registered users who can play for free or buy virtual goods to enhance their game experience if they so choose.

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Dead Trigger Developer: Piracy Can't Be Stopped

August 6, 2012 -

You can't fight city hall, and apparently you can't fight piracy online either - at least according to Dead Trigger developer Madfinger Games. The company made news earlier this month when it turned the Andorid version of its zombie shooting game "freemium," claiming that the Android version of the game had such a high piracy rate that the game needed to be free with micro-transactions.

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Dead Trigger Now Free on iOS Devices

August 2, 2012 -

Dead Trigger developer Madfinger Games has made the iOS version of the game free, following reports earlier this month that it would make the Android version of its zombie shooter a free downloaded due to "unbelievably high" levels of piracy. Today the company has taken the same action for the iPad and iPhone version of the game, though its claims about piracy on this platform seem to be slightly more subdued.

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Star Wars: The Old Republic Going Free-To-Play This Fall

August 1, 2012 -

While it has been hinted at for awhile today it's official: Star Wars: The Old Republic has gone free-to-play. EA made the announcement after revealing yesterday that the subscription numbers for the MMO developed by BioWare had fallen well below one million registered users.

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Microsoft Halts Development on Microsoft Flight and Project Columbia

July 26, 2012 -

Microsoft has confirmed in a statement this morning that it has discontinued Microsoft Flight and a children’s game for Kinect called Project Columbia. As a result the company has also laid off some staff at its Vancouver, Canada-based studio. How many employees have been given the axe we do not know as of this writing. Earlier rumors indicated that Microsoft had shut the studio down altogether, but those rumors turned out to be false.

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Russian Hacker's iOS App Unlocking Service Crippled by Apple

July 24, 2012 -

Apple has found a way to fight against a Russian hacker who made it so that users could circumvent the in-game purchase system to get premium versions of freemium games for free. Apple claims that it has found a solution to the Borodin App Store hack operated by Russian hacker Alexey Borodin.

Borodin admitted on his blog that the party is over for his hacking service.

"Currently game is over," Russian hacker Alexey Borodin said.

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RuneScape to Go Multi-Platform, Claims Jagex

July 24, 2012 -

Develop is reporting that Jagex plans to take its 200-million registered users-strong MMO RuneScape to the next level with some multi-platform versions of the game. Jagex CEO Mark Gerhard told Develop that the studio’s long-term plan for the game has always been to make it ubiquitous on any device that can connect to the Internet, and to make it available in multiple languages.

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Heroes of Newerth Goes Free-to-Play

July 20, 2012 -

Consider this a public service announcement. Developer S2 Games announced that, starting today, all players of its multiplayer online battle arena (MOBA) game Heroes of Newerth will have full access to all of the game's 107 heroes. Prior to today's change players had to pay money to have access to premium heroes. This change effectively turns the game fully free-to-play.

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RuneScape Over 200 Million Registered Users Strong

July 19, 2012 -

UK-based Jagex Software announced today that its free-to-play massively multiplayer online adventure game RuneScape has hit a major milestone: 200 million registered player accounts worldwide. Jagex claims that over the last 10 years, RuneScape has garnered the support of over 200 million players from more than 150 countries around the world since its launch as a 3D web based MMO in 2001. They say that, if RuneScape were a country, it would be the 5th largest population in the world.

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EA CEO Talks Free-to-Play, Investors' Lack of Understanding

July 19, 2012 -

In an interesting interview with CNBC, Electronic Arts CEO John Riccitiello says that the company's recent decline in its stock price isn't due to the business, but to a lack of understanding in how the business works on the part of investors. For starters industry's focus on NPD's packaged game sales numbers is "misguided," and ignores the current strong shift towards digital sales - which NPD doesn't have a handle on yet. He points to their success with games on Apple's platforms as well as on Facebook.

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SOE: 70 Percent of DCUO Players Prefer it on PS3

July 18, 2012 -

According to Sony Online Entertainment CEO John Smedley, 70 percent of DC Universe Online players prefer the game on the PlayStation 3. Speaking to GamesIndustry International, Smedley says that his company has proven that free-to-play gaming on Sony's console is a viable market, and one that's supported well. Smedley makes a good point considering that there are more MMO's on the PS3 than there are on any other console and the PS3 is the only console system that has successfully supported the free-to-play model in games like DC Universe Online and Free Realms.

BioWare Developing Free-to-Play Ultima Game

July 12, 2012 -

BioWare has announced Ultima Forever: Quest for the Avatar, a free-to-play action RPG coming to the PC and iPad later this year. According to BioWare, Ultima Forever: Quest for the Avatar will feature action RPG gameplay, BioWare-style storytelling, cross-platform play, and a whole lot of other features to be revealed at a later date.

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BioWare Offers Star Wars: The Old Republic Free Trial up to Level 15

July 11, 2012 -

While Star Wars: The Old Republic isn't free-to-play yet, BioWare and EA have made a move similar to what Blizzard did with its World of Warcraft trial version. BioWare announced today that the trial version of the game will let players try out the game free of charge up to level 15. Players will have access to all eight character classes, as well as access to player versus player and player versus environment gameplay.

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Bobby Kotick Acknowledges the Challenges of Bringing Call of Duty to China

July 6, 2012 -

Activision Blizzard CEO Bobby Kotick admitted in a recent interview with CNBC Asia’s Squawk Box that bringing Call of Duty Online to market in China is a risky proposition. While Kotick expresses confidence in Tencent Holdings in making the game based on its popular first-person shooter series successful in Mainland China, Kotick also knows that there is a risk when bringing a Western game into a new market with different business models and player tastes.

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ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/07/19/ruling_aereo_is_not_a_cable_company07/22/2014 - 8:13am
ZippyDSMleelul what?07/22/2014 - 7:53am
ZippyDSMleehttp://arstechnica.com/gaming/2014/07/bungie-cross-generation-destiny-wouldnt-be-fair-to-low-res-players/07/22/2014 - 7:53am
MaskedPixelantehttp://www.joystiq.com/2014/07/22/wii-u-update-adds-system-to-system-transfers/ The latest Wii U update allows you to do the system transfer between two Wii Us. Still not true accounts, but getting there.07/22/2014 - 7:39am
Papa MidnightSpeculation from PC Gamer. Don't hold your breath. http://www.pcgamer.com/2014/07/21/microsoft-job-listing-says-nice-things-about-pc-gaming-isnt-clear-if-it-means-them/07/21/2014 - 5:58pm
MaskedPixelanteI dunno, it's probably Vevo powertripping.07/21/2014 - 5:52pm
Andrew EisenMP - Makes you wonder what the intention behind the removal was. Stop the RickRolls? Yeah, like removing that one video is going to make a difference.07/21/2014 - 3:27pm
MaskedPixelantehttp://www.billboard.com/articles/business/digital-and-mobile/6165313/youtube-blocks-original-rickroll-video Moment of silence, the original Rickroll video has been blocked in many regions.07/20/2014 - 3:53pm
PHX CorpUseless DLC news: Killzone Fart Pack http://ps4daily.com/2014/07/killzone-fart-dlc/07/20/2014 - 12:56pm
MaskedPixelantehttps://www.youtube.com/watch?v=uU1mK2ig_GU They did their research beforehand.07/19/2014 - 4:41pm
Sleaker@james_fudge - are you sure the FCC can pick and choose? the general rules I read as passed in the act don't really indicate that, but I didn't read through the entirety.07/19/2014 - 4:19pm
MaskedPixelanteOf course, Saban's entire point hinges on them not knowing what the tokusatsu genre is.07/19/2014 - 1:57pm
lomdrLink to where you saw this, Sora-chan?07/19/2014 - 1:50pm
MaskedPixelanteThis is just... confusing to me... They're not being sued, but it looks like extortion, but maybe now the devs can make demands of Saban? I dunno...07/19/2014 - 1:47pm
MaskedPixelantehttp://www.joystiq.com/2014/07/18/chroma-squad-dev-agrees-to-royalty-split-ultimatum-from-power-ra/07/19/2014 - 1:43pm
Sora-ChanSo apparently, Towns is updating again. Not sure what that means, since last we heard it got abandoned.07/19/2014 - 5:42am
Matthew Wilsonthe 10c is based of the fact that it only cost them 2c a gig to send data around to start with, and that does include infrastructure07/18/2014 - 5:24pm
Matthew Wilsonhere is the thing the average user does not use enough bandwidth to justify usage based billing at most they would be allowed to charge 10c a gig. the avrage user would need to use around 600 gigs a piece.07/18/2014 - 5:23pm
james_fudgeThe FCC can apply what rules it sees fit and ignore rules that make no sense under Title II.07/18/2014 - 4:57pm
Sleaker@MW - ahhh thanks for the info. I still don't see how Title II or reclassifying would benefit industry or do what people are asking the FCC to do.07/18/2014 - 2:43pm
 

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