Cash, Investment

The Ballad of Reemus 2 Hits Funding Goal

October 17, 2013 - GamePolitics Staff

2D point-and-click adventure game sequel The Ballads of Reemus 2 managed to raise $15,170 CAD via its Kickstarter crowd-funding campaign, putting the project $170 CAD above its funding goal of $15,000 CAD. As of this writing, the crowd-funding campaign has just over two days to go before its Kickstarter campaign comes to a close.

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SoftBank, GungHo Take Controlling Interest in Supercell

October 15, 2013 - GamePolitics Staff

Softbank and GungHo Online are making a substantial investment in Finnish free-to-play and mobile gaming juggernaut Supercell. The company is selling a 51 percent stake for $1.53 billion to Japan’s SoftBank and game developer GungHo Online Entertainment. The strategic investment will make Supercell a subsidiary of Softbank, with the funds being used to fuel Supercell’s global expansion.

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Star Citizen Raises $20 Million from Crowd Funding

September 26, 2013 - GamePolitics Staff

Chris Robert's PC-based space simulation game Star Citizen has surpassed the $20 million crowd-funding mark, with more than 260,000 supporters backing the game being developed by the Wing Commander and Privateer developer and his team at Cloud Imperium Games. Roberts and company managed to raise the funds in less than a year through crowd-funding efforts on Kickstarter and on the game's web site. Around $10 million of that figure was raised in the last four and a half months, according to the game's developers.

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Kickstarter-Funded Sword Fighting Game 'Clang' Runs out of Cash

September 20, 2013 - GamePolitics Staff

Kickstarter-funded sword fighting game Clang has run out of cash and is looking - with little success - for additional funding. In an update to the Kickstarter page for the game, Neal Stephenson from Subutai Studio told backers that the $526,000 pledged by Kickstarter donors in July 2012 is all gone and raising funding from other sources has proven difficult because publishers and investors interested in the sector are "risk-averse."

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Becker College Gets $1.4 Million EDA Grant for MassDiGI New Ventures Center

September 13, 2013 - James Fudge

Worcester, Massachusetts-based Becker College and the Massachusetts Digital Games Institute (MassDiGI) have been awarded a $1.4 million grant from the U.S. Department of Commerce’s Economic Development Administration (EDA) to help build the MassDiGI New Ventures Center (NVC). Becker College also announced that it will match the EDA grant, making a total of $2.8 million available to build the state-of-the-art facility.

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ESA Praises Texas Film Commission's Expansion of Tax Incentives

September 11, 2013 - GamePolitics Staff

The Entertaintment Software Association (ESA) issued a press release this week praising the Texas Film Commission for expanding its economic incentives to include "digital interactive media productions."

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Rose and Time Developer Pulls Game From Ouya Over Free the Games Fund Controversy

September 11, 2013 - GamePolitics Staff

Ouya founder and CEO Julie Uhrman attempted to address the controversy surrounding its 'Free The Games' funding program in a blog post last night, but her statement has further exacerbated the situation and caused at least one developer to pull her game from the platform. Developers have criticized that platform holder for failing to address concerns related to its funding program. Uhrman's statement did little to quell that criticism, as developers took to the blog post to loudly complain about the tin-eared response.

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PayPal Strikes Again: Freezes Funds of Yatagarasu Attack on Cataclysm Developers

September 10, 2013 - GamePolitics Staff

Update: A spokesperson for PayPal has informed us that the situation has been resolved. The company's statement can be found below:

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Professional StarCraft Player Joins Artillery

September 6, 2013 - GamePolitics Staff

StarCraft professional player Sean "Day9" Plott has joined a video game development studio. He has joined Artillery as its new "Head of Games," along with  co-founder Eric Burkhart who will serve as "Head of Growth." Plott and Burkhart join Artillery’s lineup of  developers who previously worked at such companies as Google and Facebook. The goal of the studio is to "transform the browser into a gaming console" using HTML5.

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More Legal Trouble Could Be On the Way For 38 Studios

September 3, 2013 - GamePolitics Staff

It looks like former Red Sox pitcher and 38 Studios founder Curt Schilling - along with associates of the company - could face legal problems on another front. Last week the Rhode Island Economic Development Corp. approved a request by the federal bankruptcy court trustee to use up to $150,000 in assets recovered from the company to further investigate its former officers, directors, and other parties. If this investigation turns up any further information, it could lead to additional legal actions against 38 Studios.

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2K Games Marketing Vet Joins Tilting Point

August 30, 2013 - GamePolitics Staff

Tilting Point has hired Tom Bass as its new Vice President of Marketing. Prior to joining the company Bass worked for video game publisher 2K Games, where he held the positions of Director of Marketing and Senior Director of Social Media and Consumer Relations. He worked there for the last eight years. According to Tilting Point, Bass will lead a team focused on mobile game marketing for the company’s portfolio of games.

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First Two Games Funded Through Ouya's Free the Games Program

August 27, 2013 - GamePolitics Staff

The first two games to be funded by Ouya's "Free the Games" program are an officially licensed NFL title and the adventure game Elementary, My Dear Holmes. Both reached their funding goals via Kickstarter campaigns and Ouya took notice.

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Shadow of the Eternals Funding Campaign Falls Short

August 26, 2013 - James Fudge

The latest efforts to fund Shadow of the Eternals - a spiritual successor to Eternal Darkness from Precursor Games - has come up short on Kickstarter, but the developers behind the game vow to keep trying, saying that they have "not given up." The Kickstarter campaign recently ended, raising $323,950 of its $750,000 goal from 5,932 backers.

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Metroid Fan Film Kickstarter Taken Down Over IP Dispute With Nintendo

August 23, 2013 - Andrew Eisen

Can't say we didn't see this coming.

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Games Journalist Turns to Kickstarter for Bi-Monthly Web Show Funding

August 22, 2013 - GamePolitics Staff

Writer Sophie Prell has launched a Kickstarter to fund a bi-monthly web show that focuses on video games, the people that make them, and the fans (who will get a chance to interact with the games industry in various ways). The show will be called "Sincerely Sophie" and will run two shows a month for ten months if she can meet her funding goal of $16,000.

Here's more from the Kickstarter page:

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Video Games Live: Level 3 Album Funding Near Half-Way Mark

August 21, 2013 - GamePolitics Staff

The Kickstarter campaign for the next Video Games Live album, "Video Games Live: Level 3," is inching towards the halfway point with 22 more days to meet its funding goal. As of this writing the project has raised $112,064 of its $250,000 goal from 2,076 backers.

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Rhode Island EDC Launches Reputation Management Committee

August 20, 2013 - GamePolitics Staff

The Rhode Island Economic Development Corporation's handling of a $75 million loan deal to 38 Studios continues to have an effect on politics in the state, and today more reforms are being discussed so that the failure of that deal can never happen again.

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Funding Campaign Launches for Choice: Texas, a Game about Pro-Choice

August 19, 2013 - James Fudge

An IndieGoGo fundraising campaign hopes to raise $9,250 to fund competition of a game about abortion rights in Texas called Choice: Texas. Choice: Texas is described by its creators as an interactive fiction game about abortion access in the Lone Star state, and will be made available for free online when it is completed. The game is the creation of Allyson Whipple (writer, editor, and poet) and Carly Kocurek (writer and cultural historian) with the help of illustrator Grace Jennings.

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GOG Courts Indies With New Portal

August 19, 2013 - James Fudge

GOG.com has launched a new portal intended to entice indie developers to join its DRM-free PC games digital storefront. The new portal, found here, encourages indie developers to apply with GOG to have their games available for sale on the site. The site offers details on royalty splits and how developers who need a small investment can get some help from GOG.

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Are Stretch Goals Right For Your Crowdfunding Campaign?

August 14, 2013 - E. Zachary Knight

(This article is a reprint of a story that originally appeared on Oklahoma Game Developers, and is reproduced here with the author's permission.)

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Documents Reveal How the 38 Studios Rhode Island Deal Came to Fruition

August 8, 2013 -

Yesterday afternoon lawmakers in the Rhode Island House began examining hundreds of documents in an attempt to piece together a timeline on the $75 million loan guarantee awarded to Curt Schilling's 38 Studios. The committee began by looking at emails from the former Rhode Island Economic Development Corporation Executive Director Keith Stokes.

Stokes said in emails that the General Assembly would not have created the loan guarantee program without knowing Curt Schilling was interested in moving his video game company to Rhode Island in 2010.

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A Wasted Life Kickstarter Launches

August 5, 2013 -

E. Zachary Knight pointed out a new Kickstarter funding campaign for a game called A Wasted Life.  Developed by fellow Oklahoma developer Robert Dishong, A Wasted Life is a zombie survival game promising procedural weapons, randomly generated environments to explore, and a "dynamic" story system.

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Organic Panic Raises Nearly Twenty Percent of Funding Goal

July 18, 2013 -

Last Limb let us know that a Kickstarter campaign for its physics puzzle game Organic Panic is underway and has raised $7,000 of its $40,000 goal. The game, which has been in development for five years, is the brainchild of Brooklyn-based studio Last Limb.

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Ouya Promises Matching Funds for Crowd-Funded Game Projects

July 18, 2013 -

Ouya, the makers of the Android-based home gaming console of the same name that was released last month, hopes to influence game development on the platform with big wads of cash. OUYA today announced the $1 million Free The Games Fund, which promises to match the funding amount received by developers who fund their games via Kickstarter.

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Former IGDA Executive Director Joins Foreign Affairs, Trade and Development Canada Advisory Board

July 16, 2013 -

Former IGDA executive director Jason Della Rocca he been appointed to the advisory board for the ICT practice of Foreign Affairs, Trade and Development Canada. The advisory board provides the ICT Practice with advice on various aspects of the ICT industry including its various sub-sectors like video games. Members advise on related issues and make recommendations on the funded programs and services delivered by Foreign Affairs, Trade and Development Canada.

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inXile Signs Distribution Deal with Deep Silver for Wasteland 2

July 11, 2013 -

Developer inXile Entertainment and publisher Deep Silver signed a distribution deal for inXile’s crowd-funded computer role-playing game Wasteland 2. inXile is developing Wasteland 2 and Torment: Tides of Numenera, both funded via highly successful Kickstarter campaigns. inXile Entertainment says that this deal allows the studio to focus on the creative aspects of developing the game, while Deep Silver will handle the retail release of the game and the physical good fulfillment for the Kickstarter backers.

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Double Fine Raises Over $1.2 Million for Massive Chalice

June 28, 2013 -

Double Fine's latest crowdfunding efforts on Kickstarter for the fantasy strategy game Massive Chalice ended with a total of $1.2 million raised. The company created the Kickstarter page in May with the hope of raising $725,000. That goal was surpassed in early June, and as of this week Massive Chalice raised almost double what Double Fine was seeking. With funding secured, Project lead Brad Muir is putting together a separate team within Double Fine to create the game.

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Oculus VR Raises $16 Million for Virtual Reality Hardware

June 18, 2013 -

Oculus VR has secured $16 million in its first round of funding as the company moves towards bringing its virtual reality hardware technology to the masses. According to reports from Panodaily and AllThingsD the series A funding round was led by Spark Capital and Matrix Partners.

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Precursor Games Shuts Down Kickstarter for Shadow of the Eternals

June 5, 2013 -

Precursor Games has decided to cancel its Kickstarter crowd funding campaign for its spiritual successor to Silicon Knights' Eternal Darkness - Shadow of the Eternals. With less than three weeks to go before the campaign ended Precursor was only able to raise a little over $300,000 of the $1.5 million it was asking for.

Precursor CEO Paul Caporicci explained the move recently in an update to the project's Kickstarter page.

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ZippyDSMleeGot one of my "books" (such as it is) finished, 17k words, here is the first chapter. http://zippydsmlee.tumblr.com/post/123483609450/chronicles-of-the-lord-of-power-lost-and08/04/2015 - 12:56am
Andrew EisenPeople decided to hate her before she said anything and to this day are desperately search for something, anything to justify that decision.08/04/2015 - 12:56am
MattsworknameExactly andrw anita had teh ire of some people in the movment and as a result she got dragged into the mess . Not fair, not pleasent, but thats all there to it. Moving on08/04/2015 - 12:55am
Andrew EisenHow did she piss off a large group? By announcing the intention to produce a series of videos examining the representation of females in video games if enough people were interested in the project to donate $6k. That horrible monster!08/04/2015 - 12:54am
Mattsworknamethe whole thing exploded. The ethics targerts were actually stuff like polygon, kotaku, Gamesutra, Leagh alexander, Etc etc. Anita was just an extra name they could throw on the pile08/04/2015 - 12:52am
Andrew EisenSarkeesian isn't a journalist. If GamerGate is SOLELY about ethics in games journalism it shouldn't have any interest in her. Point made. Move on.08/04/2015 - 12:47am
MattsworknameIP: Cause she got caught in a larger issue by pissing off a large group. As andrew and I have discussed in the past, the issues at hand with her videos are more about content and context then ethics, she just got pulled into the larger fight about it when08/04/2015 - 12:47am
MattsworknameI find it hard to dispute his points andrew, though you are right ,his points are often focused on VERY specific statements and concerns, of that you are correct08/04/2015 - 12:45am
Andrew EisenOh well. At least it was only seven and a half minutes.08/04/2015 - 12:45am
IronPatriotMattswork, if Gamergate is actually about ethics in journalism, why is Sarkeesian a major gamergate target?08/04/2015 - 12:45am
Andrew EisenI watched Chris's video. It's pretty lousy. He has a serious problem with strawman arguments, taking things out of context and arguing pieces of an argument in turn rather than the overarching point.08/04/2015 - 12:44am
MattsworknameGot it andrew08/04/2015 - 12:43am
Andrew EisenI deleted the other one too. Abbreviating the f-word does not make it okay.08/04/2015 - 12:43am
MattsworknameAndrewL fine fine , sorry, ill try to keep that stuff out of the box08/04/2015 - 12:42am
Andrew EisenMatt - I deleted your comment. Keep that out of the Shout box.08/04/2015 - 12:39am
MattsworknameIP: ahh, but theres the rub, I never brought up that arugment today, only you have, so i never failed to prove anything, you were the one who brought up that old canard08/04/2015 - 12:38am
IronPatriotMattsworkname makes an ugly personal attack and admits the video fails to prove any breach of ethics by sarkeesian08/04/2015 - 12:37am
IronPatriotThe video fails to prove breaches of journalistic ethics by Sarkeesian. So that means gamergate's obsession with her is NOT about ethics, right?08/04/2015 - 12:34am
MattsworknameIP: yet you also are not disputing the videos content08/04/2015 - 12:31am
IronPatriotMattsworkname, thanks for the gamergate obsession with Sarkeesian, proving that "ethics" concerns are a LIE.08/04/2015 - 12:31am
 

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