Cash, Investment

Kickstarter-Funded Sword Fighting Game 'Clang' Runs out of Cash

September 20, 2013 - GamePolitics Staff

Kickstarter-funded sword fighting game Clang has run out of cash and is looking - with little success - for additional funding. In an update to the Kickstarter page for the game, Neal Stephenson from Subutai Studio told backers that the $526,000 pledged by Kickstarter donors in July 2012 is all gone and raising funding from other sources has proven difficult because publishers and investors interested in the sector are "risk-averse."

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Becker College Gets $1.4 Million EDA Grant for MassDiGI New Ventures Center

September 13, 2013 - James Fudge

Worcester, Massachusetts-based Becker College and the Massachusetts Digital Games Institute (MassDiGI) have been awarded a $1.4 million grant from the U.S. Department of Commerce’s Economic Development Administration (EDA) to help build the MassDiGI New Ventures Center (NVC). Becker College also announced that it will match the EDA grant, making a total of $2.8 million available to build the state-of-the-art facility.

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ESA Praises Texas Film Commission's Expansion of Tax Incentives

September 11, 2013 - GamePolitics Staff

The Entertaintment Software Association (ESA) issued a press release this week praising the Texas Film Commission for expanding its economic incentives to include "digital interactive media productions."

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Rose and Time Developer Pulls Game From Ouya Over Free the Games Fund Controversy

September 11, 2013 - GamePolitics Staff

Ouya founder and CEO Julie Uhrman attempted to address the controversy surrounding its 'Free The Games' funding program in a blog post last night, but her statement has further exacerbated the situation and caused at least one developer to pull her game from the platform. Developers have criticized that platform holder for failing to address concerns related to its funding program. Uhrman's statement did little to quell that criticism, as developers took to the blog post to loudly complain about the tin-eared response.

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PayPal Strikes Again: Freezes Funds of Yatagarasu Attack on Cataclysm Developers

September 10, 2013 - GamePolitics Staff

Update: A spokesperson for PayPal has informed us that the situation has been resolved. The company's statement can be found below:

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Professional StarCraft Player Joins Artillery

September 6, 2013 - GamePolitics Staff

StarCraft professional player Sean "Day9" Plott has joined a video game development studio. He has joined Artillery as its new "Head of Games," along with  co-founder Eric Burkhart who will serve as "Head of Growth." Plott and Burkhart join Artillery’s lineup of  developers who previously worked at such companies as Google and Facebook. The goal of the studio is to "transform the browser into a gaming console" using HTML5.

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More Legal Trouble Could Be On the Way For 38 Studios

September 3, 2013 - GamePolitics Staff

It looks like former Red Sox pitcher and 38 Studios founder Curt Schilling - along with associates of the company - could face legal problems on another front. Last week the Rhode Island Economic Development Corp. approved a request by the federal bankruptcy court trustee to use up to $150,000 in assets recovered from the company to further investigate its former officers, directors, and other parties. If this investigation turns up any further information, it could lead to additional legal actions against 38 Studios.

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2K Games Marketing Vet Joins Tilting Point

August 30, 2013 - GamePolitics Staff

Tilting Point has hired Tom Bass as its new Vice President of Marketing. Prior to joining the company Bass worked for video game publisher 2K Games, where he held the positions of Director of Marketing and Senior Director of Social Media and Consumer Relations. He worked there for the last eight years. According to Tilting Point, Bass will lead a team focused on mobile game marketing for the company’s portfolio of games.

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First Two Games Funded Through Ouya's Free the Games Program

August 27, 2013 - GamePolitics Staff

The first two games to be funded by Ouya's "Free the Games" program are an officially licensed NFL title and the adventure game Elementary, My Dear Holmes. Both reached their funding goals via Kickstarter campaigns and Ouya took notice.

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Shadow of the Eternals Funding Campaign Falls Short

August 26, 2013 - James Fudge

The latest efforts to fund Shadow of the Eternals - a spiritual successor to Eternal Darkness from Precursor Games - has come up short on Kickstarter, but the developers behind the game vow to keep trying, saying that they have "not given up." The Kickstarter campaign recently ended, raising $323,950 of its $750,000 goal from 5,932 backers.

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Metroid Fan Film Kickstarter Taken Down Over IP Dispute With Nintendo

August 23, 2013 - Andrew Eisen

Can't say we didn't see this coming.

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Games Journalist Turns to Kickstarter for Bi-Monthly Web Show Funding

August 22, 2013 - GamePolitics Staff

Writer Sophie Prell has launched a Kickstarter to fund a bi-monthly web show that focuses on video games, the people that make them, and the fans (who will get a chance to interact with the games industry in various ways). The show will be called "Sincerely Sophie" and will run two shows a month for ten months if she can meet her funding goal of $16,000.

Here's more from the Kickstarter page:

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Video Games Live: Level 3 Album Funding Near Half-Way Mark

August 21, 2013 - GamePolitics Staff

The Kickstarter campaign for the next Video Games Live album, "Video Games Live: Level 3," is inching towards the halfway point with 22 more days to meet its funding goal. As of this writing the project has raised $112,064 of its $250,000 goal from 2,076 backers.

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Rhode Island EDC Launches Reputation Management Committee

August 20, 2013 - GamePolitics Staff

The Rhode Island Economic Development Corporation's handling of a $75 million loan deal to 38 Studios continues to have an effect on politics in the state, and today more reforms are being discussed so that the failure of that deal can never happen again.

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Funding Campaign Launches for Choice: Texas, a Game about Pro-Choice

August 19, 2013 - James Fudge

An IndieGoGo fundraising campaign hopes to raise $9,250 to fund competition of a game about abortion rights in Texas called Choice: Texas. Choice: Texas is described by its creators as an interactive fiction game about abortion access in the Lone Star state, and will be made available for free online when it is completed. The game is the creation of Allyson Whipple (writer, editor, and poet) and Carly Kocurek (writer and cultural historian) with the help of illustrator Grace Jennings.

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GOG Courts Indies With New Portal

August 19, 2013 - James Fudge

GOG.com has launched a new portal intended to entice indie developers to join its DRM-free PC games digital storefront. The new portal, found here, encourages indie developers to apply with GOG to have their games available for sale on the site. The site offers details on royalty splits and how developers who need a small investment can get some help from GOG.

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Are Stretch Goals Right For Your Crowdfunding Campaign?

August 14, 2013 - E. Zachary Knight

(This article is a reprint of a story that originally appeared on Oklahoma Game Developers, and is reproduced here with the author's permission.)

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Documents Reveal How the 38 Studios Rhode Island Deal Came to Fruition

August 8, 2013 -

Yesterday afternoon lawmakers in the Rhode Island House began examining hundreds of documents in an attempt to piece together a timeline on the $75 million loan guarantee awarded to Curt Schilling's 38 Studios. The committee began by looking at emails from the former Rhode Island Economic Development Corporation Executive Director Keith Stokes.

Stokes said in emails that the General Assembly would not have created the loan guarantee program without knowing Curt Schilling was interested in moving his video game company to Rhode Island in 2010.

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A Wasted Life Kickstarter Launches

August 5, 2013 -

E. Zachary Knight pointed out a new Kickstarter funding campaign for a game called A Wasted Life.  Developed by fellow Oklahoma developer Robert Dishong, A Wasted Life is a zombie survival game promising procedural weapons, randomly generated environments to explore, and a "dynamic" story system.

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Organic Panic Raises Nearly Twenty Percent of Funding Goal

July 18, 2013 -

Last Limb let us know that a Kickstarter campaign for its physics puzzle game Organic Panic is underway and has raised $7,000 of its $40,000 goal. The game, which has been in development for five years, is the brainchild of Brooklyn-based studio Last Limb.

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Ouya Promises Matching Funds for Crowd-Funded Game Projects

July 18, 2013 -

Ouya, the makers of the Android-based home gaming console of the same name that was released last month, hopes to influence game development on the platform with big wads of cash. OUYA today announced the $1 million Free The Games Fund, which promises to match the funding amount received by developers who fund their games via Kickstarter.

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Former IGDA Executive Director Joins Foreign Affairs, Trade and Development Canada Advisory Board

July 16, 2013 -

Former IGDA executive director Jason Della Rocca he been appointed to the advisory board for the ICT practice of Foreign Affairs, Trade and Development Canada. The advisory board provides the ICT Practice with advice on various aspects of the ICT industry including its various sub-sectors like video games. Members advise on related issues and make recommendations on the funded programs and services delivered by Foreign Affairs, Trade and Development Canada.

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inXile Signs Distribution Deal with Deep Silver for Wasteland 2

July 11, 2013 -

Developer inXile Entertainment and publisher Deep Silver signed a distribution deal for inXile’s crowd-funded computer role-playing game Wasteland 2. inXile is developing Wasteland 2 and Torment: Tides of Numenera, both funded via highly successful Kickstarter campaigns. inXile Entertainment says that this deal allows the studio to focus on the creative aspects of developing the game, while Deep Silver will handle the retail release of the game and the physical good fulfillment for the Kickstarter backers.

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Double Fine Raises Over $1.2 Million for Massive Chalice

June 28, 2013 -

Double Fine's latest crowdfunding efforts on Kickstarter for the fantasy strategy game Massive Chalice ended with a total of $1.2 million raised. The company created the Kickstarter page in May with the hope of raising $725,000. That goal was surpassed in early June, and as of this week Massive Chalice raised almost double what Double Fine was seeking. With funding secured, Project lead Brad Muir is putting together a separate team within Double Fine to create the game.

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Oculus VR Raises $16 Million for Virtual Reality Hardware

June 18, 2013 -

Oculus VR has secured $16 million in its first round of funding as the company moves towards bringing its virtual reality hardware technology to the masses. According to reports from Panodaily and AllThingsD the series A funding round was led by Spark Capital and Matrix Partners.

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Precursor Games Shuts Down Kickstarter for Shadow of the Eternals

June 5, 2013 -

Precursor Games has decided to cancel its Kickstarter crowd funding campaign for its spiritual successor to Silicon Knights' Eternal Darkness - Shadow of the Eternals. With less than three weeks to go before the campaign ended Precursor was only able to raise a little over $300,000 of the $1.5 million it was asking for.

Precursor CEO Paul Caporicci explained the move recently in an update to the project's Kickstarter page.

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Ouya Secures $15 Million in VC Funding, Pushes Retail Launch to Late June

May 9, 2013 -

Even as the makers of the Ouya console (seem to) struggle to fill the orders of those individuals who backed them in their successful Kickstarter crowd-funding campaign (to the tune of $8.3 million), the company behind the Android-based console announces that they have secured $15 million in venture capital financing and that it will move its retail release from early to late June. The $15 million in funding is from Kleiner Perkins Caufield & Byers (KPCB), the Mayfield Fund, Nvidia, Shasta Ventures and Occam Partners.

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Project Awakened Private Funding Shut Down

May 7, 2013 -

Phosphor Games has decided to put its ongoing bid to fund its super hero themed open world game Project Awakened on hold for the time being. The developer started the private funding initiative after it came close to funding the game via Kickstarter. Though that campaign failed, the developer noticed that thousands of gamers backed the project and decided to try again via its web site for the game.

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Former Zynga Boston Employees Raise $2.25 Million in Equity Funding for New Studio

April 19, 2013 -

The former staff members of Zynga Boston have managed to raise $2.25 million for a new game development start-up called Proletariat. The new studio managed to raise all of its funds through an equity funding run, according to an SEC filing by the new company.

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InfophileAnyone play any of the following games: War Thunder, Infinite Crisis, or Strife? Got a card for a big chunk of money in them with my new computer which I won't need and looking to give it away if anyone wants it.04/26/2015 - 9:02am
Mattsworknamei I hope there is, I love that series.04/25/2015 - 5:59pm
Matthew Wilson@matt I am sure there will never be a armored core game04/25/2015 - 5:24pm
Mattsworknameof From softwares recent games, bloodborne is the best work they have done yet, though they really need to get to work on armored core 604/25/2015 - 5:10pm
Matthew WilsonLost Kingdoms came out in 2002 this day. I played that game. I did not relize it was made by From Software. Lost Kingdoms was a good unique hard game.04/25/2015 - 4:56pm
MattsworknameOff topic, but, who heres playing Bloodborne, and if so, is it mercillesly murdering you every chance it gets?04/25/2015 - 7:35am
Matthew WilsonI think its a good article, and devs can take some lessons from life is strange.04/24/2015 - 10:24pm
Andrew EisenI tinyURL'd it. The world is safe!04/24/2015 - 10:23pm
Matthew Wilson@AE my bad there is nothing I can do about that.04/24/2015 - 10:21pm
Andrew EisenLooks like the spoiler is right there in the URL.04/24/2015 - 10:20pm
Matthew Wilsonhttp://tinyurl.com/ok9pf6b a interesting opinion piece on the life is strange episode 2, and a dark event that happens in it. full warning major spoilers.04/24/2015 - 10:11pm
Matthew Wilson@mech no just she, nor her co workers have not. she never said it is not real.04/24/2015 - 8:58pm
MechaCrashWas she saying "I haven't experienced it," or "I haven't experienced it therefore it does not exist"?04/24/2015 - 8:31pm
ZippyDSMleeoy the skyrim paid mod thing is going over well. My 2 lints, I would not mind if Skyrim had a full SDK and not a crappy lil editor....04/24/2015 - 6:46pm
Andrew EisenWell, that is indeed crappy and nonsensical.04/24/2015 - 3:45pm
Matthew Wilsonshe got attacked for saying that she personaly has not experienced the harassment some other female devs have, and she got acused of defending GG and ignoring harassment. she ended up getting dog piled because of it.04/24/2015 - 3:43pm
Andrew EisenFine but do you recall ANY details at all?04/24/2015 - 3:38pm
Matthew Wilsonit was several weeks ago now, and I will admit to not saving it.04/24/2015 - 3:36pm
Andrew EisenAttacked HOW and by WHOM for not writing off WHO as evil? Do you have a link or anything?04/24/2015 - 3:31pm
Matthew Wilsonthat is the whole point she was not attacked for saying anything. she was attacked for being willing to debate in the first place, and not just write them off as evil.04/24/2015 - 3:28pm
 

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