Video: Make Daddy Proud and Don't Get Eaten

November 21, 2011 -

Andrew Eisen noticed something a little peculiar while playing through Telltale Games' Jurassic Park. Andrew makes an astute observation on the different reactions from a father and a daughter when dinosaurs kill them in Telltale Games' newest title.

We won't spoil it for you - watch the video. The audio and video are pretty awful, but you'll get Andrew's point after watching it.

You can watch all of Andrew's other videos here.

1 comment | Read more

The Many Faces of Saints Row The Third

November 9, 2011 -

THQ says that the Saints Row: The Third community has created more than one million characters in the Saints Row Initiation Station, an online character creation system. The publishers says that there creations range from unique and hilarious, and to "often disturbing."

3 comments | Read more

PETA Upset Over Battlefield 3 Rat Backstab

November 7, 2011 -

You might want to sit down for this.

There’s a popular war video game out there that not only allows players to shoot hundreds upon hundreds of human characters but it also features the horrific and brutal snuffing out of a small and innocent life.

Yes, in Electronic Arts’ recently released Battlefield 3, players can kill a virtual rat.

15 comments | Read more

EA Maxis Pokes Fun at Herman Cain's 9.9.9. Tax Plan

October 18, 2011 -

EA Maxis is having a bit of fun with Herman Cain's 9.9.9. tax plan this week with a new video created using various The Sims products. President Barack Obama, Texas Governor Rick Perry, and former Massachusetts Governor Mitt Romney guest-star. You can check out the short video to your left.

If you're not familiar with the former Godfather Pizza CEO and Republican presidential candidate's plan, it promotes a 9 percent personal income tax, 9 percent corporate tax and a 9 percent national sales tax.

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Pirates Beware: Mario Will KILL YOU!

October 4, 2011 -

To the left you see the banner Nintendo is using on its Anti-Piracy website’s welcome page.

Not very welcoming, is it?

8 comments | Read more

Andrew Eisen's 1000 Subscriber Celebration Spectacular

October 3, 2011 -

Andrew Eisen's YouTube Channel has hit a wonderful 1,000 subscribers, so to celebrate he uses all the suggestions his subscribers sent in for a special MadLib. Unfortunately all of the suggestions for this MadLib were "penis." IF you find that word offensive I don't recommend watching the latest video.

If that word is a regular part of your vocabulary, then watch Andrew's latest and revel in it. And by it, I mean penis.

Congratulations to Andrew for his latest milestone!

1 comment

The Tommy Wi-Show Ep. 1: Mortal Kombat

September 26, 2011 -

The man responsible for the worst movie ever made (The Room) sets his sights on web TV with a new Machina.com show called The Tommy Wi-Show. In the first episode Tommy, or TW as his alien friends call him, takes on Mortal Kombat. Is the show bad? Good? So bad it's good? So bad it’s bad? I don't know - he sounds like a drunken German weightlifter... Watch the episode to your left.

Thanks to Kyle Orland for the tip.. I think.

6 comments

More Than One-Hundred Hours?!?

September 20, 2011 -
In Andrew Eisen's latest video he actually may go bonkers as he contemplates another Legend of Zelda game offering "more than one hundred hours of gameplay." He illustrates the point with Wind Waker. On a personal note, a hundred hours is a drop in the bucket when you are playing Disgaea 4..
6 comments

A Mother's 'Long-Overdue Reaction' to Brown v. EMA

September 15, 2011 -

I'm all for letters to the editor, but one written by one Tina L. Bechtel, is particularly over the top and needs to be read to be believed. The Marysville, California mother of at least one son (at least the one she mentions in her letter) delivers what she calls her "long-overdue reaction to the 'supreme sellout' of our children," referring to the Supreme Court's decision earlier this year in the Brown v. EMA case.

WaPo on Tea Party Zombies Must Die

September 8, 2011 -

Another interesting editorias about Tea Party Zombies Must Die - this time in the Washington Post. What's interesting about this opinion piece is that the author, Alexandra Petri, is a recovering (I think) comedian and part-time pundit who can see both sides to some degree but shrugs off the manufactured outrage as.. well, manufactured:

"I tried to get indignant about the game. I really did. This morning, I sat and furrowed my brow and thought dark thoughts for a good half-hour.

2 comments | Read more

Video: Your Mom Hates Fox News Too

September 8, 2011 -
Our own Andrew Eisen offers an interesting video that proposes a unique marketing campaign for Fox News involving moms. The source material will be familiar to GP readers - you can find those videos here and here.
18 comments

Resistance 3 Invades London's Theater Scene with Punchdrunk

August 31, 2011 -

London's theater world is apparently about to get a taste of video game culture thanks to Sony, Resistance 3 and London theater group Punchdrunk. Running September 1, through Sunday, Punchdrunk performs "…And Darkness Descended," an "interactive theater experience based on the game Resistance 3, where participants must survive, by cooperating against alien invaders (or not cooperating, as the case may be). Punchdrunk is keen on performing in a way that encourages lots of audience participation and this particular performance should be no exception.

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Artix Experiments with 'Death Ads' in MMO

August 29, 2011 -

MMO developer Artix has been experimenting with ads that players only see when they die in the online game AdventureQuest Worlds. The practice is getting some interesting reactions from players, according to CEO Adam Bohn, who spoke at length with [a]list Daily in a recent interview. The ads are what are commonly called "house ads," or ads promoting the company's own products and services such as other game titles and the company's store:

6 comments | Read more

Scott Steinberg: EA's Mud-Slinging is a 'Smart Move'

August 23, 2011 -

EA's trash-talking to Activision about its Call of Duty franchise may be frowned upon in some circles, but Scott Steinberg of TechSavvy Global sees it as a clever ploy on the company's part to draw attention to its Battlefield series.

2 comments | Read more

Minecraft Creator Challenges Bethesda to Quake 3 DM Over Patent Case

August 17, 2011 -

Minecraft creator Markus "Notch" Persson has offered a novel way to settle the impending trademark litigation Bethesda might bring against his company Mojang for its upcoming game "Scrolls" - and it involves deathmatch.

4 comments | Read more

Dragons, QuakeCon, and Motherhood

August 9, 2011 -

Someone was extra excited about seeing Skyrim on the big screen - so much so that it sent her into labor - at QuakeCon. According to a Game Informer story, during Bethesda's 40-minute presentation of Elder Scrolls V: Skyrim at QuakeCon, expectant mother Stevi suddenly started having labor pains, much to the surprise of her fiancé Chaz.

3 comments | Read more

Trip Hawkins: We Don't Own the Land We are Tilling

July 14, 2011 -

Electronic Arts founder and Digital Chocolate CEO Trip Hawkins has accused Nintendo of presiding over what he calls a "feudal dark age" in the industry in which developers "don't own the land that they are tilling." He has a point, but Nintendo certainly isn't the only platform holder guilty of that.. At GamesBeat in San Francisco today, Hawkins talked at length about the power of platform holders and how they often limit creativity in comparison to open platforms.

"Look at the world wide web and how many great companies have been built on that open platform," he said. "Nintendo is a great, amazing company, but how many companies have been built on the back of Nintendo's platform in the past 25 years?"

6 comments | Read more

The Trials and Tribulations of Getting a Colbert Report Game Started

July 12, 2011 -

Prithvi Virasinghe, creative director at Comedy Central's internal game studio, would like to see a game based on Tak Jensen, a character created on Comedy Central's Colbert Report. Speaking to Joystiq, Virasinghe said that Tek Jansen, and the Colbert Report are subjects he'd like to make into games. Naturally such games would require the green light from Colbert and the network.

"I've honestly tried to do this many, many times," he said of concepts for a Colbert-themed game. "One of the ideas we had for Colbert was we wanted to do 'Colbert Quest,' which was kinda like an homage to the Police Quest or Space Quest games." Apparently his team at 345 even went as far as to put together a "design treatment" for "Colbert Quest," which he detailed by saying, "You're sort of in this world that's humor-based, that's kind of situational and quest-based, and it would have Colbert as some sort of overlord of this domain."

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Culture Magazine Highlights Marijuana Usage of Pro Gamers

July 8, 2011 -

While professional video game players don't have the equivalent of performance enhancing drugs such as steroids, pro medical marijuana publication Culture Magazine thinks that many use Marijuana to enhance their abilities prior to tournament play. The publication cites a comment made by Alex Walker, the Australian World Cyber Games tournament director, to game publication GamePlayer.

"I’ve seen a number of players at national tournaments who came in ‘baked’ purely so they could play better," said Alex Walker, the Australian World Cyber Games tournament director, in a recent interview with Gameplayer.

8 comments | Read more

Astonishing E3 Tales: Kotick Wanted Private Showing of Battlefield 3

June 9, 2011 -

It's kind of a funny story, though it might be more folklore than fact; Computer & Video Games has a report about a personal assistant to Activision CEO Bobby Kotick trying to get him in to see Battlefield 3 behind closed doors. As you can imagine, EA said no to the request.

According to the C&VG report (citing "a senior informant who witnessed the exchange first-hand") Bobby Kotick's personal assistant discussed the chances of a hands-on trial of the game with EA reps at the door of the publisher's private meeting room. The female assistant jumped to the front of the line on Wednesday morning to request a personal showing of the game for Kotick. After mulling it over inside the private meeting room, an EA representative declined the request, saying that "it would not be possible."

The PA put up a small fight in front of those waiting to get in and then left in a huff, according to the witness.

3 comments | Read more

The Death of Osama, SMB Style

May 9, 2011 -

Modders and creative types are having fun mocking the death of Osama bin Laden at the hands of an elite U.S. Navy Seals, but one of the best pieces of video game-related comedy on the subject comes from a French television show that uses Super Mario Bros. as the backdrop. Instead of Mario and Bowser, the animation features former U.S. President George W. Bush chasing down Osama in various stages until the 2008 election where Obama takes over. Check out the video to your left to watch the hijinx.

Source: Go Nintendo by way of Kotaku

2 comments

Schwarzenegger Confirms Stan Lee Project

April 4, 2011 -

Former California governor Arnold Schwarzenegger is only anti-game when it suits him apparently. Even as the Supreme Court deliberates over the validity of the 2005 anti-gaming law, Schwarzenegger confirms that Stan Lee is making a comic book that will inevitably be made into a video game. The comic book will be called "The Governator" and will be written by the legendary comic book icon Stan Lee. The comic book follows the exploits of a governor who leads by day and fights crime by night as a costumed super hero.

"First will come comic books, then a TV series and after that we will develop the games and then a movie," Schwarzenegger said at the Cannes Film Festival this weekend. "Maybe then we'll be back in Cannes for that."

13 comments | Read more

Wyoming Valley Counselor Disturbed by School Shooter Mod

March 31, 2011 -

The Times Leader reports on a drug and alcohol counselor who is agitated over the Half-Life 2 mod, School Shooter: North American Tour 2012. The CEO of Wyoming Valley Alcohol and Drug Services wants parents, teachers, school administrators to be aware of its existence and the possibility that it might be "available soon."

Showing that he doesn't understand the concept of a mod or that it is being developed online and to be given away for free, Ambrosino said he has warned the superintendents of area schools, federal and state legislators, as well as major retailers such as Kmart, Walmart and Target about the game.

16 comments | Read more

Really NCIS Writers, Really?

March 10, 2011 -

Does it hurt to do a little research before writing an episode of NCIS? Apparently it's a major hassle for whomever penned an episode of the popular CBS crime drama about an MMO, as evidenced in this clip from the show. The storyline features a fake MMO called Fear Tower 3 and a "high scorer" named "MaxDestructo." Are they playing breakout or an MMO? Maybe they meant to convey that these gamers were playing an online game like Quake Live or Battlefield Heroes. I do not know, so watch the video and judge for yourselves.

Source: Kotaku

13 comments

No We Dare for North America

February 28, 2011 -

Ubisoft has confirmed that We Dare is a European only release. The saucy, adult themed Wii game that challenges couples to engage is some risqué behavior to score points and "get a little closer" is apparently too hot for U.S. gamers.

While the reaction to the We Dare commercial was mostly disbelief, it would be hard to say that journalists on this side of the pond found it to be offensive - silly, and a little too suggestive for our taste, maybe - but inappropriate for America? No way. If we can have Dennis Franz showing his big ass on TV, we can handle a couple taking turns spanking each other in a commercial.

Ubisoft must have felt some embarrassment at the trailer being so widely noticed online and ended up yanking it off YouTube under the guise of a regional copyright issue. In other words, it contacted YouTube to violate itself. Strange.

Ubisoft told IGN that We Dare would "absolutely not see release in the United States."

17 comments | Read more

Gold Reseller Touts Fresh Colorful Design

February 14, 2011 -

I am sure that Blizzard (and other MMO companies) is delighted with today's press release from World of Wacraft gold reseller outfit BYGamer. While the press release isn't particularly thrilling one could imagine that the China-based gold farmers are not well liked on this side of the world.

The company issued a press release to announce changes to its web site - BYGAMER.com - which now offers visitors a plethora of fancy colors, improved navigation and lovely new frames. Are they mocking Blizzard? It sure seems that way.

The company tops off its wonderful announcement with customer testimonials:

"It’s amazing! What a beautiful site and Buy WOW Gold here is absolutely a good choice!, said new customer Monica to one of BYGAMER’s call center operators.

The company says that this new design is already proving to help "increase traffic and sales."

Full release below:

Kevin Butler Tweet Accidently Shares PS3 Root Key

February 9, 2011 -

As a general rule, everyone loves the antics of Sony Computer Entertainment America's fictional executive, Kevin Butler. His TV commercials are hilarious, and even his online chatter is good for an occasional chuckle. But a recent back and forth on Twitter may have put some egg on the face of SCEA’s marketing department. During a short exchange of tweets with Linux and Mac enthusiast Travis La Marr, Butler inadvertently retweeted the PS3 root key to all of his followers. The story is particularly embarrassing for Sony, who is in a mad dash to stop people from sharing that root key on the Internet.  

La Marr tweeted the code at Butler, and signed off with "come at me @TheKevinButler." Whoever handles that Twitter account for Sony did not notice the long string of code in the message. That person retweeted the entire message, adding the comment: "Lemme guess ... You sank my Battleship?"

4 comments | Read more

Duty Calls Downloaded More than One Million Times

February 7, 2011 -

The official Bulletstorm Twitter feed reports that its parody download of Call of Duty (to promote the upcoming action game Bulletstorm) has been downloaded approximately 1,250,000 times.

From the Twitter feed:

"1.25 million Duty Calls downloads!"

"We say thanks with Duty Calls Wallpapers over at our Facebook page."

Duty Calls is a parody of the Call of Duty series - and of the first-person shooter genre in general - designed to promote the upcoming release of People Can Fly's and Epic's first-person arcade action game Bulletstorm.

The game is set for release on multiple platforms February 22.

Source: C&VG

3 comments

Judge to Hacker: Put Your Skills to Better Use

January 13, 2011 -

A South Australian judge has given a 21-year-old hacker a break, sentencing him to a three-year suspended sentence. Anthony Scott Harrison was accused of hacking into thousands of computers in Australia and abroad, and infecting them with a virus he developed that stole credit card numbers.

Judge Paul Rice said Harrison told the defendant that he should put his skills to better use, and that his offense was the result of an obsession with computers and learning how to hack.

"You are a person not without a lot of ability but you just used it in the wrong way," the judge said. "I accept this offending was born out of your passion for computers, your naivety and youthful curiosity."

"Whether you can now gain employment in the security IT industry is problematic," he added.

Harrison was given a suspended sentence, which should keep him out of jail if he stays out of trouble.

6 comments | Read more

Twisted Pixel CEO: No Legal Action Planned Over Capcom's MaXplosion

January 12, 2011 -

Twisted Pixel is probably the coolest collection of cats on the planet. Not only do they have a decent sense of humor and an affinity for developing clever games, but they are also humble realists. When asked about a recent Capcom mobile game (MaXplosion for iOS) that some say blatantly rips off Twisted Pixel's popular 'Splosion Man, the company’s CEO gave an honest answer:

"We're definitely not going to pursue legal action," Wilford told Joystiq. "While I think the similarities are pretty nauseating, we're too small to take on a company like Capcom. That, and we owe them one for inventing Mega Man, so we'll let them slide."

2 comments | Read more

 
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MechaCrashGee, how did people ever get the idea Gaters are morons who argue in bad faith? It's such a mystery.07/02/2015 - 7:03am
E. Zachary KnightGoth, again, no one is saying that we shouldn't be writig uncomfortable subject matter. What people are saying is that chances are you are going to write it poorly so it would be better to not have done it at all.07/02/2015 - 7:00am
Goth_Skunkdiscussed or portrayed in an expressive medium. Such an opinion only serves to stifle discussion. And as I said before, the only thing not worth talking about is what shouldn't be talked about.07/02/2015 - 6:50am
Goth_Skunk@Info: The same reason why I would entertain the notion that the Wired article writer could be right: Curiosity. Except in this case, I'm not curious at all. I'm not interested in hearing anyone's opinion on why uncomfortable subject matter shouldn't be07/02/2015 - 6:49am
IvresseI think the problem with the Batmobile is that they made it a core aspect of the game that you have to do continuously. If it was basically a couple of side games that were needed for secret stuff or a couple of times in the main game, it would be fine.07/02/2015 - 5:38am
Infophile@Goth: If you're not willing to entertain the idea you might be wrong, fine. That's your right. But why should anyone else entertain the idea that you might be right? If they go by the same logic, they already know you're wrong, so why listen to you?07/02/2015 - 3:53am
MattsworknameEh, I love the new batmobile personally, it's a blast to mess aroudn with. Plus, the game is set in a situation that mroe or less leaves batman with no choice but to go full force. And even then, it still shows him doing all he can to limit casualties.07/01/2015 - 11:38pm
Andrew EisenAgreed. Luckily, we don't seem to be in danger of that of late. No one's suggesting, for example, that tanks shouldn't be in video games, only that the tank in Arkham Knight is poorly implemented and out of place from a characterization standpoint.07/01/2015 - 11:27pm
MattsworknameConfederate flag, Relgious organizations, etc etc. Andrew isnt[ wrong, just remember not to let that mentality lead to censorship.07/01/2015 - 11:20pm
Mattsworknamefind offensive or disturbing, and that mindset leads to censorship. It's all well and good to say "This would be better IF", just so long as we remember not to let it slide into "This is offensive, REMOVE IT". IE , the current issues surroundign the07/01/2015 - 11:19pm
MattsworknameAndrew and goth both have points, and to that point, I'll say. Saying somethign is improved by changing something isn't a problem, on that I agree with , but at the same time, on of the issues we have in our society is that we want to simply remove things07/01/2015 - 11:18pm
Andrew EisenSee? Suggestions for improvements that involve taking things away do not mean the work is garbage or performing poorly, critically or commercially.07/01/2015 - 9:29pm
Andrew EisenSkyward Sword is spiff-a-rific but it would be an improved experience if the game didn't explain what each item and rupee was every single time you picked them up!07/01/2015 - 9:27pm
Andrew EisenHere's another: De Blob is a ton of fun but it would be improved without motion controls. Incidentally, THQ heard our cries, removed motion controls for the sequel and it was a better game for it!07/01/2015 - 9:24pm
Andrew EisenI'll give you an example: Arkham Knight is a ton of fun but the tank sucks and the game would be even better without it.07/01/2015 - 9:23pm
Goth_SkunkWell clearly we're diametrically opposed about that.07/01/2015 - 9:03pm
Andrew EisenNot even remotely true.07/01/2015 - 8:59pm
Goth_SkunkIt is, if the suggestion involves taking something away from a product in order to make it better.07/01/2015 - 8:49pm
Andrew EisenOffering suggestions for improvement does not mean that the work in question is garbage or not doing fine.07/01/2015 - 8:21pm
Goth_SkunkIf their products were garbage, they wouldn't be as praiseworthy as they are.07/01/2015 - 8:08pm
 

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