South Korean Online Gaming Teen Curfew Passes Committee Vote

April 25, 2011 -

It looks like teens in South Korea won't be able to play online games all night long anymore. South Korea's legislation and judiciary committee has unanimously passed a motion to move forward with a law that prevents children under 15 from playing online games between the hours of midnight and 6 a.m. Dubbed the "Cinderella law," the new edict now heads to a vote before South Korea's full national assembly.

 

Critics of the law argue that that banning late night play affects only a small portion of players, who will probably move their play-time or use a borrowed or pirated registration ID. Others note that the law doesn't go far enough because it doesn't take into account for offline PC games and console games.

| Read more

School Kid Reports on Game Addiction, Phones Nintendo

March 28, 2011 -

As part of an annual BBC project where school kids get to produce their own news reports, William (last name not provided) from Tendring Technology College in Essex decided to research video game addiction.  What did his research entail?  Interviews with:

-His school guidance counselor: “It’s estimated that 3/5 of all under sixteens actually have some sort of addiction to a gaming machine.”

-A classmate: [I play video games] usually six or seven [hours per day] because there’s so much to do.  That’s what average people do...  It’s not like thirty or forty years ago when people used to play outside.”

-And his mom: [Game addiction] does effect family life, yes, because it is a struggle to get you out of your room.”

5 comments | Read more

Gentile: Pathological Gaming = Impulse-Control Disorder

January 25, 2011 -

Do you lie awake at night wondering why Professor Douglas Gentile conducted his latest video game addiction study in Singapore?  Well get ready for a good night’s sleep at last because that and other pressing questions have been answered in a recent interview with Gentile by PlayStation LifeStyle.

5 comments | Read more

This is How Koreans Treat Game Addicted Children

January 18, 2011 -

A bizarre series of photographs show just what Korean children have to go through in specialized military training camps designed to help them kick the habit of gaming. These gaming addiction boot camps (judging by the 15 photos) show some strange exercises such as young boys rubbing snow on their bare bodies, lying on their backs in the mud with their feet in the air, standing in the snow with gas masks and camouflage uniforms, standing outside in the cold with bare upper bodies yelling, lying bare-chested in the snow, and many other cruel and unusual situations.

Where is Amnesty International or other rights groups? Are children not afforded the same rights as prisoners everywhere else around the world?

12 comments | Read more

Game Addiction Author At Odds With College Colleagues

January 6, 2011 -

A Herald-Tribune article details the odd work situation that Ryan Van Cleave finds himself in since writing his book, "Unplugged: My Journey Into the Dark World of Video Game Addiction." The topic of his book, game addiction, does not sit well with some faculty and students at Ringling College of Art and Design in Sarasota, Fla., where he teaches English and writing, because the school has close ties with the field of video game development.

The article describes him as somewhat heretical, because the school teaches computer animation, comparing him to a Hershey employee warning consumers not to eat chocolate.

9 comments | Read more

South Korean Teen Dies after 12 Hour Gaming Marathon

December 30, 2010 -

A 19 year old South Korean boy died after playing a game for more than 12 hours, according to a Daily News report (citing a Korean Times report). According to the report, a young man identified only by the surname "Moon" arrived at "PC Bang," an Internet cafe in the city of Ulsan, at around 2 a.m. on Dec. 27. He spent eight hours playing an "online action game" then went home to have a meal. Moon returned to PC Bang at 10:30 a.m. and resumed playing the game. At around 12:00 he collapsed and was rushed to a nearby hospital where doctors were unable to save him.

11 comments | Read more

Ask a Psychologist: Video Games and Relationships

December 28, 2010 -

Dr. Stacey Soeldner, a clinical psychologist and "life coach" with Riverhill Psychological Associates in Manitowoc, Wisc., loves to answer reader questions in her column "Ask a Psychologist." Today's question has to do with a wife's angst over her husband's "obsession" with video games. The question:

Q. My husband and I have been having difficulties lately, and I believe it is due to the amount of time he spends playing video games. We are always arguing about this, and he just tells me that I am crazy. I do not understand anything about these games, so maybe I am wrong. I just think that this is an obsession for him. Am I the crazy one?

Her Answer? No, she is not crazy. The good doctor does point out that, while the "American Psychological Association has not identified playing video games as an addiction or obsession, it has been researching it."

16 comments | Read more

A Toothbrush for Christmas

December 22, 2010 -

A study from earlier this year may motivate parents to throw a toothbrush or two into the gift queue this year alongside those much-coveted video games. According to a necro-posting from Dentalplan.com citing an April 2010 study from the University of Iowa, a tooth brush or two in the stockings or wrapped up with a video game might be a good idea.

In case you do not recall the study from earlier this year, it found that teenagers who spent a significant amount of time playing video games were more likely to develop tooth decay because of the food and drink they consumed.

Teenagers 12 - 19 years old consumed more sugary snacks and soda while playing video games, the study found. Consuming these kinds of foods in large quantities leads to tooth decay and other dental problems if a regular dental hygiene regiment is not followed.

| Read more

New Book Promises Help With Game Addiction

December 21, 2010 -

Author James Miller wants you to buy his new book and save your children. The cleverly titled book "Youth Violence An International Crisis: Fighting Violence by and Against Youth (Volume 2)," promises to help parents deal with the trials and tribulations facing children and teens today including school yard bullying, bullying by school staff and teachers, community violence and crime, human trafficking, gangs, video game addiction, assault, violence, bullying, rape, substance abuse, and much more.

At first glance one might think that Mr. Miller is anti-video game, but reading a few paragraphs from the book on Amazon reveals that he puts most of the blame on unengaged parents who are letting children be raised by video games and media. He says that parents need to take responsibility.

Of course, there is this excerpt from a press release promoting the book that did give me pause:

3 comments | Read more

Panorama Producer Defends Game Addiction Episode

December 6, 2010 -

In an interview with GameIndustry.biz Panorama producer and director Emeka Onono, explains why the BBC news program decided to tackle the subject of game addiction. While Onono claims that the program is not "anti-gaming," his comments to GI.biz do not sound game industry friendly.

"What we've said is there's a potential for things in games to be addictive," he explains to GamesIndustry.biz. "There is a potential there. And that's something that the industry's always doggedly denied. The fact is it's there and however small or large that possibility is it needs to be researched and acknowledged."

Onono also accuses a segment of the games industry of being "very defensive" on the issue of addiction:

9 comments | Read more

UKIE Responds to Panorama Special on Addiction

December 2, 2010 -

Even before BBC One airs the Panorama special "Addicted to Games" next Monday, the UK games industry trade group UKIE is sounding off. The Panorama special promises to "reveal the hidden psychological devices in games that are designed to keep us coming back for more," according to a promo for the show.

UKIE director general Michael Rawlinson, who was interviewed for the show according to Computer & Videogames, issued a statement ahead of the broadcast highlighting the fact that there is no "proven link between video games and addiction," adding that opinions among academics on the subject are mixed. More from the UKIE head:

4 comments | Read more

George Mason Teacher Lectures on Game Addiction

November 17, 2010 -

A George Mason University teacher believes that society is blind to the permeation of videogame addiction in college students; a problem so widespread that she believes it is swelling the number of dropouts.

Demonstrating less tactfulness than Rush Limbaugh (yes, that was odd to write), Erica Jacobs kicks off her column by alluding that Virginia Tech shooter Seung-Hui Cho’s addiction to Counter-Strike contributed to his actions, before recounting the tale a student of hers told about a roommate at school that became so addicted to World of Warcraft, he eventually dropped out.

12 comments | Read more

World’s First PhD in Game Addiction?

November 16, 2010 -

Dr. Jeroen Lemmens is a teacher at the University of Amsterdam and just last week successfully defended his dissertation and received his PhD, which he believes makes him the world’s first possessor of a PhD in game addiction.

Dr.  Lemmens’ dissertation consisted of four articles, which are summarized in a paper entitled Causes and Consequences of Pathological Gaming (PDF). According to the doctor, it’s the first time longitudinal analyses were utilized in order to reveal the causes and consequences of pathological involvement with games.

The paper’s underlying claim is that “adolescent gamers with pre‐existing psychosocial vulnerabilities, such as loneliness, low social competence, and low self‐esteem, are more likely to become pathologically involved with games.”

7 comments | Read more

Videogame Addiction Warning: It Could be You!

November 15, 2010 -

You might think something as innocuous the American Library Association’s third annual National Gaming Day, held this past Saturday, might be beyond the scope of criticism, but when you have an agenda (and a book) to push, logic, perhaps, goes out the window.

Psychology Today is hosting a column by Ryan Van Cleave, author of Unplugged; My Journey Into the Dark World of Video Game Addiction and the man behind the Video Game Addiction Awareness Week (VGAAW) website.

13 comments | Read more

Blogger Examines Videogame Addiction

October 28, 2010 -

The Think Feel Play blog has an interesting take on videogame addition, asking “are video games the drug of our generation, or might something else be going on?”

Author Shoshannah Tekofsky (aka Shos) begins by looking at definitions of the term addiction before picking on research, specifically looking at two major issues “plaguing” videogame research: the all important casual link, “They need to find healthy, balanced people whose lives gaming ruined. This is a lot harder than it sounds,” and definition, “Many researchers assume that there is a problem, pick a set of criteria and see who fits into that slot.”

5 comments | Read more

“Cyber Junkie” Author Discusses Addiction

October 21, 2010 -

If you happen to live in the Michigan area, the Royal Oak Public Library will be holding a videogame addiction discussion on Thursday, October 28.

The chat will be headed up by Kevin Roberts, author of the book Cyber Junkie: Escaping the Gaming and Internet Trap. Roberts, who states that he has been “both gifted and challenged with ADHD,” is a self-proclaimed recovering “cyber junkie” himself, having “wasted years” of his life in front of a computer screen.

1 comment | Read more

So Which Small World is It After All?

September 15, 2010 -

The sad story of a U.K. woman so addicted to an online game that she neglected her kids and let her dogs starve to death has been settled in court, but the details of the game she was involved with still continue to swirl.

Originally reported in the U.K. by the Sun, the game was Small World from Days of Wonder. Other U.K. papers picked up on the story, continuing to hammer on the game and offering detailed descriptions of it. Unfortunately, the information they gathered was on the wrong game.

The Sun reporter pulled the name from court proceedings, and while he got the name right, the other facts of the case did not fit. Small World has no online component and is not a Facebook game. It is a board game. The Daily Mail even reported as much, but failed to make the connection that the board game did not have an online component. The Mail even used a Warhammer Online photo as part of its story.

The real game in question appears to have been SmallWorlds by Outsmart, which indeed is online.

2 comments | Read more

Study: 17 Percent of Social Gamers Say They are 'Addicted'

September 10, 2010 -

A Lightspeed Research study reveals that 17 percent of respondents who played social networking games believed that they were "addicted" to them. Lightspeed did not define what they meant when they said that they were "addicted" - were they simply overly enthusiastic about playing their favorite social game or actually suffering from a "psychological dependency" to the game? We do not know.

Lightspeed also said that 58 percent of users said they had played a social game, with 68 percent saying they had played a social game in within the last year. 53 percent of social gamers played daily, with the 55 - 64 age bracket proving more frequent players than those age 18 - 34. 17 percent of identified social gamers played on mobile devices as well; 34 percent of social gamers said that they took advantage of marketing-promoted in-game rewards; 18 percent had followed an advertisement to do so, while 3 percent had signed up for a new credit card that offered bonus virtual goods.

| Read more

Seahawks Cut Pitcock

September 8, 2010 -

Quinn Pitcock, the defensive tackle attempting an NFL comeback following a self-diagnosed bout with videogame addiction, was cut from the Seattle Seahawks on Saturday (thanks sister site GameCulture).

Pitcock managed to survive until the final round of cuts after a preseason in which he appeared in four games, accumulating the same number of tackles.

The Ohio State University alumni recently expanded on his problem with games, saying that in his heyday, he would typically wake up at 3 PM and then play Call of Duty until 6 or 7 AM the next day.

| Read more

EULAs Inability to Stop Lineage II Lawsuit

September 3, 2010 -

A judge’s ruling earlier last month that Craig Smallwood’s lawsuit against Lineage II maker NCsoft could continue (a suit in which Smallwood claimed he was addicted to the game), could have an impact on End User Licensing Agreements (EULA).

A lawyer at Princeton’s Center for Information Technology Policy named Steven Roosa took to his blog (thanks Slashdot) to discuss the Smallwood case, using the headline “A Software License Agreement Takes it on the Chin.”

Roosa detailed NCsoft’s attempt to stop the lawsuit by using Section 12 of its User Agreement, which is entitled “Limitation of Liability.” The judge eventually only partially granted NCsoft’s motion to dismiss.

Roosa wrote:

11 comments | Read more

Pitcock Sheds More Light on His Trouble with Videogames

September 2, 2010 -

Quinn Pitcock, the almost 300-pound defensive tackle attempting a comeback with the Seattle Seahawks following a bout of depression-induced (and self-diagnosed) videogame addiction, has survived the first round of cuts with his NFL team and racked up four tackles in the Seahawk’s first three preseason games.

Pitcock also opened up to the Dayton Daily News (he attended Ohio State University) about his trouble with videogames, labeling Call of Duty as his game of choice. Pitcock indicated that on a “typical day,” he would wake up at 3 PM and then play until 6 or 7 AM the next day.

Playing as Randy the Random 1, Pitcock said, “First-person shooter games were my thing. I was ranked at one point 55th in the world.”

2 comments | Read more

Law Blog Discusses Lineage II Plaintiff’s Chances of Victory

August 27, 2010 -

A law blog contributor believes that the Hawaii man suing Lineage II creator NCsoft for making the game so addictive has an uphill battle in order prove his case.

Craig Smallwood sued the game maker after reportedly spending 20,000 hours playing Lineage II between 2004 and 2009. He claimed that NCsoft neglected “to warn or instruct or adequately warn or instruct plaintiff and other players of Lineage II of its dangerous and defective characteristics, and of the safe and proper method of using the game.”

In a column on the blog LegalMatch.com, "Rusty Shackleford" asks if such a case demonstrates the need for tort reform, or if the plaintiff and court are “on to something.”

On Smallwood’s chances:

4 comments | Read more

Gentile Compares Game Addiction to Yesteryear’s Alcoholism

August 23, 2010 -

While videogame addiction still isn’t recognized by the American Medical Association, an article on the subject in the Dayton Daily News features quotes from Iowa State researcher Douglas Gentile in which he continues to make the push that videogame addiction is real.

The article begins with a mention of Quinn Pitcock, the ex-NFL player attempting a comeback with the Seattle Seahawks following a bout with depression, which, he claims, led to excessive videogame play. From there the article evolves into a discussion on the subject of game addiction itself.

Sarah Greenwell, a Pediatric Psychologist from the Children’s Medic l Center of Dayton, kicks off the piece by stating that, throughout her years of service, she has come across only two kids that were genuinely addicted to videogames.

Man With 20,000 Hours into Lineage II Sues NCsoft

August 20, 2010 -

Craig Smallwood of Hawaii has a lawsuit in the works against the creator of Lineage II, claiming that he became so addicted to the game he became “unable to function independently in usual daily activities such as getting up, getting dressed, bathing or communicating with family and friends.”

In a Wired piece on the suit, Smallwood, in his proceedings, claims to have spent 20,000 hours playing the game between 2004 and 2009. He claimed that developer NCsoft is negligent because it failed “to warn or instruct or adequately warn or instruct plaintiff and other players of Lineage II of its dangerous and defective characteristics, and of the safe and proper method of using the game.”

The suit appears to be moving forward as the presiding judge refused to dismiss some of Smallwood’s claims earlier this month.

15 comments | Read more

South Korea Claims Success in Game Addiction Treatment with Antidepressants

August 19, 2010 -

South Korean psychiatrists claim that they have successfully treated game addiction with an antidepressant drug called Bupropion. The study was conducted by psychiatrist from the Department of Psychiatry at Chung Ang University - College of Medicine, used 11 participants that were "diagnosed" as having "Internet Game Addiction" because they played "StarCraft for 4 or more hours a day." Six of the eleven participants had skipped school for two months, while two of the participants had been divorced due to their addiction to StarCraft.

The entire group was treated with the antidepressant for six weeks. After the trial period, researchers say that their group’s cravings to play StarCraft apparently decreased by 23.6 percent and total playing time decreased by 35.5 percent. Researchers also conducted MRI scans on all of the subjects and discovered that their brains responded "less strongly" to pictures of Zerglings after taking the drug.

6 comments | Read more

Player Attempts NFL Comeback Following Bout with Game Addiction

August 6, 2010 -

Quinn Pitcock is a 299 pound defensive tackle from the Ohio State University who was drafted in the 3rd round by the Indianapolis Colts in 2007, but retired after just one season due to depression, which, he claims, eventually contributed to an addiction to videogames.

Pitcock is on the comeback trail though, attending training camp and hoping to catch on with the Seattle Seahawks. He told The News Tribune that back in 2008, he “was suffering from bouts of depression, and that he had used video games as an outlet.“

On the Seahawks website (thanks Kotaku), Pitcock explained what he did after walking away from the Colts, “I cast myself away from everybody and became almost a hermit. I ended up using video games as my out, I got sucked into that. I got lost to the world.”

6 comments | Read more

Go into the Wild for Game Addiction Treatment

July 8, 2010 -

A wilderness-based addiction and substance abuse treatment center in Utah has added a rehabilitation track for young men addicted to the Internet and videogames.

Passages to Recovery begins treatment with a 40-day wilderness experience, which is then followed by on-site treatment. The center announced that its Clinical Director, Lucy Taylor, LPC, recently completed certifications in online gaming, anonymity in online relationships, pornography and infidelity, and the psychology of Internet misuse. Taylor was tutored by Kimberly Young, PsyD, from the Center for Internet Addiction Recovery.

Videogame addiction treatment will begin with “an assessment of the client’s patterns of use and the needs that are being met by gaming.” As Taylor explained, “Most people abuse the Internet or video games to meet an underlying need. Our goal is to help our clients decrease stress and increase pleasure without numbing themselves or trying to fill a void through video games or the Internet.”

5 comments | Read more

Unplugged: Game Addiction Book in Stores

June 1, 2010 -

Ryan G. Van Cleave's new book about his battle with game addiction is in stores today. The book is called "Unplugged: My Journey Into The Dark World Of Video Game Addiction," and it details what the author calls a battle with "very serious addiction" to playing videogames. His level of addiction? He claims he spent 50 hours a week playing videogames which led to self-imposed alienation from friends and family, job loss, and bad health.

A press release this morning in support of the book offers a particularly hard to belive quote on what he experienced when he gave gaming up:

9 comments | Read more

Enjoying Digital Detox Week?

April 22, 2010 -

If you’re like us, you were probably completely unaware that this was the week we were all supposed to turn off our computers, phones and game machines as part of Digital Detox Week.

The movement is the work of anti-consumerist group Adbusters and kicked off on April 19 (it ends April 25). Adbusters writes that “Whether it is texting, gaming, downloading or emailing, so much of our time is spent in the virtual realm.” Fortunately though, the group writes, “… the off button is easy to find.”

Ryan Van Cleave, a recovery consultant that works with ex-addicts, imparted some warnings about unplugging from the digital world cold turkey, telling the DailyBeast that the idea of Digital Detox Week is “unimplementable” in today’s connected society.

15 comments | Read more

Kotaku Commenter Reviews NJ Game Addiction Play

April 22, 2010 -

Last week we reported on a school in East Brunswick, New Jersey putting on a play that revolved around the subject of videogame addiction.

The story of Neighborhood 3: Requisition of Doom (N3RD for short) being put on by the School of Performing Arts at the Middlesex County Vocational and Technical School eventually made its way to a few other gaming sites, inspiring a Kotaku reader to go watch, and then review, the play.

Geist002, who called the play “fairly well done,” offered this description:

Most of the characters with the gaming addictions came from broken homes, really messed up backgrounds, or were victims of poor parenting. If you approach this play already condemning video games, you just see video games as the villain.

| Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
james_fudgequiknkold:: oh yeah which games?10/01/2014 - 11:20am
Andrew EisenInfophile - Your comment is on the second page. Scroll to the bottom and click "Previous Entries."10/01/2014 - 9:55am
MaskedPixelantehttps://time.com/3450854/amc-netflix-imax-crouching-tiger-hidden-dragon-boycott/ Theatres refuse to show the new Crouching Tiger movie because... well, I'm sure they've got a good PR spin reason, pick one.10/01/2014 - 9:06am
IanCForza Horrizon 2 isn't even out yet, but theres already a 31 car DLC pack, along with a season pass....10/01/2014 - 8:42am
quiknkoldstarting my Halloween Spooktacular Stream today. Every day from 7-11, I'm going to be streaming Spooky games on Twitch.10/01/2014 - 8:37am
MaskedPixelanteSteam is going to start charging us Canadians in CAD. This is bad news... for people who don't use key sellers like GMG and GamersGate.10/01/2014 - 7:23am
InfophileSomething weird was going on with that comment. As soon as I posted it, it looked like it had replies from the past. And now I can't even find it. Ah well, it was getting off-topic for that thread anyway.10/01/2014 - 4:29am
Sleaker@CraigR been using Win8.1 for a while, I don't really see any usability difference between it and 7 (Work uses 7)10/01/2014 - 2:16am
Craig R.Ok, my internal debate was short-lived. If Win10 is still a year out, I'm not waiting that long for an SSD, so on Win7 I will remain.09/30/2014 - 7:52pm
Matthew Wilsonits called windows 10, and I am happy to get the start menu back.09/30/2014 - 7:18pm
Jessy HartIs this stuff about Windows 10 legit? Is it actually called Windows 10 or is it just some stupid joke?09/30/2014 - 6:57pm
ZippyDSMleeSo I been trying to play Bioshock Infinite I got all the DLC,ect but do not want the extras to make your charatcer over powered from the start.....they force you to take them which is quite annoying......09/30/2014 - 6:45pm
Craig R.I need to upgrade to an SSD, still seriously debating moving to Win8.1 from 7 at the same time09/30/2014 - 6:07pm
Craig R.Win10 is probably Win8.1 with more cleanup and the Start button back.09/30/2014 - 6:06pm
Sora-ChanAhh, it's just weird seeing someone's post all of a sudden have replies from days prior before it was posted due to that.09/30/2014 - 5:49pm
MechaTama31sora: I broke the ordering intentionally, as AE's and my conversation had squeezed the text boxes down to be quite slim. I replied to an earlier post of his instead of the one I was actually replying to.09/30/2014 - 5:46pm
MechaTama31So, 9 would have been the good one, but they are skipping it to do two crap ones in a row?09/30/2014 - 5:41pm
Sora-ChanSo, judging from the poll post for #gamergate, it looks like too many thread replies breaks the ordering of posts, as seen with the recent post from Infophile.09/30/2014 - 5:31pm
Andrew EisenOr no! It wasn't Y3K compliant. Microsoft thought it best to super future proof its OS and skipped straight to 10 which is Y3K compliant!09/30/2014 - 5:01pm
Andrew EisenJust tell them it wasn't Y2K compliant.09/30/2014 - 5:00pm
 

Be Heard - Contact Your Politician