NIS America and GaymerX Kiss and Make Up

July 30, 2014 - GamePolitics Staff

NIS America and GaymerX have amicably settled their differences, after a tumultuous day of bad press that reflected poorly on all parties involved. Sadly most of the bad press stemmed from a simple miscommunication between GaymerX co-founder Matt Conn and two principles from NIS America's PR & Marketing department. The dispute, over a $3,000 sponsorship deal at the recent GaymerX 2 LGBTQ event in San Francisco, has been resolved and the parties involved have apologized to each other for the miscommunication.

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Gust Co. To Be Absorbed by Parent Company Koei Tecmo

July 29, 2014 - GamePolitics Staff

Atelier developer Gust Co. will be absorbed into its parent company, Koei Tecmo, and renamed "Gust Nagano Development Group." The developer behind the popular JRPG series was acquired in December of 2011, but was allowed to operate as a separate entity under the auspices of Koei Tecmo.

But now Koei Tecmo says that "efficiency in game development and technology" are the main reasons for bringing the studio into its system.

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Report: Most Developers Don't Pay For Coverage From YouTubers, But They Are Considering It

July 28, 2014 - GamePolitics Staff

Continuing its series of reports on popular YouTube personalities taking money to promote games, Gamasutra offers details of a recent survey that shows how developers feel about the whole issue. In its survey of developers Gamasutra asked a handful of questions about paying for coverage, if they would consider paying for coverage in the future, and if any traditional media outlets had ever asked them for money.

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'Rust' Developer Takes Heat for Showing Off New Game Prototype

July 28, 2014 - GamePolitics Staff

Developer Facepunch Studios has agitated the Rust community simply by announcing that it is working on several other game ideas. It all started when it announced a prototype for a new game called "Riftlight," an arcade space shooter with action-RPG elements. Fans of Rust, the popular action survival game that was released on Steam Early Access, are angry because Rust is still in development and unfinished. Fans see it as Facepunch taking focus away from that game to work on this new game.

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CD Projekt Red Thinks Sex Should Be Subtle and Tasteful in Mature-Themed Video Games

July 25, 2014 - GamePolitics Staff

While CD Projekt Red has not been afraid to include sexual content in its The Witcher series of action role-playing games, the Poland-based developer says that sex scenes in general should be tactful. The Witcher 3: Wild Hunt will contain sex scenes, according to level designer Miles Tost, but they will not be overdone or be tacky. These scenes will not be interactive either.

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'Far Cry 4' Developers Witness an Animal Sacrifice While Doing Research in Nepal

July 25, 2014 - GamePolitics Staff

Here's a bizarre story: apparently two developers working on Far Cry 4 witnessed an animal sacrifice while doing research for the upcoming shooter.

According to this Polygon story, two Ubisoft developers took a trip to Nepal to do research for the fictional Himalayan setting in the game - Kyrat. While there they witnessed a goat being sacrificed as an offering to Kali, the Hindu goddess of change and destruction..

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'Eve Online' Senior Producer Gets Promoted

July 25, 2014 - GamePolitics Staff

CCP Games has promoted EVE Online Senior Producer Andie 'CCP Seagull' Nordgren to the role of executive producer  on the company's flagship MMO property. In her new role, Nordgren will oversee all aspects of EVE Online’s production from the company’s Reykjavik headquarters.

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Oculus Begins Shipping Rift Development Units, But Many Will Have To Wait Until August

July 24, 2014 - GamePolitics Staff

The latest version of Oculus Rift for developers (DK2) has begun shipping to buyers, but there's some question as to whether those who purchased a DK2 will get one in this first batch of shipments. In early June Oculus VR community manager Andres Hernandez indicated that the company was unlikely to be able to fulfill all deliveries on schedule in July after receiving over 45,000 DK2 pre-orders.

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Report: Game Developer Layoffs Rise in 2013

July 24, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014 (PDF), layoffs were on the rise in 2013. This is in contrast to prior years where the number remained slightly down or close to flat. Around 14 percent of developers surveyed said they were laid off in 2013. That's up slightly by two percent from 2012.

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Lionsgate Invests Millions in Next Games

July 23, 2014 - GamePolitics Staff

Film company Lionsgate Entertainment has invested an undisclosed amount of capital in Finish developer Next Games. Next Games is a game studio based in Helsinki, Finland that was formed last year by former Rovio, Disney and Supercell developers. The studio raised $6 million in its first round of public funding, and is currently working on a free-to-play mobile game based on AMC's The Walking Dead show called No Man's Land and another undisclosed project.

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Boss Key Goes On Hiring Spree

July 23, 2014 - GamePolitics Staff

Cliff Bleszinski's newly launched game development studio, Boss Key Productions, has confirmed its first round of employees. The Raleigh, North Carolina-based developer has hired senior staff members that have worked at such studios as Epic Games, Red Storm, Neversoft Entertainment and Irrational Games.

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European Women in Games Conference Launches Sept. 10

July 23, 2014 - GamePolitics Staff

The European Women in Games Conference will open its doors officially on Sept. 10 and will feature two keynote speakers (so far), organizers announced today. This year's event will take place at London South Bank University, in London England.

Topics being focused on this year relevant to women already in the games industry or trying to break in include setting up your own games company, games industry career advice on to how to encourage more school children to consider a career in the games industry, and much more.

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West Games Will Continue Crowdfunding Campaign for 'Areal' Outside of Kickstarter

July 23, 2014 - GamePolitics Staff

Yesterday, Kickstarter suspended West Games' crowd-funding campaign for Areal, a first-person sci-fi themed shooter billed as a spiritual successor to GSC Gameworld's S.T.A.L.K.E.R. series. The crowd-funding campaign has been mired in controversy since it launched, with former employees of the original and now dissolved S.T.A.L.K.E.R.

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Gamasutra's Game Developer Salary Survey 2014 Highlights the Gender Gap in Video Games Industry

July 22, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014, men working in the video games industry here in the United States made an average of $85,074 in 2013, while women in the same jobs made an average of $72,882. According to Gamasutra, women made 86 cents on every dollar that men made in the U.S. game industry.

While this is certainly an issue that needs to be addressed, the pay gap between men and women is less than the national average: in the U.S. overall, women make 77 cents on every dollar that men make, according figures from a 2012 Census Bureau survey.

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'Yogventures' Developer to Dissolve

July 22, 2014 - GamePolitics Staff

Winterkewl Games tells in this lengthy article that it will disband. Winterkewl was the developer behind the Yogscast-backed Kickstarter project Yogventures, which raised over a half a million dollars from over 13,000 backers. Last week Yogscast announced that the game had been effectively canceled but promised to give backers a copy of a similar game being developed by Nerd Kingdom called TUG, an open-world sandbox which it is now partnering with instead.

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Riot Cracking Down on Unruly 'League of Legends' Players

July 22, 2014 - GamePolitics Staff

Riot Games is cracking down on League of Legends players who think it is cool to use slurs and those who engage in "unsportsmanlike behavior" by handing out 14-day or permanent bans.

In a thread on Reddit, Riot's Jeffrey Lin provided some more clarity, and explained that manual reviews of complaints are present to ensure people are not unfairly banned.

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'Yogventures' Developer Explains 'Where The Money Went'

July 21, 2014 - GamePolitics Staff

Last week popular gaming-related YouTube group Yogscast announced that Yogventures was no longer in development. Kickstarter backers were told they would receive a Steam key for TUG, a similar game whose developer Yogscast had now partnered with instead.

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'Last of Us' Voice Actor Criticizes Ubisoft Over Assassin’s Creed: Unity

July 21, 2014 - GamePolitics Staff

Ashley Johnson who voiced the lead character Ellie in The Last of Us, has criticized Ubisoft over the company’s recent statements about the lack of playable female characters in Assassin’s Creed: Unity multiplayer.

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Valve Responds to Steam Developer Community Complaints About Security Issues

July 21, 2014 - GamePolitics Staff

Recently SteamDB published an open letter to Valve from members of Steam’s developer community concerned with some of the company’s security practices. The letter signed by 16 individuals from the Steam developer community complained that Valve does not offer rewards or bounties to security researchers who discover exploits.

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'Areal' Fully Funded, Gets Alleged Letter From Russian President

July 21, 2014 - GamePolitics Staff

Despite some controversy associated with Areal, a spiritual successor of sorts to the STALKER series, the Kickstarter crowd-funding campaign from West Games is a success, raising $64,291 with three days to go. West Games was asking for $50,000 initially and there was some doubt that it would raise it.

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Game Developer: YouTube Personalities Need to Do More for Game Developers

July 16, 2014 - GamePolitics Staff

In an article on Gamasutra, game developer and president of Game Mechanics John Ardussi claims that 150,000 views of a YouTube video featuring a game only generates about 10 game sales.

Ardussi did not detail how he came to this conclusion, and not all games have that kind of sales performance as it relates to YouTube exposure. In other words, mileage may vary.

But Ardussi still has doubts that YouTube exposure generally stimulates sales in any significant way.

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Former Infinity Ward Employees For Reload Studios

July 15, 2014 - GamePolitics Staff

A new website launched for a company staffed by former Infinity Ward employees who plan on making games for virtual reality devices such as Oculus, mobile devices, and current-generation consoles. The company is called Reload Studios, and according to the site, it is staffed by former Call of Duty artists, producers, and developers.

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Nexon and Wargaming Back LVP Fund

July 15, 2014 - GamePolitics Staff

Nexon and Wargaming, two juggernauts in the MMO gaming space, and Zynga CEO Don Mattrick have teamed up with UK-based investment fund London Venture Partners to create an early-stage seed fund.

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Koch Asks City of Champaign, Illinois to Help Pay For Expansion of Volition

July 15, 2014 - GamePolitics Staff

Saints Row series developer Volition has asked the city of Champaign, Illinois, for around $200,000 in tax breaks and incentives, or - it says - it may have to move its headquarters out of the bustling downtown area of the city. Volition moved to its current location in 2004, and is has plans to expand, hiring around 100 new members.

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Mind Candy CEO and Founder Steps Down

July 14, 2014 - GamePolitics Staff

Mind Candy founder and CEO Michael Acton Smith announced via a YouTube video that he is leaving the company. Smith founder the company in 2004 and saw great success with its popular mobile game Moshi Monsters. But smith says that the great success the company experienced forced him to spend less time developing games and more time handling the business side of things. His departure from the company is a return to getting back to the art of making games.

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BAFTA Young Game Designers Awards Names First Female Winner

July 14, 2014 - GamePolitics Staff

The BAFTA Young Game Designers competition has its first female winner: 16 year-old Rhianna Hawkins, who won the Game Concept Award for her concept game, Tomatos Role. The other big winner of this year's honors was 15 year-old Adam Oliver, who won the Game Making Award for AlienX after reaching the final stages of the competition for the third time. Oliver made the final ten for the Game Concept Award in 2010 and 2011.

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Report: 'Homefront: The Revolution' Game Director Leaves Crytek UK

July 14, 2014 - GamePolitics Staff

The rumors continue to mount that Crytek UK is in bad shape financially and morale is getting lower and lower. Today's news won't help; according to Kotaku, Homefront: The Revolution's game director has now left the company.

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Neversoft Celebrates its Final Hours Before Merging With Infinity Ward

July 11, 2014 - GamePolitics Staff

Tony Hawk developer Neversoft commemorated its final day this week as the merger with Activision's other wholly-owned studio, Infinity Ward, is completed. Neversoft employees performed ceremonial logo burning, highlighted in a series of pictures and messages posted on Twitter. According to employees on Twitter, studio lead Jole Jewett - who is set to retire - gave staff member custom knives on their final day as Neversoft. Neversoft studio director Scott Pease will also retire.

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Blizzard President Says His Company is Working to Create More Diverse and Inclusive Content

July 11, 2014 - GamePolitcs Staff

Blizzard president and a co-founder Mike Morhaime says that his studio is making a concerted effort going forward to create more diverse and inclusive game characters and content. Morhaime made his comments in response to an open letter aimed at him and Blizzard complaining about under-representation of females and ethnic minorities in the company's games.

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'Star Wars Galaxies' Designer Ben Hanson Passes Away

July 11, 2014 - GamePolitics Staff

According to this Gamasutra report, Ben Hanson, the lead content designer of the Star Wars Galaxies: Jump to Lightspeed expansion and other SWG products, has passed away. The news of Ben Hanson's passing came from former colleague Raph Koster, who also worked on the Star Wars MMO.

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SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

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