EA is Working to Preserve Multiplayer In Its Games Abandoned by GameSpy

April 11, 2014 - GamePolitics Staff

Glu's GameSpy Technology announced earlier this month that it planned to shut down its multiplayer services on May 31, leaving games like Battlefield 2 and Battlefield 2142 without a multiplayer solution for players.

More than 800 developers and publishers made use of GameSpy's services over more than a decade online, including Capcom, Nintendo, Electronic Arts, Epic, Ubisoft, and Konami. Nintendo previously announced plans to cease online services for Wii and Nintendo DS, which made use of GameSpy Technology, on May 20. of last year.

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Wargaming Teams With Russian Kubinka Tank Museum to Restore WWII-Era Tank

April 11, 2014 - GamePolitics Staff

World of Tanks and World of Planes maker Wargaming today announced its plans to join with its long-term partner the Russian Kubinka Tank Museum to reconstruct and put back in running condition the only remaining Panzer VIII Maus tank.

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Infinite Space III: Sea of Stars Get Early Access Beginning Today

April 11, 2014 - GamePolitics Staff

Indie developer Digital Eel announced that those who backed its space strategy game, Infinite Space III: Sea of Stars, will have access to an early preview build today. Digital Eel's Rich Carlson tells us that the Infinite Space III: Sea of Stars Early Access preview begins today.

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Sony, Bossa to Help Sponsor 'Stand Up for GamesAid' Event

April 10, 2014 - GamePolitics Staff

Sony PlayStation and Bossa Studios have announced their support for the Stand Up for GamesAid comedy event on April 14. The proceeds of the comedy event will go directly to UK-based gaming charity, GamesAid. PlayStation has signed up to the role of Premium Event and Exclusive Bar Partner while Bossa Studios is an Event Partner.

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Operation Supply Drop Forms Board of Directors

April 8, 2014 - GamePolitics Staff

Military-focused video game charity Operation Supply Drop today announced the creation of a board of advisors made up of video games industry veterans and former military personnel to support its "rapid expansion and increase the total number of charitable activities it pursues."

The group has also named Glenn “Commander” Banton, Sr. as the Chairman of the Board. He will continue to serve as the group's Chief Marketing Officer.

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'NotGTA5' Parody Game Launches, All Proceeds Go To Charity

April 4, 2014 - GamePolitics Staff

UK indie developer NotGames has launched a new game called NotGTAV, an extremely low-budget PC parody of Rockstar's popular open-world action adventure, set in the UK. The game lets you: harass sheep in rural Wales, raid a LIDL in Swindon and play as David Cameron in London running over liberals and public sector workers," according to Eurogamer.

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Operation Supply Drop Teams Up With Twitch for '8-Bit Salute'

April 2, 2014 - GamePolitics Staff

Military-focused video game charity Operation Supply Drop announced that it will partner with game-focused video streaming service Twitch to raise funds for the third-annual 8-Bit Salute. The 8-Bit Salute event is an annual 24-hour gaming marathon taking place this year from May 17-18. Donations raised during this year's charity event will fund video game care packages to U.S. military personal deployed in combat zones such as Afghanistan and those recovering in military hospitals.

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Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

'Stand Up for GamesAid' Line-Up Announced

March 24, 2014 - GamePolitics Staff

UK-based games charity GamesAid has announced the line-up of comedians that will be taking part in its annual comedy-charity event Stand Up for GamesAid. The annual comedy show takes place this year on April 14 at the Comedy Store in London and will be hosted by Imran Yusuf, and Eurogamer's Ellie Gibson.

They will be joined by comedians Paul Tonkinson, Ola, Holly Walsh, Paul Thorne, Jarred Christmas, Susan Calman, and Kev Orkian.

Money raised from the event through ticket sales will go directly into the coffers of GamesAid.

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'Last of Us' and 'Papers, Please' Win Big at GDC Awards

March 20, 2014 - GamePolitics Staff

It should come as no surprise that Naughty Dog's award-winning PS3-exclusive game The Last of Us has won some more awards. At last night's Game Developers Choice Awards, it was awarded Game of the Year. The 14th annual Game Developers Choice Awards ceremony took place last night during the 2014 Game Developers Conference at the Moscone Center in San Francisco. The Last of Us was also honored with Best Design and Best Narrative Awards during the event, which was emcee'd by popular PR veteran and marketing genius Abbie Heppe.

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Crytek Offers $10 CryEngine Subscription for Indie Developers

March 20, 2014 - GamePolitics Staff

Hot on the heels of Epic Games announcing that it would offer a monthly subscription plan to allow anyone to license its Unreal Engine 4 technology, Crytek is offering a similar deal for its CryEngine technology - for about $9 less. Crytek announced this week during the Game Developers Conference in San Francisco that it would offer the CryEngine for $9.90 a month per user.

Simulation Game Aims to Take the Drama Out of Healthcare

March 13, 2014 - GamePolitics Staff

Researchers at the University of Texas at Arlington College of Nursing, Baylor Scott & White Health and UT Dallas have developed a simulation game that teaches doctors and nurses to work more collaboratively and to avoid conflicts that can bottleneck patient care. The game puts participants in tense situations in a virtual world so that they can learn how best to avoid those situations in the real world.

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PSA: EA Launches Titanfall Troubleshooting Tips Page

March 13, 2014 - GamePolitics Staff

If you are having issues with the Xbox One or PC version of Titanfall, EA and Respawn may have a fix for you on its Titanfall Known Issues and Troubleshooting Information page. The page addresses common bugs encountered in the game and offers work-arounds for some of them. It also lists "gameplay-affecting issues we're currently aware of and tracking," says EA.

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Video Game Industry Teams Up With Operation Supply Drop for '8-Bit Salute' Fundraiser

March 10, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop has announced that its third annual fundraising event, the 8-Bit Salute, will take place May 17 - 18, 2014. Funds and donations raised by Operation Supply Drop during the 24-hour gaming marathon will be used to deliver video game to troops in Afghanistan as well as various recovery centers across the country.

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MassDiGI Game Challenge Winners Announced

March 10, 2014 - GamePolitics Staff

The Massachusetts Digital Games Institute announced that Boston-based independent educational game development studio Little Worlds Interactive has won the overall Grand Prize and the Serious Game Prototype category awards in its third annual MassDiGI Game Challenge for The Counting Kingdom. The Counting Kingdom encourages players ages 7+ to practice their math skills in a playful and engaging way. The Counting Kingdom has the distinct honor of being the first serious or educational game to win the MassDiGI Game Challenge Grand Prize.

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Brandon Boyer Cancer Relief Fund Surpasses $100K

March 7, 2014 - GamePolitics Staff

We are happy to report that - as of this writing - Brandon Boyer's Cancer Treatment Relief Fund on GoFundMe has passed the $100,000 mark. Boyer is the Chair of the Independent Games Festival, a former news editor at Gamasutra, an accomplished musician, and a co-founder of the Boing Boing video game blog Offworld, and its spiritual successor called Venus Patrol.

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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Xbox Exec Praises SCEA CEO Jack Tretton

March 7, 2014 - GamePolitics Staff

Xbox executive Phil Spencer has publicly praised outgoing Sony Computer Entertainment CEO Jack Tretton, who has been one of Microsoft's chief rivals for the last decade or so. Tretton announced yesterday that he will leave his post as president and CEO of Sony Computer Entertainment America on March 31.

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Broderbund Founder Gives Company Archives to National Museum of Play

March 5, 2014 - GamePolitics Staff

Broderbund Software founder Doug Carlston has donated some important items to The Strong's International Center for the History of Electronic Games (ICHEG) including company records, design documents and games for permanent archival at the Rochester, New York-based museum (thanks to Joysiq).

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Asheron's Call Gets Its Final Major Update

March 4, 2014 - GamePolitics Staff

Turbine has been updating its long running MMORPG Asheron's Call since 1999, much to the delight of fans still enamored with the game that Turbine had hoped to challenge the supremacy of EverQuest and Ultima Online (at the time). While the game was not popular enough to take out those giants in the MMO space, it managed to garner it own small but loyal following over the years.

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Over 2.5 Million Raspberry Pi Model B Micro Computers Sold To Date

March 4, 2014 - GamePolitics Staff

The Raspberry Pi Model B micro computer officially went on sale on February 29, 2012, selling around 100,000 units in its first day. Since that time the tiny ARM-based no-frills computer has sold over 2.5 million units worldwide. The system was designed as an affordable computing solution so that children and enthusiasts could get access to a computer that could be used as an affordable learning and programming tool.

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Different Games Conference Returns April 11 - 12 at NYU's MAGNET Center

March 3, 2014 - GamePolitics Staff

The second annual Different Games Conference will take place Friday, April 11th - Saturday, April 12th, 2014 at NYU’s newly opened MAGNET (Media and Games Network) Center in downtown Brooklyn, organizers announced today. Organizers of the event describe it as "NYC’s first conference dedicated to addressing issues of diversity and inclusivity in games through the lenses of design and criticism." The event is a volunteer-run collaboration between New York University and the Georgia Institute of Technology.

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7th Annual Life.Love. Game Design Challenge Begins

March 3, 2014 - GamePolitics Staff

Jennifer Ann's Group announced the start of its 2014 video game competition to raise awareness about and (hopefully) prevent teen dating violence. The seventh annual Life.Love. Game Design Challenge urges game developers and individuals to design a game that raises awareness on the very real issue of teen dating violence. The group was founded in 2008 by Drew Crecente, who lost his daughter Jennifer Anne in 2006. Jennifer Ann Crecente was a high school honors student that was murdered by an ex-boyfriend on February 15, 2006.

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Jagex Raises Over £48K for SpecialEffect Charity

February 27, 2014 - GamePolitics Staff

RuneScape makers Jagex Games today revealed the results of their 24-hour long gaming marathon in support of UK-based charity SpecialEffect’s inaugural GameBlast weekend. The marathon, which saw 90,000 unique viewers over the course of the stream, featured staff and selected members of the RuneScape community play RuneScape and Ace of Spades throughout the 24 hour period, raising over £48,000 as a result.

Jagex raised £9,380.80 from its JustGiving page, £25,412.50 from RuneScape related activity and £13,759 from Ace of Spades-related activity.

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Twenty-Four Companies Committed to Attending Irrational Games 'Recruitment Day' Event

February 20, 2014 - GamePolitics Staff

According to a Facebook post by Irrational Games founder Ken Levine, at least 24 companies have confirmed that they will attend a recruitment day event on Feb. 26 in Boston. The event is designed to find jobs for employees that have been or will be laid off when Irrational Games closes its doors.

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Fire Hose Games Offers Support to Boston Area Irrational Games Developers Affected By Layoffs

February 20, 2014 - GamePolitics Staff

Indie studio Fire Hose Games is offering developers displaced - or soon to be displaced - by layoffs from Irrational Games in the Boston area a place to hang out and get some work done free of charge. The Go Home Dinosaurs! developer said in a recent blog post that those developers who want to try and strike out on their own as indie developers can have a safe and free place to go while they get back on their feet.

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RuneScape Makers to Host 24-Hour Gaming Marathon for SpecialEffect's GameBlast Weekend

February 19, 2014 - GamePolitics Staff

RuneScape maker Jagex Games Studio passed along word this morning that it plans to host a 24-hour marathon in support of the games charity SpecialEffect’s inaugural GameBlast weekend. The challenge will be held at Jagex’s Cambridge, England headquarters, and will take place from 1pm GMT on Friday, February 21.

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Jane McGonigal, Jenova Chan, and More to Keynote 11th Annual Games For Change Festival

February 13, 2014 - GamePolitics Staff

Organizers of the 11th annual Games For Change Festival announced today an impressive line-up of keynote speakers scheduled to appear during the event scheduled to take place in New York City April 22 - 24 at the NYU Skirball Center for the Performing Arts. Last month organizers announced that this year's event will run in tandem with the prestigious Tribeca Film Festival. Headlining the Games For Change Festival will be academics, authors, researchers, and award-winning game designers.

Chucklefish Stops Starbound Development to Deal with 'Sexual Predator' in its Community

February 10, 2014 - GamePolitics Staff

Starbound developer Chucklefish said today that development of their open world space building game has been delayed slightly as it deals with someone it calls a "sexual predator" in its community (as reported on by The Escapist).

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GDC Advocacy Track Adds Four Talks Relating to Gender Equality and Workplace Discrimination

February 5, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference have announced four new talks that have been added to the Advocacy track that deal with diversity, gender workplace discrimination and more.

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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