Unity offers high school educators free Unity 5 licenses and curriculum

March 25, 2015 - GamePolitics Staff

Buoyed by support from the Obama administration right out of the gate, Unity's new program aimed at secondary school educators has the right trajectory for wide proliferation.

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Bungie adding Colorblind Mode to 'Destiny' in next update

March 20, 2015 - GamePolitics Staff

Bungie announced that it will add new audio and colorblind-friendly options to its online action game Destiny in the next major update. The upcoming 1.1.2 update for Destiny will add the ability to play your own music, adjust your teammate's chat volume, or mute the soundtrack.

The new colorblind mode will also be implemented, allowing those players who are colorblind to adjust the settings so that they can see the game better.

"We don't all see the world the same way," said Bungie community manager.

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Four days left to help fund Pixelles Game Incubator program for women

March 19, 2015 - GamePolitics Staff

Four days remain to donate to the Indiegogo crowdfunding campaign for the Pixelles Game Incubator 2015/2016. While the crowdfunding effort has already generated $8,716 CAD - well above its $5,000 CAD goal and beating all of its funding stretch goals - the money put towards the campaign will help Pixelles Montreal have even more resources to realize its goal: empowering young girls and women to "learn, love, and create games."

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Xbox One version of 'Battlefield: Hardlines' suffers DDoS attack on launch day

March 18, 2015 - GamePolitics Staff

A Distributed Denial of Service (DDoS) attack was aimed at the servers for the Xbox One version of Battlefield: Hardlines last night as the game kicked off its first day of availability. Publisher EA was aware of the problem and alerted fans via several tweets from the official Battlefield Twitter account last night (you can read them below). While it's unclear if EA has fully dealt with the problem, the company did say that it is aware of it and working on it.

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God of War Done Quick speed run to benefit AbleGamers

March 16, 2015 - GamePolitics Staff

To celebrate the ten year anniversary of God of War for the PS2, Sony and speed running experts Awesome Games Done Quick have teamed up for a marathon play session to benefit the AbleGamers charity. Utilizing "some of the most skilled God of War players from around the world," Awesome Games Done Quick will attempt to speed run God of War 1, 2 and 3 in less than 5 hours total. The whole affair will be broadcast on Twitch beginning March 20.

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Ubisoft Montreal develops game to help treat Amblyopia

March 16, 2015 - James Fudge

Ubisoft Montreal is developing a video game that can help people who suffer from "lazy eye," or Amblyopia. Around three percent of Canadians and three percent of Americans suffer from Amblyopia, according to Prevent Blindness.  Amblyopia is a condition where one eye is stronger than the other.

The studio, better known for developing the Assassin's Creed and Far Cry series, is working with Simon Clavagnier, a researcher from McGill University, and U.S.-based medical software company Amblyotech.

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'This War of Mine' DLC To Benefit War Child Charity

March 10, 2015 - GamePolitics Staff

11 bit studios announced that one-hundred percent of the sales from its freshly released This War of Mine downloadable content will go to the War Child charity, which helps children in war-torn regions of the world like Afghanistan, Iraq, Syria, The Uganda, Central African Republic, and Democratic Republic of Congo.

This War of Mine - War Child Charity DLC adds unique street art pieces into the game made by artists from all over the world into the game including M-City, Gabriel "Specter" Reese, SeaCreative, Emir Cerimovic, Fauxreel and Mateusz Waluś.

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Free International Women’s Day DLC For Europa Universalis IV Makes Some Men Mad

March 9, 2015 - GamePolitics Staff

A free batch of downloadable content over the weekend for Paradox Interactive' grand historical strategy game Europa Universalis IV had the unintended consequence of whipping some of its users into a frenzy over the plight of men. The content was released for free to celebrate International Women’s Day (March 8th) and adds 100 of the greatest women in history into the game.

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Epic Games Hands Out First Unreal Dev Grants

March 6, 2015 - GamePolitics Staff

Last month Epic Games announced that it would dole out $5 million to developers using Unreal Engine 4 under a new grant program called Unreal Dev Grants. Today the company announced that it has handed out over $50,000 to the first recipients of the program.

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Leigh Alexander and Laura Hudson Announce 'Offworld'

March 6, 2015 - James Fudge

Yesterday during the bittersweet #1ReasonToBe panel, Gamasutra editor-at-large Leigh Alexander and entertainment and culture writer (for publications such as Boing Boing, Wired, and more) Laura Hudson announced the launch of a new site dedicated to gaming with a focus on giving a voice to women and minority voices. The site, which you can find a placeholder for at offworld.com, is called Offworld.

A brief message on this placeholder site explains what it is all about and why it is so important that it exists.

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Gamers In Real Life Game Design Competition Will Award Two Scholarships This Year

March 5, 2015 - GamePolitics Staff

Daybreak Game Company (formerly known as Sony Online Entertainment) has opened the submission process for its 2015 Gamers In Real Life (G.I.R.L.) Game Design Competition. This year Daybreak's G.I.R.L. scholarship program will award two winners scholarships instead of one.

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Riot Games Named 13th Best Place to Work in America By Fortune

March 5, 2015 - GamePolitics Staff

League of Legends maker Riot Games has been named as one of the top 15 best places in America to work, according to the Fortune 100 Best Companies To Work For poll. Riot Games came in at number 3 on the Best Medium Work Places poll in 2013, but, with over 1,000 employees and continued expansion since that time, the company has managed to elevate itself by maintaining its policies on providing a friendly and inclusive work environment.

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Intel Promises To Help Foster More Diversity in The Video Games Industry

March 5, 2015 - GamePolitics Staff

In addition to announcing deals with Codemasters, Funcom and Ubisoft to use its technology in upcoming games and a new game developer friendly portal at the Game Developers Conference in San Francisco this week, Intel revealed a number of initiatives it is backing to promote more diversity in the video games industry.

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Capcom Enables Local Coop Play in 'Resident Evil: Revelations 2'

March 3, 2015 - GamePolitics Staff

After saying it left local cooperative play out of the PC version of Resident Evil: Revelations 2 due to stability issues, Capcom had decided to add it into the game this week. The company's change of heart was likely due to a mod released last week that enabled local co-op play (showing that it did not affect performance in any way). While that mod is still available for use, Capcom decided to release local co-op play alongside the Raid Mode introduced in a recently released patch.

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'Blacks in Gaming' GDC Party Details

March 2, 2015 - GamePolitics Staff

Blacks in Gaming (BIG) is hosting a GDC Party for those lucky enough to be attending the event this week in San Francisco. The party is sponsored by Xbox and will take place Thursday, March 5, 2015 from 6:00 PM to 9:00 PM (PST). You can find out more information about the party here.

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Epic Games Makes 'Unreal Engine 4' Free For Everyone

March 2, 2015 - James Fudge

Epic Games founder Tim Sweeney has decided that it is time to make Unreal Engine more competitive with stiff competition from the likes of Unity and other free game development tools. Unity has been free for some time, and some believe that it is cutting into Unreal Engine's market share in the game development space (no, we do not have stats on whether or not this is true, but this is at least the perception in some circles - ed.).

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Tactical Simulations Interactive Reveals 'Gateway' Character Transfer Initiative

March 2, 2015 - James Fudge

Tactical Simulations Interactive (TSI), a company formed by former Strategic Inc. employees, has announced a new system called "Gateway" that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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SpecialEffect's GameBlast Raises £80K

February 25, 2015 - GamePolitics Staff

SpecialEffect's GameBlast charity gaming marathon weekend now has garnered £80,000 in pledged donations, according to Games Industry International. That is a substantial improvement from the money raised at last year's event - £70,000. In case you didn't know, the UK-based charity helps people with physical disabilities by providing support and special equipment to enable them to play games.

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2015 Life.Love. Game Design Challenge Is Now Open

February 24, 2015 - James Fudge

Today marks the official launch of the Life.Love. Game Design Challenge. The first event was created and launched in 2008 by Jennifer Ann's Group, an organization dedicated to raising awareness and finding ways to prevent teen dating violence. The Life.Love. Game Design Challenge is open to everyone in the world and coincides with the month of February being National Teen Dating Violence Awareness and Prevention Month.

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'Camera Obscura' Celebrates Steam Launch With Charity Drive For Get-Well Gamers

February 19, 2015 - GamePolitics Staff

Indie puzzler Camera Obscura launches on Steam today, and to celebrate developer Anteater Games announced that it will give a portion of each sale to Get-Well Gamers for a limited time.

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Epic Games Offers $5 Million in Grants to Unreal Engine 4 Developers

February 19, 2015 - GamePolitics Staff

Epic Games founder Tim Sweeney announced a new program that will dole out grants to games being built using its game engine technology, Unreal Engine 4. Sweeney said that developers of all shapes and sizes and in all regions of the world are eligible to receive grants. The only requirement is that the game you are working on must have a working prototype and it must be nominated for a grant by someone.

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SpecialEffect Hosting 24-Hour Charity Live Stream This Weekend

February 19, 2015 - GamePolitics Staff

UK-based game-related charity SpecialEffect will host a special gaming marathon called GamesBlastLIVE. The24-hour long charity gaming marathon will begin at 10am (London time) on February 21.

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Reddit Donating Ten Percent of 2014 Profits To Ten Charities

February 18, 2015 - GamePolitics Staff

Reddit announced today that it will donate ten percent of its income from 2014 to charity and it is letting the community choose which ten charities deserve to get the money. Reddit earned around $8,276,594.93 in 2014, which means that it will donate $827,659.49 to ten charities, or $82,765.95 each.

If you have a favorite charity you'd like to see get this money, then we urge you to hit the Reddit blog for more details on how you can participate.

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Winning Bidder on First 20th Anniversary PS4 System Backs Out

February 18, 2015 - GamePolitics Staff

It looks like that $129,000 bidder for the very first limited edition 20th anniversary PlayStation 4 has gone south. According to Famitsu, the highest bidder on the auction for the special limited edition system has backed out. The auction, put on by Sony in January, was meant to raise funds for the Save The Children Japan charity.

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Get-Well Gamers and 'Goat Simulator' Maker Team Up For Charity

February 17, 2015 - GamePolitics Staff

Game-related charity Get-Well Gamers Foundation and indie developer Coffee Stain Studios have teamed up to celebrate the Chinese Lunar New Year and to raise funds for charity. Beginning February 19 through the end of the year (the year of Goat), everyone who donates $5 to Get-Well Gamers Foundation or makes equivalent purchase on eBay gets a free copy of the PC version of Goat Simulator, the odd and popular game from Coffee Stain Studios that allows players to experience life as a goat.

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'Dying Light' Update Restores Mods

February 16, 2015 - GamePolitics Staff

A freshly released update for the PC edition of Dying Light has removed a previous ban on modding the game. You may recall that earlier this month developer Techland decided to ban the use of mods from the game for fear that it was messing with the integrity of the game's "Be The Zombie" multiplayer mode. But in its zeal to ban mods that messed with multiplayer, it also inadvertently blocked ALL modifications - including those that improved performance and tweaked the game's visual style.

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'Mortal Kombat X' Will Feature More Realistic Portrayals of Women

February 13, 2015 - GamePolitics Staff

Developer NetherRealm will take a more realistic approach to the way it presents female combatants in its upcoming game Mortal Kombat X. In other words, female characters won't have gigantic breasts and other ridiculously overblown body features. This, says production manager Spiro Anagnostakos, is in the name of making Mortal Kombat X more realistic.

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Godus Contest Winner Becomes a Character in 'Not A Hero'

February 12, 2015 - GamePolitics Staff

While Godus contest winner Bryan Henderson may be "god of gods" in name only in 22Cans' god sim at the moment (see this story for more details on that) publisher Devolver Digital is making a small but cool gesture to the young man: they are putting him into the upcoming game Not A Hero.

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Blizzard 'World of Warcraft' Pet Sale Generates $1.9 Million for Red Cross

February 12, 2015 - GamePolitics Staff

Blizzard announced that sales of the World of Warcraft in-game pet Argi generated $1.9 million for charity. The digital sale of this cute little World of Warcraft pet ended on December 31. It let WoW players buy the pet for a $10 donation to the Red Cross. The money generated will be used to fight against Ebola on the African continent.

"The community embraced this cute little intergalactic nibbler, helping out a great cause in the process," Blizzard said in a Battle.net post announcing the news. "Thanks again to everyone who helped make a difference."

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'Under the Ocean' Developer Voluntarily Pulls Game from Steam Early Access

February 9, 2015 - GamePolitics Staff

Early Access title Under the Ocean has been pulled from Steam voluntarily by its developer Paul Hart - the last man standing after the co-creator of the game, programmer Michael Reitzenstein, left the project due to “differences in opinion about the future direction” with him (thanks MCV). The project ran out of money last year and now Hart - while he refuses to give up on completing the game - is pulling the project from Early Access and providing refunds.

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Which group is more ethically challenged?:

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Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
TechnogeekBut yeah, as far as my earlier comment re: you and the article, I did get the impression at some point that you felt there should have been some sort of reprecussions for the article's existence.07/02/2015 - 4:34pm
TechnogeekI got expletive-censored for posting something a few weeks back wherein I expressed my shock that I agreed with you about something, Skunk; so you're not the only one being hit with that stick.07/02/2015 - 4:31pm
Andrew EisenI know you don't. And you haven't recently so all's well.07/02/2015 - 4:25pm
Goth_SkunkI don't think I misrepresented anything.07/02/2015 - 4:24pm
 

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