Video Game Industry Teams Up With Operation Supply Drop for '8-Bit Salute' Fundraiser

March 10, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop has announced that its third annual fundraising event, the 8-Bit Salute, will take place May 17 - 18, 2014. Funds and donations raised by Operation Supply Drop during the 24-hour gaming marathon will be used to deliver video game to troops in Afghanistan as well as various recovery centers across the country.

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MassDiGI Game Challenge Winners Announced

March 10, 2014 - GamePolitics Staff

The Massachusetts Digital Games Institute announced that Boston-based independent educational game development studio Little Worlds Interactive has won the overall Grand Prize and the Serious Game Prototype category awards in its third annual MassDiGI Game Challenge for The Counting Kingdom. The Counting Kingdom encourages players ages 7+ to practice their math skills in a playful and engaging way. The Counting Kingdom has the distinct honor of being the first serious or educational game to win the MassDiGI Game Challenge Grand Prize.

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Brandon Boyer Cancer Relief Fund Surpasses $100K

March 7, 2014 - GamePolitics Staff

We are happy to report that - as of this writing - Brandon Boyer's Cancer Treatment Relief Fund on GoFundMe has passed the $100,000 mark. Boyer is the Chair of the Independent Games Festival, a former news editor at Gamasutra, an accomplished musician, and a co-founder of the Boing Boing video game blog Offworld, and its spiritual successor called Venus Patrol.

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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Xbox Exec Praises SCEA CEO Jack Tretton

March 7, 2014 - GamePolitics Staff

Xbox executive Phil Spencer has publicly praised outgoing Sony Computer Entertainment CEO Jack Tretton, who has been one of Microsoft's chief rivals for the last decade or so. Tretton announced yesterday that he will leave his post as president and CEO of Sony Computer Entertainment America on March 31.

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Broderbund Founder Gives Company Archives to National Museum of Play

March 5, 2014 - GamePolitics Staff

Broderbund Software founder Doug Carlston has donated some important items to The Strong's International Center for the History of Electronic Games (ICHEG) including company records, design documents and games for permanent archival at the Rochester, New York-based museum (thanks to Joysiq).

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Asheron's Call Gets Its Final Major Update

March 4, 2014 - GamePolitics Staff

Turbine has been updating its long running MMORPG Asheron's Call since 1999, much to the delight of fans still enamored with the game that Turbine had hoped to challenge the supremacy of EverQuest and Ultima Online (at the time). While the game was not popular enough to take out those giants in the MMO space, it managed to garner it own small but loyal following over the years.

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Over 2.5 Million Raspberry Pi Model B Micro Computers Sold To Date

March 4, 2014 - GamePolitics Staff

The Raspberry Pi Model B micro computer officially went on sale on February 29, 2012, selling around 100,000 units in its first day. Since that time the tiny ARM-based no-frills computer has sold over 2.5 million units worldwide. The system was designed as an affordable computing solution so that children and enthusiasts could get access to a computer that could be used as an affordable learning and programming tool.

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Different Games Conference Returns April 11 - 12 at NYU's MAGNET Center

March 3, 2014 - GamePolitics Staff

The second annual Different Games Conference will take place Friday, April 11th - Saturday, April 12th, 2014 at NYU’s newly opened MAGNET (Media and Games Network) Center in downtown Brooklyn, organizers announced today. Organizers of the event describe it as "NYC’s first conference dedicated to addressing issues of diversity and inclusivity in games through the lenses of design and criticism." The event is a volunteer-run collaboration between New York University and the Georgia Institute of Technology.

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7th Annual Life.Love. Game Design Challenge Begins

March 3, 2014 - GamePolitics Staff

Jennifer Ann's Group announced the start of its 2014 video game competition to raise awareness about and (hopefully) prevent teen dating violence. The seventh annual Life.Love. Game Design Challenge urges game developers and individuals to design a game that raises awareness on the very real issue of teen dating violence. The group was founded in 2008 by Drew Crecente, who lost his daughter Jennifer Anne in 2006. Jennifer Ann Crecente was a high school honors student that was murdered by an ex-boyfriend on February 15, 2006.

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Jagex Raises Over £48K for SpecialEffect Charity

February 27, 2014 - GamePolitics Staff

RuneScape makers Jagex Games today revealed the results of their 24-hour long gaming marathon in support of UK-based charity SpecialEffect’s inaugural GameBlast weekend. The marathon, which saw 90,000 unique viewers over the course of the stream, featured staff and selected members of the RuneScape community play RuneScape and Ace of Spades throughout the 24 hour period, raising over £48,000 as a result.

Jagex raised £9,380.80 from its JustGiving page, £25,412.50 from RuneScape related activity and £13,759 from Ace of Spades-related activity.

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Twenty-Four Companies Committed to Attending Irrational Games 'Recruitment Day' Event

February 20, 2014 - GamePolitics Staff

According to a Facebook post by Irrational Games founder Ken Levine, at least 24 companies have confirmed that they will attend a recruitment day event on Feb. 26 in Boston. The event is designed to find jobs for employees that have been or will be laid off when Irrational Games closes its doors.

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Fire Hose Games Offers Support to Boston Area Irrational Games Developers Affected By Layoffs

February 20, 2014 - GamePolitics Staff

Indie studio Fire Hose Games is offering developers displaced - or soon to be displaced - by layoffs from Irrational Games in the Boston area a place to hang out and get some work done free of charge. The Go Home Dinosaurs! developer said in a recent blog post that those developers who want to try and strike out on their own as indie developers can have a safe and free place to go while they get back on their feet.

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RuneScape Makers to Host 24-Hour Gaming Marathon for SpecialEffect's GameBlast Weekend

February 19, 2014 - GamePolitics Staff

RuneScape maker Jagex Games Studio passed along word this morning that it plans to host a 24-hour marathon in support of the games charity SpecialEffect’s inaugural GameBlast weekend. The challenge will be held at Jagex’s Cambridge, England headquarters, and will take place from 1pm GMT on Friday, February 21.

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Jane McGonigal, Jenova Chan, and More to Keynote 11th Annual Games For Change Festival

February 13, 2014 - GamePolitics Staff

Organizers of the 11th annual Games For Change Festival announced today an impressive line-up of keynote speakers scheduled to appear during the event scheduled to take place in New York City April 22 - 24 at the NYU Skirball Center for the Performing Arts. Last month organizers announced that this year's event will run in tandem with the prestigious Tribeca Film Festival. Headlining the Games For Change Festival will be academics, authors, researchers, and award-winning game designers.

Chucklefish Stops Starbound Development to Deal with 'Sexual Predator' in its Community

February 10, 2014 - GamePolitics Staff

Starbound developer Chucklefish said today that development of their open world space building game has been delayed slightly as it deals with someone it calls a "sexual predator" in its community (as reported on by The Escapist).

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GDC Advocacy Track Adds Four Talks Relating to Gender Equality and Workplace Discrimination

February 5, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference have announced four new talks that have been added to the Advocacy track that deal with diversity, gender workplace discrimination and more.

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Ubisoft Reveals Graduate Program

February 5, 2014 - GamePolitics Staff

Ubisoft this week revealed a new graduate program that aims to help a small number of graduate students get into the video games industry every year. The program's continuation is clearly dependent on how the first two years go and its effectiveness in picking and training candidates that will stay in the industry long-term.

Beginning in September of this year, Ubisoft will select two dozen applicants to receive paid graduate positions at its various studios around the world complete with salaries and relocation costs paid.

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Humble Sid Meier Bundle Launches

February 4, 2014 - GamePolitics Staff

Fans of Sid Meier's vast body of work over the years will likely be delighted that the latest Humble Bundle features a number of his most popular games. The Humble Sid Meier Bundle offers Sid Meier's Civilization III Complete, Sid Meier's Civilization IV: The Complete Edition, Sid Meier’s Ace Patrol, Sid Meier’s Ace Patrol: Pacific Skies, and Sid Meier's Railroads! for whatever price you want.

Yale University's Play2Prevent Lab Working on Game About HIV Awareness

January 29, 2014 - GamePolitics Staff

Yale University's Play2Prevent lab is using a grant from the Women’s Health Research at the Yale Pilot Program to create a game that teaches about effective ways to reduce HIV infections among young African American women. The team will spend this year working with groups of black teens and 20-year-olds to design a game that will be "relevant, entertaining and a model for future public health projects."

Wargaming and RAF Museum Launch Apparition App

January 29, 2014 - GamePolitics Staff

World of Tanks and World of War Planes maker Wargaming announced today the global launch of an augmented reality application that draws attention to the Dornier 17 aircraft currently being exhibited at the RAF Museum in Cosford, Shropshire, United Kingdom.

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AbleGamers Charity Announces The Year’s Best Accessibility Achievements

January 28, 2014 - GamePolitics Staff

The AbleGamers Charity has announced its list of the Year’s Best Accessibility Achievements. This year's awards include nods for Media Champion, Innovator, Device, Publisher, Indie Game and Mainstream Game of the Year.

Every year, the AbleGamers Charity scours the industry for the best accessibility advancements in gaming and technology. This year, seven honors will be given out to those the groups says have "made a real difference to the realm of accessibility and gaming."

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Operation Supply Drop Gives $15k of Indies Games to Active Military

January 21, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop is kicking off 2014 with a nifty new initiative called Indies for Courage, which hopes to get independently developed video games into the hands of Armed Forces. The initiative created by respected Indie gamer and critic "Indie Gamer Chick" has rallied a team of indie developers to donate $15,000 in Steam and Desura codes.

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GOG.com Customers Help Raise $1.9 Million for Charity in 2013

January 16, 2014 - GamePolitics Staff

GOG.com says that its customers helped raise $1.9 million for various charities in 2013. The DRM-free digital marketplace for classic and new PC games said that customers raised this money mostly through its first ever online charity event carried out in November 2013. The money is being split up between several charities including WWF, Worldbuilders, and Gaming for Good.

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Robert Bowling Thwarts Robbery at Robotoki Offices

January 9, 2014 - GamePolitics Staff

Former Call of Duty series Creative Strategist Robert Bowling has had some interesting moments since leaving Infinity Ward and joining game developer Robotoki, but some of them have often involved the LAPD.

In a recent tweet Bowling detailed his latest late-night fun at the LA-based offices of game developer Robotoki: while working late the other night someone decided to break in and rob the place. They didn't realize that someone was still in the office but were shocked to see Bowling get up from his desk and bolt towards the door they had just knocked the glass out of.

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Fundraising Campaign for Sick Blizzard Engineer Meets Its Goal

January 9, 2014 - GamePolitics Staff

With 17 days left to go before the YouCaring crowd-funding campaign to raise funds for Ron Nakada (the Senior Software Engineer at Blizzard Entertainment who is battling through Stage IV colon cancer) ends, it has managed to surpass it goal. As of this writing $25,664 has been raised from 678 backers.

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Blizzard Makes Changes to Default Battle.net Parental Control Settings Related to 'Buying Things'

January 8, 2014 - GamePolitics Staff

Blizzard has changed the default settings in the parental account controls for Battle.net, that sets it to "not allowed to buy stuff." This change applies to all games offered by Blizzard that offer some sort of micro-transaction services or auction houses including WOW, Hearthstone, and the Auction House in Diablo 3.

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Campaign to Help Blizzard Dev Fight Cancer Within Striking Distance of Being Fully Funded

December 30, 2013 - GamePolitics Staff

The YouCaring crowd-funding campaign to raise funds for Ron Nakada, the Senior Software Engineer at Blizzard Entertainment who is battling through Stage IV colon cancer, is $1,242 from meeting its target funding goal. With 27 more days to go, the campaign has generated $23,758 of the $25,000 goal from 645 people.

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Campaign to Help Blizzard Dev Fight Cancer Generates Over $20K

December 27, 2013 - GamePolitics Staff

The YouCaring crowd-funding campaign to raise funds for Ron Nakada, the Senior Software Engineer at Blizzard Entertainment who is battling through Stage IV colon cancer, has gone from just over $10,000 to over $20,000 since Christmas Eve. The campaign launched by inXile employee John Alvarado is just $4,475 shy of its $25,000 goal, with 30 days left to go.

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'Take This Project' Renamed, New Web Site Launched

December 27, 2013 - GamePolitics Staff

Recently the "Take This Project" was quietly relaunched as "Take This," along with a new website at www.takethis.org. Take This is a support group for gamers (though it doesn't specifically exclude those people who do not identify themselves as gamers), games journalists, game developers, and other industry professionals that suffer from depression, anxiety and other challenges associated with mental illness.

 
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Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
 

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