Crowdfunding Campaign for Toronto's 'GamesCon' Underway

July 7, 2014 - GamePolitics Staff

A Kickstarter crowdfunding campaign is underway for GamesCon, a dedicated PC & video game expo for the city of Toronto. Organizers who hope to answer the question (assuming they hit their goal by the campaign's end) "where Canada's version of the E3 Expo?" with the answer, "GamesCon."

Here's more on what GamesCon will be if everything goes according to plan:

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Jennifer Ann's Group Selects the 2014 Winners of the 'Life. Love. Game Design Challenge'

July 3, 2014 - GamePolitics Staff

Jennifer Ann’s Group continues to use the medium of video games to promote awareness on the dangers of teen dating violence. Today the nonprofit organization announced the winners of its seventh annual "Life. Love. Game Design Challenge" - as well as the results of its first-ever game jam to create a game that championed its cause of stopping teen violence.

14 Video Game Industry Luminaries Design Special Cards for 'Magic 2015'

July 3, 2014 - GamePolitics Staff

Wizards of the Coast has teamed up with 14 video game luminaries to create special cards for the upcoming collectible trading card game Magic 2015 – Duels of the Planeswalkers and the Magic 2015 – Core. The specially designed cards are from George Fan (Plants vs. Zombies), Notch (Minecraft), and Rob Pardo (World of Warcraft), Richard Garriott (Ultima series), and others.

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Ken Levine Jokes About Fox News Co-Opting BioShock Infinite's Logo Design

July 3, 2014 - GamePolitics Staff

Fox News is being ribbed by Bioshock Infinite developer Ken Levine for a logo it used on a recent broadcast about U.S. immigration and border patrol policy. The logo for the segment called "Defending the Homeland" seems to be styled after the logo for Levine's BioShock Infinite. Kotaku first pointed out the similarities yesterday.

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Airtight Confirms Closure

July 3, 2014 - GamePolitics Staff

Independent game development studio Airtight Games has confirmed via Twitter that it has officially gone out of business, but it did not provide any particular details on why the Redmond, Washington-based studio closed. Yesterday reports surfaced that the studios office were locked and a sign on the door indicated that the equipment inside the building was for sale.

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Report: 'Murdered: Soul Suspect' Developer Airtight Games Shut Down

July 2, 2014 - GamePolitics Staff

A recent visit to the Redmond, Washington offices of Airtight Games by GeekWire revealed a startling find: the company seems to have gone out of business. According to the GeekWire report, the publication visited the offices yesterday to find it closed and a sign on the door advertising a "blow out sale" on the equipment inside.

Subsequent attempts to reach the studio have gone unanswered. In April the studio laid off 14 employees as part of what it called "necessary restructuring."

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Small Number of Ouya Devs Upset Over Handling of 'All Access Pass'

July 1, 2014 - GamePolitics Staff

While the Ouya "All-Access" pass might have delighted owners of the Android-powered micro-console, some developers were not happy about the promotion. The company unveiled the All-Access Pass which for a one-off payment of $59.99 granted users access to over 800 games available for the platform for a 12 month period.

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'Orcs Must Die! Unchained' Designer: Toxic Players Are Good for Games

June 30, 2014 - GamePolitics Staff

Orcs Must Die! developer Robot Entertainment thinks that toxic players are an important part of a game's chance at having longevity. In an interview with Polygon, Orcs Must Die! Unchained designer Jerome K. Jones says that toxic players are an asset that should be leveraged by game developers.

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Ken Levine On Why So Many Games Are Violent

June 30, 2014 - GamePolitics Staff

Bioshock series creator Ken Levine says there is so much violence in video games because that type of content is technically simple to create and it's perceived that it is the kind of content that consumers really want. Speaking to NPR, Levine offered the following when asked about the topic of violence in video games:

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Cliff Bleszinski Teases Return to Game Development

June 30, 2014 - GamePolitics Staff

Former Gears of War and Unreal Tournament designer Cliff Bleszinski is done with his hiatus from developing games. The former Epic Games designer announced via Twitter that he will soon be back doing what he loves the most: making games!

"I'm officially coming out of retirement to make video games again," Bleszinski tweeted. "Stay tuned here for details in the next 7 days!"

"It's going to be a blast to finally tell the story of what brought me back. :)," he added in another tweet.

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Bohemia Raises $50k for Red Cross

June 27, 2014 - GamePolitics Staff

Arma III maker Bohemia Interactive has managed to raise $50,000 for the Red Cross with DLC that started out as an April Fool's Day joke. Bohemia Interactive announced that its Arma III's April Fools' Day joke that became content add-on has brought in 1m Czech koruna, around $50,000 USD, for the Czech Red Cross.

Bohemia and also briefly discussed the success of the military shooter franchise's new approach to DLC.

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Over 200 Indie Tabletop and Digital Games Submitted to Boston Festival of Indie Games

June 26, 2014 - GamePolitics Staff

The Boston Festival of Indie Games announced today that over 200 independently-developed games have been submitted for this year's Tabletop and Video Game Showcases. The Boston Festival of Indie Games is an annual event celebrating indie games. It is open to the public and will take place at the Johnson Athletic Center at MIT in Cambridge, MA on Sept. 13.

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Chinese Mobile Games Giant Embroiled in Bribery Scandal

June 26, 2014 - GamePolitics Staff

Gamasutra reports that one of the biggest game publishers in China, China Mobile Games and Entertainment Group has laid off several executives following allegations of bribery. The company laid off nine executives from their positions earlier this week, including President Shuling Ying.

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Ironclad's 'Sins of a Solar Empire: Rebellion' Is Protected By First Amendment, Judge Rules

June 26, 2014 - GamePolitics Staff

Ironclad Games and publisher Stardock Entertainment are free to use the word "rebellion" in the name of its latest real-time strategy game (Sins of a Solar Empire: Rebellion) because it is protected by the First Amendment, a U.S. judge ruled last month. The news of the ruling was revealed by Ironclad co-owner Blair Fraser in a forum post celebrating the victory - as reported on by Polygon.

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Oculus Files Response to ZeniMax Lawsuit

June 25, 2014 - GamePolitics Staff

Last month, ZeniMax filed a lawsuit against Oculus, accusing the virtual reality headsets maker of illegally misappropriating their trade secrets in an extensive legal complaint.

Today, Oculus VR filed a response to the lawsuit saying that ZeniMax's lawsuit was "silly" and "money-grabbing."

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Oddworld Founder Says Biggest Problem for the Industry is Net Neutrality

June 25, 2014 - GamePolitics Staff

Oddworld Inhabitants founder Lorne Lanning says that the biggest problem facing the video games industry is Net Neutrality. Speaking to GII, Lanning said that all of the progress made in the industry over the last few years could be undone by its own apathy towards preserving a free and open internet.

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IGDA: Over Half of Developers Surveyed Think Unions are a Good Idea

June 24, 2014 - GamePolitics Staff

A recent survey of its members by the International Game Developers Association finds that 56 percent of its members are in favor of unions for game developers. The association that represents game developers today announced the result of its Developers Satisfaction Survey from earlier this year, which found that more than half of respondents were in favor of unionization.

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Crytek Denies Rumors That It Is 'Close to Bankruptcy'

June 23, 2014 - GamePolitics Staff

Crysis series and CryEngine middleware developer Crytek has denied a report in German publication Gamestar alleging that the company is teetering on the brink of bankruptcy. The GameStar report alleges that the Frankfurt, Germany based company was in serious financial trouble after its Xbox One launch title Ryse failed.

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Witcher 3 Design Documents Stolen, Leaked on Reddit

June 23, 2014 - GamePolitics Staff

CD Projekt Red has issued a warning concerning the leak of sensitive internal development documents for The Witcher 3: Wild Hunt that the developer says will ruin the plot for anyone foolhardy enough to look at them prior to the game's release. The developer says that the leaked documents expose key information, including the ending to the game. The documents appeared on 4Chan and Reddit over the weekend.

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Riot Games Offers New Hires 10 Percent of Their Salary to Quit

June 20, 2014 - GamePolitics Staff

League of Legends developer Riot Games is offering newly hired staff 10 percent of their salary if they want to quit. The goal of this incentive (dubbed the "Queue Dodge") to walk away from working at Riot is to weed out those new hires who are not happy with their current situation and to retain those who are passionate about developing the popular MOBA title, according to the developer.

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Ubisoft's 'Valiant Hearts: The Great War' Will Include World War I Footage

June 20, 2014 - GamePolitics Staff

Ubisoft announced that its upcoming World War I adventure game, Valiant Hearts: The Great War, will feature documentary footage. The game's developer Ubisoft Montpellier reportedly worked closely with the creators of the documentary series Apocalypse, World War I in making the adventure game.

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First Two Episodes of MOCAtv's 'Art in Video Games Los Angeles' Released

June 19, 2014 - GamePolitics Staff

MOCAtv (the video channel for the Museum of Contemporary Art) has released "Art in Video Games Los Angeles" episodes one and two. Art in Video Games Los Angeles focuses on gaming culture and artists in Los Angeles and offers interviews with important industry veterans like Stephanie Barish, Tracy Fullerton, Richard Lemarchand, and Sam Roberts. Profiled in later episodes are the new school of game artists like Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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2014 Jennifer Ann’s Group Game Jam Taking Place in Atlanta and Moscow This Year

June 18, 2014 - GamePolitics Staff

Teen dating violence prevention group Jennifer Ann’s Group announced today that artists, game designers, and developers in Atlanta and Moscow will take part in the 2014 Jennifer Ann’s Group Game Jam the weekend of June 20th – 22nd, 2014. The 2014 Jennifer Ann’s Group Game Jam charges participants with creating games that help teenagers deal with emotional health, wellness issues, and issues related to teen dating violence.

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Are YouTubers Slowly Replacing Traditional Games Press?

June 18, 2014 - GamePolitics Staff

An interesting article from Gamasutra explores whether traditional games journalism is slowly being damaged by the advent of the YouTube video game personality. The article, "Is YouTube killing the traditional games press?" goes directly to game developers to ask them if having their videogames played or highlighted by a popular YouTube personality has had an actual impact on sales.

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'Goat Simulator' and 'Escape Goat' Developers Team Up For Goat-Filled Charity

June 18, 2014 - GamePolitics Staff

Goat Simulator developer Coffee Stain Studios and Escape Goat series developer MagicalTimeBean have launched an initiative to benefit charity organization Heifer International to bring animals to poverty-stricken communities in the world.

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'Game Accessibility Guidelines' Wins FCC Award

June 17, 2014 - GamePolitics Staff

A web site dedicated to helping game developers include accessibility options for disabled players into their games has been honored by the FCC's Accessibility and Innovation Initiative. The site, "Game Accessibility Guidelines" (www.gameaccessibilityguidelines.com), was launched in Sept. of 2012 and has helped bring accessibility options to games of all shapes and sizes - from AAA titles to indie offerings.

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BAFTA's 'Working in Games' Spotlights EA Environment Artist Max Boughen

June 17, 2014 - GamePolitics Staff

The British Academy of Film and Television Arts (BAFTA) and Yogcast have teamed up to create a series that gives the community an inside look at how video games are made and offers advice to young people looking to make it in various fields within the industry.

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Dare to be Digital Launches Today

June 16, 2014 - GamePolitics Staff

The V&A’s first ever Game Designer in Residence, Sophia George, today launches the annual game design competition for students, Dare to be Digital. George started her career on Dare to be Digital, winning in 2011 with her family-friendly puzzle game Tick Tock Toys. The Dare to be Digital competition is an annual affair hosted and run by Abertay University.

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'Torment: Tides of Numera' Delayed to Q4 2015

June 16, 2014 - GamePolitics Staff

Torment: Tides of Numenera, inXile's spiritual sequel to the classic AD&D game from Black Isle Studios and Interplay, has been delayed until the fourth quarter of 2015. The game, which raised nearly $4.2 million via a highly successful Kickstarter campaign, was scheduled for release in the first half of 2015.

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Frontier Founder to Receive OBE Honor

June 16, 2014 - GamePolitics Staff

Frontier Developments founder and Elite series creator David Braben has been appointed OBE (Order of the British Empire) in the Queen's Birthday Honors list. Braben was selected for his recent work with the Raspberry Pi movement, promoting science, match and technology education in the United Kingdom, and for his work in the video games industry.

On the Frontier blog, Braben noted that it was "a great honor" to receive the award.

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Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
Papa MidnightThat very thing is somthing that anyone who has been subjected to racial-based targeting online could actually state that they've experienced.07/24/2014 - 11:41am
Papa MidnightPerfect example: "I have yet to talk to a man who has had to call a police officer due to a stalker, only to be told nothing can be done until they are physically assaulted."07/24/2014 - 11:40am
Papa MidnightNot that said communities are mutually exclusive. Even the very first comment on that last article equates women in the gaming industry with being the n-word. Despicable, aetestable, and (sadly enough) this is not an uncommon presence in either community.07/24/2014 - 11:35am
 

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