'Project Cars' Delayed Again

March 11, 2015 - GamePolitics Staff

Slightly Mad Studios' Project Cars has been delayed once again, according to an announcement by publisher Bandai Namco. The game will now be released in "mid-May" for PC, PlayStation 4, and Xbox One. Bandai Namco did not mention the Wii U version in its announcement. The racing game has suffered a string of delays this year; it was originally due out in November but was delayed to March 20. In February the publisher announced that it had been delayed to April 2. And now today the game has been pushed to May.

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'Pillars of Eternity' Crowdfunding Kept Obsidian Entertainment Alive

March 11, 2015 - GamePolitics Staff

In a new video documentary series called Road to Eternity, Obsidian Entertainment said that if it hadn't gotten funding on Kickstarter for its game Pillars of Eternity, it might have gone out of business. Back in 2012 Obsidian was working on South Park: Stick of Truth and another unnamed title. The unnamed project was ultimately canceled putting the company in a dire financial situation.

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'This War of Mine' DLC To Benefit War Child Charity

March 10, 2015 - GamePolitics Staff

11 bit studios announced that one-hundred percent of the sales from its freshly released This War of Mine downloadable content will go to the War Child charity, which helps children in war-torn regions of the world like Afghanistan, Iraq, Syria, The Uganda, Central African Republic, and Democratic Republic of Congo.

This War of Mine - War Child Charity DLC adds unique street art pieces into the game made by artists from all over the world into the game including M-City, Gabriel "Specter" Reese, SeaCreative, Emir Cerimovic, Fauxreel and Mateusz WaluĊ›.

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26K People Attended The 2015 Game Developers Conference

March 9, 2015 - GamePolitics Staff

UBM Tech Game Network, the organizers of the Game Developers Conference and the owners of website Gamasutra, announced that 26,000 people (game developers, executives, members of the media) attended the 2015 Game Developers Conference, making it the biggest year so far.

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Internet Archive Urges Game Developers To Save Their Work For History

March 6, 2015 - GamePolitics Staff

The man in charge of archiving old games at the Internet Archive says that "the time is now" for game developers to begin the process of making sure that the games they work on are saved for posterity.

During a talk at the Game Developers Conference in San Francisco this week, Jason Scott - an archivist at the Internet Archive - put the responsibility of preserving games and game documentation on game developers.

"Older software is hard to get to," Scott said, adding that game developers could be throwing away history.

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Epic Games Hands Out First Unreal Dev Grants

March 6, 2015 - GamePolitics Staff

Last month Epic Games announced that it would dole out $5 million to developers using Unreal Engine 4 under a new grant program called Unreal Dev Grants. Today the company announced that it has handed out over $50,000 to the first recipients of the program.

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Leigh Alexander and Laura Hudson Announce 'Offworld'

March 6, 2015 - James Fudge

Yesterday during the bittersweet #1ReasonToBe panel, Gamasutra editor-at-large Leigh Alexander and entertainment and culture writer (for publications such as Boing Boing, Wired, and more) Laura Hudson announced the launch of a new site dedicated to gaming with a focus on giving a voice to women and minority voices. The site, which you can find a placeholder for at offworld.com, is called Offworld.

A brief message on this placeholder site explains what it is all about and why it is so important that it exists.

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GDC Whispers: Phil Harrison Has Left Microsoft

March 5, 2015 - GamePolitics Staff

GII reports that Phil Harrison has quietly left Microsoft, though executives within the company attending the Game Developers Conference in San Francisco this week have refrained from providing confirmation or commenting on it. When asked by Eurogamer about rumors that Harrison had left Microsoft, Xbox boss Phil Spencer said that "he couldn't say anything about that."

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Intel Promises To Help Foster More Diversity in The Video Games Industry

March 5, 2015 - GamePolitics Staff

In addition to announcing deals with Codemasters, Funcom and Ubisoft to use its technology in upcoming games and a new game developer friendly portal at the Game Developers Conference in San Francisco this week, Intel revealed a number of initiatives it is backing to promote more diversity in the video games industry.

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'Monument Valley' Wins Big at 2015 Game Developers Choice Awards

March 5, 2015 - James Fudge

While Monolith Productions' Middle-earth: Shadow of Mordor didn't sweep the Game Developers Choice Awards last night like it did at the D.I.C.E. Awards back in February, it did manage to take the top prize of the night - Game of the Year.

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Positech Founder Takes Aim at Middleware in GDC Talk

March 4, 2015 - GamePolitics Staff

Positech founder Cliff Harris has been known to be outspoken on issues that are important to him (DRM, for example) over the years and has taken it upon himself to speak out on issues when he felt the need, so word of what he said during a GDC talk this week is not all that surprising. During The Indie Soapbox panel Harris had some strong language for middleware makers and how - in some ways - the accessibility of game engine software that is cheap or free has been a detriment to the indie game development scene.

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Unity 5 Released

March 3, 2015 - GamePolitics Staff

Unity announced today the release of Unity 5, the version of its popular game development suite. The company announced two versions of Unity 5: Unity 5 Professional, and Unity 5: Personal.

Unity 5 Personal, is a completely free version for developers with revenue or funding less than $100,000 a year. It includes the full engine, but no advanced services package. The Personal version also doesn't allow building out games on Xbox 360.

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Notch Makes It Into The 'Forbes Billionaires List'

March 3, 2015 - GamePolitics Staff

Markus "Notch" Persson, co-founder of Mojang and the creator of Minecraft, has managed to make the Forbes Billionaires List. Persson generated his current holdings when he sold off the company he co-founded and the Minecraft franchise to Microsoft in September of last year for around $2.5 billion. Persson owned 70 percent of Mojang, giving him a pretty hefty payday when the company was sold to Microsoft. Persson left the company shortly thereafter.

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'Blacks in Gaming' GDC Party Details

March 2, 2015 - GamePolitics Staff

Blacks in Gaming (BIG) is hosting a GDC Party for those lucky enough to be attending the event this week in San Francisco. The party is sponsored by Xbox and will take place Thursday, March 5, 2015 from 6:00 PM to 9:00 PM (PST). You can find out more information about the party here.

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The Saucy Night-Life of San Francisco Targets GDC Attendees

March 2, 2015 - James Fudge

We all get that sex sells, but there's a reason that parties involving strippers and other male-focused titillation might be looked down upon in this day and age. After all it's no longer the 1990s and people expect party organizers to show some sensitivity to the growing number of women that attend game industry trade events like the Game Developers Conference.

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HBO's 'Looking' Highlights 'GaymerX,' 'Gaming in Color,' and MidBoss Games

March 2, 2015 - James Fudge

In episode 8 of HBO's "Looking," the majority of the episode takes place during the LGBQT gaming event GaymerX3, and co-organizer Matt Conn (who is also the co-founder of MidBoss Games and a developer on the LGBQT-friendly cyber punk adventure game Read Only Memories) even gets a cameo.

Speaking to Conn (who is currently at GDC promoting his game) briefly via IM, I learned some of the lengths that producers went to to make this game-focused episode of the show as authentic as possible.

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Epic Games Makes 'Unreal Engine 4' Free For Everyone

March 2, 2015 - James Fudge

Epic Games founder Tim Sweeney has decided that it is time to make Unreal Engine more competitive with stiff competition from the likes of Unity and other free game development tools. Unity has been free for some time, and some believe that it is cutting into Unreal Engine's market share in the game development space (no, we do not have stats on whether or not this is true, but this is at least the perception in some circles - ed.).

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Tactical Simulations Interactive Reveals 'Gateway' Character Transfer Initiative

March 2, 2015 - James Fudge

Tactical Simulations Interactive (TSI), a company formed by former Strategic Inc. employees, has announced a new system called "Gateway" that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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Tom Bramwell Joins Riot Games

March 2, 2015 - GamePolitics Staff

Tom Bramwell, the former Editor-in-Chief of Gamer Network's Eurogamer, has joined Riot Games (makers of the super popular MOBA game League of Legends) as its new "European Head of Writing."

He joins Jason Killingsworth, another colleague who has rewritten for Edge, Official PlayStation Magazine and Paste, among others. Killingsworth is currently serving as Senior Writer over at Riot Games.

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Webroot Joins Open Gaming Alliance as a Corporate Sponsor

February 26, 2015 - GamePolitics Staff

The Open Gaming Alliance (OGA) has added cloud-based cybersecurity company Webroot as its newest corporate Sponsor. Webroot joins other industry leaders including Intel, Dell/Alienware, Logitech, Plantronics, Razer and Unity Technologies in supporting the OGA’s efforts.

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GDC General Manager Kindly Warns: Be Good Or Be Gone

February 24, 2015 - GamePolitics Staff

Meggan Scavio, General Manager for GDC Events, put out a short and friendly reminder today that there are rules that both speakers and attendees need to follow to make the Game Developers Conference a safe and happy environment for everyone. In her brief note to the development community, Scavio said that GDC is for everyone and anyone at the official venue during GDC week should act accordingly:

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Crowfall Crowd Funding Campaign Launches

February 24, 2015 - GamePolitics Staff

The crowd-funding Kickstarter campaign for recently revealed massively-multiplayer online game Crowfall has launched today. The game, which has a PvP focus, uses procedurally generated server-sized worlds that die over time, according to developer ArtCraft Entertainment. Players, thankfully, live forever and after the world they fought in days they return home to the Eternal Kingdom with their prizes and treasure to prepare for another battle within a brand new realm.

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How 'Patchmania' Was Playtested By The Sorry Souls Trapped At The DMV

February 24, 2015 - GamePolitics Staff

Gamasutra has an interesting and fascinating article on how one developer harnessed the power of a captive audience to test a prototype of his mobile game. Waiting in line at your local Department of Motor Vehicles office is a pain in the ass. Chances are you'll be fiddling around with your phone anyway so when the developer of the mobile puzzle game Patchmania needed some help testing his latest creation it made perfect sense to him to ask people to try it out.

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Canadian Games Industry Wants Improvements To Temporary Foreign Worker Guidelines

February 23, 2015 - GamePolitics Staff

According to this Globe and Mail report, the Entertainment Software Association of Canada (ESAC) and the video games industry are pushing for more flexible rules related to temporary foreign workers a week after the federal government of Canada agreed to allow universities to be more self-governing in how they comply with the temporary foreign worker programs.

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'Dead or Alive 5: Last Round' Contains Game-Breaking Bug

February 23, 2015 - GamePolitics Staff

Dead or Alive 5: Last Round developer Team Ninja issued a warning on Twitter that the game contains a game-breaking bug in Tutorial Mode Lesson 40.8 and 40 that causes the game to freeze, crash and corrupts save game data.

The bug seems to only affect the German, Spanish, French, and Italian versions of the game. The Japanese, English, Chinese, and Korean versions of the game do not suffer from this bug.

Here's what Team Ninja said about the bug:

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Yoyo Games and Playtech Issue Statement On The Future of GameMaker

February 20, 2015 - GamePolitics Staff

Yoyo Games and Playtech issued a joint statement today assuring current GameMaker developers that the future of the development tools is bright and full of sunshine. Earlier this week Playtech announced that it had purchased Yoyo games and its GameMaker technology for $16.4 million. One of the biggest concerns for users of the development software after the announcement was pricing, but "for now" the current pricing model will stay in place according to both companies.

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Nepro Japan Acquires Tri-Ace

February 20, 2015 - GamePolitics Staff

Star Ocean and Valkyrie Profile developer Tri-Ace has been acquired by Japanese mobile gaming company Nepro Japan. Financial terms of the deal were not disclosed. Fans of these and other Tri-Ace games are concerned that these franchises might be seriously hurt - particularly when it comes to future titles being proliferated on other platforms that aren't mobile in nature.

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'Camera Obscura' Celebrates Steam Launch With Charity Drive For Get-Well Gamers

February 19, 2015 - GamePolitics Staff

Indie puzzler Camera Obscura launches on Steam today, and to celebrate developer Anteater Games announced that it will give a portion of each sale to Get-Well Gamers for a limited time.

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Tim Schaefer Defends Peter Molyneux

February 19, 2015 - GamePolitics Staff

In his latest video update to talk about the progress of Broken Age, Double Fine's Tim Schaefer took a little bit of time to share his thoughts on 22Cans founder Peter Molyneux's treatment by the press in the last week or so.

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IvresseWell Totalbiscuit's port report video was positively glowing about it...04/21/2015 - 4:05am
MattsworknameHey, slightly off topic, but, anyone got a good sugestion for a flight stick for elite dangerous?04/21/2015 - 12:38am
Matthew Wilson@pm intreasting the gta5 port was already good from what I have read.04/20/2015 - 9:32pm
Papa Midnighthttp://www.pcgamer.com/gta-5-pc-patch-reduces-cpu-usage/04/20/2015 - 9:00pm
PHX Corp@zippy I'm Probaly going to Warn my uncle who is a techie that it may come out at the end of july04/20/2015 - 8:45pm
Matthew Wilson@zippy I want windows 10 badly, but that is because I am stuck on 8.1 yuk. that being said the new dx12 looks very good, and the reported performance gain from it.04/20/2015 - 8:00pm
ZippyDSMleeMy body is readY! http://www.afterdawn.com/news/article.cfm/2015/04/20/amd-microsoft-to-launch-windows-10-at-the-end-of-july04/20/2015 - 7:54pm
PHX CorpI may have posted this before but a leaked email from Sony pictures has the MPAA written all over it http://www.extremetech.com/computing/203654-leaked-sony-emails-show-mpaas-opposition-to-fair-use-confirms-users-are-viewed-as-thieves04/20/2015 - 4:53pm
Mattsworknameyet another reason the DMCA should be dismantled and rewritten04/20/2015 - 4:41pm
Matthew Wilson@zippy that is worse than the ESA thing.04/20/2015 - 4:26pm
ZippyDSMlee0-o good luck with that car companies, http://www.autoblog.com/2015/04/20/automakers-gearheads-car-repairs/04/20/2015 - 4:07pm
Andrew EisenYes, hence my subsequent shout.04/20/2015 - 3:15pm
Matthew Wilsonwhile the article itself isnt that great, but the point is still valid.04/20/2015 - 3:14pm
Andrew EisenProfessionals do need to be mindful of what they say on social media though. That's true.04/20/2015 - 3:11pm
Andrew EisenWell, it was almost a decent article from Techraptor. Some day. Some day...04/20/2015 - 3:09pm
Matthew Wilsonhttp://techraptor.net/content/gamings-pr-problem both game devs and pr people alike need to to keep in mind, when your on twiter you are also representing the company you work for.04/20/2015 - 2:39pm
E. Zachary KnightI don't really care either way, but that was just my understanding based on previous reads.04/20/2015 - 2:13pm
E. Zachary KnightBut now I am confused. I thought Johnny Storm was the adopted one, but the dad is black. Does that mean that Sue is adopted or is it just an interracial marriage with existing children?04/20/2015 - 2:12pm
E. Zachary KnightNew Fantastic 4 trailer finally shows powers and just a wee bit of whimsy. Not too much mind you. No need to dilute the dark and brooding. http://www.comingsoon.net/movies/trailers/431505-the-new-trailer-for-fantastic-four-is-here04/20/2015 - 2:11pm
E. Zachary KnightOk. Just checked another of my Twitter accounts and there is a setting, opt-in. So it looks like a slow roll out.04/20/2015 - 1:17pm
 

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