'Game Accessibility Guidelines' Wins FCC Award

June 17, 2014 - GamePolitics Staff

A web site dedicated to helping game developers include accessibility options for disabled players into their games has been honored by the FCC's Accessibility and Innovation Initiative. The site, "Game Accessibility Guidelines" (www.gameaccessibilityguidelines.com), was launched in Sept. of 2012 and has helped bring accessibility options to games of all shapes and sizes - from AAA titles to indie offerings.

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BAFTA's 'Working in Games' Spotlights EA Environment Artist Max Boughen

June 17, 2014 - GamePolitics Staff

The British Academy of Film and Television Arts (BAFTA) and Yogcast have teamed up to create a series that gives the community an inside look at how video games are made and offers advice to young people looking to make it in various fields within the industry.

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Dare to be Digital Launches Today

June 16, 2014 - GamePolitics Staff

The V&A’s first ever Game Designer in Residence, Sophia George, today launches the annual game design competition for students, Dare to be Digital. George started her career on Dare to be Digital, winning in 2011 with her family-friendly puzzle game Tick Tock Toys. The Dare to be Digital competition is an annual affair hosted and run by Abertay University.

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'Torment: Tides of Numera' Delayed to Q4 2015

June 16, 2014 - GamePolitics Staff

Torment: Tides of Numenera, inXile's spiritual sequel to the classic AD&D game from Black Isle Studios and Interplay, has been delayed until the fourth quarter of 2015. The game, which raised nearly $4.2 million via a highly successful Kickstarter campaign, was scheduled for release in the first half of 2015.

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Frontier Founder to Receive OBE Honor

June 16, 2014 - GamePolitics Staff

Frontier Developments founder and Elite series creator David Braben has been appointed OBE (Order of the British Empire) in the Queen's Birthday Honors list. Braben was selected for his recent work with the Raspberry Pi movement, promoting science, match and technology education in the United Kingdom, and for his work in the video games industry.

On the Frontier blog, Braben noted that it was "a great honor" to receive the award.

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Natsume 'Considering' Same-Sex Marriages for Future 'Harvest Moon' Games

June 13, 2014 - GamePolitics Staff

Marriage has always been an important part of the Harvest Moon series, but has remained "traditional" since the game's launch so many "moons ago." Speaking to Joystiq Natsume's Graham Markay, Vice President of Operations; and Hiro Maekawa, President and CEO of Natsume indicated that Nastume is looking into the issue very closely and are listening to what fans of the popular and long-running farming sim-RPG want.

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Former 'God of War' Creative Director Now Works for Respawn

June 13, 2014 - GamePolitics Staff

Stig Asmussen has confirmed with Polygon that he has been working at Titanfall developer Respawn Entertainment for "a couple months" on an unannounced project.

Respawn co-founder Vince Zampella told Polygon in a response to him joining the company, that it was "super excited to have him."

Asmussen spent the last 12 years with Sony Computer Entertainment America, working his way up from lead environment artist on God of War to creative director on God of War 3.

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Government of Quebec Cutting Subsidies to Games Companies

June 13, 2014 - GamePolitics Staff

Game companies in Quebec are about to see their subsidies from the government evaporate. In an effort to get rid of the provincial government's deficit and cut spending, lawmakers in Quebec have decided to cut the generous subsidies they have given companies willing to move to and do business in the region.

According to a report in the French-Canadian publication La Presse, the Quebec government plans to cut as much as $500 million from the incentives it currently offers multinational businesses like Ubisoft. Ubisoft could lose as much as 20 percent of their benefits.

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Female Developer on Inclusion: Ubisoft's Arguments Sound Familiar

June 12, 2014 - GamePolitics Staff

While the difficulty of bringing gender choices to games is a hot topic this week thanks to comments from Ubisoft (related to gender options in the multiplayer portions of Far Cry 4 and Assassin's Creed Unity), one developer says that such efforts are usually the first things to get the axe on a big project.

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Far Cry 4 Developer Takes Heat for No Female Character Options in Multiplayer Coop Mode

June 12, 2014 - GamePolitics Staff

In another interview with Polygon about female character options, this time in Far Cry 4, another Ubisoft employee blamed an increased work load for the game not featuring more options. Far Cry 4 game director Alex Hutchinson said that the team were "inches away" from allowing players to choose between a man or woman co-op buddy in the upcoming shooter's multiplayer... but it never materialized.

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Former AC Developer: Ubisoft Could Add Female Character Options to 'AC: Unity' in One or Two Days

June 11, 2014 - GamePolitics Staff

Jonathan Cooper, a former Assassin's Creed designer says that Ubisoft's claims about the complexity of adding playable female character options in Assassin's Creed: Unity is bullshit. Cooper, who now works at Naughty Dog, says that such a task would be simple to implement. In fact, he says it would be one or two days' worth of work.

"In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8000 animations," Cooper said on Twitter.

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'Journey' and 'The Banner Saga' Composer Faces Fine From American Federation of Musicians

June 10, 2014 - GamePolitics Staff

The composer behind the music for The Banner Saga, Monaco, and Journey is in a very public dispute with the American Federation of Musicians and could be fined as much as $50,000 for his work on The Banner Saga.

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'Morrowind' Saved Bethesda

June 6, 2014 - GamePolitics Staff

In an interesting interview with Gamestar, Todd Howard of Bethesda Game Studios admitted that if Elder Scrolls III: Morrowind had not been the commercial success that it was on both the Xbox and the PC, then Bethesda might have gone out of business.

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'Legend of Grimrock 2' Won't be on Steam Early Access

June 5, 2014 - GamePolitics Staff

A game like Legend of Grimrock 2, the old-school first-person dungeon crawler RPG sequel from Almost Human, would have no problem garnering support as an early access title on Steam, but the developer says it is not interested in releasing the game in that space.

Speaking to Rock, Paper, Shotgun, the studio says that it is "old fashioned" and wants to release a final polished game when the development cycle is over.

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RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

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More Layoffs at 'Eve-Online' Maker CCP Games

June 5, 2014 - GamePolitics Staff

EVE Online maker CCP Games has laid off 49 employees from its Icelandic headquarters. The latest round of layoffs follow 56 employees being let go from its Atlanta, Georgia offices a few months ago. CCP confirmed the layoffs in a statement to Polygon, saying that those who were affected this time around were from the company's "publishing organization."

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Operation Supply Drop Launches 'Thank You Deployment' Initiative

June 3, 2014 - GamePolitics Staff

Military-themed video game charity Operation Supply Drop announced several new initiatives for 2014 that are possible because of the strong support it received during its recent 8-Bit Salute fundraiser. The new "Thank You Deployment" initiative was announced, and the goal of it is to send select members of the armed forces on an all-expenses-paid VIP trip to gaming events or tours of game development studios for a rare insider's look at the video game industry.

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President Obama Visits Poland, Namechecks 'The Witcher'

June 3, 2014 - GamePolitics Staff

PR 101: if the President of the United States name checks your product in an international speech, it is the best thing in the world that can happen to you. While visiting Poland today, President Barack Obama mentioned CD Projekt Red's popular RPG, The Witcher. The last time the president was visiting the country, he was given a copy of The Witcher 2 Collector's Edition as a gift by prime minister Donald Tusk. Today while in Poland the President mentioned the game and admitted that he wasn't very good at games in general.

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Riot Bans Two Pro 'League of Legends' Players

June 3, 2014 - GamePolitics Staff

Riot Games announced that it has banned two more high profile professional League Legends players for bad behavior while playing the popular MOBA game. Their behavior was deemed "extremely toxic," including verbal abuse and game harassment, according to a forum post from eSports coordinator Scott "Riot Abhorsen" Parkin.

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IndieCade Showcase @ E3 Highlights 30 Indie Games

May 30, 2014 - GamePolitics Staff

IndieCade, the international festival of independent games, will bring more than 30 independently developed games for this year’s IndieCade Showcase @ E3. The 2014 IndieCade Showcase @ E3 is presented in collaboration with the Entertainment Software Association (ESA) and will be located in South Hall, Booth #2835. Each game selected for the E3 Showcase was curated from submissions for this Fall’s IndieCade Festival, to be held in downtown Culver City, CA October 9-12. The E3 lineup serves as a preview of what’s to come at the larger fall IndieCade event.

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Harmonix Lays Off 37 Employees

May 29, 2014 - GamePolitics Staff

Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.

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Nvidia Rebuffs AMD Accusations on 'GameWorks' Toolset

May 29, 2014 - GamePolitics Staff

Graphics hardware maker Nvidia is responding to accusations by rival AMD that its new GameWorks toolset interferes with the ability of game developers to optimize their products for AMD graphics hardware. Last week Robert Hallock, AMD's head of technical communications, software and technologies made the allegations in regard to Watch Dogs.

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Relic Updating Multiplayer in 'Dawn of War' Games on Steam

May 29, 2014 - GamePolitics Staff

Relic Entertainment has indicated plans to move its Warhammer 40K strategy games over to Steam in a bid to keep the multiplayer portions of the games alive, Eurogamer reports. The original Dawn of War and the expansions recently underwent a major update to preserve multiplayer, Dawn of War franchise design lead Philippe Boulle wrote on the Steam forum.

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'Dungeon Defenders' Developer Lays Off Twenty Percent of its Staff

May 23, 2014 - GamePolitics Staff

Last month Dungeon Defenders developer Trendy Entertainment hired former LucasArts president Darrell Rodriguez as its CEO. This month the Florida-based developer has made some serious changes - a reduction of around 20 percent of its workforce, according to GamesIndustry International. The 20 percent reduction in staff hit both the development and marketing departments within the company, though Trendy declined to say exactly how many employees had been let go.

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Zenimax Sues Oculus

May 21, 2014 - GamePolitics Staff

It's official: Zenimax is suing Oculus VR. Earlier in the month lawyers for the company sent letters to Oculus laying claim to the software technology that powers the virtual reality headset made by Oculus. Today in the U.S.

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Zynga Sees Voluntary Efforts as the Best Path to Combating Online Piracy

May 19, 2014 - GamePolitics Staff

Social game maker Zynga opposed SOPA in 2010, noting that the anti-piracy legislation crafted by Congress would "freeze innovation" and generally damage the way the internet works. But now the company is joining its former SOPA adversaries in supporting voluntary anti-piracy initiatives.

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Rockstar Founders Make the '1,000 Wealthiest People in Britain' List

May 19, 2014 - GamePolitics Staff

According to UK publication The Sunday Times, Grand Theft Auto creators and Rockstar co-founders Sam and Dan Houser have made the paper's "1,000 wealthiest people in Britain" list, alongside the creator of RuneScape, the owner of a video game retailer, and a man associated with King.com.

The Houser brothers barely made the list at the 947 spot with a joint fortune of $151 million.

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Women in Games International Names New Advisory Board Members

May 16, 2014 - GamePolitics Staff

Women In Games International has announced new members to its advisory board. WIGI 's advisory board helps support its mission statement of promoting diversity in the industry and helping women advance their careers.

"Everyone involved with WIGI is passionate about making the video game industry more inclusive, and we all have amazing ideas about outreach programs we can create to make that happen," said president and CEO Belinda Van Sickle.

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Path of Exile Charity Event Generates $20K for Child's Play

May 16, 2014 - GamePolitics Staff

Grinding Gear Games said that its first charity race event related to Path of Exile has already raised almost $20,000 to benefit the Child's Play charity. The event, which started on Saturday, May 10, 2014 in its game, will continue to run till Saturday, May 24, at 1:00 PM PST. The in-game item on sale for this charity event, an Angelic Mask, has sold over 3,600 units at a cost of $5.00 a piece, and is only available during the two week event. One-hundred percent of the proceeds are being donated to the Child's Play charity.

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Super Podcast Action Committee - Episode 98

May 14, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss the latest GamePolitics Poll results (should Kickstarter adopt an equity-based investment model?), the web-hosting service that dared to throttle the FCC, the national Reason-Rupe poll about gaming, and the Tomodachi Life controversy. Download Episode 98 now: SuperPAC Episode 98 (1 hour, 8 minutes) 78 MB.

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MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
Matthew Wilson@pm I doubt it. Google seems to be distancing themselves from G+07/25/2014 - 9:31pm
Papa MidnightGoogle+ Integration is coming to Twitch!07/25/2014 - 8:41pm
 

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