Neversoft Celebrates its Final Hours Before Merging With Infinity Ward

July 11, 2014 - GamePolitics Staff

Tony Hawk developer Neversoft commemorated its final day this week as the merger with Activision's other wholly-owned studio, Infinity Ward, is completed. Neversoft employees performed ceremonial logo burning, highlighted in a series of pictures and messages posted on Twitter. According to employees on Twitter, studio lead Jole Jewett - who is set to retire - gave staff member custom knives on their final day as Neversoft. Neversoft studio director Scott Pease will also retire.

1 comment | Read more

Blizzard President Says His Company is Working to Create More Diverse and Inclusive Content

July 11, 2014 - GamePolitcs Staff

Blizzard president and a co-founder Mike Morhaime says that his studio is making a concerted effort going forward to create more diverse and inclusive game characters and content. Morhaime made his comments in response to an open letter aimed at him and Blizzard complaining about under-representation of females and ethnic minorities in the company's games.

| Read more

'Star Wars Galaxies' Designer Ben Hanson Passes Away

July 11, 2014 - GamePolitics Staff

According to this Gamasutra report, Ben Hanson, the lead content designer of the Star Wars Galaxies: Jump to Lightspeed expansion and other SWG products, has passed away. The news of Ben Hanson's passing came from former colleague Raph Koster, who also worked on the Star Wars MMO.

Posted in
| Read more

'Game Journalism Simulator' is a Real Thing, Apparently

July 9, 2014 - GamePolitics Staff

We've seen "rock simulators" and goat simulators, so I suppose it isn't that much of a stretch for a games journalist to want to make a "games journalist simulator." That's exactly what games journalist Jason Evangelho tells web site Siliconera; he has teamed up with Game Informer writer Daniel Tack to create "Game Journalism Simulator."

| Read more

GameStop: We'd Be 'Foolish' To Tell Developers How to Make Games

July 9, 2014 - GamePolitics Staff

GameStop CEO Paul Raines says that yesterday's news that the company wants to get more involved in the development process in order to bring exclusive content to the retailer may have been slightly misunderstood. The Raines interview with Time that comes on the heels of comments from a financial analyst with R.W. Baird who reported that GameStop management was discussing the possibility of ramping up the company's participation in game development during a recent investor meeting.

2 comments | Read more

Microsoft Denies Report it is Killing Off Xbox One's Ability to Double as a 'Dev Kit'

July 9, 2014 - GamePolitics Staff

Microsoft has denied a report coming from Digital Spy claiming that the company planned on canning the Xbox One's ability to double as a development kit for developers who want to create games for Xbox One. The report is based on comments made by the Xbox Advanced Technology Group's Martin Fuller, who said the company has no plans to implement the previously announced feature.

| Read more

Gamblit Gaming Inks Deals With Shanda Games Europe, Flexball, and Gamiker

July 9, 2014 - GamePolitics Staff

Real-money in gaming technology company Gamblit Gaming has announced partnerships with Shanda Games International Europe, Gamiker and Flexball. All three companies will eventually utilize Gamblit Gaming’s mobile platform technology to let companies to add real money gaming mechanics to any mobile or PC game.

| Read more

Kickstarter Campaign Launches for EZK's 'Demon's Hex'

July 8, 2014 - GamePolitics Staff

Occasional GamePolitics contributor and co-host of Super Podcast Action Committee E. Zachary Knight has launched a Kickstarter crowdfunding campaign for his RPG-flavored collectible token game, Demon's Hex. EZK and his brother Willis Knight are developing the game through their tiny indie game studio Divine Knight Gaming.

| Read more

Oddworld Inhabitants Co-Founder Explains Why He Left Game Development, And Why He Has Returned

July 8, 2014 - GamePolitics Staff

Oddworld Inhabitants co-founder Lorne Lanning explained why he left the video games industry in 2005 to focus on creating animated films and shorts, and what lured him back into the business of making games this year. The biggest reason that Lanning waited so long? According to this interview, he was basically waiting for the rights to his games to revert back to his company.

| Read more

Former Epic and Guerrilla Games Developers Form 'Boss Key Productions'

July 7, 2014 - GamePolitics Staff

Former Epic game designer Cliff Bleszinski and Guerrilla Games co-founder Arjan Brussee have formed a new studio in North Carolina called Boss Key Productions. Last week Bleszinski said he would be returning to the world of game development after a two-year break. Cliff Bleszinski left Epic two years ago.

Posted in
| Read more

Crowdfunding Campaign for Toronto's 'GamesCon' Underway

July 7, 2014 - GamePolitics Staff

A Kickstarter crowdfunding campaign is underway for GamesCon, a dedicated PC & video game expo for the city of Toronto. Organizers who hope to answer the question (assuming they hit their goal by the campaign's end) "where Canada's version of the E3 Expo?" with the answer, "GamesCon."

Here's more on what GamesCon will be if everything goes according to plan:

| Read more

Jennifer Ann's Group Selects the 2014 Winners of the 'Life. Love. Game Design Challenge'

July 3, 2014 - GamePolitics Staff

Jennifer Ann’s Group continues to use the medium of video games to promote awareness on the dangers of teen dating violence. Today the nonprofit organization announced the winners of its seventh annual "Life. Love. Game Design Challenge" - as well as the results of its first-ever game jam to create a game that championed its cause of stopping teen violence.

14 Video Game Industry Luminaries Design Special Cards for 'Magic 2015'

July 3, 2014 - GamePolitics Staff

Wizards of the Coast has teamed up with 14 video game luminaries to create special cards for the upcoming collectible trading card game Magic 2015 – Duels of the Planeswalkers and the Magic 2015 – Core. The specially designed cards are from George Fan (Plants vs. Zombies), Notch (Minecraft), and Rob Pardo (World of Warcraft), Richard Garriott (Ultima series), and others.

| Read more

Ken Levine Jokes About Fox News Co-Opting BioShock Infinite's Logo Design

July 3, 2014 - GamePolitics Staff

Fox News is being ribbed by Bioshock Infinite developer Ken Levine for a logo it used on a recent broadcast about U.S. immigration and border patrol policy. The logo for the segment called "Defending the Homeland" seems to be styled after the logo for Levine's BioShock Infinite. Kotaku first pointed out the similarities yesterday.

2 comments | Read more

Airtight Confirms Closure

July 3, 2014 - GamePolitics Staff

Independent game development studio Airtight Games has confirmed via Twitter that it has officially gone out of business, but it did not provide any particular details on why the Redmond, Washington-based studio closed. Yesterday reports surfaced that the studios office were locked and a sign on the door indicated that the equipment inside the building was for sale.

| Read more

Report: 'Murdered: Soul Suspect' Developer Airtight Games Shut Down

July 2, 2014 - GamePolitics Staff

A recent visit to the Redmond, Washington offices of Airtight Games by GeekWire revealed a startling find: the company seems to have gone out of business. According to the GeekWire report, the publication visited the offices yesterday to find it closed and a sign on the door advertising a "blow out sale" on the equipment inside.

Subsequent attempts to reach the studio have gone unanswered. In April the studio laid off 14 employees as part of what it called "necessary restructuring."

3 comments | Read more

Small Number of Ouya Devs Upset Over Handling of 'All Access Pass'

July 1, 2014 - GamePolitics Staff

While the Ouya "All-Access" pass might have delighted owners of the Android-powered micro-console, some developers were not happy about the promotion. The company unveiled the All-Access Pass which for a one-off payment of $59.99 granted users access to over 800 games available for the platform for a 12 month period.

3 comments | Read more

'Orcs Must Die! Unchained' Designer: Toxic Players Are Good for Games

June 30, 2014 - GamePolitics Staff

Orcs Must Die! developer Robot Entertainment thinks that toxic players are an important part of a game's chance at having longevity. In an interview with Polygon, Orcs Must Die! Unchained designer Jerome K. Jones says that toxic players are an asset that should be leveraged by game developers.

1 comment | Read more

Ken Levine On Why So Many Games Are Violent

June 30, 2014 - GamePolitics Staff

Bioshock series creator Ken Levine says there is so much violence in video games because that type of content is technically simple to create and it's perceived that it is the kind of content that consumers really want. Speaking to NPR, Levine offered the following when asked about the topic of violence in video games:

1 comment | Read more

Cliff Bleszinski Teases Return to Game Development

June 30, 2014 - GamePolitics Staff

Former Gears of War and Unreal Tournament designer Cliff Bleszinski is done with his hiatus from developing games. The former Epic Games designer announced via Twitter that he will soon be back doing what he loves the most: making games!

"I'm officially coming out of retirement to make video games again," Bleszinski tweeted. "Stay tuned here for details in the next 7 days!"

"It's going to be a blast to finally tell the story of what brought me back. :)," he added in another tweet.

Posted in
3 comments | Read more

Bohemia Raises $50k for Red Cross

June 27, 2014 - GamePolitics Staff

Arma III maker Bohemia Interactive has managed to raise $50,000 for the Red Cross with DLC that started out as an April Fool's Day joke. Bohemia Interactive announced that its Arma III's April Fools' Day joke that became content add-on has brought in 1m Czech koruna, around $50,000 USD, for the Czech Red Cross.

Bohemia and also briefly discussed the success of the military shooter franchise's new approach to DLC.

| Read more

Over 200 Indie Tabletop and Digital Games Submitted to Boston Festival of Indie Games

June 26, 2014 - GamePolitics Staff

The Boston Festival of Indie Games announced today that over 200 independently-developed games have been submitted for this year's Tabletop and Video Game Showcases. The Boston Festival of Indie Games is an annual event celebrating indie games. It is open to the public and will take place at the Johnson Athletic Center at MIT in Cambridge, MA on Sept. 13.

| Read more

Chinese Mobile Games Giant Embroiled in Bribery Scandal

June 26, 2014 - GamePolitics Staff

Gamasutra reports that one of the biggest game publishers in China, China Mobile Games and Entertainment Group has laid off several executives following allegations of bribery. The company laid off nine executives from their positions earlier this week, including President Shuling Ying.

| Read more

Ironclad's 'Sins of a Solar Empire: Rebellion' Is Protected By First Amendment, Judge Rules

June 26, 2014 - GamePolitics Staff

Ironclad Games and publisher Stardock Entertainment are free to use the word "rebellion" in the name of its latest real-time strategy game (Sins of a Solar Empire: Rebellion) because it is protected by the First Amendment, a U.S. judge ruled last month. The news of the ruling was revealed by Ironclad co-owner Blair Fraser in a forum post celebrating the victory - as reported on by Polygon.

5 comments | Read more

Oculus Files Response to ZeniMax Lawsuit

June 25, 2014 - GamePolitics Staff

Last month, ZeniMax filed a lawsuit against Oculus, accusing the virtual reality headsets maker of illegally misappropriating their trade secrets in an extensive legal complaint.

Today, Oculus VR filed a response to the lawsuit saying that ZeniMax's lawsuit was "silly" and "money-grabbing."

| Read more

Oddworld Founder Says Biggest Problem for the Industry is Net Neutrality

June 25, 2014 - GamePolitics Staff

Oddworld Inhabitants founder Lorne Lanning says that the biggest problem facing the video games industry is Net Neutrality. Speaking to GII, Lanning said that all of the progress made in the industry over the last few years could be undone by its own apathy towards preserving a free and open internet.

2 comments | Read more

IGDA: Over Half of Developers Surveyed Think Unions are a Good Idea

June 24, 2014 - GamePolitics Staff

A recent survey of its members by the International Game Developers Association finds that 56 percent of its members are in favor of unions for game developers. The association that represents game developers today announced the result of its Developers Satisfaction Survey from earlier this year, which found that more than half of respondents were in favor of unionization.

| Read more

Crytek Denies Rumors That It Is 'Close to Bankruptcy'

June 23, 2014 - GamePolitics Staff

Crysis series and CryEngine middleware developer Crytek has denied a report in German publication Gamestar alleging that the company is teetering on the brink of bankruptcy. The GameStar report alleges that the Frankfurt, Germany based company was in serious financial trouble after its Xbox One launch title Ryse failed.

| Read more

Witcher 3 Design Documents Stolen, Leaked on Reddit

June 23, 2014 - GamePolitics Staff

CD Projekt Red has issued a warning concerning the leak of sensitive internal development documents for The Witcher 3: Wild Hunt that the developer says will ruin the plot for anyone foolhardy enough to look at them prior to the game's release. The developer says that the leaked documents expose key information, including the ending to the game. The documents appeared on 4Chan and Reddit over the weekend.

1 comment | Read more

Riot Games Offers New Hires 10 Percent of Their Salary to Quit

June 20, 2014 - GamePolitics Staff

League of Legends developer Riot Games is offering newly hired staff 10 percent of their salary if they want to quit. The goal of this incentive (dubbed the "Queue Dodge") to walk away from working at Riot is to weed out those new hires who are not happy with their current situation and to retain those who are passionate about developing the popular MOBA title, according to the developer.

3 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

How do you feel about Amazon buying Twitch?:

Shout box

You're not permitted to post shouts.
MaskedPixelanteYou do realize that there are going to be NO Hollywood movies on this service, right? It's all going to be indie documentaries and stuff like that.08/27/2014 - 2:56pm
Andrew EisenI think it's an awesome next step for GOG and completely fail to see why anyone finds it problematic or improper.08/27/2014 - 2:51pm
MaskedPixelantehttps://www.youtube.com/watch?v=t4ZGKI8vpcg My feelings on the latest GOG news.08/27/2014 - 12:47pm
Andrew EisenFalcon SNUB!!!08/27/2014 - 11:28am
E. Zachary KnightAh. Didn't realize Captain Falcon was from F-Zero. Perhaps they didn't want too much SSB cross over characters.08/27/2014 - 10:30am
ZenEZK they could easily just put Captain Falcon in (they are using his car anyways) and he would be the most recognizable character from the series for the anime, games, and Smash Bros.08/27/2014 - 9:42am
ZenMasked there are also the two from Animal Crossing that are going to be in it. I am wondering what they will do for the Excitebike level they gave a peek at.08/27/2014 - 9:41am
E. Zachary KnightDoes F-Zero really have a character that is recognizable that could be used? I would think the cars and tracks would be more recognizable.08/27/2014 - 8:55am
MaskedPixelantehttp://www.joystiq.com/2014/08/27/rockstar-lohans-gta-5-lawsuit-just-jonas-ing-for-publicity/ Rockstar releases the biggest "no duh" statement in the universe.08/27/2014 - 8:07am
MaskedPixelanteI'm just saying, they're giving us an F-Zero kart and an F-Zero track, but their crossover representative is Link?08/27/2014 - 8:00am
ZenMasked, not really sure what your are talking about lol. They will be giving a total of 6 characters, 8 vehicles, and 16 tracks...plus the Yoshi and Shy Guy sets if you get both packs. Not bad for about the price of a single CoD map pack lol.08/27/2014 - 7:02am
MaskedPixelanteSee the flaw here. Blue Falcon car, F-Zero themed track, and Link as a playable character.08/27/2014 - 6:46am
IanCNext Level Games would like to say hi.08/27/2014 - 6:32am
Uncharted NEShttp://kotaku.com/zelda-f-zero-coming-to-mario-kart-8-162715073008/26/2014 - 11:17pm
Uncharted NESAlso $8 for each or $12 for both.08/26/2014 - 11:16pm
Uncharted NESZelda, Animal Crossing Coming To Mario Kart 8.08/26/2014 - 11:15pm
Andrew EisenNintendo has worked with plenty of western or non-Japan devs. It partners more often with devs in its own country but I wouldn't say it doesn't like western devs.08/26/2014 - 7:36pm
Matthew WilsonOr... give it to the studio that just formed from the old Darksiders guys. yeah I know outside of Retro they do not like working with western devs.08/26/2014 - 6:46pm
MechaTama31They should have just handed the Zelda reins to the team responsible for Okami, because they out-Zelda-ed Zelda.08/26/2014 - 6:08pm
Uncharted NESI miss Nintendo-Capcom Zelda games. ALTTP on the GBA was my first real time really playing through that game. And you know what, it was fun. :P08/26/2014 - 5:42pm
 

Be Heard - Contact Your Politician