EA Pulls Links to Real World Weapon Sales on Medal of Honor Site

August 16, 2012

After several editorials called Electronic Arts out for including links to real world weapons to promote the new Medal of Honor game, the company has decided to discontinue the practice. The real down-side to this news is that the money generated from those real-world weapon sales was going directly to the charity Project Honor.

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Humble Bundle for Android #3 Launched

August 15, 2012

Organizers of the Humble Bundle have launched a brand new bundle today - Humble Bundle for Android #3. While it might be specifically named for Android-based devices, organizers emphasize that all of the five games in the bundle are also playable on Windows, Mac, and Linux.

As always, those who want to buy this bundle pay what they want for it, giving their cash to the developers or one of two charities: the Electronic Frontier Foundation or Child's Play.

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AbleGamers Foundation Launches 2012 Children's Grant Program

August 7, 2012

The AbleGamers Foundation announced that the 2012 Children's Grant Program has launched. The program gives one child with special needs assistive technology he or she needs to play video games despite their disability.

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Gamers Against Bigotry Raise Over $3K via IndieGoGo

August 1, 2012

On July 25 we reported that Gamers Against Bigotry had suffered a number of attacks and lost 1500 pledges to its cause. Relenting slightly, the group decided to launch an IndieGoGo campaign to raise awareness and $700 to fund ongoing operations. With a few hours left to go the organizers are happy to report that the campaign has managed to generate $3,252 so far.

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GamesAid Charity Calls for Nominations

July 30, 2012

UK-based games industry-driven charity GamesAid has opened up the nomination process to allow for voting on which charities it will support in its next round of funding. To be eligible, charities must be registered in the UK and focus on helping children and young adults in some way. Of course these charities will need be be game-related in some way as well. Organizations also have to have a turnover of £5m (roughly $7.85 million) or less and running costs of no more than 30 percent. Nominations opened up today and will end on August 13.

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Indie Gala 7 Bundle Launches

July 27, 2012

The Indie Gala 7 has launched today, offering seven games and with 2 unlocks to be revealed in the second week. The pay-what-you-want game bundle offers Steam-compatible versions of such games as Rig'n'Roll, Space Rangers, Reign, and one unlocked game. Those consumers willing to cough up more than $5.00 will also get Death to Spies, Death to Spies: Moment of Truth, King's Bounty, UFO, and another (currently secret) unlocked game.

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Zynga Donates Talent to 'Social Action' Charity Facebook Game

July 16, 2012

Zynga is loaning several of its developers to create a social charity game on Facebook. Development on a "social action" game based on the book Half the Sky by Pulitzer Prize winners Nicholas Kristof and Sheryl WuDunn is well underway according to GamesBeat.

The book is about "turning oppression into opportunity for women worldwide." The game will be released on Facebook on November 13.

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World of Warcraft Server Blades Auction Raises $300K for Charity

July 13, 2012

World of Warcraft players helped Blizzard raise $330,000 for St. Jude Children's Research Hospital. The funds are the result of a charity auction that saw the sale of some retired WOW server hardware put up by Blizzard on eBay earlier this year.

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David Perry Developing Game for Charity

July 12, 2012

When asked if he missed developing games during an Earthworm Jim retrospective at the Develop Conference in Brighton, Gaikai founder David Perry said that he has been dabbling with a game that he will release to benefit charity at some point. Perry has teamed up with charity OneBigGame to bring the spirit of a 1983 ZX Spectrum classic to iPad.

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Gramble Hires Industry Vet to Push 'Social Gaming for Good' Publishing Platform

July 10, 2012

Martine Spaans has joined Gramble, the cross-platform "Social Gaming for Good" company, as its new Chief Communications Officer. Spaans will focus on game licensing while evangelizing the good things Gramble does to the independent developer community. Martine is an industry veteran who has handled online licensing, marketing and content management campaigns for companies such as Ubisoft, Spil Games and Blue Byte Software. The company chose Spaans to push the benefits of the platform to developers of all stripes.

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BlazeJam 2012 Aims to Help Colorado Wild Fire Victims

July 2, 2012

Indie game developers in Colorado have teamed up to create a 48 hour game jam to help support those affected by the Colorado wild fires called BlazeJam 2012. The charitable effort is being spearheaded by Cerulean Games, with the support of Glass Bottom Games and others.

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Mario Marathon Charity Drive Begins June 22

June 20, 2012

Beginning Friday, June 22, a group of dedicated gamers in Lafayette, Indiana will host the fifth annual Mario Marathon fundraiser to benefit the Child’s Play Charity. The group has been doing this since 2008, and has managed to raise over $242,000 for Child's Play to-date.

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Gamer Raises $1.5 Million for Save The Children

June 18, 2012

At DreamHack Summer 2012, it was announced that Bachir "Athene" Boumaaza has reached an incredible milestone: he has raised $1,000,000 in the name of Save The Children, a global charity that helps feed and educate children in poor countries around the globe.

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EA Launches Project Honor Initiative to Benefit Fallen Special Ops Soldiers

June 14, 2012

Electronic Arts has kicked off a new initiative called Project Honor that will directly benefit families of fallen members of those who have served in Special Operations. The program, which launches alongside Medal of Honor Warfighter, will team up with several combat gear manufacturers to donate to the Navy SEAL Foundation and the Special Operations Warrior Foundation.

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Humble Bundle V Inches Towards $5 Million With Hours to Go

June 14, 2012

With only a few more hours to go, the Humble Indie Bundle V is inching towards $5 million dollars. As of this writing the total number of payments made is at $4,969,788.10 on the sale of 584,349 bundle purchases. The pay-what-you-want DRM free bundle is doing so well because of the games in it and the price people are willing to pay for them: the average price currently stands at $8.50.

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AbleGamers’ Accessibility Arcade Heading to Chicago Abilities Expo

June 13, 2012

The AbleGamers Foundation will demonstrate the AbleGamers’ Accessibility Arcade at Abilities Expo at the Schaumburg Convention Center in Chicago on June 29 to July 1. In its 30th year, the Abilities Expo focuses on improving the lives of people with disabilities, their families, caregivers and healthcare professionals across the country. The Expo features three days of workshops, demonstrations and displays of cutting-edge products and services.

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Humble Bundle V Adds Braid, Super Meat Boy, and Lone Survivor

June 7, 2012

If you didn't think you had a good reason to put down some money on Humble Bundle V, organizers are adding a little more sweetener to the mix - three brand name games to anyone willing to pay more than the average bundle price. The pay-what-you-want DRM free bundle was already offering a decent line-up of titles including Bastion, LIMBO, Superbrothers: Sword & Sworcery EP, Psychonauts, and Amnesia: The Dark Descent. The soundtracks for all of the above listed games are also included.

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Humble Bundle V Surpasses $3 Million Mark

June 5, 2012

The Humble Indie Bundle V has managed to raise well over $3 million dollars. As of this writing the total number of payments made is at $3,076,159.60 on the sale of 391,566 bundle purchases. While that number is pretty impressive, the pay-what-you-want DRM free bundle is doing so well because of the games in it.

Humble Bundle V offers Bastion, LIMBO, Superbrothers: Sword & Sworcery EP, Psychonauts, and Amnesia: The Dark Descent. Bastion requires that you pay more than the current average price of $7.86 and the soundtracks for all of the above listed games are also included.

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Main Campus Camps Launches Kickstarter for Video Game Design Summer Day Camp Program

June 1, 2012

Ed Fleming, founder of the Main Campus Camps, let us know that he has launched a Kickstarter to provide some much needed funding to buy new technology for the summer video game design camp, along with some funding to give "in-need kids" free access to the program. Main Campus Camps hosts video game and science & technology summer day camps for children ages 5 - 16 years-old at Villanova University, just outside of Philadelphia.

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Humble Indie Bundle V is Live

May 31, 2012

The Humble Indie Bundle V is alive and kicking and already off to a good start with 66,000 bundles sold so far (as of this writing) and has earned nearly half a million dollars. The pay-what-you-want DRM free bundle offers some really decent games including Bastion, LIMBO, Superbrothers: Sword & Sworcery EP, Psychonauts, and Amnesia: The Dark Descent. 

To get Bastion you will have to pay more than the current average price of $7.12. The soundtracks for all of the above listed games are also includedin  the bundle in both FLAC and MP3 formats.

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Get-Well Gamers Presents Comics for Kids at E3 2012

May 29, 2012

Game-related charity Get-Well Gamers announced that it will put on a charity during E3 Expo week in Los Angeles, with the proceeds going towards its continued good works of bringing video game-related goodness to sick children. The event, "Comics for Kids," will feature L.A. comedians Rob Silva, Richard Villa, Sebastian Cetina, and Brett Riley doing their best to make you laugh for one night. 

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Disabled Gamers Supported by Indie Gala V Bundle

May 28, 2012

The latest Indie Gala Bundle has chosen a worthy cause to give proceeds to - the Ablegamers Foundation. The Ablegamers Foundation is featured alongside the Red Cross as one of the two charities supported by the Indie Gala V bundle. 

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Benefit Evil Board Game Marathon Charity Event in July

May 22, 2012

The organizers of Benefit Evil passed along a note to let us know that they will be hosting a special 24-hour-long event at the end of July (21 and 22). In a nutshell the Benefit Evil Crew will spend 24 hours playing various board games to benefit charity. Those antics will be broadcast via a live stream, just like its other annual event. They need your input to help them figure out which board games they should play so if you have any decent ones in mind, stop by their official Facebook page and let them know.

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HMV and Microsoft raise Big Money for UK Cancer Charity

May 18, 2012

UK retailer HMV and Microsoft managed to raise over £19,000 for the Teenage Cancer Trust as part of a 5-aside Soccer Challenge at Wembley. Koch Media, Warner Bros, and The Guardian also had teams involved in the competition that ultimately benefited charity, but Sony Music ultimately ended up winning the overall tournament.

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Indie Royale Announces the All-Charity Pack

May 17, 2012

Indie Royale has launched a special game bundle called the All-Charity Pack. The pay-what-you-want DRM-free bundle features four indie games and three chiptune albums/EPs, with 100 percent of the proceeds going to four charities. The charities benefiting from this bundle includes UNICEF's Haiti aid, Amnesty International, the Electronic Frontier Foundation (EFF), and ActionAid.

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Q&A: Meet The Beautiful People’s Club

May 16, 2012

Zach Wigal from Gamers Outreach sits down with another fine game-related charity called The Beautiful People's Club to talk about their efforts to raise money in the fight against the ugliest thing on planet earth: cancer. The group has an event planned for May 19 that you can find out more about at the link above. Zach's interview with Jason Fishman and Martin Brinkley of The beautiful People's Club begins now.  

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Prototype 2 Developers Ride for Cancer Research Charity

May 3, 2012

Prototype 2 creators Radical Entertainment is working with the BC Cancer Foundation to raise money for the fight against cancer as part of the Ride to Conquer Cancer event. The team taking part in the Ride to Conquer Cancer, Radical Riders, hopes to raise $50,000 in donations to support the organization and to further research against the disease. Prototype 2 producer Jon Lim and lead animator Gerald Sombilonare are both taking part in the charity ride.

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Amazon.com and Epic Systems Triumph at After Hours Gaming League Grand Finals

April 23, 2012

This weekend at the After Hours Gaming League Grand Finals held at Red Bull’s North American headquarters in Santa Monica, healthcare software company Epic Systems was triumphant over IBM StarCraft II Championship. The charity they were playing for, Doctors Without Borders, will be given a $5,000 check.

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Humble Bundle Launches With Exclusive GOG.com Controversy

April 19, 2012

A new Humble Bundle is upon us. This bundle launches the release of Botanicula, the latest game from the creators of Machinarium, Amanita Designs. While these Humble Bundles are getting more and more common, this particular one launched with a fair bit of controversy.

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After Hours Gaming League Finals April 21

April 18, 2012

Employees from 30 corporations, including Microsoft, Amazon, Facebook, Google, IBM, Intel, Twitter, and Zynga, are getting ready for Season Two of the After Hours Gaming League (AHGL). Microsoft is the reigning champion, having bested everyone else in the last season, but this year they found themselves utterly defeated. After four months of hard-fought battles, the StarCraft II Championship sees healthcare software company and newcomer Epic Systems battle IBM in the finals. In the League of Legends Championship, Amazon.com is set to compete against Electronic Arts.

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Are you excited for the Xbox One?:

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E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
ZenIs it just me or is call of duty hitting the "uncanny valley" with their nicely modeled faces and dead looking eyes? I found it distracting and seemed actually "less" real to me lol.05/21/2013 - 4:10pm
 

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