Games for Health

Burn Center Game Trains Docs for Mass Casualty Events

September 4, 2008

The Orlando Sentinel reports on the development of Burn Center by 360Ed, a local startup. The training game is designed to teach medical professionals who are not burn experts to deal with mass casualties from an event such as an explosion

The Sentinel notes that 360Ed partnered with the University of Florida College of Medicine and the Florida Department of Health on the project. 360Ed CEO Ben Noel, formerly of Electronic Arts:

September 11 awakened us to the fact that we have to prepare for these mass-casualty type of events, and the best way to prepare is modern technology, simulation and games. Instead of simulating it in a field experience, which can be very expensive, we are simulating it on a computer, which can be played over and over...

 

They said, 'If we give you a playbook, can you make like a Madden football for mass-casualty emergency response?' I said, 'Yeah, we aren't creating any new technology here; we'd just be taking content to places it hasn't been before.'

As the game begins, players are told that bombs have just exploded at a theme park:

The first phase is a race against time in which the player has to quickly assess and triage 40 victims. The second phase takes place in the intensive-care unit, where players make treatment decisions during a simulated 36-hour period. To get training certification from the American Burn Association, players must reach a certain score.

 

Burn Center isn't for the faint of heart. The game features screaming people, many of whom have gruesome burns and are covered in blood. In fact, some of the 360Ed team had a hard time looking at the real photos provided by UF to ensure the graphics in the game were realistic.

 

Autistic Children Aided by Specialized Video Game Software

July 29, 2008

Although controversial radio host Michael Savage may believe that autism is a product of poor parenting, well-informed people know better.

Now, a Maryland firm, Vision Audio, has created EASe Off-Road, game software designed to help autistic children deal with hypersensitivity to sound.

As reported by the Bucks County Courier-Times:

Some children with the brain disorder react to sound in a hypersensitive manner, and others become defensive and appear deaf.

 

[The game uses] sound-based therapy by training the child to develop visual systems responsible for organizing balance and body awareness.

 

The game includes driving, jumping over hills, crashing into trees, and flying off cliffs. Tracking moving targets challenges a child's eye movement and encourages the child to concentrate.

 

Report: Games as Medicine on the Rise

July 16, 2008

The "medicinal" use of video games is growing, according to the Associated Press.

The AP details research done by Carmen Russoniello of East Carolina University, who is attempting to measure whether sickle cell anemia patients can manage pain and stress by playing video games. Russoniello tod the AP:

Ten years ago, they would have laughed me out of that place. But there's an acceptance of things. (Video games) aren't panaceas but they have their place and we need to find where that place is.... The kicker was the EEG; we found brain waves that were consistent with improved mood. That gets people's attention. They can't say anymore, 'That's nice, but how do you know?

Gail Nichols, 48, who suffers from severe depression, said she has been self-medicating with video games for years:

If I get stressed out, my service dog is there with me. I'll pull (the game) out of her pack and between her being there with me and sitting there playing the game I won't be so nervous about people around me. I would hope the medical community will add this to their bag of tricks.

GP: Children's hospitals have long recognized the value of video games in making their young patients more comfortable. Penny Arcade's Child's Play Charity and the Get Well Gamers Foundation have supported such efforts for years.

Tivo Alert: Playing to Win on CNBC Tonight

May 29, 2008

CNBC will air Playing to Win at 10 p.m. Eastern tonight.

The show features a look at the video game violence issue, a trip inside EA, a segment on Games for Health and more.

If you miss it, Playing to Win will be repeated on Sunday at 9 p.m.

Safe Sex Game Coming... It's coming...

September 25, 2006

Hot Coffee it most definitely is not.

As reported by Joystiq, the University of Connecticut is soliciting proposals for a "safer sex video game."

According to UConn bid specs, the goal of the project is "to test the feasibility of using a PC-executable game (non-Flash) format to change the safe sex practices of an otherwise hard to reach group – urban emerging adults."

The University wants vendors to make the game "fun, motivating, and efficacious." That last one's not a dirty word, by the way.

If trials are successful - and no, GP does not know where you go to volunteer - the game will be distributed "broadly." As Joystiq notes, Europeans are already ahead of us in using game tech to teach safe sex.

Proposals from game developers are due back to UConn officials in November.

GamePolitics ShoutBox

Posted 09/05/08 at 06:11am
Flamespeak: Jade from Beyond Good and Evil is a good one. Too bad it didn't sell too good. Here's to the sequel.
Posted 09/05/08 at 06:10am
Flamespeak: Lara Croft = Sex object, Fat Princess = making fun of overweight women, Cooking Mama = women belong in kitchen.
Posted 09/05/08 at 06:09am
Flamespeak: You can't please feminists with any representation of women in video games, it seems.
Posted 09/05/08 at 05:47am
gamepolitics: he works on his crusade from home. I expect he will be disbarred, but will continue his crusade
Posted 09/05/08 at 05:46am
gamepolitics: I'm surprised people are taking that story so seriously... one of those oddball things. my choice of graphic is my commentary
Posted 09/05/08 at 01:50am
Flamespeak: To be fair, if you dismiss video games as contributors to violence in youth, it is hypocritical to say they cause heroism.
Posted 09/04/08 at 09:21pm
Tarosan: @gamepolitics has he actually lost his job or is on the verge of being disgraced forever?
Posted 09/04/08 at 09:21pm
HalfShadow: If either of you waste good music on him, I swear I will kill you.
Posted 09/04/08 at 09:19pm
Tarosan: I shall blare out "We are Champions" as soon as he gets sacked and post a celebration video on Youtube :P
Posted 09/04/08 at 07:45pm
King of Fiji: @Austin: Go try "I'm Going Slightly Mad" it describes Jack 's mind greatly. xD
Posted 09/04/08 at 07:25pm
Austin_Lewis: @King and Grizzam: I'm going to stand on my mansion's front porch with my Les Paul and Marshall half stack and play both.
Posted 09/04/08 at 07:17pm
ZippyDSMlee: gamepolitics: loseign the bar dose. mostly, hecan still sit in with other lawyers tho..
Posted 09/04/08 at 06:51pm
gamepolitics: He has no job to lose...
Posted 09/04/08 at 06:16pm
King of Fiji: @GRIZZAM PRIME: Instead of the standard "We Are the Champions" might I suggest trying "Hammer to Fall" instead? :D
Posted 09/04/08 at 05:49pm
GRIZZAM PRIME: Jack's disbarment...I already have the giant speakers and the Queen CD rigged up...
Posted 09/04/08 at 04:40pm
Tarosan: I'm hoping Jack loses his job in two weeks... the stupidity in his posts is just well DUMB
Posted 09/04/08 at 03:18pm
ZippyDSMlee: Bannign is stupid,but regulating things for the use by the..er.. "mature" is not so bad.
Posted 09/04/08 at 03:01pm
ZippyDSMlee: SimonBob:and if he was drunk he would be a bad shot, at least at range(8+feet). 20+ proof needs to be reserved for 25ish+ year old while 5-12% beer and wine be approved for 18+.
Posted 09/04/08 at 02:59pm
ZippyDSMlee: SimonBob: why? a 6 pack or 2 would be enough to get anyone drunk, theres no point is banning the harder stuff. sipping the harder stuff in small shot glasses having about. 15oz of it is alot better than drinking 10 12oz cans in a row..... and if he wa
Posted 09/04/08 at 02:53pm
SimonBob: You guys suck at this. The article says Gill drank "2 to 7 drinks a day, including the day of the shooting" and not one of you
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