GDC General Manager Kindly Warns: Be Good Or Be Gone

February 24, 2015 - GamePolitics Staff

Meggan Scavio, General Manager for GDC Events, put out a short and friendly reminder today that there are rules that both speakers and attendees need to follow to make the Game Developers Conference a safe and happy environment for everyone. In her brief note to the development community, Scavio said that GDC is for everyone and anyone at the official venue during GDC week should act accordingly:

3 comments | Read more

Brenda Romero and Tracy Fullerton Headline GDC Education Summit

February 10, 2015 - GamePolitics Staff

Organizers of the Game Developers Conference announced three important events (just a sampling) that will take place during the GDC Education Summit March 2nd and 3rd.

| Read more

Indie MEGABOOTH Showcase Invades GDC 2015

February 6, 2015 - GamePolitics Staff

Organizers of the Game Developers Conference released new details on what games and developers would be part of this year's Indie MEGABOOTH Showcase exhibit. The exhibit, which is open to all GDC passholders, will be open at various points during the week of the 2015 Game Developers Conference, March 2-6 (Moscone Center, San Francisco).

The Indie MEGABOOTH Showcase highlights a collection of games from independent developers who have banded together to show off the latest and greatest indie games at conventions across the world in one large and sprawling space.

| Read more

Brenda Romero and David Braben To Be Honored With Special Awards at GDC

January 27, 2015 - GamePolitics Staff

Game developers Brenda Romero and David Braben will be honored at this year's Game Developers Conference with special awards. GDC organizers announced that Romero will receive the Ambassador Award for helping games "advance to a better place," while Frontier Developments founder and Elite: Dangerous co-creator Braben will receive the Pioneer Award for producing breakthrough technological and game design milestones.

| Read more

IGF Student Finalists Announced

January 22, 2015 - GamePolitics Staff

Organizers of the 2015 Independent Games Festival have announced the eight finalists that will be attending the IGF event in San Francisco in March as part of the Game Developers Conference.

| Read more

GDC Offering Childcare Services for 2015 Event

December 15, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference announced today that it has partnered with childcare provider KiddieCorp to provide childcare services for parents attending next year's GDC 2015 in San Francisco. The KiddieCorp team will "engage your children with a program they want to attend, providing you with that critical peace of mind so you can attend your GDC sessions and events worry-free," according to GDC.

| Read more

GDC 2015 Call for Submissions

July 31, 2014 - GamePolitics Staff

Game Developers Conference 2015 organizers UBM Tech Game Network announce that it is now accepting submissions to present lectures, roundtables, panels, posters and tutorials through until Thursday, August 28th for next year's event. GDC 2015 takes place March 2-6 at the Moscone Convention Center in San Francisco, California.

| Read more

GDC Europe 'European State of the Industry' Report Released

July 8, 2014 - GamePolitics Staff

The Game Developers Conference (GDC) Europe today released results from its second annual European State of the Industry Survey, which reveals trends around regional development hubs, tax incentives and more. The survey is conducted annually prior to the launch of GDC Europe in August.

GDC Europe 2014 is organized by UBM Tech Game Network and runs from August 11-13 at the Congress-Centrum Ost in Cologne, Germany. It takes place in tandem with Europe's biggest video game trade and public show gamescom.

| Read more

Crytek Offers $10 CryEngine Subscription for Indie Developers

March 20, 2014 - GamePolitics Staff

Hot on the heels of Epic Games announcing that it would offer a monthly subscription plan to allow anyone to license its Unreal Engine 4 technology, Crytek is offering a similar deal for its CryEngine technology - for about $9 less. Crytek announced this week during the Game Developers Conference in San Francisco that it would offer the CryEngine for $9.90 a month per user.

'Papers, Please' Wins Top Honors at IGF Awards

March 20, 2014 - GamePolitics Staff

Lucas Pope's popular game Papers, Please took home the top prize at last night's Independent Games Festival Awards. In addition to winning the Seumas McNally Grand Prize, Pope's game was honored with awards for Excellence in Narrative, and Excellence in Design.

| Read more

Epic Offers Subscription Plan for Unreal Engine 4

March 19, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today Epic Games announced that it is offering a monthly subscription to its Unreal Engine 4 game technology. This should allow indie developers who might not be able to come up with a large chunk of cash to license the engine outright a way to finance it over time.

| Read more

Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

| Read more

Ken Kutaragi to Receive Lifetime Achievement Award at GDC Awards

January 28, 2014 - GamePolitics Staff

The "Father of the PlayStation" will finally be honored by the Game Developers Choice Awards for his accomplishments while serving as the CEO of Sony Computer Entertainment - bringing the masses Sony's very first home console and its subsequent iterations. Former Sony Computer Entertainment CEO Ken Kutaragi will receive a well-deserved Lifetime Achievement Award at the 14th Annual Game Developers Choice Awards.

4 comments | Read more

GDC Play Returns at the 2014 Game Developers Conference

January 23, 2014 - GamePolitics Staff

Organizers of the 2014 Game Developers Conference (taking place in San Francisco this March) have confirmed the return of the GDC Play, the emerging/independent developer showcase. The 'Best in Play' awards will also be returning to this year's event.

GDC Play is a separate area of the San Francisco show that showcases emerging and independent developers with a series of tables and meeting rooms. It will take place at a new time this year - Wednesday, March 19 - Friday, March 21 at Moscone Center during the 2014 Game Developers Conference.

| Read more

Independent Games Festival Finalists Announced

January 8, 2014 - GamePolitics Staff

Finalists for this year's Independent Games Festival have been announced. The list of nominees for the biggest prize of the show - Seumas McNally Grand Prize - include such notable indie games as The Stanley Parable (Galactic Cafe); Papers, Please (Lucas Pope); Don't Starve (Klei); Device 6 (Simogo); Jazzpunk (Necrophone); and Dominique Pamplemousse in "It's All Over Once the Fat Lady Sings!" (Deirdra Kiai Productions).

| Read more

IGF Opens Call for Submissions

August 8, 2013 -

The Independent Games Festival (IGF) opened submissions for the 2014 Independent Games Festival, taking place at the Game Developers Conference in San Francisco. The deadline for the Main awards is October 19th, while the Student Showcase is October 31st. Finalists will be announced in January 2014. From there, finalist games will make their way to San Francisco to show off the latest builds at the IGF Pavilion on the Game Developers Conference 2014 ExpoFloor, to compete for nearly $60,000 in prizes.

| Read more

GDC Talk Reveals Digital Distribution Growing at a Rate of 33 Percent a Year

April 1, 2013 -

During GDC last week in San Francisco research firms NPD, iResearch and Digi-Capital held a talk on digital games sales and revealed some interesting numbers on the space. According to data revealed during the event, digital game and downloadable content sales are growing at a rate of 33 percent year over year in the United States and Europe, while spending in China is expected to grow 10 percent annually for the next three years. Asia is going to be the most dominate region in the world when it comes to online and mobile games by 2016, according to the speakers.

| Read more

YouTube Reveals Streaming API for Game Developers

April 1, 2013 -

During the Game Developers Conference in San Francisco last week Google's YouTube announced a new API for game developers that allows them to allow users to directly stream video from their games without using an external streaming service such as Twitch.TV or Ustream. YouTube streaming is already in some games - like Call of Duty: Black Ops 2 - but the goal of the new API is to bring in-game streaming solutions tied to YouTube to far more developers.

5 comments | Read more

Facebook Brings Big Numbers to GDC

March 27, 2013 -

Facebook was at the Game Developers Conference today in San Francisco throwing around a lot of facts and figures to show that it is still a popular and relevant gaming platform. The company said that over 250 million users are still playing Facebook games each month, accounting for around 20 percent of the social network's daily traffic. Facebook also claims that over 100 game makers generated over $1 million (each) or more last year. Collectively game developers earned over $2 billion in payouts.

2 comments | Read more

PC Gaming Alliance Releases Annual Report on the State of 'PC Gaming'

March 27, 2013 -

The PC Gaming Alliance, a not-for-profit industry consortium dedicated to evangelizing the PC Gaming space delivered annual custom research results to PCGA members, and shared portions of the findings with the press at a news conference during GDC this week.

2 comments | Read more

Atari Founder Thinks Oculus Rift, Google Glass are the 'Next Big Things'

March 27, 2013 -

Atari founder Nolan Bushnell tells All Things D that the smart money is no longer going into smartphones as the industry shifts to focus on new platforms.

"All the money's out," Bushnell told the publication. "Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak."

2 comments | Read more

Desktop Dungeons Beta Free for GDC Week

March 26, 2013 -

If you like free things then you may want to get in on this action. From now until March 31 you can play the beta version of Desktop Dungeons for free simply by signing up here and proving that you are not some sort of filthy robot (no offense to filthy robots out there).

Posted in
| Read more

Harlem Shake: Firaxis Games Edition

February 28, 2013 -

Jake Solomon and the team at Firaxis Games have put together a video asking the community to watch them at this year's Game Developers Choice Awards at the Game Developers Conference in late March. From there the video kind of goes off the rails.

3 comments | Read more

PSA: 2013 IGDA Scholarships Program Registration Deadline is Jan. 11

January 4, 2013 -

The International Game Developers Association (IGDA) sent out a reminder to students who would like to join "IGDA Scholars" at GDC in San Francisco later this year through its annual scholarships program. The registration for the 2013 IGDA Scholarships Program is January 11, so if you are interested in signing up you should head on over to igda.org/scholars now.

| Read more

GDC Launches Memorial Fund for Game Industry Pioneer Paul Steed

October 17, 2012 -

Last month pioneer video game artist Paul H. Steed passed away. Steed's credits included the Quake and Wing Commander series. He also served as an Advisory Board member for the Game Developers Conference for a number of years. Out of respect for Steed, the Game Developers Conference Advisory Board announced the launch of a memorial fund for Paul Steed's family.

| Read more

Former BioWare Designer Pleads With Gamers Over DLC Releases

March 12, 2012 -

At a panel last week during the Game Developers Conference a former Mass Effect designer pleaded with the public at large to stop complaining about downloadable content and to judge developers like BioWare on their work instead. The comments were made by ex-BioWare designer, Christina Norman, who now works at League of Legends maker Riot Games. She spoke out during the panel discussion to stress the need for downloadable content to follow a game's release in rapid fashion.

26 comments | Read more

GDC Attendance Up 22 Percent, Say Organizers

March 12, 2012 -

Organizers of the 2012 Game Developers Conference announced that around 22,500 people attended this year's weeklong event. They peg this as a 22 percent increase over last year's attendance which came in at around 19,000.

GDC director Meggan Scavio said that GDC 2012 provided the "full spectrum of the game development community."

| Read more

The Daily Caller: EA Denies Herman Cain Inspiration for New SimCity Title

March 9, 2012 -

An odd story on the conservative political news site The Daily Caller corners EA at GDC to ask them about the new SimCity game  and if it was inspired by the recent publicity related to former presidential candidate Herman Cain's 9-9-9 plan. EA announced this week that they would release a new game in the city-building game series in 2013.

3 comments | Read more

CD Projekt RED: No More DRM for Future Titles

March 9, 2012 -

The Witcher series developer CD Projekt Red said during a Game Developers Conference panel this week that all of its future games will be DRM free. The comments were made by CD Projekt Red CEO Marcin Iwinski. Iwinski said during the panel discussion that the studio wouldn't use any digital rights management software in its games again because it over-complicates things for them and doesn't really protect their games from piracy. Iwinski went on to say that the retail version of The Witcher 2, which used SecuROM as its DRM solution, was cracked in two hours of its release.

3 comments | Read more

Sony: 10.5 Million Move Controllers Shipped

March 8, 2012 -

Sony says that, to-date, it has managed to "move" 10.5 million units of its Move peripheral for the PlayStation 3. The figure was revealed by Sony developer support engineer Gabe Ahn after a Game Developers Conference panel on developing games for the company's motion sensing controller. That figure represent "units shipped to retailers" and not "units sold." Further, Ahn says that the Move attach rate is one for every six PlayStation consoles sold as of December 31, 2011. Further muddling those numbers, it also includes Move and Navigation controllers.

4 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Will an M rating hurt Batman: Arkham Knight's sales?:

Shout box

You're not permitted to post shouts.
Matthew Wilsonhttp://www.polygon.com/2015/2/27/8120573/house-of-cards-season-3-monument-valley-cameo given that its a india game, and so he most likely did not have the money to pay. I wounder how that came about.02/27/2015 - 12:24pm
PHX Corphttp://www.nytimes.com/2015/02/27/arts/television/leonard-nimoy-spock-of-star-trek-dies-at-83.html Leonard Nimoy, Spock of ‘Star Trek,’ Dies at 8302/27/2015 - 12:22pm
Andrew EisenBullying resulting from criticizing fiction is not the critic's fault. Fiction is not always unrealistic. Neither begets sexual objectification.02/27/2015 - 11:56am
Andrew EisenSubjective? Sure, but that doesn't matter because no one's trying to regulate sexual objectification. Plenty of room to criticize sexual objectification in multiple forms of media (like Sarkeesian already does). 02/27/2015 - 11:56am
ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
 

Be Heard - Contact Your Politician