Conservative Group Takes Aim at Feminism in Gaming

September 17, 2014 - GamePolitics

A new video from a conservative think tank called American Enterprise Institute featuring scholar Christina Hoff Sommers says that issues related to sexism and misogyny have been brought up mostly by pro-feminist tech writers and those sympathetic to them. Sommers has written several books critical of the current feminism movement including Who Stole Feminism? How Women Have Betrayed Women and The War Against Boys: How Misguided Feminism Is Harming Our Young Men.

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Anita Sarkeesian: 'Hateful Abuse' Often Comes From People Who Think They Are 'Noble'

September 15, 2014 - GamePolitics Staff

Speaking recently at the XOXO Festival in Portland over the weekend, Tropes vs. Women in Video Games creator Anita Sarkeesian spoke out about the abuse and threats she has received in recent weeks. Sarkeesian said in her speech at the event (as detailed by the Verge) that many of the people that lob hate and threats at her and others online for their work do so because they believe they are being "noble."

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2014 Women in Games Hall of Fame Inductees Announced

September 11, 2014 - GamePolitics Staff

King.com's Catharina Lavers Mallet and Marie-Claire Isaaman from the Norwich University of the Arts are the latest inductees in the European Women in Games Hall of Fame. Created in 2011 and sponsored by EA, the Hall of Game is part of the European Women In Games conference which took place yesterday. Other nominees considered for this year's honor were Roberta Lucca and Debbie Bestwick.

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Sunshine Coast Researcher Seeks Data On Games That Empower Girls

September 11, 2014 - GamePolitics Staff

A researcher from the University of the Sunshine Coast (Queensland, Australia) is investigating the theory that video games can empower girls by promoting positive female identities and deliver affirmative outcomes in the lives of teenage girls.

International PhD student Katryna Starks from Los Angeles said her thesis "Game Chang(h)er: Exploring the video game design elements that may impact the agency and identity of adolescent girls," focuses on female gamers, a demographic that is not fully catered to in game design.

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IGDA Board of Directors Issues Statement on Developer Harassment

August 29, 2014 - GamePolitics Staff

The International Game Developers Association has thrown its support behind game developers who have been the target of harassment online over the last week or so on social media. Depression Quest developer Zoe Quinn, Polytron founder and Fez creator Phil Fish, and Tropes vs. Women in Video Games series creator Anita Sarkeesian were just some of the names mentioned by the IGDA.

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Tropes vs Women in Games: Women as Background Decoration - Part 2

August 27, 2014 - GamePolitics Staff

Women as Background Decoration: Part 2, the latest video in the Tropes vs Women in Video Games series from Feminist Frequency and Anita Sarkeesian is online. The latest video continues to explore "sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence," according to Sarkeesian's description on YouTube. Here's a little more on the latest episode from Feminist Frequency's YouTube channel:

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#1ReasonToBe Panel Offers Blunt Answers

August 13, 2014 - GamePolitics Staff

Game researcher Annakaisa Kultima had a blunt answer at the Game Developers Conference Europe's #1ReasonToBe panel today about why she's in the video games industry:

"I have a fucking right to be here," she said to attendees (as detailed by Polygon).

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'Bath & Bedtime Costumes' Released for 'DOA V Ultimate'

August 1, 2014 - GamePolitics Staff

Crunchyroll points out new DLC for Dead or Alive V: Ultimate Edition that allows player to dress characters up for the game in bath-time or bed-time gear. Yes these ladies will be fighting in towels and whatnot according to the video promo for the DLC.

The privilege of doing so (by buying the "Bath & Bedtime Costumes" DLC) will cost you $15.

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European Women in Games Conference Launches Sept. 10

July 23, 2014 - GamePolitics Staff

The European Women in Games Conference will open its doors officially on Sept. 10 and will feature two keynote speakers (so far), organizers announced today. This year's event will take place at London South Bank University, in London England.

Topics being focused on this year relevant to women already in the games industry or trying to break in include setting up your own games company, games industry career advice on to how to encourage more school children to consider a career in the games industry, and much more.

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Gamasutra's Game Developer Salary Survey 2014 Highlights the Gender Gap in Video Games Industry

July 22, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014, men working in the video games industry here in the United States made an average of $85,074 in 2013, while women in the same jobs made an average of $72,882. According to Gamasutra, women made 86 cents on every dollar that men made in the U.S. game industry.

While this is certainly an issue that needs to be addressed, the pay gap between men and women is less than the national average: in the U.S. overall, women make 77 cents on every dollar that men make, according figures from a 2012 Census Bureau survey.

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'Last of Us' Voice Actor Criticizes Ubisoft Over Assassin’s Creed: Unity

July 21, 2014 - GamePolitics Staff

Ashley Johnson who voiced the lead character Ellie in The Last of Us, has criticized Ubisoft over the company’s recent statements about the lack of playable female characters in Assassin’s Creed: Unity multiplayer.

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Blizzard President Says His Company is Working to Create More Diverse and Inclusive Content

July 11, 2014 - GamePolitcs Staff

Blizzard president and a co-founder Mike Morhaime says that his studio is making a concerted effort going forward to create more diverse and inclusive game characters and content. Morhaime made his comments in response to an open letter aimed at him and Blizzard complaining about under-representation of females and ethnic minorities in the company's games.

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IeSF Changes Policy on 'Male-Only' Competitions

July 3, 2014 - GamePolitics Staff

What was once a male-only Hearthstone eSports competition has been opened up to women after the Internet-at-large gave organizers International eSports Federation a public spanking yesterday. The company says that it has listened and has changed its policy going forward. The organizers came under fire on Tuesday when it was revealed that the Hearthstone IeSF World Championship in Baku, Azerbaijan would only be open to men.

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'Male Only' Hearthstone eSports Competition Angers Gaming Community

July 2, 2014 - GamePolitics Staff

A requirement for Finland's Assembly Summer 2014 Hearthstone competition has outraged the gaming community. According to this PC Gamer report, an announcement page for the Hearthstone qualifier reveals that "The participation is open only to Finnish male players." The qualifier's organizers, the Finnish eSports Federation, are taking a lot of heat for this requirement and for their explanation why they have decided to separate and/or exclude players based on gender.

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Super Podcast Action Committee - Episode 103

June 23, 2014 - GamePolitics Staff

On this week's show host E. Zachary Knight is joined by guest host Jeremy Powers to talk about Ubisoft's ongoing controversy about including female characters and its response to the Watch Dogs PC mod, Playstation Now pricing, and some stuff on YouTubers. Download Episode 103 now: SuperPAC Episode 103 (1 hour, 12 minutes) 66.4 MB.

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Research: 'Polite' Female and 'Rude' Male Gamers Accepted Most in Online Games

June 17, 2014 - GamePolitics Staff

A study of online Call of Duty players found that women who sent out friend requests were more likely to be accepted if they behaved in polite and positive manner during play. Those women who talked trash during matches were less likely to have a friend request accepted. On the flip side, males who talked trash during online play sessions were more likely to have a friend request accepted than those who were polite or remained quiet during a match.

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Indie Developer Explains Why Having Gender Options in its Game is Important

June 12, 2014 - GamePolitics Staff

While two team leaders from Ubisoft (working on Assassin's Creed: Unity and Far Cry 4) say that there wasn't enough time or resources to include female character options for multiplayer, one small developer - chronicled by Polygon - designed its game with inclusivity in mind at the start.

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Female Developer on Inclusion: Ubisoft's Arguments Sound Familiar

June 12, 2014 - GamePolitics Staff

While the difficulty of bringing gender choices to games is a hot topic this week thanks to comments from Ubisoft (related to gender options in the multiplayer portions of Far Cry 4 and Assassin's Creed Unity), one developer says that such efforts are usually the first things to get the axe on a big project.

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Far Cry 4 Developer Takes Heat for No Female Character Options in Multiplayer Coop Mode

June 12, 2014 - GamePolitics Staff

In another interview with Polygon about female character options, this time in Far Cry 4, another Ubisoft employee blamed an increased work load for the game not featuring more options. Far Cry 4 game director Alex Hutchinson said that the team were "inches away" from allowing players to choose between a man or woman co-op buddy in the upcoming shooter's multiplayer... but it never materialized.

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Former AC Developer: Ubisoft Could Add Female Character Options to 'AC: Unity' in One or Two Days

June 11, 2014 - GamePolitics Staff

Jonathan Cooper, a former Assassin's Creed designer says that Ubisoft's claims about the complexity of adding playable female character options in Assassin's Creed: Unity is bullshit. Cooper, who now works at Naughty Dog, says that such a task would be simple to implement. In fact, he says it would be one or two days' worth of work.

"In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8000 animations," Cooper said on Twitter.

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Ubisoft Attempts to Explain the Lack of Female Options in 'Assassin's Creed Unity'

June 11, 2014 - GamePolitics Staff

Ubisoft is taking a little bit of heat this week for not including female co-op character options in its latest Assassin's Creed, but developers working on the game say that those options were not included because they ran into "the reality of production."

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RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

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SOE Announces 2014 Gamers in Real Life Scholarship Winner

June 2, 2014 - GamePolitics Staff

Sony Online Entertainment LLC (SOE) today announced the winner of the 2014 Gamers in Real Life (G.I.R.L.) Scholarship. In its seventh year, the scholarship program encourages women to pursue careers in the video game industry in areas of development and design. This year's recipient is Erin Loelius of Manasquan, N.J.

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Women in Games International Names New Advisory Board Members

May 16, 2014 - GamePolitics Staff

Women In Games International has announced new members to its advisory board. WIGI 's advisory board helps support its mission statement of promoting diversity in the industry and helping women advance their careers.

"Everyone involved with WIGI is passionate about making the video game industry more inclusive, and we all have amazing ideas about outreach programs we can create to make that happen," said president and CEO Belinda Van Sickle.

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Research: 23 Percent of Men Use Opposite Gender Avatars in MMOs

May 13, 2014 - GamePolitics Staff

Syracuse University researchers have conducted a study that aims to suss out whether female avatars in games are actually women in real-life or just men role-playing as female characters.

Research that included work at Syracuse University considered 375 people playing a multi-player World of Warcraft quest. Researchers found that 23 percent of the men chose opposite-gender avatars, compared to 7 percent of women who played as male characters.

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Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

Super Podcast Action Committee - Episode 89

February 25, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (Will King be in the running for the Consumerist’s Worst Company in America tournament?), the trend towards consumers choosing digital games over retail game discs, and Capcom's response to offering more gender options for the main character in Deep Down. Download Episode 89 now: SuperPAC Episode 89 (1 hour, 7 minutes) 76.9 MB.

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Capcom Addresses Lack of Gender Choices in 'Deep Down'

February 19, 2014 - GamePolitics Staff

Capcom has addressed concerns that it offers no options for a female lead character in its upcoming hardcore RPG game, Deep Down. Producer Kazunori Sugiura addressed the issue and explained that an earlier report that there were "12 main characters in Deep Down, all of them male" was incorrect.

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GDC Advocacy Track Adds Four Talks Relating to Gender Equality and Workplace Discrimination

February 5, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference have announced four new talks that have been added to the Advocacy track that deal with diversity, gender workplace discrimination and more.

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SOE Accepting Applications for 2014 G.I.R.L. Game Design Competition

February 5, 2014 - GamePolitics Staff

Sony Online Entertainment announced today that it is now accepting applications and submissions for its 2014 Gamers In Real Life (G.I.R.L.) Game Design Competition. Through the G.I.R.L. scholarship program, SOE awards one winner with a $10,000 scholarship to be applied towards tuition, room and board, and other educational expenses at the winner's college or university.

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Andrew EisenNow, having said that, what sites are you reading that are claiming that if "you self-identify as a Gamer, you're immediately the problem" or that gamers are "obligated to stop harassment"? Or was that hyperbole too?09/21/2014 - 1:03am
Andrew EisenFirst of all, ONE person in the Shout box suggested an obligation to call harassers out on their harassing but only after YOU brought it up. Plus, Techno said "when you see it happening." If you don't see it, you're not under any obligation.09/21/2014 - 1:02am
Sleaker@Craig R. - at this point I don't even know what the hashtags are suppsed to be in support of. what does GamerGate actually signify.09/21/2014 - 12:21am
Sleaker@AE - Hyperbole for the first 2, but it seems like some of the comments in the shout are attempting to place blame on fellow gamers because they aren't actively telling people to stop harassing even though they don't necessarily know anyone that has.09/21/2014 - 12:16am
Andrew EisenSleaker - Who the heck are you reading that is claiming "all gamers are bad," we "need to pass laws or judgement on all gamers," that if "you self-identify as a Gamer, you're immediately the problem," or that gamers are "obligated to stop harassment"?09/20/2014 - 9:44pm
erthwjimhe swatted more than just krebs, I think he swatted 30 people http://krebsonsecurity.com/2014/05/teen-arrested-for-30-swattings-bomb-threats/09/20/2014 - 9:31pm
Craig R.Btw, the guy who swatted security expert Brian Krebs? He got picked up recently. It can be done.09/20/2014 - 8:55pm
Craig R.Such things are not done in a vacuum... hence why the 4chan and other logs show what fools you've all been, tricked into doing the trolls' work09/20/2014 - 8:49pm
Sleaker@Technogeek - How do you call someone out that anonymously calls in a SWAT team, or sends threats to people?09/20/2014 - 7:04pm
Technogeek"It also doesn't mean you're obligated to stop harassment from all gamers that are doing so." I'd say you're certainly obligated to call them out when you see it happening.09/20/2014 - 5:17pm
SleakerNow if you disagree with anything in my last 2 posts then we obviously have a difference in world view, and wont come to any sort of agreement. I'm fine with that, maybe some people aren't?09/20/2014 - 5:09pm
SleakerIt also doesn't mean that just because a news outlet says that Gamers are the problem and you self-identify as a Gamer, you're immediately the problem. It also doesn't mean you're obligated to stop harassment from all gamers that are doing so.09/20/2014 - 4:59pm
SleakerJust to re-iterate: People getting harassed is wrong. Just because someone is harassed by so called 'gamers' doesn't mean that all gamers are bad. nor does it mean that you need to pass laws or judgement on all gamers.09/20/2014 - 4:56pm
SleakerAnd furthermore just because someone doesn't 'crusade against the evil' that doesn't make them the problem. You can have discussion with those around you. There's a thing called sphere of influence.09/20/2014 - 4:54pm
Sleaker@Conster - one person getting harassed is a 'problem' only so far as the harassee's are doing it. Just because a select few people choose to act like this doesn't make it widespread. Nor does it immediately make everyone responsible to put an end to it.09/20/2014 - 4:54pm
james_fudgeno worries09/20/2014 - 4:15pm
TechnogeekI misread james' comment as "we can't have a debate without threatening" there at first. Actually wound up posting a shout about death threats and "kill yourself" not technically being the same thing before I realized.09/20/2014 - 3:59pm
james_fudgeDon't hit me *cowers behind Andrew*09/20/2014 - 3:20pm
ConsterYou take that back right now, james, or else. *shakes fist menacingly*09/20/2014 - 3:00pm
james_fudgeOur community is awesome. We can have a debate without threatening to kill each other.09/20/2014 - 2:50pm
 

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