Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

Super Podcast Action Committee - Episode 89

February 25, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (Will King be in the running for the Consumerist’s Worst Company in America tournament?), the trend towards consumers choosing digital games over retail game discs, and Capcom's response to offering more gender options for the main character in Deep Down. Download Episode 89 now: SuperPAC Episode 89 (1 hour, 7 minutes) 76.9 MB.

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Capcom Addresses Lack of Gender Choices in 'Deep Down'

February 19, 2014 - GamePolitics Staff

Capcom has addressed concerns that it offers no options for a female lead character in its upcoming hardcore RPG game, Deep Down. Producer Kazunori Sugiura addressed the issue and explained that an earlier report that there were "12 main characters in Deep Down, all of them male" was incorrect.

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GDC Advocacy Track Adds Four Talks Relating to Gender Equality and Workplace Discrimination

February 5, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference have announced four new talks that have been added to the Advocacy track that deal with diversity, gender workplace discrimination and more.

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SOE Accepting Applications for 2014 G.I.R.L. Game Design Competition

February 5, 2014 - GamePolitics Staff

Sony Online Entertainment announced today that it is now accepting applications and submissions for its 2014 Gamers In Real Life (G.I.R.L.) Game Design Competition. Through the G.I.R.L. scholarship program, SOE awards one winner with a $10,000 scholarship to be applied towards tuition, room and board, and other educational expenses at the winner's college or university.

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Naughty Dog Dev Rebukes NYT Review of 'The Last of Us'

December 31, 2013 - GamePolitics Staff

In a recent  New York Times editorial Naughty Dog user interface designer Alexandria Neonakis points out that most modern video games often portray female characters as damsels in distress or as "male characters" inside "female bodies." Neonakis' editorial takes aim at the NYT review of The Last of Us and their opinion on protagonist Ellie. She calls the character a "triumph in storytelling and representation" of female characters.

5 comments | Read more

PAX Events to Feature 'Diversity Lounges' in 2014

December 18, 2013 - GamePolitics Staff

2013 was a challenging year for the organizers of the Penny Arcade Expo, mostly due to comments made by its founders that offended many in the community. To try and bring some goodwill back to those injured parties, PAX organizers plan on creating a special area at its events that promote "diversity."

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Heroes of the Storm Game Director Apologizes for Comments

November 25, 2013 - GamePolitics Staff

Dustin Browder, who is the game director on Heroes of the Storm, has made a public apology for his seemingly terse comments during an interview with Rock, Paper, Shotgun about the sexualization of female characters in the upcoming online team brawler featuring popular Blizzard game characters.

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Tropes vs Women in Video Games: Ms. Male Character

November 18, 2013 - GamePolitics Staff

The latest video in Anita Sarkeesian's Tropes vs Women video series explores Ms. Male characters. Called the "Smurfette Principle" by Sarkeesian, it is when developers create female counterparts with little or no difference based on strong male characters. The best example of this practice would be Ms. Pac Man, who - besides wearing a bow on her head - showed very little difference from her manly counterpart.

Here's more from the video description on YouTube:

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Games [4Diversity] Jam Coming to San Francisco in 2014

November 4, 2013 - GamePolitics Staff

The very first Games [4Diversity] Jam will take place from March 21 - 23 (2014) in San Francisco, organizers announced today. The goal of this unique game jam is for developers or teams of developers to incorporate feminine and LGBT aspects into games in a constructive way. Organizers believe that the game jam will show that "female, gay, lesbian, bisexual and transgender issues can enrich games in an innovative and positive manner."

Here's more from the organizers of the event:

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2013 Life.Love. Game Design Challenge Winner 'Love in the Dumpster' Released

September 9, 2013 - GamePolitics Staff

Jennifer Ann’s Group has released the top award-winning video game from its 2013 Life. Love. Game Design Challenge. The first place winning game is Love in the Dumpster by Jean Hehn of Belgium-based developer Another Kind. Love in the Dumpster is the fourth video game to be released from the 2013 Life.Love. Game Design Challenge and is free to play to increase awareness about teen dating violence.

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Halo Designer Calls Out Kojima's 'Sexy' Comments

September 6, 2013 - GamePolitics Staff

Halo designer David Ellis thinks the Hideo Kojima-approved "sexy" design for the Metal Gear Sold 5 Quiet is "ridiculous," and says that the industry is full of what he calls "man babies." Earlier in the week Kojima said that he had directed designer Yoji Shinkawa to make the sniper character Quiet more "erotic" so that more people would cosplay her during the Tokyo Game Show later this month. Today during a press conference Q&A, Kojima told Polygon that he meant to say "sexy."

33 comments | Read more

Kojima Says MGS 5's 'Quiet' Was Getting a 'Sexy' Makeover, Not an 'Erotic' One

September 6, 2013 - GamePolitics Staff

At a Konami press conference today, Polygon asked Hideo Kojima about his Twitter comments that he wanted to make the Metal Gear Solid 5 character Quiet more "erotic" so that people attending the Tokyo Game Show later this month would cosplay her. He said that he had directed designer Yoji Shinkawa to make that happen and then posted a picture (to your left).

4 comments | Read more

MGS5 Female Sniper 'Quiet' Getting 'Erotic' Makeover for Cosplayers

September 4, 2013 - GamePolitics Staff

Apparently a Metal Gear Solid 5: The Phantom Pain character is getting redesigned to be more "erotic" according what game director Hideo Kojima wrote in a series of tweets today. This, he believes, will make the character more appealing for cosplay.

13 comments | Read more

Iranian League of Legends Tournament Bans Female Characters

August 28, 2013 - James Fudge

The reality of living under a government like Iran is never so apparent as when a group of gamers is trying to set up a competition that involves playable female characters. According to this Kotaku report, Iran's World Cyber Games is putting together a League of Legends tournament in Sept., but the government has demanded that most of the female playable characters be banned.

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Poll Results: Female Soldiers in Call of Duty: Ghosts Multiplayer

August 27, 2013 - GamePolitics Staff

Last week we asked our readers if they thought adding a female solider into Call of Duty: Ghosts multiplayer was a good call on Infinity Ward's part. Overwhelmingly, our readers thought that giving players a female option in multiplayer is a good idea.

Around 297 votes were casts in the poll, with the majority of those votes - 89 percent (264 votes) - agreeing that the new option is a good thing. Around 11 percent (33 votes) thought that adding a female soldier to multiplayer was not a good idea.

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Andrew Eisen: Call of Duty Lets You Kill Women

August 21, 2013 - GamePolitics Staff

In Andrew's latest video he talks about Call of Duty: Ghosts adding female characters into multiplayer. Chances are you can probably tell when he's being facetious, taking at dig at someone, or just engaging in overblown theatrics to make a point in the video. If you can't, then I recommend that you ask him forcefully about it in the comments.

If you enjoyed this video then you should probably check out Andrew's YouTube channel to find even more of his antics!

5 comments

Call of Duty Ghost Multiplayer Features Female Soldiers

August 14, 2013 - GamePolitics Staff

During a special reveal of multiplayer modes in Call of Duty Ghost at an LA event today, Infinity Ward revealed that it has added female models into the game. In addition to having the ability to play as a female soldier, the multiplayer offers dynamic events that affect gameplay and new moves such as knee slides, mantling, and contextual leaning. The game also adds 30 new weapons (including a new Marksman Rifle weapon class), 20 new killstreaks, 14 maps at launch, seven new multiplayer modes, and a new Squads mode that supports up to six players on a team.

13 comments | Read more

'Last of Us' Creators Surprised by Fan Reaction to Gender Roles

August 6, 2013 -

Naughty Dog creative leads Neil Druckmann and Bruce Straley expressed surprise at fan reaction to gender roles in its hit PlayStation 3 exclusive game, The Last of Us. In an extensive interview with GamesBeat, the duo expressed discomfort at the game they created being used as a jump-off point for criticism of the video games industry as it relates to gender roles.

7 comments | Read more

Super Podcast Action Committee - Episode 63

August 5, 2013 -

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest Tropes v. Women video, the Boob Jam, Australia's plan to make all upcoming consoles region free, the Xbox One's ability to stay on for ten years, the new community-policed Xbox Live system, and a whole lot more. Download Episode 63 now: SuperPAC Episode 63 (1 hour, 13 minute) 56.7 MB.

4 comments | Read more

A Game Jam About Boobs

August 1, 2013 -

Boob Jam, a developer game jam inspired by journalist Jenn Frank, hopes to create games that take the focus away from breasts as sexual objects, and put it on the challenges (and importance) of women having them.

From Frank's tweet people began talking about breasts beyond jiggle physics and as sexual objects. This led to a novel idea: why not create a game jam that can explore breasts in a non-sexual way?

And so this Tumblr came to life proposing just that.

10 comments | Read more

Museum of Design Atlanta Presents 'XYZ: Alternative Voices in Game Design'

July 3, 2013 -

A new exhibit opening at the Museum of Design Atlanta (MODA) (co-sponsored by the Georgia Tech Digital Media Program) hopes to highlight the fact that women have a strong presence in the gaming industry and contribute to it greatly. The exhibition, dubbed "XYZ: Alternative Voices in Game Design," will be the first to highlight the work of women as game designers and artists.

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Wonder City Teaches Young Girls How to Be Super Heroes, Leaders

June 13, 2013 -

Filmmaker Kristy Guevara-Flanagan, who is best known for her documentary ("Wonder Women! The Untold Stories of American Superheroines") about strong women throughout history and championing  the empowerment of women, has made a new game called Wonder City.

1 comment | Read more

Tropes vs Women in Video Games Part II

May 28, 2013 -

Update #2: The video is back up!

Update: the video has been removed temporarily by YouTube. Visiting the link provides the following message:

"This video has been removed because its content violated YouTube's Terms of Service. "

We'll have more on this as information becomes available, but clearly someone related to one of the many games highlighted in the video has made a copyright claim.

22 comments | Read more

Hawken Office Prank Has Surprising Result

May 15, 2013 -

An office prank to replace a framed picture of a scantily-clad female Hawken character with a scantily clad male character in the office of the CEO of Hawken publisher Meteor Entertainment has a surprising result. The prank, detailed over at The Hawkeye Initiative, explains how some Meteor Entertainment employees decided to replace a picture of a female character with a male character.

7 comments | Read more

GTFO Documentary Gets Fully Funded

May 6, 2013 -

GTFO, a documentary about sexism and harassment in the video games industry and within the gaming community has surpassed its funding goal of $20,000. With four more days to go, the documentary has managed to raise $23,829 from just 882 backers on Kickstarter. The documentary is being put together by New York-based filmmaker Shannon Sun-Higginson, who describes herself as a casual gamer.

7 comments | Read more

Four Programs Just For Aspiring Female Programmers

May 1, 2013 -

Four coding schools just for young girls and women are trying to change the number of females that program (and give girls more STEM-focused educational opportunities) in the United States - as highlighted in this ReadWriteWeb feature. The start-ups catering to women and girls aspiring to learn how to code include Girl Develop It, Black Girls Code, Girls Who Code, and Girls Learning Code/Ladies Learning Code.

1 comment | Read more

Filmmaker Seeks $20K for Documentary about Sexism in Video Game Industry, Community

April 29, 2013 -

Filmmaker Shannon Sun-Higginson has launched a Kickstarter campaign for a documentary on sexism and harassment in the video games industry called GTFO. The New York City-based filmmaker is looking to raise $20,000 to continue work on the film, with money going towards shooting expenses, travel costs, money to pay crew members, post-production expenses, licensing rights for any gaming footage or images appearing in the final film, and to create promotional materials.

3 comments | Read more

Women in Games International Teams Up With Girl Scouts LA for Video Game Patch

April 17, 2013 -

Women in Games International (WIGI) and the Girl Scouts of Greater Los Angeles (GSGLA) are now working together to create the first video game patch for Girl Scouts. Scouts can earn the patch by taking part in a special program put together by both the GSGLA and WIGIIGI using various tools to create a game.

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Game Developer Salary Survey Shows Salary Gap Between Men and Women

April 4, 2013 -

According to data from the 2012 Game Developer Salary Survey (which was published in the March issue of Game Developer Magazine) the number of women working in the games industry is growing, but salary gap between the sexes is still apparent.

According to the data women only had higher salaries in one of seven categories: programming and engineering, but programming and engineering also has the smallest number of women working in those professions at four percent. Women were also hard to find in the audio sector of the industry at around four percent.

7 comments | Read more

 
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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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