Media Molecule Co-Founder Named 'Australian Woman of the Year in the U.K.'

March 14, 2013 -

Media Molecule co-founder and studio director Siobhan Reddy has been named Australian Woman of the Year in the U.K. for 2013. The award is sponsored by Qantas Airways and the networking organization Australian Business.

Reddy was born in Sydney but migrated to the United Kingdom in the 1990s. She is in charge of the Guildford, U.K.-based studio that developed the LittleBigPlanet series and is hard at work on its latest IP called Tearaway. She was honored with the award last night in London.

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Super Podcast Action Committee - Episode 44

March 11, 2013 -

On this week's show, hosts Andrew Eisen and E. Zachary Knight discuss the first Tropes vs. Women video, "Bronies" and if rights holders should be a little kinder to fan projects, and the nightmarish launch of SimCity this week. Download Episode 44 now: SuperPAC Episode 44 (1 hour, 6 minutes) 60.4 MB.

Women in Games International GDC Panel Addresses STEM Education

March 6, 2013 -

Women in Games International today announced its plan to present a panel at the Game Developer’s Conference in San Francisco later this month that focuses on the need to encourage more youth participation in STEM (science, technology, engineering, mathematics) subjects. The panel brings together leaders from video games, government, and media organizations to discuss the issue and to raise awareness. The panel is called "Responsibility to Youth and Staying Competitive in the Global Marketplace" and will take place Wed., March 27 from 2 - 3 p.m.

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EA's Gabrielle Toledano: Blaming Sexism for a Lack of Women in the Games Industry is a Copout

January 21, 2013 -

In a recent article in Forbes (as reported by Gamasutra) Electronic Arts executive vice president and chief talent officer Gabrielle Toledano said that blaming sexism for a lack of women in the video game industry is a copout and unreasonable.

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Ken Levine: Games Should Not Be Restricted From Using Controversial Subject Matter

December 11, 2012 -

In a six minute interview with Joystiq, Irrational Games boss and lead on BioShock Infinite Ken Levine talks about why it is important to not be afraid of using topics that some might consider controversial as vehicles for a story. In BioShock Infinite, Levine has weaved a narrative around a number of belief systems and ideals, and all of these things come together in the floating city of Columbia to create tension and drive the narrative.

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Square Enix Deploys, Then Pulls Questionable Hitman Absolution Facebook App

December 4, 2012 -

In what has to be a record take-down of a questionable piece of marketing, Square Enix pulled a Facebook app promoting Hitman Absolution two hours after it was deployed after a scathing report from Rock, Paper, Shotgun. The company later apologized for the app. The trouble began after RPS wrote about how "Hire Hitman" app allowed users to target and assassinate their Facebook friends, complete with death threats to your intended target.

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Poll: Does the Gender or Race of a Game's Protagonist Matter To You?

November 28, 2012 -

Yesterday, Jean-Maxime Moris, co-founder of the studio behind Capcom's upcoming action game Remember Me, explained to CVG why the game's protagonist is a mixed-race female.

"We wanted [Remember Me lead] Nilin to stand out.  I think these sort of issues become self-fulfilling prophesies; people saying that only white males sell so then everyone only does white males."

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Twitter Hashtag Highlights Sexism in Games Industry

November 27, 2012 -

Kotaku has a short article chronicling the Twitter hashtag #1reasonwhy, which has served as a rallying point over the last 24 hours or so on what women in both the video games industry and their female counterparts in games journalism have to put up with and why there are not as many women in both fields.

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Master Chief Calls Other Games 'Girly' at Xbox Event in Israel

November 6, 2012 -

Some poor guy that dressed up like Master Chief to give a presentation on behalf of Microsoft's Xbox 360 launch in Israel called games other than Halo - and no doubt other than Halo 4 which releases today in regions around the world - girly. Besides being a poor choice of words that will likely be construed as misogynistic and sexist, Master Chief may not realize that a good portion of the military in Israel is comprised of women. Oops.

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SCE France Print Ad Uses Breasts to Promote PS Vita Touch Screens

November 1, 2012 -

A new print ad from Sony Computer Entertainment France is getting some attention for pushing the boundaries of sexism to promote the company's PS Vita hand-held. The ad (pictured left and courtesy of MCV) shows a female body with four breasts and compares those four breasts to the PS Vita's front and rear touch screens.

The tagline for the ad is "Touch both sides, twice the sensations."

Some are chalking the ad up to what is acceptable in French advertising and cultural standards.

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EA Sports Warms Up to Female Athletes

August 30, 2012 -

EA Sports is warming up to the idea that female athletes deserve more time in the spotlight. The company has already taken steps towards supporting more women athletes, announcing that its next hockey title NHL 13 will feature women's hockey stars Hayley Wickenheiser and Angela Ruggiero. EA Fans are also doing their part to further convince the company that women deserve more exposure in their games: FIFA fan Fernanda Schabarum has started an online petition to ask EA to add female characters to the series. And since EA is being receptive on the topic, it listened.

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EA: A Great Launch Day for Madden NFL 13

August 30, 2012 -

While it's not much of a shock, it is still a good sign that Madden as a franchise is strong at retail and as popular as ever with consumers. Electronic Arts claims that Madden NFL 13 has managed to sell-through 900,000 units in its first 24 hours of release. The company said that the number represented a 7 percent year-over-year increase on HD platforms. Madden NFL 13 also set a day one online usage record with a 28 percent increase in peak simultaneous users over last year’s first day.

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Game Developer Uses Sweden's Twitter Account to Confront Sexism and Misogyny in the Game Community

August 21, 2012 -

The official Twitter feed for the country of Sweden, @Sweden is being handled this week by Naseer Alkhouri, a game developer who describes himself as a "homeopathic swede" that "develops games for a living." Sweden has a policy of letting its citizens "guest-star" every week to speak their minds.

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Gearbox Denies Calling Borderlands 2 'Best Friends Forever' Skill Tree 'Girlfriend Mode' Internally

August 13, 2012 -

While having a super casual mode for your game is a great idea, what you call it in private can sometimes seep out and cause you a headache if you are not careful. That is exactly what is happening to Gearbox Software this morning after a Eurogamer report called a new super easy skill tree in Borderlands 2 "Girlfriend Mode." The offense comes from the inference that "girlfriends" are somehow not very good at games (or not very bright) and need a special skill tree to help them along. Gearbox is basically being accused of using a misogynist term to describe the mode.

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Sony Santa Monica: God of War Ascension Does Not Feature Violence Against Women

July 20, 2012 -

Speaking to IGN, Sony Santa Monica Design Manager David Hewitt revealed that God of War: Ascension will not feature violence against women. Hewitt said that the development team listened to some critics who pointed out that the game's E3 trailer was ultra violent.

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Zynga Donates Talent to 'Social Action' Charity Facebook Game

July 16, 2012 -

Zynga is loaning several of its developers to create a social charity game on Facebook. Development on a "social action" game based on the book Half the Sky by Pulitzer Prize winners Nicholas Kristof and Sheryl WuDunn is well underway according to GamesBeat.

The book is about "turning oppression into opportunity for women worldwide." The game will be released on Facebook on November 13.

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Too Much Hate for Anita Sarkeesian

July 12, 2012 -

Way back in June we detailed the trouble Anita Sarkeesian ran into after launching a Kickstarter for a video series called "Tropes vs. Women in Video Games." Despite the negative and frankly inappropriate feedback to the Kickstarter, the project generated $158,922 in funding. The original goal was $6,000.

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Feminist Frequency Kickstarter Successful Despite Internet Asshats

June 12, 2012 -

Feminist Frequency, a web series run by Anita Sarkeesian that explores “representations of race, gender, sexuality, class and ability in popular culture,” launched a Kickstarter campaign a few weeks back for a new series of videos entitled Tropes vs. Women in Video Games.  The project will examine and comment on female video game character stereotypes throughout gaming’s history.

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White House to Host Girls in STEM Event Tomorrow

April 23, 2012 -

The White House Council on Women and Girls will host a Girls in STEM (Science, Technology, Engineering, and Mathematics) event tomorrow (April 24) moderated by EPA Administrator Lisa Jackson. The panelists will share their experiences and encourage young women to follow in their footsteps or blaze a trail of their own. The event will also include the first public screening of "Girls in STEM," a video featuring girls who participated in the 2012 White House Science Fair.

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It's Ladies Night All The Time in Prime World

April 3, 2012 -

We're not sure if it's right or wrong, but Nival Interactive says that it plans to offer female players discounts and incentives to join a team and play its upcoming online strategy game, Prime World. This kind of gender preference is usually exclusive to things like dating services, and bars that host ladies night... Female players will pay less for virtual characters, and teams formed of men and women will receive bonuses.

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SOE's G.I.R.L. Game Design Competition Deadline is March 29

March 22, 2012 -

Sony Online Entertainment sent along a reminder to let anyone interested in applying for the fifth annual Gamers in Real Life (G.I.R.L.) Game Design Competition, that submissions are now being accepted. The G.I.R.L. Game Design Competition is an annual initiative to promote higher education among women and encourage their inclusion and participation in the video game industry.

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SOE Accepting Applications for 2012 G.I.R.L. Game Design Competition

February 16, 2012 -

Sony Online Entertainment is accepting applications and submissions today for its 2012 Gamers in Real Life (G.I.R.L.) Game Design Competition. In its fifth year, the G.I.R.L. program grants scholarships to four winners through the Game Design Competition.

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Women in Games International Atlanta Chapter Opening in January

December 20, 2011 -

Deborah Thomas, CEO and President of Silly Monkey, LLC (a training company specializing in training games and business simulations) and President of the Georgia Game Developers Association (GGDA), plans to launch the first chapter of Women In Gaming International (WIGI) in the Eastern United States by convening the first meeting at Battle & Brew Food and Games, 279 Powers Ferry Road - Suite H, Marietta, Georgia on January 16, 2012.

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European Women in Games Hall of Fame Nominees

September 6, 2011 -

Women in Games Jobs announced that its inaugural European Women in Games Hall of Fame awards will be launched at the European Women in Games Conference taking place on September 22 at the NH Harrington Hall Hotel in London, England. The awards are sponsored by Electronic Arts and honor the contributions of women to the European game industry. Women in Games Jobs (WIGJ) is a not-for-profit company that works to recruit more women into the games industry by promoting role models and giving encouragement and information.

Nominees for the inaugural Hall of Fame award in 2011 are:

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Survey: Female Gamers Prefer Gaming over Sex

July 15, 2011 -

Maybe someone is doing something wrong? According to a survey commissioned by (of all people) Doritos, 84 percent of women gamers said they enjoyed playing games more than any other activity including sex (70 percent), working out (62 percent), shopping (71 percent), and takings baths (75 percent). Nearly one in five female gamers (17 percent) also admitted they play online games in bed.

The survey also founded that Women play online games for longer periods of time than men. Participants said that they spent an average of 3.5 hours playing online games each week. 23.1 percent of women's time online is spent gaming, compared with 22.3 percent for males. The survey of 2,052 people found that 49 percent of women play online games, almost matching the percentage (50 percent) of men that game online.

The survey was commissioned by the snack maker to coincide with the launch of its new Facebook game, Doritos Dip Desperado.

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Silicon Sisters: Women Are Rarely in Decision-Making-Roles

July 12, 2011 -

Silicon Sisters' co-founder Brenda Bailey Gershkovitch believes that the video game industry still has a long way to go when it comes to figuring out what women want from video games. Speaking to Gamesindustry.biz from the company's Vancouver studio, Gershkovitch said the higher proportion of female gamers on platforms like the Wii and Facebook is a good thing, but still feels that women are still being short-changed when it comes to gaming experiences that fully appeal to them.

"There are a lot of examples of successful games in the casual and social sphere that are connecting with women," she said. "We know the numbers: over 50 percent of casual players are women, and some people are saying that on Facebook it's closer to 70 percent so, clearly, they are connecting. But how deeply? And how much are they playing?"

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Duke Nukem Forever Developer to Activists: Have At It

February 24, 2011 -

Gearbox Software President Randy Pitchford is not worried about feminists or other activists groups taking issue with the company's saucy first-person shooter, Duke Nukem Forever - in fact he encourages them to use it to their advantage if it will promote their cause. Speaking to Eurogamer at length, Pitchford can see both sides of the issue when it comes to Duke's strong personality and questionable behavior.

"I'll tell you what, if some feminist organisation that is doing a great job advocating women's rights worldwide, which I think is really important, can get some advantage by using Duke... go for it," Pitchford told Eurogamer. "How is there a downside for humanity? Go for it. Take it. Use Duke. That would be awesome.

"If anyone can better our world through the use of anything, and if Duke is a tool to help them do that, that's fine," he added. "The people that are entertained... The choices people make are their choices."

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Women in Games Scholarship Hunting for Applicants

December 15, 2010 -

The Vancouver Film School (VFS) will present its annual Women in Games Scholarship in January. Full details of the Women in Games Scholarship will be announced at the free Sunday Open House (part of the Game Design Expo 2011) on January 22-23, 2011. The Women in Games Scholarship is a unique financial incentive to encourage opportunities for women pursuing a career in game design. The Women in Games Scholarship, valued at up to $50,000, covers the full tuition for an aspiring female game designer to attend VFS’s one-year Game Design program.

Since the scholarship was introduced two years ago, the percentage of female VFS Game Design students has increased from 2 percent in 2008 to 8 percent in 2010. VFS call this an encouraging trend for the future of the industry. Female VFS Game Design graduates include Tara Mustapha and Charmie Kim of Microsoft Game Studios, Pamela Livara of XMG Studio, and Melanie Genereux of Longtail Studios in PEI.

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Jezebel Author Defends Black Ops Ad

November 12, 2010 -

While an Atlantic columnist dubbed an advertisement for Call of Duty: Black Ops “twisted,” a fellow scribe at Jezebel defended the ad for prominently featuring female gamers.

Jezebel previously published a column in which the author, unhappy with how games were being marketed to females, offered tips on targeting women gamers. In the new Black Ops-focused piece, Margaret Hartmann wrote that “this ad actually acknowledges that not all of the 5.6 million copies of Call of Duty: Black Ops sold in the first 24 hours were bought by white men ages 18-34.”

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IA Pol Joins in Ottumwa Videogame Festivities, Decries Gender Gap

August 9, 2010 -

Iowa’s Lieutenant Governor attended a celebration in the “videogame capital of the world,” better known as Ottumwa, Iowa, in order to assist in the renaming of a local park from Central Park to Pac-Man Park.

Lt. Governor Patty Judge, noting that Pac-Man would be officially enshrined into the International Video Game Hall of Fame the next day, stated, “As the state’s highest-ranking woman in elected office, I must say I’m hopeful Ms. Pac-Man will get her due here in Ottumwa one day as well, and I look forward to that celebration.”

The embedded video shows the actual moment Pac-Man was officially inducted into the Hall of Fame.

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Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
TheSmokeyhttp://www.huffingtonpost.com/2014/04/22/call-of-duty-swatting-hoax_n_5195659.html?utm_hp_ref=canada&ir=Canada CoD loser calls SWAT on person who beat him04/23/2014 - 7:13am
MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
Cheater87Has this been posted yet? http://www.destructoid.com/blogs/Lord+Spencer/ssv-saudi-arabia-bans-bravely-default-because-it-promotes-pedophilia--272016.phtml04/22/2014 - 9:31pm
ZippyDSMleehttp://www.escapistmagazine.com/news/view/133898-Fatal-Frame-V-Coming-Exclusively-to-Wii-U04/22/2014 - 8:50pm
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
 

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