Consumers Can Play Games While Day One Update for PS4 Downloads, Says Sony

October 28, 2013 - GamePolitics Staff

On Friday Sony revealed that the PlayStation 4 would require a 300 MB day one update in order to use most of the system's most popular features. While Sony has not changed its tune on that front (you're still going to need to download the update the minute you turn it on and connect to the Internet), there is one silver lining to the story now: you'll be able to do other things while you wait.

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Xbox Live Games with Gold Becomes a Permanent Program

October 21, 2013 - GamePolitics Staff

It looks like Microsoft has decided that its free giveaway program for Xbox Live Gold subscribers is here to stay for the foreseeable future. Microsoft announced via its official Xbox blog that the Games with Gold program will continue on as a permanent fixture.

"Today, as part of the 'Week of Xbox Live,' we're excited to announce that we are making Games with Gold an ongoing benefit for Xbox Live Gold members on Xbox 360," the team wrote in a blog post.

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Maxis Considering Offline Mode For SimCity

October 4, 2013 - GamePolitics Staff

In an update to the State of SimCity Blog, Maxis Emeryville studio General Manager Patrick Buechner said that the company is considering an offline mode for the game that launched as an online-only, always-connected game earlier this year. I'm sure you remember how that turned out...

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BioShock 2 Ditches GFWL

October 4, 2013 - GamePolitics Staff

BioShock 2 no longer uses Games for Windows Live, according to ShackNews. 2K Games has switched Irrational's game over to Steamworks and has made the Minerva's Den DLC free to current owners.

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FAA Expected to Ease Restriction on Electronic Device Usage During Flights

September 24, 2013 - GamePolitics Staff

The Federal Aviation Administration (FAA) is likely to relax its long-standing rules about using electronic devices during flights. According to this New York Times report, the FAA is expected to issue a new set of recommendations to ease most of - but not all - the restrictions on what passengers can do with their smartphones, tablets, PCs, and portable gaming devices while on airplanes.

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3DRealms Drops Duke Nukem Forever Lawsuit Against Gearbox, Makes a Public Apology

September 13, 2013 - GamePolitics Staff

Gamasutra reports that 3D Realms has dropped a lawsuit it filed against Gearbox and has publicly apologized for the 'misunderstanding.' 3D Realms filed a lawsuit in June against Duke Nukem Forever co-developer Gearbox, alleging that Gearbox owed it $2 million in unpaid royalties as part of the 2010 agreement regarding the Duke Nukem IP.

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Final Fantasy XIV Players Given Free Game Time

September 3, 2013 - GamePolitics Staff

Admitting that the launch of its newest Final Fantasy MMO was less than stable, Square Enix announced that it will compensate subscribers of Final Fantasy XIV: A Realm Reborn with an extra seven days of game time.

The publisher admitted that it has been unable to deliver a reliable and stable service to customers since the game launched on PC and PS3 last week. The company chalked up the game's technical difficulties to high user demand. This led to a temporary halt in digital sales as it attempted to expand server capacity.

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ESA Launches Fellowship for 'Young Developers of Color'

August 21, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) announced a partnership with the Black Association for Science and Engineering, the Hispanic Heritage Foundation (HHF), HHF's Leaders on the Fast Track (LOFT) and other groups to create the ESA Loft Video Game Innovation Fellowship.

Sony Finally Cuts the Price of PS Vita

August 20, 2013 - James Fudge

I have been saying for almost a year that if Sony really wants the PS Vita to be successful it would need to cut the price by a considerable margin. The hand-held has been struggling to make any headway in sales due to it being priced the same as a new PlayStation 3, which doesn't set well with many consumers.

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Marc Whitten: Kinect Not Required to Run Xbox One

August 12, 2013 -

In an "Ask Microsoft Anything About Xbox One" feature over at IGN, Microsoft revealed another change of heart related to its upcoming Xbox One console: it doesn't have to be plugged into the Xbox One if you don't want to use it. This revelation came from Microsoft's Marc Whitten. In two sections about Kinect, Whitten explained what the different states of having the Kinect motion sensing and voice recognition technology turned on and off will mean:

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Xbox One Players Can Share Game Libraries, Xbox Live Gold Accounts

August 9, 2013 -

No one at Microsoft would be foolish enough (at this point) to deny that the messaging on Xbox One's various features has been muddled. Since the E3 press conference in June where it took so much heat for all of its policies that seemed to be anti-consumer, Microsoft has made a serious effort to turn things around. Microsoft has done this by changing its stance on everything from indie games requiring a first- or third-party publisher, and the Xbox One having to be always-connected, to tossing out its system for managing used games.

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Sandy Hook Arcade Center Closing August 31

August 1, 2013 -

Way back in February we reported on the opening of the Sandy Hook Arcade Center, an arcade founded by Andrew Clure and Scott Cicciari, two long-time Newtown residents, who wanted to share their love of pinball with the community in the aftermath of the Sandy Hook Elementary School shooting that resulted in the deaths of 20 children and six adult staff members.

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The Doom that Came to Atlantic City Gets Saved

July 31, 2013 -

Last week we offered a cautionary tale on what happens when Kickstarters are successful but the people collecting the funding mess up. Last week we told you about The Doom that Came to Atlantic City, the board game that managed to rake in nearly $123,000 on Kickstarter and was later canceled (last week) by the company that collected the money, The Forking Path. The Forking Path raised $122,874 for the board game last spring on Kickstarter, head and shoulders above the $35,000 goal it initially asked for.

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Blizzard Celebrates StarCraft 2 Third Birthday with Perks

July 23, 2013 -

Blizzard is celebrating three years of StarCraft 2: Wings of Liberty being available by giving players some special treats. For a limited time it is unlocking all three of the game's races (Humans, Protoss and Zerg) in the Starter Edition of the game, offering a new wallpaper, and increasing XP gains for a limited time by around 25 percent. Here's more from Battle.net:

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League of Legends Players Team Up With eBay for Charity Tournament

July 17, 2013 -

Two League of Legends competitive teams have teamed up with eBay to create a charity tournament called the eBay Charity Invitational. The idea for the tournament came from members of League of Legends teams Evil Geniuses and Team Curse. Members of both teams will compete in one-on-one matches, with each player fighting for a charity of their choice. The tournament will take place on July 24 at 8 p.m. ET and will be live streamed on Twitch by One Nation of Gamers.

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Riot Games Beats Google in Employee Survey

July 15, 2013 -

Riot Games is the fourth best technology company to work for beating out such tech heavyweights as Google according to a survey conducted by recruitment company Glassdoor and Business Insider. Riot Games came in at #4 behind Riverbed Technology at #3, Guidewire at #2, and Facebook at #1. Other notable entries included Apple at #19 and Intel came at #11.

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Nintendo President: Layoffs Not the Answer to Financial Challenges

July 8, 2013 -

Nintendo president Satoru Iwata recently told investors that reducing staff may be a good way to lower overhead costs in the short term, but it also comes at the expense of developer morale and productivity in the long term.

"If we reduce the number of employees for better short-term financial results employee morale will decrease and I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world," Iwata told investors.

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Analysts Praise Microsoft's Sea Change on Xbox One Restrictions

June 20, 2013 -

Two equity research firms have weighed in this morning on Microsoft's decision yesterday to give up on its Xbox One used games restrictions, region locking, and internet connectivity requirements. First up is BMO Capital Markets, who said in a note to investors this morning that this was good news for the industry - and in particular GameStop.

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Microsoft Dumps (Most) Bad Xbox One Policies

June 19, 2013 -

Realizing that it has lost the war on Xbox One's online requirements and its used games policies, Microsoft announced today that it is abandoning them altogether. Microsoft has changed its stance on always online and used game policies to be more like they were on Xbox 360. In a blog post explaining the changes President of Microsoft's interactive entertainment business, Don Mattrick, laid out the changes.

Is EA Seeing the Light on Used Games? It Sure Sounds Like It

June 13, 2013 -

Electronic Arts' President of EA Labels Frank Gibeau says that its online pass system was dumb, that it is dead and that it will never be coming back. EA announced back in May that it would wind down its online pass system. The system required consumers who purchased an EA game to punch a code in to get access to multiplayer and other game extras. If someone purchased that same game used they would then have to pay a small fee - usually around $10.

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EA Formulating Used Games Policy that Puts 'Gamers First'

June 12, 2013 -

EA Labels president Frank Gibeau said during an Electronic Entertainment Expo analyst call today that the company is formulating a customer-friendly strategy for used Xbox One and PS4 games based on information released by platformer holders Sony and Microsoft.

Gibeau said the secondhand market has "certainly been a topic of discussion this week" and that his company is still digesting the information revealed earlier in the week. He promises a more definitive statement on the topic at a later date.

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It's Official: The Dishwasher Getting a Windows Port

June 6, 2013 -

After yesterday's story that Ska Studios XBLA game The Dishwasher: Vampire Smile had been hacked, ported and pirated by a Russian hacker, Ska Studios founder James Silva said today on his development blog that The Dishwasher: Vampire Smile Director's Cut is headed to PC.

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EA Begins Eliminating Online Pass Fees, Offers Content for Free

May 30, 2013 -

Electronic Arts has cut the price of online passes for dozens of its games - and in some cases - has made them free of charge, according to Eurogamer. Earlier in the month EA announced that it was discontinuing the use of its online pass system.

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EA Promises Support for PS3 and Xbox 360 Until 2017

May 23, 2013 -

While some may be worried that the PS3 and Xbox 360 would be abandoned as soon as the PS4 and Xbox One is released to retail at the end of this year, EA says that it plans to continue to support both platforms with new games for at least another four years. Chief financial officer Blake Jorgensen revealed the company's commitment to the current generation during his recent keynote address at the Stifel 2013 Technology Conference in New York. Games already widely known to be in development for the current generation systems include Battlefield 4, FIFA 14 and the next Need For Speed.

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Nintendo to Offer Unreleased Playable Demos at Select Best Buy Stores During E3

May 17, 2013 -

Nintendo has a novel way of getting gamers (who do not already own a Wii U) excited about the games it will be showcasing at the Electronic Entertainment Expo in Los Angeles next month. At participating Best Buy stores consumers will be able to get hands-on time with pretty much the same game demos as the press gets access to from the E3 show floor. The announcement was made by Nintendo of America president Reggie Fils-Aime today during a Nintendo Direct presentation.

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The Sims 4 Will Not Be 'Always Online'

May 6, 2013 -

Is EA and its Maxis studio learning a lesson from SimCity? We think so. Today Electronic Arts announced The Sims 4 will be coming to the PC and Mac sometime in 2014. The company also confirmed to IGN that the game will not require an internet connection in order to play, or more precisely, that it will have a single-player offline play.

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Sony Executives to Give Back Bonuses for Second Year in a Row

May 2, 2013 -

According to this Bloomberg report Sony executives have agreed to forgo salary bonuses for the second year in a row following another year of less than stellar profits from the electronics giant. According to a Sony spokesperson (speaking to Bloomberg), around 40 of the company's executives will return bonuses scheduled to be paid out following a general shareholders meeting this June.

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The Witcher 3 Developer: DRM is the Worst Thing in the Games Industry

April 26, 2013 -

The Witcher series developers CD Projekt RED say that the digital rights management schemes are the "worst thing" in the video game industry these days and that it will never include such schemes in its games.

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IGDA Strongly Opposes CISPA

April 19, 2013 -

Earlier this week the International Game Developers Association (IGDA) issued a statement on CISPA (which we admittedly missed) coming out strongly against the cybersecurity bill passed in the House yesterday afternoon.

Rep. Justin Amash Publicly Rails Against CISPA

April 18, 2013 -

Rep. Justin Amash (R-MI 3rd District) has increased his public critique of Cyber Intelligence Sharing and Protection Act in the last few days after an amendment that would have added more privacy protections to the bill were rejected in the House Rules Committee this week.

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MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
 

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