Report: Apple reinstating historical war games on Apple App Store that use confederate flag

June 26, 2015 - GamePolitics Staff

Apple isn't admitting that it didn't anything wrong when it pulled a bunch of historical games from the Apple App store yesterday because they featured the confederate flag, but according to this TechCrunch report, the company is working with developers to reinstate them as we type this.

According to what an Apple rep. tells TechCrunch, they only meant to remove games that use the flag in a way that promotes hate or harm.

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The Strong Museum of Play partners with Nintendo veteran Masayuki Uemara

May 21, 2015 - GamePolitics Staff

The Strong Museum of Play in Rochester, New York announced today that it will work with former Nintendo hardware designer and Ritsumeikan University (Japan) professor Masayuki Uemara to preserve the history of video games. The Strong Museum of Play is home to the Center for the History of Electronic Games.

Uemara, who is the program chair for the Center for Games Studies and Art Research at Ritsumeikan, will work more closely than he already does with the Strong Museum of Play to share knowledge, resources, and staff.

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Internet Archive Urges Game Developers To Save Their Work For History

March 6, 2015 - GamePolitics Staff

The man in charge of archiving old games at the Internet Archive says that "the time is now" for game developers to begin the process of making sure that the games they work on are saved for posterity.

During a talk at the Game Developers Conference in San Francisco this week, Jason Scott - an archivist at the Internet Archive - put the responsibility of preserving games and game documentation on game developers.

"Older software is hard to get to," Scott said, adding that game developers could be throwing away history.

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Entertainment Media Council Partners With Defy Media

January 20, 2015 - GamePolitics Staff

Entertainment Media Council (EMC) has announced a partnership with The Escapist owner Defy Media to add content to what it calls the "the world's first nonprofit media library that will preserve the rich history of video games." Defy Media will provide EMC full-text content from The Escapist under this new partnership. Access to this database will be by subscription only for corporate and academic researchers, the group says. EMC plans to work with other media companies in the future.

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Honoring Dr. Martin Luther King Jr.

January 19, 2015 - GamePolitics Staff

Today we honor the life and work of an American hero and patriot, Dr. Martin Luther King Jr. On August 28, 1963, Dr.

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National Endowment for the Humanities Gives Nearly $100K Grant for Small Pox History Game

December 12, 2014 - GamePolitics Staff

Lisa Rosner, a distinguished professor of history at Richard Stockton College in Galloway, NJ, has been awarded grant from the National Endowment for the Humanities to develop a game about the early history of smallpox vaccination. The NEH has given professor Rosner $99,837 to create a game called "Pox Hunter," as part of a project called "A 3D Strategy Game for the History of Medicine." She is building the game with the help of the College of Physicians of Philadelphia and digital learning game developer Eduweb.

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Firm Representing General Patton Sues Game Publisher

December 8, 2014 - GamePolitics Staff

CMG Worldwide is suing game publisher Maximum over its History Channel-branded turn-based strategy game Legends of War: Patton. The company represents the World War II era U.S. Army General's interests - along with other rights holders of long dead celebrities including wrestling legend Andre The Giant, actor James Dean, and others.

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Frisco, Texas: The New Permanent Home of the Videogame History Museum

September 19, 2014 - GamePolitics Staff

The city of Frisco, Texas plans to invest $1 million to bring the Videogame History Museum to town. Founded as a non-profit in 2009 by John Hardie, Sean Kelly, and Joe Santulli, the Videogame History Museum has spent years collecting vintage game software, consoles, and memorabilia to build what some call the "most comprehensive collection of video game memorabilia" ever assembled and share it with the world. The group often loans out parts of its collection to museums and traveling exhibits, but organizers have been hoping to give it a home of its own for a long time.

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Ubisoft's 'Valiant Hearts: The Great War' Will Include World War I Footage

June 20, 2014 - GamePolitics Staff

Ubisoft announced that its upcoming World War I adventure game, Valiant Hearts: The Great War, will feature documentary footage. The game's developer Ubisoft Montpellier reportedly worked closely with the creators of the documentary series Apocalypse, World War I in making the adventure game.

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Wargaming and RAF Museum Announce Permanent Exhibition Space for WWII Dornier 17 Aircraft

May 12, 2014 - GamePolitics Staff

Wargaming today announced that the Dornier Do17 aircraft will be exhibited at the Royal Air Force Museum in London, England when restoration on the World War II-era plane is completed in 2015. Last year, Wargaming teamed up with the Royal Air Force Museum to retrieve and conserve the only known surviving Dornier Do17 aircraft and provide visitors with the opportunity to view the conservation process and learn more about its history and role throughout World War II.

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The Man Who Disposed of 750,000 Atari Games

May 2, 2014 - GamePolitics Staff

Here's an interesting fact: the man responsible for the Atari game graveyard unearthed by a documentary film crew over the weekend (to be released at a later date as part of Microsoft's Xbox Original entertainment programming for Xbox Live) has been identified as James Heller of Nampa, Idaho.

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Atari E.T. Game Graveyard Unearthed in New Mexico Desert

April 28, 2014 - GamePolitics Staff

Over the weekend copies of Atari's disastrous 1982 E.T game adaptation were excavated from a landfill in New Mexico. The long-rumored cache of trash contained copies of the game, promotional materials, and other games, according to published reports.

A documentary team accompanied by senior figures at Microsoft were on hand, as were several media outlets who spent the Saturday enjoying the fragrance and ambience that only a landfill can provide.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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Wargaming Teams With Russian Kubinka Tank Museum to Restore WWII-Era Tank

April 11, 2014 - GamePolitics Staff

World of Tanks and World of Planes maker Wargaming today announced its plans to join with its long-term partner the Russian Kubinka Tank Museum to reconstruct and put back in running condition the only remaining Panzer VIII Maus tank.

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'Sparta: War of Empires' Wages War on Facebook

March 13, 2014 - GamePolitics Staff

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Israel-based social and mobile game developer Plarium has launched Sparta: War of Empires today. The game, available worldwide via Facebook, is described as a 3D massively multi-player, real time strategy game for Facebook set in Greece during the 5th century BC. The game combines large scale strategic warfare with diplomacy, resource management, and city building.

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'Father of The Web' Celebrates 25th Year Anniversary of the Internet With a Call to Action

March 12, 2014 - GamePolitics Staff

On March 12th, 1989, Tim Berners-Lee put forth a proposal to make information sharing possible over computers, using nodes and links to create a "web." While the CERN physics lab where he worked could not justify the project, his bosses allowed him to do the work there in his spare time. That little side project by Tim Berners-Lee became what we know now as the Internet.

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Sony Pictures Buys Film Rights to 'Console Wars'

February 24, 2014 - GamePolitics Staff

Sony Pictures has purchased the film rights to "Console Wars," a book chronicling the war between Nintendo and Sega in the 1990's. Seth Rogen (Knocked Up, Pineapple Express) has apparently signed on to write and direct a film based on the book. He will be joined by his long-time writing partner Evan Goldberg as well, according to Book Trade.

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Wargaming and RAF Museum Launch Apparition App

January 29, 2014 - GamePolitics Staff

World of Tanks and World of War Planes maker Wargaming announced today the global launch of an augmented reality application that draws attention to the Dornier 17 aircraft currently being exhibited at the RAF Museum in Cosford, Shropshire, United Kingdom.

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Wargaming Helps Bring the Last Surviving Dornier Do 17 to Life

December 17, 2013 - GamePolitics Staff

Wargaming passed along word that the Royal Air Force Museum has officially unveiled the German Dornier Do 17 and the associated Wargaming.net Interpretation Zone at its site in Cosford, Shropshire (England).

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Game Puts Players in the Shoes of Anne Frank for One Day

October 16, 2013 - GamePolitics Staff

Munich, Germany-based game designer Kira Resari is working on an interactive video game that puts players in the shoes of Anne Frank, with the hopes of memorializing the Holocaust for the millennial generation. The 25-year-old designer recently told a German media outlet that "younger generations need access to history on their own wavelength."

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Wargaming Helps RAF Museum Bring German Dornier Do17 Bomber to the Masses

October 7, 2013 - GamePolitics Staff

Wargaming has teamed up with the British Royal Air Force (RAF) Museum to share its newly acquired exhibit – the Dornier Do17 bomber - with the world. Using an "Augmented Reality App" created by Wargaming called Apparition: Dornier17, visitors can see a full scale, 3D vision of the aircraft at various locations around the world. In June, the Museum successfully lifted the only known German Dornier Do17 bomber from the waters of the Goodwin Sands, three miles off the coast of England.

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Russian Distributor Halts Sales of Company of Heroes 2 After Consumer Complaints

August 5, 2013 -

Russian distributor 1C-SoftClub was forced to halt sales of the WWII real-time strategy game Company of Heroes 2 after consumers complained about the portrayal of Russian forces in the game. After numerous player complaints about Russian forces being portrayed as having a ruthless leadership and taking liberties with history, the distributor decided to stop shipping the game to retailers, and reached out to publisher Sega. Sega said that it was looking into these concerns.

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Wargaming America Brings USS IOWA to Life with Simulations

June 19, 2012 -

Game developer Wargaming America is working hard to bring some game-based virtual simulation to the USS IOWA. The battleship recently took its final voyage to dock at the port of Los Angeles, where it will serve as a museum beginning next month. Wargaming's simulation promises to bring the battleship's "history to life by creating a bridge experience and an aerial combat game that will live on the ship and showcase its firepower and aerial defenders in action."

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Crusader Kings II: Sword of Islam Announced

May 30, 2012 -

Players will soon be able to play as the Muslim rulers in upcoming downloadable content for Crusader Kings II, Sword of Islam. Paradox Interactive said that the new DLC will be released at about the same time as an upcoming update that will add new features to the game, such as an expansion of the map into Mali-Songhay, differentiation on strong and weak claims, a new plot, expanded combat and more. With this new playable faction, Paradox says that "laws, marriage, holding, traits, titles and more will work completely differently."

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NJ Teacher Creates Game to Teach About the American Revolution

February 24, 2012 -

A Paramus, New Jersey history teacher has developed a simple video game to help teach his students about the American Revolutionary War. History teacher David Alloco's game is called Choosing Sides: The American Revolution in Bergen County. In the game players take on the role of Hackensack resident John Van Dunk, during the beginning of the American Revolutionary War.

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Warren Spector on the Challenges of Preserving Video Game History

February 23, 2012 -

As part of an overarching feature about saving video games for posterity, Gamasutra managed to corner Junction Point front man Warren Spector on the topic, who has a strong message for gamers, game developers and publishers: It's up to us the preserve game software for the sake of history.

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History of Electronic Games Center Gets $500K Grant

August 25, 2011 -

The International Center for the History of Electronic Games (ICHEG) announced that it has received a grant of $500,000 from Excellus BlueCross BlueShield, which is headquartered in Rochester, New York.

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Former GTA Director Plans Game Based on Iran's Islamic Revolution

August 11, 2011 -

The former director of the Grand Theft Auto series, Navid Khonsari, is working on a new game that will explore Iran's Islamic Revolution. The game is called 1979 and will be set in an open world where protagonists can make moral choices that affect what is going on around him. Khonsari, who worked on Grand Theft Auto III, Vice City, and San Andreas, spoke to CNN about his plans for the game recently and why it is important to him.

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Report: MobyGames Now Owned by GameFly Media

February 8, 2011 -

According to a Gamasutra report, GameFly Media has acquired video game information and documentation site, MobyGames. Gamasutra points to new information on the footer, which now features a GameFly Media logo. GameFly stepped out of its comfort zone - game rentals via mail - to purchase ShackNews from site founder Steve Gibson in 2009. To its credit, the site has remained largely independent of its new owner.

MobyGames is an exhaustive collection of data about games; it contains 33,000 entries complete with trivia, developer credits, release dates, platforms, reviews, and more. For the researcher looking for obscure game information, MobyGames is often an invaluable resource. On a personal note, it is one of the few web sites in the world that gives me a personal credit in a game, even if it is not deserved.

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Berlin Computer Game Museum Opens Today

January 21, 2011 -

Today the Computer Game Museum (Computerspielemuseum) opened Berlin, Germany, offering 50 handheld games, video consoles, and home computers organized and exhibited in chronological order from 1971 up to 2001. The museum was open for a few years in the late 1990's but was shut down in 2000. The new museum is located where "Cafe Warsaw" used to be in an East Berlin-era building.

The exhibition called "Computer Games: Evolution of a Medium" chronicles the development of computer and video games since 1951, and includes the first ever arcade game called "Computer Space," released in 1971.

The museum is supported by German-born American Ralph Baer, who invented the Magnavox Odyssey console. Baer says that the exhibition is an important way of chronicling the history of games:

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Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
Matthew Wilson@AE will I agree, I kinda understand why. when your risking 50 to 100 mil you are going to try to do the safest thing you can sadly.06/30/2015 - 11:27pm
Matthew Wilsonhttps://www.youtube.com/watch?v=p0a6H_7_A5o a fairly impressive fake nx showing by hyberes5606/30/2015 - 11:23pm
Andrew EisenYou see that kind of nonsense in the movie business too.06/30/2015 - 11:02pm
Andrew EisenI think the bigger problem are those who see such things as substantive evidence that games with female leads don't sell well.06/30/2015 - 11:01pm
Matthew Wilsonit doesnt help that games like beyond good and evil did not do well.06/30/2015 - 10:58pm
MechaCrashThey don't advertise games with women leads because they don't sell because they don't advertise them because they don't sell because (repeat ad nauseum).06/30/2015 - 10:52pm
Andrew EisenAnd, with representation getting better and better, I think that's exactly what we'll see over the years.06/30/2015 - 10:49pm
Andrew EisenOf course, there's always the opposite viewpoint: perhaps more women would be inclined to join in the so-called AAA space if representation was better.06/30/2015 - 10:48pm
 

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