Indie Game Developers

IndieCade East Returns February 13 - 15 At The Museum of the Moving Image

December 11, 2014 - GamePolitics Staff

Independent game festival IndieCade, and Museum of the Moving Image announced that they will partner for a third year to present IndieCade East from February 13 - 15, 2015 at Museum of the Moving Image. The Festival program includes a professional conference featuring panels and discussions headlined by prominent game makers, academics, artists, marketers, and journalists.

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Mod DB Community Selects 2014's Top 100 Mods

December 11, 2014 - GamePolitics Staff

While a lot of publications are doing the year end awards, we find the stuff the community is making infinitely more interesting. So in that spirit, we want to highlight that the community has voted for Mod DB's Players' Choice Top 100 Mods of 2014. The public voting took 10-days and saw 66,061 people pick their favorite creations.

These mods included Euro Truck 2 Multiplayer, Breaking Point for ARMA III, Enderal for Skyrim and the S.T.A.L.K.E.R. - Lost Alpha mod.

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'Papers, Please' Coming to iPad December 12

December 11, 2014 - GamePolitics Staff

Lucas Pope's hit indie title will be making its way to the iPad tomorrow, according to a tweet sent out by Pope today.

Papers, Please was released on Mac and PC in August of last year and was well received by both critics and fans alike. In the game you play a border agent in an Eastern Bloc country who is in charge of approving or denying entry into your country.

Pope confirmed the release in a tweet with a picture of the game running on the iPad along with the date "December 12."

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300K Copies of 'Shovel Knight' Sold To-Date

December 5, 2014 - GamePolitics Staff

The popular RPG platformer hybrid Shovel Knight has sold over 300,000 units. The announcement about this major milestone came from developer Yacht Club Games via Twitter.

Shovel Knight launched on 3DS, PC, and Wii U in North America this summer, but the game has only been out in Europe for about a month.

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Microsoft Apologizes For Late Payments to Xbox Live Indie Game Developers

December 4, 2014 - GamePolitics Staff

Microsoft has issued an apology to members of its Xbox Live Indie Games development community who have not been paid in the most recent round of payouts. The apology came after a member of the Destructoid community posted a rather scathing blog post about the situation, which was then shared across social media.

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Sumo Digital Buys Back Its Independence

November 11, 2014 - GamePolitics Staff

Sonic & All-Stars Racing Transformed and LittleBigPlanet 3 developer Sumo Digital has completed a management buyout, acquiring itself from parent company Foundation 9 Entertainment today. The UK-based studio was acquired by mega development studio Foundation 9 back in 2007, and has collaborated on big-name titles and built its own games since then.

The studio was able to buy itself back from Foundation 9 thanks mostly to cash from private equity firm NorthEdge Capital.

NorthEdge did not disclose how much it invested in Sumo Digital.

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Nintendo Reveals Indie Game Release Schedule

November 6, 2014 - GamePolitics Staff

As part of its Nintendo Direct event yesterday, Nintendo announced 24 indie titles coming to Wii U and 3DS, including Gone Home, Thomas Was Alone, A World of Keflings, The Swapper and Proun+.

Other notable titles coming to Nintendo platforms include the popular Stealth Inc 2 and Shovel Knight. Some of these games are (obviously) not exclusive to Nintendo's platforms and already available elsewhere.

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'Papers, Please' Wins GameCity Prize

October 30, 2014 - GamePolitics Staff

Nottingham, England-based video game festival GameCity has awarded Papers, Please with the fourth annual GameCity Prize, an award that "celebrates videogames as a cultural art form." Indie game developer Lucas Pop's "dystopian document thriller" joins previous winners Spaceteam (2013), Journey (2012), and Minecraft (2011).

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'Indie Games Live' and 'Media Indie Exchange' Invade L.A. Next Month

October 28, 2014 - GamePolitics Staff

The Media Indie Exchange is giving independent developers a special place at the GDC Next conference in Los Angeles next month that will allow them to showcase their games to other industry professionals and members of the press.

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Poll: Will Paranautical Activity Make Its Way Back Onto Steam?

October 24, 2014 - Andrew Eisen

Earlier this week, indie game Paranautical Activity was mislabeled as an Early Access title when it launched on Steam.  This upset one of the game's developers who issued a few profanity-laden tweets culminating in:

"I am going to kill gabe newell. He is going to die."

In response, Valve removed the game from Steam.

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Double Fine and IAm8Bit Team Up for 'Day of the Devs'

October 23, 2014 - GamePolitics Staff

On Saturday, November 1 from 1-4 pm, I Am 8Bit and Double Fine Productions will team up once again to present 'Day of the Devs,' a special event that showcases the best games from a variety of indie game studios.

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EMP Museum Announces 'Indie Game Revolution Launch Party'

October 17, 2014 - GamePolitics Staff

EMP Museum passed along word today that it will celebrate the opening of its newest exhibit with the "Indie Game Revolution Launch Party" on November 7, 2014. EMP has partnered with UK-based indie video game collective the Wild Rumpus to curate a gaming party that’s part indie arcade, a "sound and visual extravaganza."

All are welcomed to attend. New and unreleased games from Wild Rumpus will be at the event, along with titles to be premiered in Indie Game Revolution, sponsored by Nintendo.

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Double Fine's 'Hack 'n' Slash' Takes Top Honors at IndieCade 2014 Awards

October 10, 2014 - GamePolitics Staff

Last night organizers of IndieCade 2014 handed out awards honoring such indie studios as Double Fine, Little Wins, and Down to the Wire. There were more than 1,000 submissions from developers, and over 30 nominations for the awards this year. IndieCade is an annual event held in Los Angeles that celebrates independent developers and the wonderful games that they make.

Hack 'n' Slash from Double Fine took the Grand Jury Award, while Loveshack's Framed won the Visual Design Award, and N++ from Metanet Software was given the Special Recognition Awards.

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Celebrate IndieCade With This Week's Humble Weekly Bundle

October 9, 2014 - GamePolitics Staff

This week's Humble Weekly Bundle is all about IndieCade the annual festival of independent games happening now in Los Angeles. The Humble Weekly Bundle IndieCade 2 offers the games LYNE, A Slow Year and Cube & Star: An Arbitrary Love for whatever you want to pay. Meet or exceed the average price to score Proteus and a double pack of ibb & obb for you and a friend.

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GitHub Offers Game Development Tools and Services to Student For Free

October 8, 2014 - GamePolitics Staff

GitHub revealed that it will give free access to a suite of development tools that small-scale game makers may find useful. The only catch? You have to prove that you are a student.

The offer is part of the GitHub Education initiative, and is available to students over the age of 13 and currently enrolled in an academic program. If you can do that, you can get access to project development help and tools like the Crowdflower crowdsourcing platform, a hosting plan with the DNSimple DNS management service, and free access to Unreal Engine 4.

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Hyperkin Responds to Accusations That it Uses Open-Sourced Software in its RetroN 5 Console

September 30, 2014 - GamePolitics Staff

Video game accessories company Hyperkin has publicly acknowledged (finally) that it uses open-sourced software in its RetroN5 console. In case you don't know, the RetroN5 is an all-in-one console system that allows consumers to play classic game software for a number of devices.

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Former Nintendo Indie Head Backs Sony-Exclusive 'Axiom Verge'

September 29, 2014 - GamePolitics Staff

Dan Adelman, the guy that used to be in charge of Nintendo's indie program, was let go by the company in early August. Today we learn from Gamasutra that Adelman is helping developer Tom Happ with Axiom Verge. Adelman says that he is handling the business- and marketing-related stuff for Happ's upcoming game.

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'Wasteland 2' Generates $1.5 Million in Sales

September 24, 2014 - GamePolitics Staff

inXile Entertainment revealed this morning that its crowd-funded spiritual sequel to the classic Interplay role-playing game Wasteland has generated $1.5 million in sales in the four days since it launched. The crowd funded post apocalyptic RPG sequel launched on Steam last Friday for PC, Mac, and Linux. So far, the game is getting fairly good reviews from both critics and fans.

"We are ecstatic that the style of game we love so much has been embraced so well," said inXile founder Brain Fargo.

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IndieCade 2014 Award Nominees Announced

September 12, 2014 - GamePolitics Staff

IndieCade, an annual international festival that celebrates independently developed games, has revealed the more than 35 games that have been named nominees for awards at IndieCade Festival 2014. This year's event will be held in Culver City, California October 9-12, 2014. This year's event will showcase almost 150 independent games and highlight the importance of "promotion, cultivation, and community of independent games development."

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As The Mod Turns: The Latest In The Ongoing Minecraft 'Bukkit' Saga

September 5, 2014 - GamePolitics Staff

Are you ready to go down a rabbit hole? Because this story about community-developed tools for Minecraft is probably as meta as you can get!

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Free-to-Play Game 'Warframe' Launches on Xbox One

September 2, 2014 - GamePolitics Staff

Digital Extremes has launched Warframe on the Xbox One console worldwide today. Warframe is the first free-to-play game to be released through the ID@Xbox indie game development program. Digital Extremes' game is a third-person action game set in an evolving multiplayer sci-fi world.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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Media Bias in Michael Brown Shooting Coverage Inspires Video Game

August 28, 2014 - GamePolitics Staff

Kill Screen has a fascinating interview with indie developer Nicky Case, who is working on a video game about media bias. His inspiration? The network coverage of the Michael Brown shooting in Ferguson, Missouri.

On August 9, African American teen Michael Brown was shot multiple times by Ferguson, Missouri police officer Darren Wilson. The death of the teen, who was unarmed at the time he was shot at least five times, sparked riots and protests in Ferguson, and tons of national attention from media outlets.

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Anna Anthropy's 'Gay Cats Go to the Weird Weird Woods' Released

August 25, 2014 - GamePolitics Staff

Prolific indie game developer Anna Anthropy has released her latest game, Gay Cats Go to the Weird Weird Woods as a Freeware download for Windows PCs. Built using Gamemaker, Anthropy's latest game stars her and her partners' cats, who go on a magical adventure in the woods together. The game is described as "a low-pressure, enjoyable, exploratory experience" that will take players about 15 minutes to finish.

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Pendleton Ward and 'Mountain' Creator Headline IndieCade 2014

August 20, 2014 - GamePolitics Staff

IndieCade has revealed a few of the conference speakers for this year’s IndieCade Festival, which will return to downtown Culver City, CA October 9-12. Additional speakers and topics will be announced soon, as well as the final list of games to be showcased at the festival.

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Indie Game Revolution Exhibit Opens November 8 at EMP Museum

August 20, 2014 - GamePolitics Staff

Indie developed contemporary game culture will be front and center at the EMP Museum’s upcoming exhibition, "Indie Game Revolution." The exhibit will open Nov. 8 and will feature such games as "Lovers In a Dangerous Spacetime," "Gone Home," "Quadrilateral Cowboy," "Papers, Please," "Tenya Wanya Teens," and "Never Alone," "GALAK-Z: THE DIMENSIONAL" (a sci-fi space shooter created by Seattle-based 17-BIT), and more.

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'Flappy Birds' Creator Releasing New Game This Week

August 19, 2014 - GamePolitics Staff

The second game from Flappy Bird creator Dong Nguyen is called "Swing Copters," and will be released later this week. Nguyen removed Flappy Birds from the Apple app store and Google Play earlier this year over personal concerns that his game was "too addictive." He recently re-released the game on Amazon's Fire TV device. Nguyen also received a lot of unwanted attention from the media in his home country of Vietnam, which scared him and his family.

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'Papers, Please' Coming to PS4, PS Vita

August 13, 2014 - GamePolitics Staff

Lucas Pope's grim border patrol simulation, Papers, Please is not only coming to the PlayStation 4 but the PS Vita as well. Papers, Please was just one of several indie titles that Sony highlighted yesterday during its Gamescom PlayStation press briefing. The news comes from PlayStation strategic content speaker Shahid Kamal Ahmad, who confirmed the upcoming Vita version on Twitter.

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Nintendo Indie Boss Leaves Nintendo, Returns to Twitter

August 4, 2014 - GamePolitics Staff

Dan Adelman, the guy that used to be in charge of Nintendo's indie program, has been let go by the company. In an interview with Kotaku he also said that Nintendo basically banned him from tweeting after he made comments about region locking and the 3DS port of The Binding of Isaac. Further, Adelman claims that Nintendo's PR department wanted to take his Twitter account over for him.

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Report: Solo Indie Salaries Decline Dramatically in 2013

July 23, 2014 - GamePolitics Staff

Gamasutra has released some highlighted data from its 2014 Indie Salary Report, an annual survey of non-salaried game developers in North America. The data shows that 2013 was not a great year for solo indie developers, with individuals in that category earning an average income of $11,812 in 2013, down a whopping 49 percent from 2012’s $23,130 average.

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MaskedPixelanteDude was at the center of a pretty serious plagiarism scandal back in 2011, and it was widely known he ripped off other musical pieces well before that.12/27/2014 - 9:33am
Kajex@Masked Right, because his work actually composing music for several Metroid games necessitated plagiarism.12/27/2014 - 9:04am
MaskedPixelanteI can't believe Kenji Yamamoto got another job. Then again, his job on Smash was "musical arrangment", so copying other people's work is right up his alley.12/26/2014 - 9:31pm
Matthew Wilsonthe company that hosts it is a cyber security firm, and from what I understand it is the data they they see just shown publicly.12/26/2014 - 8:22pm
Wonderkarpa question about that website, Matthew...how does it know its a cyberattack or not12/26/2014 - 8:06pm
Matthew Wilsonfor those intreasted in seeing cyber attacks in real time check out this site. http://map.ipviking.com/12/26/2014 - 7:51pm
PHX Corp@MP you can add me on XBL and Nintendo Network if you want, I go under TrustyGem(Same gamertag as on Steam)12/26/2014 - 2:01pm
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
PHX CorpLizard squad is responsible for The XBL/PSN shutdown https://www.youtube.com/watch?v=QSpZvsoWvig12/25/2014 - 4:17pm
IanCOh shut up bitching about Nintendo. At least they advised people to downloading updates before the big day. Sony/MS? Not a peep.12/25/2014 - 3:50pm
MaskedPixelanteBoth PSN and Xbox Live are down. Since I'm sure Sony and Microsoft have better online support than Nintendo did last year, this isn't from "everyone logging onto their new devices all at once".12/25/2014 - 3:48pm
prh99John Romero's Christmas present, a custom Icon of Sin sculpture. http://www.pcgamer.com/john-romero-gets-the-icon-of-sin-for-christmas/12/25/2014 - 3:37am
Matthew Wilsonthe interview will be on youtube/xb1/ andriod today.12/24/2014 - 1:05pm
james_fudge1900's?12/24/2014 - 12:56pm
james_fudgeYeah we could go way way back :)12/24/2014 - 12:56pm
 

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