Indie Game Developers

GDC Play Returns at the 2014 Game Developers Conference

January 23, 2014 - GamePolitics Staff

Organizers of the 2014 Game Developers Conference (taking place in San Francisco this March) have confirmed the return of the GDC Play, the emerging/independent developer showcase. The 'Best in Play' awards will also be returning to this year's event.

GDC Play is a separate area of the San Francisco show that showcases emerging and independent developers with a series of tables and meeting rooms. It will take place at a new time this year - Wednesday, March 19 - Friday, March 21 at Moscone Center during the 2014 Game Developers Conference.

| Read more

IGF Student Showcase Winners Revealed

January 23, 2014 - GamePolitics staff

The Independent Games Festival has chosen the 2014 Student Showcase winners for 2014, with each winning team winning a cool $1,000, passes to Game Developers Conference in San Francisco this March, and the chance to win an additional $2,000 prize for Best Student Game.

The eight winners, picked from 346 entries, are listed below along with a number of honorable mentions.

Museum of Simulation Technology (Albert Shih - Carnegie Mellon University, Entertainment Technology Center)
Engare (Mahdi Bahrami & Moslem Rasouli - NHTV University of Applied Science)

1 comment | Read more

Indie Devs Stick It to Maker of Candy Crush With Candy Jam

January 21, 2014 - Andrew Eisen

Earlier today we wrote about King.com, maker of the so-popular-even-I've-heard-of-it social and mobile game Candy Crush, and how it had successfully trademarked the word 'candy.'  The mark covers use of the word in games, game accessories, and merchandise.

3 comments | Read more

Operation Supply Drop Gives $15k of Indies Games to Active Military

January 21, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop is kicking off 2014 with a nifty new initiative called Indies for Courage, which hopes to get independently developed video games into the hands of Armed Forces. The initiative created by respected Indie gamer and critic "Indie Gamer Chick" has rallied a team of indie developers to donate $15,000 in Steam and Desura codes.

| Read more

'School Shooting' Co-Creator Responds to Reports That His Game Inspired Adam Lanza

January 8, 2014 - GamePolitics Staff

Kotaku has an interesting (and exclusive) interview with one of the creators of "School Shooting," a crappy top-down shooter game that was highlighted prominently by news media outlets as one of the games that Sandy Hook school shooter Adam Lanza had on his computer.

| Read more

Independent Games Festival Finalists Announced

January 8, 2014 - GamePolitics Staff

Finalists for this year's Independent Games Festival have been announced. The list of nominees for the biggest prize of the show - Seumas McNally Grand Prize - include such notable indie games as The Stanley Parable (Galactic Cafe); Papers, Please (Lucas Pope); Don't Starve (Klei); Device 6 (Simogo); Jazzpunk (Necrophone); and Dominique Pamplemousse in "It's All Over Once the Fat Lady Sings!" (Deirdra Kiai Productions).

| Read more

One Million Copies of Starbound Sold

January 7, 2014 - GamePolitics Staff

Chucklefish's procedurally generated space-themed RPG Starbound has sold more than one million copies thanks to its inclusion in the Steam early access program and the company's own pre-order efforts. Starbound is currently an early access game on Steam, allowing consumers to play an early beta build of the game while developers make wild and drastic changes. Selling for right around $15 via Steam's early access program, players have been enjoying the game since December 4.

| Read more

Rogue Co-Creator Helps Select 'Ultimate Roguelike' Contest Winner

January 3, 2014 - GamePolitics Staff

Here's a pretty cool story from Gamasutra - and a particularly awe inspiring thing if you happen to be someone developing a roguelike game. Glenn Wichman, one of the original co-creators of the super popular 1980s dungeon-crawler Rogue, served as a judge on the "Ultimate Roguelike Challenge" competition.

| Read more

New Year Game Jam Kicks Off Tonight at Midnight

December 31, 2013 - GamePolitics Staff

With the new year a few hours away, there's no better time to hold a game jam and that is just what organizer Richard Blechinger of the New Year Game Jam has planned. The second annual New Year Game Jam kicks off at 12 AM Dec 31. The only rule to the event is that games have to be made in 48 hours between 12 AM on December 31st and 12 AM on January 2nd (in your particular time zone).

Last year saw only 28 submissions, so hopefully this year's event will attract a little more attention and produce some interesting indie games that everyone can enjoy.

| Read more

Insurance Won't Cover Hello Games' Flood Damage

December 30, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games recently suffered a calamity when its offices were flooded. According to a recent series of tweets by the Guildford, UK-based studio, the damage it suffered in its offices on Christmas Eve are not covered by its insurance policy.

5 comments | Read more

Offices of Joe Danger Developer Hello Games Flooded

December 27, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games had a bit of bad luck this week when their offices were flooded. The developers detailed the calamity in a series of tweets:

"A river broke its bank nearby yesterday, and A LOT of water flooded in really quickly. A biblical amount. It was coming in the windows!" noted the developers official Twitter account.

1 comment | Read more

Vlambeer Calls Parity Clause in ID@Xbox 'Problematic for the Indie Scene At Large'

December 19, 2013 - GamePolitics Staff

Vlambeer developer Rami Ismail has shared his concerns over the parity clause in Microsoft's new ID@Xbox scheme for indie developers in an interview with VG247. Speaking to the publication, Ismail described the parity clause, which requires participants to launch any title releasing on other platforms to launch on Xbox One simultaneously, as "problematic for the indie scene at large."

2 comments | Read more

Operation Ninja S.T.A.R. Inches Towards Funding Goal

December 16, 2013 - GamePolitics Staff

The IndieGoGo campaign for Operation Ninja S.T.A.R. has managed to raise $2,547 of its $17,500 goal, with 26 more days to go. Launched last week, Operation Ninja S.T.A.R. seeks to raise funds to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

| Read more

Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

1 comment | Read more

Read Only Memories Within Striking Distance of Funding Goal

December 9, 2013 - GamePolitics Staff

With only three more days to go, MidBoss Games' Read Only Memories is $10,000 from reaching its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $52,074 of its $62,064 goal from 1,139 backers with just three more days to go before its funding goal deadline on Kickstarter comes to a close.

| Read more

Steam Greenlights Another Hundred Titles

December 5, 2013 - GamePolitics Staff

Valve has approved 100 more titles to be a part of its Steam Greenlight program, Valve Software announced this week. There's very few familiar titles in this latest batch (the most recognizable being Company of Heroes: Eastern Front, Deathfire: Ruins of Nethermore, Pixel Piracy, and Saturday Morning RPG). Nevertheless, there's certainly a few gems in this latest batch worth checking out depending on the kinds of games you find fascinating. As always each of the games in this list will release on their own schedules.

You can check out the full list below:

| Read more

Microsoft Reveals List of Indies Joining ID@Xbox

December 4, 2013 - GamePolitics Staff

Microsoft announced today that 32 indie developers have signed up with Microsoft's ID@Xbox development program to develop games for the Xbox One. Eurogamer has confirmed some of the titles that these developers will bring to Microsoft's system and speculated on a few others.

| Read more

Indie Royale Debut 7 Launches

November 29, 2013 - GamePolitics Staff

The DRM-free pay-what-you-want Indie Royale Debut 7 has launched this week, offering six indie games. By paying the set minimum price of $2.99 or more, you can get six games including the fighting game Mitsurugi Kamui Hikae, multiplayer mech fighter Metal Planet, first-person puzzler Pulse Shift, adventure game Al Emmo and the Lost Dutchman's Mine, RPG Millennium 2: Take Me Higher, and space-themed strategy game Fleet Buster.

| Read more

ShinyLoot Offers $1 Games on Black Friday

November 25, 2013 - GamePolitics Staff

Digital game store ShinyLoot will be hosting a massive Black Friday sale where over one hundred games in its catalog will be discounted to $1 each. The sale will include indie games from developer partners, DRM-free including such titles as The Oil Blue, Children of the Nile, Aztaka, The Cat Lady, Call of Cthulhu: The Wasted Land, Creeper World, Bridge Construction Set and Hinterland. The sale will begin on Friday, Nov. 29 at midnight CST, and will run until Monday Dec. 2 until Midnight CST.

| Read more

Dyscourse Adds Indie Developers to Survivor Cast

November 18, 2013 - GamePolitics Staff

Dyscourse, the new psychological survival adventure game from Owlchemy Labs (Snuggle Truck, Jack Lumber) currently attempting to raise funds through Kickstarter, will ship with an additional bonus scenario called "Indie Plane Crash," containing cameos by ten famous independent game developers.

| Read more

Kickstarter Campaign Launched for 'So Many Me'

November 14, 2013 - GamePolitics Staff

A crowd-funding campaign has been launched for an interesting puzzle game called So Many Me. So Many Me is described by developer Extend Studios as a 2D puzzle-platformer inspired by the best games in the genre and its own games like A.R.E.S. Extinction Agenda (Steam and XBLA) and Jigsaw Mansion (iPad).

| Read more

Neocolonialism Released

November 12, 2013 - GamePolitics Staff

Neocolonialism, an independently developed game that IndieGames.com describes as a "nasty imperialism simulator," has been released for Mac, Windows, and Linux. The game's tagline, "ruin everything," describes perfectly what this game is all about.

In the game players are charged with using wealth to buy votes, exploit workers in countries to extract wealth, negotiate, manipulate parliaments and governments, mess with the International Monetary Fund, and generally do bad things throughout the world. A video of the game can be found to your left.

| Read more

Early Alpha Buy-In for Prison Architect Generates Nearly $8 Million in Sales

November 6, 2013 - GamePolitics Staff

Introversion's alpha for its prison simulation game, Prison Architect has managed to generate almost $8 million in early funding, according to the UK-based developer. Introversions says that more than 250,000 users have downloaded the alpha version of the game.

The money was generated as part of an early funding program that Introversion put in place. It allowed consumers to play the game while it is being developed with the promise of a final build of the game when development is complete and the game is widely released to the public.

| Read more

Wadjet Eye Games Gets Burned Over Halloween Promotion

November 1, 2013 - GamePolitics Staff

What started out as a goodwill Halloween gesture to the community by indie developer Wadjet Eye Games turned into a nightmare last night. Wadjet Eye Games made the latest game in its popular point-and-click adventure game series Blackwell Deception available for free. It was supposed to be available until midnight on November 1, but Wadjet Eye Games was forced to shut the promotion down early, leaving many who found out about the freebie later to miss out. Fans who didn't know what was going on were obviously peeved with the indie developer.

2 comments | Read more

Indie Dev Accuses 505 Games of Theft, Takes It Back

October 30, 2013 - Andrew Eisen

A few days ago, indie developer Ryan Sharr accused 505 Games of ripping of his game, Roam.

Roam is a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes.  It was successfully funded on Kickstarter last February.

Three months later, 505 Games announced How to Survive, a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes.

3 comments | Read more

The Ballad of Reemus 2 Hits Funding Goal

October 17, 2013 - GamePolitics Staff

2D point-and-click adventure game sequel The Ballads of Reemus 2 managed to raise $15,170 CAD via its Kickstarter crowd-funding campaign, putting the project $170 CAD above its funding goal of $15,000 CAD. As of this writing, the crowd-funding campaign has just over two days to go before its Kickstarter campaign comes to a close.

| Read more

Valve Greenlights 32 More Titles

October 17, 2013 - GamePolitics Staff

Valve has greenlit 37 new titles through its Greenlight program, including games, mods, and some software applications. At a glance, the new greenlit titles include Towerclimb and Ikaruga, a Half-Life 2 mod, and more. All of these titles will appear on Steam in "the coming weeks or months", Valve announced earlier today.

Greenlit titles are voted on by the Steam community, with press reaction and past performance on other platforms also affecting the process, according to Valve's criteria for Greenlight submissions..

5 comments | Read more

Game Puts Players in the Shoes of Anne Frank for One Day

October 16, 2013 - GamePolitics Staff

Munich, Germany-based game designer Kira Resari is working on an interactive video game that puts players in the shoes of Anne Frank, with the hopes of memorializing the Holocaust for the millennial generation. The 25-year-old designer recently told a German media outlet that "younger generations need access to history on their own wavelength."

| Read more

The Ballads of Reemus 2 Crowd-Funding Campaign in the Home Stretch

October 16, 2013 - GamePolitics Staff

Adventure game sequel The Ballads of Reemus 2 is in the home stretch of its crowd funding efforts with just three days to go and less than $1,300 shy of being successfully funded. The game has managed to raise $13,702 CAD of its $15,000 CAD goal.

Developed by Hamilton, Canada-based indie developer Jay Ziebarth, the game is a follow-up to The Ballads of Reemus, a 2D adventure romp with a wacky storyline about a medieval exterminator and his loyal purple bear sidekick Liam as they battle giant insects in a quest to legitimize "extermination" as a heroic career path.

2 comments | Read more

Humble Bundle With Android 7 Launches

October 15, 2013 - Andrew Eisen

Did you think Humble Bundle had closed up shop?  We're not sure why you would think that but the Pay-What-You-Want bundle dealer is back with a new bundle featuring four games: Ticket to Ride (plus the USA 1910 DLC), Greed Corp, Incredipede and Anodyne.  Also included are the soundtracks for Ticket to Ride, Greed Corp, and Anodyne (plus a remix album).

2 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

Shout box

You're not permitted to post shouts.
quiknkoldEZacharyKnight : Lemme ask you a question. We have people who cling to walls, people who fire lasers from their eyes, people who can shapeshift....and yet fabric needs to be upheld to RL physics?09/17/2014 - 6:54pm
james_fudgebody paint?09/17/2014 - 5:33pm
E. Zachary Knightquiknkold, I stand corrected on the buttcrack thing. Still, I know of no fabric that actually does that.09/17/2014 - 5:05pm
Andrew EisenSo... it's unethical to discuss the ethics surrounding public interest vs. personal privacy?09/17/2014 - 4:45pm
prh99The source for the game was just released not long ago, it's at https://github.com/keendreams/keen09/17/2014 - 4:43pm
prh99An Indiegogo champagin bought the rights to the early 90's game Keen Dreams to make it open source and release it on GOG etc. https://www.indiegogo.com/projects/let-s-get-keen-dreams-re-released-legally09/17/2014 - 4:42pm
james_fudgeAlso http://www.breitbart.com/Breitbart-London/2014/09/17/Exposed-the-secret-mailing-list-of-the-gaming-journalism-elite09/17/2014 - 4:29pm
Andrew EisenI read the Kotaku story. Nowhere does it say anything close to "Gamers are white bigoted sexist losers." It's commenting specifically on the crap being slung at people discussing gender issues in games. So, what's the problem?09/17/2014 - 4:06pm
Andrew EisenYeah, I can imagine Spiderwoman posed like in your second link.09/17/2014 - 4:00pm
Andrew EisenThat's not the same pose. Spiderman (who is wearing an actual outfit rather than body paint) is crouched low to the ground. Kinda like a spider! Spiderwoman has her butt up in the air like she's waiting to be mounted.09/17/2014 - 3:59pm
quiknkoldAndrew Eisen : Kotaku did a whiole article on it, as did others http://kotaku.com/we-might-be-witnessing-the-death-of-an-identity-162820307909/17/2014 - 3:59pm
CMinerQuiknkold: Do you think that there are no cases where a piece of art (painting, movie, videogame, comic cover, etc) is unambiguously sexist?09/17/2014 - 3:58pm
quiknkoldand can you imagine if Spiderwoman was posed like this? http://goodcomics.comicbookresources.com/wp-content/uploads/2013/02/spider-man1.jpg09/17/2014 - 3:58pm
Andrew EisenWhat games outlet is writing articles saying "Gamers are white bigoted sexist losers"? What examples have you seen of journalists being paid off for favorable reviews? Who's shaming what now? What's the problem with critiquing the Spiderwoman cover?09/17/2014 - 3:57pm
james_fudgeWell there's def "politics" involved in this issue. The movement was hamstrung by bad behavior and illegal activites here. We would have covered it more if not for those unforutnate happenings.09/17/2014 - 3:56pm
quiknkoldhttp://i.imgur.com/v3p8Bwf.jpg Here you go EZacharyKnight. Spidermans Buttcrack.09/17/2014 - 3:56pm
quiknkoldwhile another person doesnt see it09/17/2014 - 3:56pm
quiknkoldJames_fudge : I feel like the people challenging Games are the same people who Challenge Art because Michaelangelo's David shows Wang. The problem is, alot of things with Games are left to the eye of the beholder. One Person see's Sexist Antiwomen views.09/17/2014 - 3:55pm
E. Zachary Knightquiknkold, I don't recall Spider-man's costume conforming to the contour of his buttcrack.09/17/2014 - 3:54pm
quiknkoldIts the same Agenda Fueled Journalism youd find on Fox News or MSNBC. I appreciate Gamepolitics for just stating the facts.09/17/2014 - 3:54pm
 

Be Heard - Contact Your Politician