Indie Game Developers

Hotline Miami Developer Offers Support to Gamers Who Pirated His Game

October 26, 2012

Jonatan Soderstrom, one of the co-creators of the popular indie PC game Hotline Miami, apparently noticed a thread over on The Pirate Bay complaining about bugs in his game. So what does he do? He joins in and promises a patch!. Yes, Soderstrom offers support even to people who pirated his game. From the thread (uncovered by PC Gamer):

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Ravaged: First Crowd-Funded Game Lands on Origin

October 18, 2012

Electronic Arts announced this morning that the very first crowd-funded game has landed on Origin, the company's digital distribution platform. After successfully being funded via Kickstarter, the post-apocalyptic vehicle-based action game from 2 Dawn Games and Reverb Publishing is complete and ready for purchase.

Electronic Arts announced earlier this year that it would support games funded by the community through sites like Kickstarter and would let them be sold via Origin free of charge.

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Indie Royale Fall Bundle Launches

October 16, 2012

The newest Indie Royale Bundle is alive and kicking - offering five new games that consumers can pay-what-they-want for until October 21. The Indie Royale bundle is a little different than the Humble Bundle in that it has a starting price - in this case $5.

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F*ck this Jam Turns Genre Hate Into Games

October 11, 2012

While the upcoming game developer jam - F*ck This Jam might have the most colorful name ever - organizers are aiming to take developers out of their comfort zones to create games in genres they absolutely loathe.

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Introducing the Humble eBook Bundle

October 9, 2012

You may recall that in one of our polls about the Humble Bundle we asked you what kinds of bundles you'd like to see. One of those suggestions was an eBook bundle. Well, someone somewhere at Humble Bundle headquarters must be reading our polls and listening to the Super PAC, because today they announced the Humble eBook Bundle.

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Time is Running Out on Humble Indie Bundle 6

October 2, 2012

The organizers of the Humble Bundle sent along a note reminding everyone that the latest bundle, Humble Indie Bundle 6, will be done in less than 7 hours. If you haven't gotten in on the latest pay-what-you-want DRM-free bundle, the window to do so is getting very narrow at this point.

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Minecraft Prepaid PC Game Cards Hit Select Retailers

October 1, 2012

Mojang announced via its website that it is now offering prepaid game cards for its hit game Minecraft at various retailers. Now players can buy the cards for $26.95, the same price as downloading Minecraft online. For now the cards are available at Walmart, Target, and Best Buy, and they are only available in the United States. Find out more about them at Minecraft.net.

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Indie Royale Launches Oktoberfest Bundle

September 28, 2012

The Indie Royale has launched its latest bundle of indie games - the Oktoberfest Bundle. The Oktoberfest Bundle offers a handful of indie games, including three episodes of the adult-themed point-and-click adventure Hector: Badge of Carnage, puzzle platformer Adventures of Shuggy, musical puzzle game Chime, the popular and slightly controversial RPG adventure Dangerous High School Girls In Trouble, and The Network.

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IndieGameStand Opens with Escape Goat

September 27, 2012

The IndieGameStand is offering MagicalTimeBean's puzzle-platformer Escape Goat in its latest pay-what-you-want DRM-free game promotion. Unlike other Indie game offerings that provide a bundle of games, IndieGameStand offers one indie game for three days. If you pay more than $1 you can unlock a code for the game via Desura.

Ten percent of all proceeds go to a charity of the developer's choosing: this time it's the American Red Cross.

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11-Year-Old Wins $20K for App That Combats Texting While Driving

September 25, 2012

An 11-year-old girl named Victoria Walker has won a $20,000 award from AT&T for creating an app that discourages users from texting while driving. The contest was part of a promotion to generate awareness for the "It Can Wait" campaign, which reminds mobile phone users that texting while driving (distracted driving) can have deadly consequences.

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Humble Indie Bundle 6 Adds Four More Games

September 25, 2012

As the pay-what-you-want DRM-free Humble Indie Bundle 6 gains momentum organizers have decided to add four games into the already impressive mix of titles you can get this time out. New games added include Wizorb, BIT.TRIP RUNNER, Gratuitous Space Battles, and Jamestown.

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Rising Star Bundle Supports Get Well Gamers

September 21, 2012

Indie Game Developers have teamed up for the Rising Star Indie Bundle, which offers five indie games for whatever you are willing to pay for them. More importantly, half the sales from this bundle will go to the Get-Well Gamers Foundation.

Humble Indie Bundle 6 off to a Rousing Start

September 18, 2012

The Humble Bundle organizers have taken a break from offering mobile bundles to put together Humble Indie Bundle 6. The pay-what-you-want DRM-free bundle this time out is pretty impressive. It includes Rochard, Shatter, S.P.A.Z., Torchlight, Vessel and five game soundtracks. If you are willing to pay above the average price - currently at $5.51 - you can get Dustforce too. As always you can decide to give all the money to the developers, or to Child's Play or the Electronic Frontier Foundation.

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Valve Reveals the First Ten Titles to Get the 'Greenlight'

September 12, 2012

While there's been a lot of disparaging news about Steam Greenlight, there is some good news from Valve's indie discoverability program: the first ten games to get the "green light" have been revealed. The first set of titles to launch via Greenlight will be released in "the months ahead," according to Valve. All of the titles are in different stages of development so exact release dates for each title were not revealed.

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Valve: We're Not Done Refining Steam Greenlight

September 6, 2012

As Valve works out the kinks in its new indie discovery initiative, Steam Greenlight, the company tells Gamasutra that they are not done tweaking and refining the service.

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Mojang and the UN Team up for Block by Block

September 5, 2012

Minecraft developer Mojang has teamed up with the United Nations to create a new initiative called Block By Block.

Erotic Game 'Seduce Me' Kicked Off Steam Greenlight

September 4, 2012

Amsterdam-based indie developer No Reply Games issued a statement yesterday saying that their first game to make its way on to Steam Greenlight has been kicked off the service. The game is called "Seduce Me," and is an erotic themed dating simulation. From the trailer we viewed of the game, it contains some nudity, adult language, sexual themes, and adult situations.

"Many people still view games as 'for children' in spite of the fact that the average gamer is 30 years old," said No Reply Games Miriam Bellard.

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The Binding of Isaac Reimagined

August 29, 2012

One of the most interesting games to deal with a horrible social issue (child abuse) is getting a make-over and a re-release. Edmund McMillen's critically acclaimed game The Binding of Isaac is being remade by a new team, with plans for a release on consoles and the PC sometime next year. One of the key features will be local co-op play.

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Indie Royale 'Getaway' Bundle Launched

August 28, 2012

The new Indie Royale Bundle (The Getaway Bundle) has been announced offering six new indie games that you can "pay what you want" for and can be downloaded through Steam or Desura (as usual). Titles in the latest bundle include Shattered Horizon, Analogue: A Hate Story, Da New Guys, Super Amazing Wagon Adventure, Waves from developer SquidInABox and MiniFlake.

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Minecraft Xbox Live Arcade Edition Hits 3.6 Million Units Sold Milestone

August 27, 2012

Another day, another milestone for a Minecraft game. According to a tweet from Mojang's business developer Daniel Kaplan the Xbox Live Edition of the popular world-building game has set a new sales record.

"I really love that Im back at work! And I was really surprised to see that 3.6 million people have now purchased Minecraft for Xbox. WOW! <3"

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Report: Higher Costs Pushing Developers Away from Facebook

August 23, 2012

If you're a small independent game development studio Facebook might seem like a good place to develop games for, but this Los Angeles Times article describes some of the financial pitfalls that might await you if you launch a game in that space.

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Tiny Tower Developer Talks Cloning and Zynga

August 20, 2012

In an interesting feature over at Develop that lets developers interview other developers, Mobile Pie's Will Luton talks at length with Nimblebit co-founder David Marsh about running the small indie outfit. But the most fascinating part of the interview deals with Marsh's reaction to social game developer Zynga apparently copying the game Tiny Tower. The fun begins with a question about having their games cloned.

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Valve Details Steam Greenlight and Big-picture Mode

August 17, 2012

Valve Software offered more details on Steam Greenlight and "big picture mode" last night during an episode of GameTrailersTV. Steam Greenlight, which is set for an August 30 release allows the Steam community to pick and choose which indie game titles can be bought onto Valve's service.

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Meet 'The Other Bros."

August 13, 2012

Kill Screen (a wonderful site that you should read regularly if you don't already) has a story on a game called "The Other Bros.," which re-imagines the story of Mario and Luigi in the 1960's. Naturally they are inspired by those popular Nintendo video game icons and not directly ripping off Nintendo. The company making the game, Michigan-based 3D Attack, describes the Other Bros.

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Minecraft PC Sells Over 7 million Copies To-Date

August 13, 2012

According to a tweet from Mojang business developer Daniel Kaplan, the PC version of the company's ultra popular world-building, Zombie fighting game Minecraft has sold over 7 million copies since its launch.

"More than 7 million Minecraft (pc) copies sold!" Kaplan tweeted today.

This news is yet another indicator that Minecraft is going to make Mojang and its creator Markus 'Notch' Persson twice as much money as it did in 2011.

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Westwood College Gives You Video Game Legends in August

August 10, 2012

For the last four years, Westwood College's Anaheim Campus has put on the Gathering of Video Game Legends & Student Game-Concept Pitch Competition. This year's event will be held on August 18 from 10 a.m. - 4 p.m. at the Westwood College Anaheim Campus (next to the Honda Center) in sunny Anaheim, California.

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Boston Festival of Indie Games Submission Deadline Extended

August 9, 2012

The Boston Festival of Indie Games has extended the deadline for game submissions, allowing those who have not yet submitted their games to be included in the indie game showcase to get their entries in. Game submissions are now being accepted until midnight PST (3 am EST) on Monday, August 20.

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Mojang: Minecraft XBLA Selling 17k Copies a Day

August 8, 2012

Mojang has revealed that it is on its way to doubling profits over last year thanks to the Xbox Live version of Minecraft. The company tells it24 that profits have really soared this year and that it is selling over 17,000 copies of the Xbox Live version of the game every day.

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Ten Years Later: PS2 Emulator PCSX2 Hits Version 1.0 Milestone

August 7, 2012

Putting aside the arguments for and against emulators for a minute, the developers of the open-sourced PlayStation 2 emulator PCSX2 announced that it has hit a major milestone: version 1.0. The emulator is available for Windows and Linux. There's also a Mac version but it's not at version 1.0 at this point and its performance is reportedly dodgy. The emulator has been in development since 2002.

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OUYA Passes $7 Million Funding Mark

August 7, 2012

OUYA has managed to crack the $7 million dollar mark with a little over a day left to go before its crowd funding deadline on Kickstarter ends. As of this writing the $99 console has managed to raise $7,036,309 in funding (it started out with a $950,000 goal) from 52,932 backers. The Kickstarter campaign has 37 more hours to go.

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Poll

Will Microsoft reinstate its original DRM policies once enough people have purchased the Xbox One?:

Shout box

You're not permitted to post shouts.
ZippyDSMleeSomething I did by hand on my convertiable laptop, http://zippydsmlee.deviantart.com/art/Cotlop-zelda-unfinished-sketch-WIP-finish-373937163 forgot if I posted it befor.06/19/2013 - 7:44pm
ConsterAlso, I guess The War Z changed its name so they can scam some more people?06/19/2013 - 7:44pm
ConsterAE: when even HuffPo makes the same joke, it's not something you want to take credit for. :P06/19/2013 - 7:43pm
Andrew EisenHey look! The War Z changed its name to Infestation: Survivor Stories. http://infestationmmo.com/06/19/2013 - 7:23pm
Andrew EisenYou're going to have a lot of company in prison, RedMage. Most of the internet has stolen MY joke. Bastards!06/19/2013 - 7:06pm
RedMageThe cover art thing points to an industry trend of only wanting to appeal to teen boys despite the talk of "broadening the appealz"06/19/2013 - 6:17pm
RedMageI'd like to turn myself in for unintentional theft of a joke. Ignorance of the law is no excuse :o06/19/2013 - 6:17pm
Andrew EisenRemember the fight to get Last of Us's Ellie on the game cover? Check this out: http://cheezburger.com/758618624006/19/2013 - 6:12pm
Andrew EisenRedMage - Thief! You stole my joke! You're a horrible, loathesome person! Or you simply had the same idea and didn't read my earlier shout!06/19/2013 - 5:35pm
RedMageMaybe they're going to rename it the Xbox 18006/19/2013 - 5:26pm
IanCBet EA are pissed.06/19/2013 - 5:17pm
Andrew EisenAh, James is just a little quicker on the keyboard than I!06/19/2013 - 5:07pm
Craig R.Too little, too late.06/19/2013 - 4:52pm
DorthLousPWAHAHAHAH, the MS spinning sound woke me up :)06/19/2013 - 4:27pm
Andrew EisenMicrosoft's new console shall now be known as the Xbox One-Eighty.06/19/2013 - 4:17pm
Andrew EisenI imagine we were typing our respective shouts at the same time.06/19/2013 - 4:14pm
MaskedPixelanteSo Andrew... is there going to be a new poll now? I mean, the one about the XBO DRM is kinda no longer relevant.06/19/2013 - 4:13pm
Andrew EisenIn light of Xbox One's furious backpeddling on its DRM policies, I'm closing the poll for now. I'll probably write a new one later today or tomorrow.06/19/2013 - 4:11pm
IanCFound three people whining about this so far. Saying that its because of cheapasses and that its going to be horrible online now. W T and indeed F.06/19/2013 - 4:09pm
Andrew EisenTechnogeek - I agree but: "After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again." Why do I need to connect online to set up a system I'm not going to use online?06/19/2013 - 4:07pm
 

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