Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

Lorne Lanning on Big Publishers: 'F**k That Business'

March 26, 2014 - GamePolitics Staff

Oddworld Inhabitants co-founder Lorne Lanning isn't interested in working with big publishers like Electronic Arts now or ever again, and in an interview with VG247 to discuss his latest game (Oddworld: New 'n' Tasty), he uses some colorful language to express his feelings on the matter.

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Minecraft-Like Game and YouTube Personality Appear in Latest Lady Gaga Music Video

March 25, 2014 - GamePolitics Staff

Here's something you don't see happen every day: a major video game, a prominent YouTube personality and a mega pop star all coming together to create something special. The ultra popular sand box world building game Minecraft got some mad props recently in the music video for Lady Gaga's hit song, "G.U.Y."

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Crytek Offers $10 CryEngine Subscription for Indie Developers

March 20, 2014 - GamePolitics Staff

Hot on the heels of Epic Games announcing that it would offer a monthly subscription plan to allow anyone to license its Unreal Engine 4 technology, Crytek is offering a similar deal for its CryEngine technology - for about $9 less. Crytek announced this week during the Game Developers Conference in San Francisco that it would offer the CryEngine for $9.90 a month per user.

'Papers, Please' Wins Top Honors at IGF Awards

March 20, 2014 - GamePolitics Staff

Lucas Pope's popular game Papers, Please took home the top prize at last night's Independent Games Festival Awards. In addition to winning the Seumas McNally Grand Prize, Pope's game was honored with awards for Excellence in Narrative, and Excellence in Design.

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Half a Million Copies of 'Papers, Please' Sold To-Date

March 14, 2014 - GamePolitics Staff

According to CVG, indie darling Papers, Please has sold half a million units to-date. The game recently won a BAFTA for Best Strategy and Simulation Game. In a recent BBC profile, Lucas Pope, the game's creator said that the game had sold 500,000 units. Some of those sales can be attributed to recent Steam sales, but the game has gotten plenty of positive press for its unique gameplay and it subject matter.

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Epic and Mozilla Show Off Unreal Engine 4 Running in Firefox

March 12, 2014 - GamePolitics Staff

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As a tease for what it will be showcasing later this month at the Game Developers Conference in San Francisco, Epic Games and Firefox browser maker Mozilla have released a demo reel video showcasing Unreal Engine 4 game content playing at top speed within Firefox.

Epic and Mozilla claim that this video showcases Unreal Engine 4 games playing within Firefox without the need of any additional plug-ins. The video shows off the Epic Soul tech demo, which will likely get a bit more attention when GDC gets underway.

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'Father of The Web' Celebrates 25th Year Anniversary of the Internet With a Call to Action

March 12, 2014 - GamePolitics Staff

On March 12th, 1989, Tim Berners-Lee put forth a proposal to make information sharing possible over computers, using nodes and links to create a "web." While the CERN physics lab where he worked could not justify the project, his bosses allowed him to do the work there in his spare time. That little side project by Tim Berners-Lee became what we know now as the Internet.

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Swedish Government Wants Your Game Ideas

March 6, 2014 - GamePolitics Staff

The Swedish government has launched a new web site called Democreativity that crowd sources game ideas and elevates concepts such as democracy, creativity, and diversity. The site is a new initiative created by Visit Sweden, the Swedish Institute, and Business Sweden in conjunction with that country’s video games industry.

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NCAC Youth Free Expression Project Film Contest Winners Announced

February 27, 2014 - GamePolitics Staff

The winners of the National Coalition Against Censorship's ninth annual Youth Free Expression Project Film Contest have been chosen Winners will be flown into New York City for a screening event and an awards ceremony at the New York Film Academy on March 29. This year's theme, "Video Games in the Crosshairs," is of particular interest to those who love games because it asked contestants to make a video dealing with such issues as gaming, violence, virtual reality, and censorship.

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'Twitch Is Pacman,' a Crowd-Controlled Two-Player Pacman v. Blinky Game

February 27, 2014 - GamePolitics Staff

Last weekend at Seattle Startup Weekend a team of developers and enthusiasts decided to create another Twitch-based experience similar to PokemonPlaysTwitch - only with a Pacman game re-geared as a massive 2-player game. One Twitch channel plays Pacman, while the other plays Blinky. Both channels allow viewers to input movement commands to keep Pacman away from Binky, while the other one inputs commands in the chat window to chase Pacman down and gobble him up...

The channel describes the game as follows:

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Freddie Wong’s Video Game High School Sets Crowdfunding Record

February 24, 2014 - GamePolitics staff

Freddie Wong’s company RocketJump has successfully completed a crowdfunding campaign on Indiegogo with more than $900,907 raised during a month-long campaign to finish "Video game High School," a popular sci-fi series about competitive gamers who attend a high school all about video games. Wong was seeking $750,000, but the project proved to be so popular that it set a record for a crowd funded web series on Indiegogo.

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'Twitch Plays Pokémon' Gets Its Own Dedicated Server Space

February 20, 2014 - GamePolitics Staff

Streaming video service Twitch says that the text-game being played out in its chat system, "Twitch Plays Pokémon," has broken the chat system a bit. In a blog post today, it says that the millions of unique viewers and over 100,000 peak concurrent viewers related to the "Pokémon Red playing in real-time" social experiment has proven to be too much for its chat system.

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Fire Hose Games Offers Support to Boston Area Irrational Games Developers Affected By Layoffs

February 20, 2014 - GamePolitics Staff

Indie studio Fire Hose Games is offering developers displaced - or soon to be displaced - by layoffs from Irrational Games in the Boston area a place to hang out and get some work done free of charge. The Go Home Dinosaurs! developer said in a recent blog post that those developers who want to try and strike out on their own as indie developers can have a safe and free place to go while they get back on their feet.

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Kill Screen Brings Gaming to IBM's dev@Pulse

February 7, 2014 - GamePolitics Staff

Kill Screen Magazine has been tapped by IBM to curate two days' worth of video game related content during the company's dev@Pulse event. Kill Screen has put together a line-up of speakers including Jenova Chen, founder, thatgamecompany; Phoenix Perry, co-founder, Code Liberation; and IGF-nominated designers Jake Elliott (Kentucky Route Zero) and Robin Arnott (SoundSelf).

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Crowd-Funding Campaign Launches for Space Pioneer

February 3, 2014 - GamePolitics Staff

A new Kickstarter campaign for Space Pioneer seeks funding to bring to life a game that promises to let players travel to the farthest reaches of the universe, explore new worlds, and colonize them. But the most interesting thing about this particular game is who is making it and why it will likely feature a high level of realism and real science.

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Ken Kutaragi to Receive Lifetime Achievement Award at GDC Awards

January 28, 2014 - GamePolitics Staff

The "Father of the PlayStation" will finally be honored by the Game Developers Choice Awards for his accomplishments while serving as the CEO of Sony Computer Entertainment - bringing the masses Sony's very first home console and its subsequent iterations. Former Sony Computer Entertainment CEO Ken Kutaragi will receive a well-deserved Lifetime Achievement Award at the 14th Annual Game Developers Choice Awards.

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Indie Devs Stick It to Maker of Candy Crush With Candy Jam

January 21, 2014 - Andrew Eisen

Earlier today we wrote about King.com, maker of the so-popular-even-I've-heard-of-it social and mobile game Candy Crush, and how it had successfully trademarked the word 'candy.'  The mark covers use of the word in games, game accessories, and merchandise.

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Area 5 Seeks Funding for 'Outerlands: Season One' Documentary Series About Games and Culture

January 16, 2014 - GamePolitics Staff

A crowd-funding campaign has launched today on Kickstarter to fund Area 5's latest project - a documentary series called Outland on the people and culture of videogames. The details on just what aspects of gaming culture the series will cover is fairly vague, but the group hints at covering some interesting topics like game preservation efforts and movements, and eSports. Area 51 is made up of former 1UP personalities Ryan O'Donnell, Matt Chandronait, Jason Bertrand, Cesar Quintero, and Rick Curnutte.

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Ghost Recon Online Coming to Steam Early Access

January 16, 2014 - GamePolitics Staff

Ubisoft is the first major publisher to launch a major game via Steam's early access program. Is this the beginning of a trend where developers and publishers who make PC games take their games to Steam and let players play early alphas to shape the game before it officially launches? We're not sure but if it is, it looks like Ubisoft will be on the ground floor of the trend embraced by indies.

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Pizza Hut Makes $1 Million in Four Months with Xbox 360 App

January 9, 2014 - GamePolitics Staff

Pizza Hut says that it added $1 million in sales in the four months after launching a Kinect-enabled app on Xbox 360 that allowed gamers to order Pizza for delivery. The company said that the app was so successful that it has begun talking to other companies about the possibility of deploying similar apps on additional platforms - though it didn't drop any specific names.

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3DS Users Create Region Locking Work Around

January 8, 2014 - GamePolitics Staff

The 3DS is the first Nintendo handheld to pose region restrictions on all of its games from other regions. This keeps those who want to play games from Japan, for example, from doing so unless you own a 3DS device from Japan.

A group of 3DS owners think this is wrong and have found a way to get around the handheld's region-locking. The method is not a hack that will let you do anything (like play roms downloaded off the Internet, for example) but play games from other regions.

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Awesome Games Done Quick 2014 for Charity Underway

January 6, 2014 - GamePolitics Staff

Awesome Games Done Quick 2014, a week-long gaming marathon in which participants speed run through a number of popular games, hopes to raise money for Prevent Cancer Foundation, a nonprofit group that funds cancer research and educational efforts. In its fourth year, Awesome Games Done Quick 2014 takes place until January 11. Donations will directly benefit the Prevent Cancer Foundation.

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New Year Game Jam Kicks Off Tonight at Midnight

December 31, 2013 - GamePolitics Staff

With the new year a few hours away, there's no better time to hold a game jam and that is just what organizer Richard Blechinger of the New Year Game Jam has planned. The second annual New Year Game Jam kicks off at 12 AM Dec 31. The only rule to the event is that games have to be made in 48 hours between 12 AM on December 31st and 12 AM on January 2nd (in your particular time zone).

Last year saw only 28 submissions, so hopefully this year's event will attract a little more attention and produce some interesting indie games that everyone can enjoy.

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'Take This Project' Renamed, New Web Site Launched

December 27, 2013 - GamePolitics Staff

Recently the "Take This Project" was quietly relaunched as "Take This," along with a new website at www.takethis.org. Take This is a support group for gamers (though it doesn't specifically exclude those people who do not identify themselves as gamers), games journalists, game developers, and other industry professionals that suffer from depression, anxiety and other challenges associated with mental illness.

Teen's Late Night Gaming Saves Family From Fire

December 26, 2013 - GamePolitics Staff

A 12-year-old who just happened to be up all night playing video games in Danville, Kentucky, is being credited with saving his entire family. On Thursday morning at around 3:30 am, Jaxxyn Wood was on the first floor of his family home playing video games when he smelled something funny in the air. Jaxxyn said that he "smelled something really bad, like Legos on fire."

Upon further investigation he noticed that the ice machine in the kitchen was on fire.

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Operation Ninja S.T.A.R. Inches Towards Funding Goal

December 16, 2013 - GamePolitics Staff

The IndieGoGo campaign for Operation Ninja S.T.A.R. has managed to raise $2,547 of its $17,500 goal, with 26 more days to go. Launched last week, Operation Ninja S.T.A.R. seeks to raise funds to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Mega Man Board Game Kickstarter Launches, Gets Fully Funded

December 13, 2013 - GamePolitics Staff

After only a day of being live, a Kickstarter campaign for a Mega Man Board game has managed to get fully funded. The board game, which secured an official license from Capcom, has raised $167,796 from 1,369 backers - well over its initial goal of $70,000. The campaign has 37 more days left, so expect a lot of stretch goals to be added.

Texas-based board game company Jasco Games initially ran the Kickstarter to make the board game a lot better:

4 comments | Read more

Read Only Memories Gets Fully Funded

December 13, 2013 - GamePolitics Staff

MidBoss Games has managed to get its point-and-click adventure game Read Only Memories fully funded via Kickstarter. The crowdfunding campaign ended yesterday, raising $64,378 from 1,790 by the time it closed. The developers were originally seeking $62,064. Details on how you can still pledge (via PayPal - until the end of this year) can be found on the game's Kickstarter page.

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Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

1 comment | Read more

 
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ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/12/27/did-kim-dotcom-help-get-xbox-live-and-psn-back-online-yesterday12/28/2014 - 6:13pm
MaskedPixelanteHyrule Warriors pre-order DLC appears to be live for all.12/28/2014 - 2:46pm
Matthew WilsonI meant from a organizational pov end users get it in contract, but any site that would want to use it for 2 factor would have to pay alot of money12/27/2014 - 5:35pm
IanCSMS is expensive? In what country? I get something stupid a month on my contract. I think it might even be unlimited.12/27/2014 - 5:32pm
Matthew WilsonI am still amazed that 2 factor authentication has not become the norm yet. I get sms is expensive, but Google authanacator api is free for any website to use.12/27/2014 - 5:11pm
PHX Corphttp://techcrunch.com/2014/12/27/anonymous-leaked-a-massive-list-of-passwords-and-credit-card-numbers/ Guys change your passwords: Anonymous Leaked A Massive List Of Passwords And Credit Card Numbers12/27/2014 - 3:25pm
Matthew WilsonThis is impressive video editing. basketball tricks with a basketball. https://www.youtube.com/watch?v=OhCQeFX9GSg#t=18112/27/2014 - 2:01pm
MaskedPixelanteDude was at the center of a pretty serious plagiarism scandal back in 2011, and it was widely known he ripped off other musical pieces well before that.12/27/2014 - 9:33am
Kajex@Masked Right, because his work actually composing music for several Metroid games necessitated plagiarism.12/27/2014 - 9:04am
MaskedPixelanteI can't believe Kenji Yamamoto got another job. Then again, his job on Smash was "musical arrangment", so copying other people's work is right up his alley.12/26/2014 - 9:31pm
Matthew Wilsonthe company that hosts it is a cyber security firm, and from what I understand it is the data they they see just shown publicly.12/26/2014 - 8:22pm
Wonderkarpa question about that website, Matthew...how does it know its a cyberattack or not12/26/2014 - 8:06pm
Matthew Wilsonfor those intreasted in seeing cyber attacks in real time check out this site. http://map.ipviking.com/12/26/2014 - 7:51pm
PHX Corp@MP you can add me on XBL and Nintendo Network if you want, I go under TrustyGem(Same gamertag as on Steam)12/26/2014 - 2:01pm
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
 

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