Indie Developer Makes Game to Vent About Day Job, Loses It

January 30, 2013 -

A Canadian tax department worker who developed and released a game that made fun of his day job as a customer service representative now finds himself out of work. Apparently his bosses at the Canada Revenue Agency didn't find his game all that amusing. That game is called I Get This Call Every Day and, as anyone who handles a phone support role (or any other profession where you have to directly deal with people) can attest, people aren't always that fun to deal with...

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Fifth Annual Global Game Jam Kicks Off This Friday

January 23, 2013 -

Organizers of the Global Game Jam say that this year's event is expected to break previous participation records, with over 300 locations in 60 countries with "tens of thousands of people" planning on participating over the coming weekend in the fifth annual GGJ event. The 48-hour long game creation marathon is taking place January 25−27, 2013 beginning in New Zealand on Friday, Jan 25th at 5pm local time. One the Jam starts other time zones will join in as they hit the 5 P.M. starting point.

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Journey Nominated for 11 DICE Summit Awards

January 14, 2013 -

Thatgamecompany's popular PS3 title Journey has been nominated for 11 Dice Summit Awards, the Academy of Interactive Arts & Sciences (AIAS) announced today. Nerdist founder Chris Hardwick will host the video game award show at the Hard Rock Hotel in Las Vegas on Feb. 7, while Machinima will live stream the awards show. A total of 63 games were nominated for various awards across various platforms including console, mobile, web, portable and PC platforms received nominations this year.

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Help Chuck 'Capper' Bittner Get to PAX East

January 9, 2013 -

Chuck Bittner is a quadriplegic, a comedian and an avid video game player. More importantly he is a strong advocate for disabled gamers who need the ability to use custom buttons in games because he plays a lot of them using his face. He has championed a remapping petition urging game developers and publishers to include custom button mapping in all of their biggest titles. He also wants to go to PAX East this year to further spread the important message of button remapping, but he needs your help.

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2013 Independent Games Festival Finalists Announced

January 7, 2013 -

The Independent Games Festival (IGF) juries have announced the Main Competition finalists for the 15th annual awards - nominating nearly 30 independent game titles from around the world. This year's finalists were picked by expert juries, following "playthroughs and recommendations" of 580+ IGF entries from over 200 top independent game experts, according to organizers.

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Zeldathon: Playing Zelda Games to Raise Cash for Charity

December 28, 2012 -

A group of gamers and Zelda series fans have come together under the team name of Fun For Freedom to create what they call a "Zeldathon." The group will play through Nintendo's popular RPG adventure games for charity over the next five days while streaming their antics on this Twitch.tv channel.

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Child Psychologists: 'Video Games Have Achieved the Status of Moral Panic'

December 21, 2012 -

Winda Benedetti from NBC News conducts an interesting interview with two child psychologist to ask them about the effects of gaming on young children. She interviews Dr. Tyler Black, Clinical Director of the Child and Adolescent Psychiatric Emergency Unit at BC Children's Hospital in Vancouver, BC, Canada; and Dr. Matthew Chow, the Clinical Director of Telepsychiatry at BC Children’s Hospital.

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Third NUBUWO Game Music Bundle Seeks Public Funding

December 17, 2012 -

With just nine days to go, the latest indie game music bundle, "THE NUBUWO WINTER BUNDLE" has managed to raise $2,900 of its $8,000 goal from 124 backers. The Kickstarter campaign urges supporters to "discover game-inspired music and fund Tokyo's FAMI-MODE 2012 DVD, featuring live chip music performances and interviews."

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First OUYA Consoles Shipping Dec. 28

December 3, 2012 -

Android-based OUYA console will soon be in the hands of the public - or at least that part of the public that wants to develop software for the platform. The OUYA will ship out beginning on December 28 to those who backed the Kickstarter and will arrive to supporters shortly thereafter.

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Congressman Daryl Issa Proposes the Internet Moratorium Act 2012

November 29, 2012 -

U.S. Rep. Darrell Issa (R-CA.) has released a draft of a new bill called the "Internet Moratorium Act 2012" on his web site Keep the Web Open. Issa was one of several members of congress strongly opposed SOPA. The bill will be appreciated by those who have opposed laws that add new regulations to the internet in the name of fighting piracy and cyber crimes because it aims to put a moratorium on such laws.

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Pixel Academy Seeks Funding to Continue Teaching Children Video Game Design and More in NYC

November 27, 2012 -

Pixel Academy, a New York City-based company founded by former Lead Game Designer at Nickelodeon (Mike Fischtha) has been conducting workshops for children ages 8-12 all over the city at locations such as homes and public libraries. These workshops teach children video game design, 3D printing, Arduino fashion design, and other fun technology based courses.

Double Fine's Amnesia Fortnight Winners Revealed

November 26, 2012 -

The top four games have been voted on by the community in Double Fine's annual game development jam, Amnesia Fortnight.

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Mojang Working on Free Version of Minecraft for Raspberry Pi

November 26, 2012 -

Sweden-based developer Mojang is working on a custom version of its hit Minecraft game for the $25 - $35 Raspberry Pi micro-computer. The new game is called Minecraft: Pi Edition and was officially filed this weekend at Minecon fan event in Paris, France. According to the official FAQ on the Raspberry Pi web site, the game came into being after the company sent "a bunch of boards out to Notch and the guys at Mojang in Stockholm a little while back."

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Double Fine's Amnesia Fortnight Games to be Released as Humble Bundle

November 20, 2012 -

Double Fine's Amnesia Fortnight is going to be a little different this year... This year's event will let fans decide which ideas get made into games, with a live stream of the entire process to boot. But the best part is that, when it's all said and done, all of the games made during the vent will be released as a special Humble Bundle.

Simple Raspberry Pi Game Teaches Beginners Programming

November 20, 2012 -

BerryBots 1.0.0 has been released for Raspberry Pi, Linux, and Mac OS X - with a Windows version "coming soon." Developed by Patrick Cupka (who some of you may remember from the Quake community as the sole proprietor of the popular web site The Void), BerryBots is described as a game designed primarily for the Raspberry Pi that teaches players the basics of programming. The game caters to novice programmers by letting them program a ship that moves around a simple stage, sees gameplay events, and shoots at other ships.

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LA Game Space Kickstarter Imagines Communal Space for Indie Developers

November 8, 2012 -

A Kickstarter for a space in Los Angeles where independent developers can get together is being pitched today as the "LA Game Space." The idea of the project - should it get the $250,000 in funding organizers are asking for - is to transform an old warehouse in the Arts District of Los Angeles and turn it into a hot spot for game design and independent titles. They plan on hosting workshops, exhibitions, research labs, public events with guest speakers, and space where indie game makers can set up shop. Think of it as a sort of indie game commune, if you will.

Hotline Miami Creator on Piracy, Making Games

November 2, 2012 -

Teasing an upcoming interview with Hotline Miami co-creator Jonatan Söderström, VG247 offers tidbits on the developer's positions on piracy and making games "just for money." Recently made headlines when he offered support to players who had pirated his game over on Pirate's Bay.

First he talks about why he makes games:

Hotline Miami Developer Offers Support to Gamers Who Pirated His Game

October 26, 2012 -

Jonatan Soderstrom, one of the co-creators of the popular indie PC game Hotline Miami, apparently noticed a thread over on The Pirate Bay complaining about bugs in his game. So what does he do? He joins in and promises a patch!. Yes, Soderstrom offers support even to people who pirated his game. From the thread (uncovered by PC Gamer):

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Haunts: The Manse Macabre Developer: 'We Have a Plan!'

October 24, 2012 -

Last week, Haunts: The Manse Macabre game developer Rick Dakan found that he had run out of money after successfully funding his game via a Kickstarter campaign. Obviously backers of the game were not pleased with this news and media outlets were quick to point out what happens to backers when a project they fund doesn't get completed (the general consensus being that they get screwed).

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Ian Livingstone to Broadband Providers: You're Holding the Games Industry Back

October 18, 2012 -

Speaking at the Broadband World Forum in Amsterdam on Wednesday, Eidos Life President Ian Livingstone said that broadband bottlenecks around the world are slowing down the game industry's transition from the physical to the digital world, and urged telecommunications companies to build more broadband infrastructure.

"What we need is super-speed broadband,″ said Livingstone. "You're kind of holding us back in many respects."

ReConstitution 2012: A Bullsh*t Detector for the Presidential Debates

October 16, 2012 -

While we would be hard pressed to attest to the validity or effectiveness of the ReConstitution 2012 interactive web app, we do find it more than a little amusing - mostly because of the way its creators describe it.

Obsidian's Project Eternity Kickstarter Races to the Finish with $2.8 Million Raised So Far

October 12, 2012 -

With five days to go, Obsidian Entertainment's Kickstarter campaign to raise funds for its old-school RPG Project Eternity has managed to raise $2,805,528 of its original $1,100,000 goal from 58,780 backers. The company has managed to surpass multiple stretch goals, which in turn has allowed them to add a ton of features and extras to the game that fans will appreciate. In the latest update to the Kickstarter page, Obsidian laid out its plans for the last five days of the campaign.

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F*ck this Jam Turns Genre Hate Into Games

October 11, 2012 -

While the upcoming game developer jam - F*ck This Jam might have the most colorful name ever - organizers are aiming to take developers out of their comfort zones to create games in genres they absolutely loathe.

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Introducing the Humble eBook Bundle

October 9, 2012 -

You may recall that in one of our polls about the Humble Bundle we asked you what kinds of bundles you'd like to see. One of those suggestions was an eBook bundle. Well, someone somewhere at Humble Bundle headquarters must be reading our polls and listening to the Super PAC, because today they announced the Humble eBook Bundle.

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Minecraft Prepaid PC Game Cards Hit Select Retailers

October 1, 2012 -

Mojang announced via its website that it is now offering prepaid game cards for its hit game Minecraft at various retailers. Now players can buy the cards for $26.95, the same price as downloading Minecraft online. For now the cards are available at Walmart, Target, and Best Buy, and they are only available in the United States. Find out more about them at Minecraft.net.

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11-Year-Old Wins $20K for App That Combats Texting While Driving

September 25, 2012 -

An 11-year-old girl named Victoria Walker has won a $20,000 award from AT&T for creating an app that discourages users from texting while driving. The contest was part of a promotion to generate awareness for the "It Can Wait" campaign, which reminds mobile phone users that texting while driving (distracted driving) can have deadly consequences.

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A Glimpse at MinecraftEdu

September 21, 2012 -

This Techland report details how a New York City school teacher named Joel Levin has created a version of Minecraft for schools called MinecraftEdu. Levin teaches second-grade computer classes at Columbia Grammar and Preparatory School in New York City. He also runs a Minecraft club for high school students and has been incorporating Minecraft into his classes for the past two years.

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Rising Star Bundle Supports Get Well Gamers

September 21, 2012 -

Indie Game Developers have teamed up for the Rising Star Indie Bundle, which offers five indie games for whatever you are willing to pay for them. More importantly, half the sales from this bundle will go to the Get-Well Gamers Foundation.

Reps. Darrell Issa and Anna Eshoo Stump for the 'Declaration of Internet Freedom'

September 18, 2012 -

In an opinion piece on Politico, Congressman Darrell Issa (R-CA.) and Congresswoman Anna Eshoo (D-CA.) make the case for open internet policies. They open the opinion piece by noting that both political parties have some language paying homage to the concept of a "free and open Internet" and explain what it all means in terms of what is going on in Washington. You may remember that Congressman Issa was at the forefront of fighting against SOPA when it was in committee.

Raspberry Pi Now Being Made in the UK

September 6, 2012 - GamePolitics Staff

Raspberry Pi is now being manufactured in the United Kingdom, though in a limited run. Before today most of the tiny computers were made in Chinese factories. The UK-made Raspberry Pi will be assembled at Sony UK Technology's factory in Pencoed, South Wales, according to the BBC. Another silver lining to making them in the UK is that it will create an additional 30 jobs. The Raspberry PI's made in the UK will be distributed by Premier Farnell.

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Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
E. Zachary KnightSleaker, How is that different from every other credit card company targeting high school and college students?07/30/2014 - 1:40pm
Sleaker@EZK - I think some people are concerned beacuse it's a predatory technique targetted toward younger people that don't understand on top of offering the worst interest rates of any retailer around.07/30/2014 - 11:33am
MaskedPixelantehttp://www.joystiq.com/2014/07/30/europe-gets-long-detained-shin-megami-tensei-4-at-cut-price/ "Sorry you had to wait a year for SMT4, would a price cut make it sting less?"07/30/2014 - 10:29am
NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
 

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