Brian Fargo: Kick it Forward

March 21, 2012

A fresh update to the Wasteland 2 Kickstarter page from InXile front man Brian Fargo details what can be possible and what the company won't be doing no matter how much money they manage to raise. First the one thing Fargo says that they won't do (or have no plans of doing) is creating console versions of Wasteland 2.

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IndieGala Reveals the GalaFund

March 9, 2012

IndieGala, who is best known for two bundles featuring a variety of indie games using a "name your own price" sales model, announced that it has launched "GalaFund." According to the group, the GalaFund will help poor developers realize their dreams:

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Homeless Man Crashes GDC Lollipop Chainsaw Press Event

March 8, 2012

A homeless man managed to slip into the Warner Bros. Lollipop Chainsaw press party in a San Francisco night club last night. According to an unnamed source speaking to Computer and Video Games, the homeless man managed to slip into the event with a gaggle of journalists who were there to interview Lollipop Chainsaw and No More Heroes creator Suda 51.

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Last Call: Nubuwo Debut Bundle Kickstarter Needs You

March 1, 2012

Game audio news web site NUBUWO is making a last minute appeal for help it reach its final funding goal of $12,000 before 2:00 am ET.

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8-Bit Funding Under New Management

February 29, 2012

Indie game crowd-funding website 8-Bit Funding returns under new management. The site has been taken over by the people behind popular indie game site DIY Gamer and Indie Game Mag. The site was launched in early 2011 as a small-scale and more tightly focused alternative to other crowd-funding websites such as Kickstarter. In early February the management team behind The Indie Game Magazine purchased the site.

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OnLive Offers Free Access to IGF 2012 Nominee Demos

February 28, 2012

OnLive is hosting free demos beginning this week (and running until March 11) that showcase the work of all of the Independent Games Festival nominees via Facebook. The Indie Showcase will run until March 11 and includes 16 games: Atom Zombie Smasher, Be Good, Dear Esther, Dustforce, English Country Tune, Frozen Synapse, FTL, Lume, Nitronic Rush, Once Upon a Spacetime, POP, SpaceChem, To The Moon, Toren, and Way.

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A Reddit Experiment in Crowd-Sourced Legislation

February 22, 2012

The Reddit community has been at the forefront of protesting against laws that seek to undermine a free Internet such as SOPA, PIPA and ACTA. Now a group of Reddit users are drafting legislation. For reals. 

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D.I.C.E. 2012 Indie Game Challenge Winners Announced

February 13, 2012

The grand prize winner of DICE's 2012 Indie Game Challenge is Closure, a puzzle-platformer developed by Eyebrow Interactive that lets players manipulate light and shadow. The game's developers took home a $100,000 Grand Prize. Puzzle-platformer The Bridge and procedurally-generated musical shooter Symphony won two awards each. Nitronic Rush won the Gamers Choice award, an award chosen by fans.

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Double Fine Adventure Kickstarter Campaign Hits $1 Million

February 9, 2012

Double Fine's Kickstarter campaign for the "Double Fine Adventure" game project has surpassed $1 million. Originally they were asking for $500,000 in funding but within eight hours of launching the appeal they had raked in well over $800,000 for a point-and-click adventure game and a documentary to be filmed by 2 Player Productions. Earlier in the day Tim Schafer said that any money over the initial amount would be used to bring the game to other formats.

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Jeff Vogel: You Can Fight Piracy By Making People Feel Good About Supporting Developers

February 9, 2012

Indie developer Jeff Vogel (whose Spiderweb Software studio recently released Avadon: The Black Fortress) writes an interesting article for GamaSutra today explaining his philosophy on the most effective method for dealing with piracy. The thrust of his argument is that players will pay for easy-to-pirate games because it makes them feel good about supporting a developer.

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Raspberry Pi Consumer Version Coming Q3 2012

February 9, 2012

Game Developer David Braben (Elite creator) tells Eurogamer that the consumer version of the Raspberry Pi device (a $25 - $35 credit-card sized computer designed to give children of all economic backgrounds the ability to learn important computer skills - will be made available to the public in the third quarter of this year. A pre-order system for the developer version of the Raspberry Pi will be unveiled in the near future, Braben tells Eurogamer.

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Double Fine Rakes in over $500k from Kickstarter Funding

February 9, 2012

Double Fine's Tim Schafer and Ron Gilbert have proven that using crowd-sourced funding can be successful. Last night the company launched a Kickstarter page asking the community for $400,000 to create a new point-and-click adventure title. Around $300,000 of that will go towards development, while $100,000 of the money will be spent to create a "making of" documentary series about the game by 2 Player Productions.

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iRobot's Warrior is Controlled by an Xbox 360 Controller

February 8, 2012

iRobot makes Roomba, the little circular robot that vacuums your house on its own. But you probably didn't know that that same company makes robots for the military and has done so for quite some time. In fact, iRobot created the PackBot, a robot that the military uses to dispose of bombs. According to Techland, the latest robot created for the military is called "Warrior," and is controlled using an Xbox controller.

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Quarrel Rejected by Publishers for being a 'Word Game'

January 25, 2012

Quarrel developer Denki says that its Xbox Live Arcade word game was rejected by several major publishers multiple times. The developers are calling on gamers to prove wrong publishing executives who say that people don't buy word games by buying the game. The multiplayer word game launched on Xbox Live Arcade today.

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Rest in Peace, Bill 'Phosphorous' Sears

January 16, 2012

Artist, game designer, musician and Digital Eel co-founder William R. Sears passed away recently at the age of 58 due to heart trouble. Specific details on the cause of death were not revealed. Better known as "Phosphorous" in the indie game scene, Bill was a core influence on Digital Eel's games - particularly the trippy artistic style of games such as Strange Adventures in Infinite Space, Brain Pipe, Soup de Jour, Dr. Blob's Organism, and many others.

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Notch Tells Follower: Pirate My Game

January 12, 2012

As we mentioned in an earlier story, Marcus Persson has a pretty pragmatic view of piracy, and a recent tweet confirms that attitude. When a Twitter follower asked the developer of Minecraft if he could get a free account to the game instead of resorting to piracy, Notch told him to simply pirate it. From Twitter

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Infinity Blade Franchise Rakes in $30 Million for Epic Games

January 5, 2012

Epic Games and ChAIR Entertainment announced that Infinity Blade I and II has earned the company more than $30 million in just one year since the introduction of the original game on iOS devices.

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Supergiant Games Sells 500,000 Units of Bastion

January 2, 2012

Supergiant Games' popular PC and Xbox Live Arcade action-RPG Bastion has sold more than 500,000 copies to date, according to a recent company blog post. Bastion launched for XBLA in July and on Steam in August, and received praise from both critics and players for its unique style and it's wonderful on-the-fly narrative system. The company noted in its blog post that recent price cuts and sales promotions on both platforms helped them attain the numbers they currently enjoy.

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McMillen Hints at The Binding of Isaac on 3DS

December 30, 2011

Responding to a Formspring question about a potential port to Nintendo's 3DS hand-held, The Binding of Isaac, co-creator Edmund McMillen revealed that discussions are already underway. In responding to the question, McMillen revealed that "a publisher I know is currently asking Nintendo if they would be OK with Isaac on the 3DS." If Nintendo approves of the game being on the platform, he said that he is willing to "let them port it."

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XBox Live Indie Game Lets You be Homeless

December 23, 2011

VentureBeat has a great profile on Homeless, an Xbox Live indie game that puts you into the well-worn shoes of a homeless person. The basic premise of the game is that you are a homeless guy who must beg for quarters from passers by, trying to get enough money together to get through another day.

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The AbleGamers Foundation Gives Grants to Three Disabled Veterans

December 23, 2011

Non-profit gamer charity The Ablegamers Foundation has awarded the Disabled Veteran Grant 2011 to three disabled veterans - just in time for the holidays. The group awarded two Xbox 360 gaming systems complete with a one-year subscription to Xbox Live Gold, and one completely customized Xbox controller from Evil Controllers to the recipients of its annual event.

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Greek Team Creates Amnesty International Game

December 19, 2011

A team of 19 Greek game developers have donated their time and effort to create a videogame for international human rights group, Amnesty International. The game is part of the group's ongoing campaign to raise international awareness about human rights violations and push for the global ban of the death penalty.

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Touring the Louvre with a 3DS

December 16, 2011

Agence France-Presse (AFP) is reporting that, beginning in March of 2012, the Louvre in Paris, France will use 5,000 3DS hand-helds to guide its 8.5 million annual visitors through the 35,000 art objects on display. The hand-helds are being supplied by Nintendo as part of a new partnership between the company and the iconic museum.

The 3DS systems the museum will use let visitors locate themselves on the museum's grounds, select from themed tours tailored to both adults and children, and listen to commentary about exhibits in seven different languages.

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Reddit to the Rescue: How to Block Xbox Live Ads

December 9, 2011

While Microsoft might not appreciate it too much, Reddit users have found a way to block the ads (which many find to be obnoxious) being served up post-Xbox Live dashboard update. People tired of seeing that Chuck Norris World of Warcraft ad (for the record I love that ad!) in the Xbox Live dashboard got together on Reddit and created two work-arounds. One involves blocking the ad server in your router - assuming that it supports it. Another method is to reroute your traffic with the free OpenDNS service.

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IGF 2012 Winner Gets XBLA Contract

December 6, 2011

Microsoft announced this week that it is taking part in next year's Independent Games Festival, the annual celebration of all things indie game-related that runs in conjunction with the Game Developers Conference. The new partnership with Microsoft adds a new prize to be awarded to the winner of the festival: a first-party publishing deal through Microsoft's Xbox Live Arcade service. The news is part of a multi-year partnership between the Independent Games Festival and Microsoft.

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Indie Game: The Movie to be Screened at Sundance Film Festival

November 30, 2011

The Sundance Film Festival's official film selections list was released today, and Indie Game: The Movie will be one of the many fine films to be screened and eligible for the World Cinema Documentary Competition. The documentary gives viewers a behind-the-scenes look at what it takes to make an indie game. It features Super Meat Boy creators Edmund McMillen and Tommy Refenes, FEZ creator Phil Fish, and the Braid creator Jonathan Blow.

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R.I.P. Game, Set, Watch

November 30, 2011

Game, Set, Watch, the alternate game news blog founded by Simon Carless has gone on permanent hiatus today. Simon Carless wrote a lengthy and final post to the site, along with key current and past editors. Carless talks about the people that help put the site on the map some six years ago including current IGF chairman Brandon Boyer, former Kotaku/ now GameTrailers stalwart Michael McWhertor, Gamasutra news director Frank Cifaldi, Alice Taylor, and Game Developer Magazine Editor-in-Chief Brandon Sheffield.

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Humble Introversion Bundle in Full Swing

November 22, 2011

Another week, another Humble Bundle. This time out Introversion's line-up of games are the focal point of the bundle. By choosing to pay what you want (and divvying that money up between the game's developer or the Child's Play or Electronic Frontier Foundation charities), you can get Uplink, Darwinia, DEFCON, Multiwinia, and two bonus prototype games - the Voxel Tech Demo and the Subversion City Demo. These are prototypes which means they are works in progress.

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Bohemia Interactive Details Unique Anti-Piracy Methods

November 10, 2011

Bohemia Interactive issued an interesting release today revealing how it has handled piracy over the years. The company claims that it uses a unique brand of copy protection that manifest itself as a form of gameplay / quality degradation. Naturally when a game starts messing up - even a pirated one - people start to complain about bugs. From the release:

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Captain Lazy Eye for iPad Released

November 9, 2011

Parents with children suffering from amblyopia (referred to by some as "Lazy Eye") frequently have trouble with kids refusing to do vision correction exercises. Since these exercises are important to correcting this type of vision problem, parents need tools to make the activity more fun and engaging for youngsters. Correction of amblyopia typically involves some sort of repetitive coordinative exercise, such as navigating a maze on paper, drawing lines on paper, etc. The problem is that some kids find these activities to be tedious and unchallenging.

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Are you excited for the Xbox One?:

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DorthLousAnybody tried Hiversaire? Thoughts?05/22/2013 - 5:48pm
E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
 

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