'Pac-Man' creator to be honored with 'Legend Award' at Gamelab

May 14, 2015 - GamePolitics Staff

Organizers of Gamelab, the "games and interactive entertainment conference" taking place in Barcelona, Spain June 24th-26th announced today that they will honor Pac-Man creator Toru Iwatani with a Legend Award. Iwatani, who is now teaching in Japan, will also discuss the state of video games training programs in that region during the event.

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Space Ape releases 'Rival Kingdoms'

May 8, 2015 - GamePolitics Staff

MCV reports that UK-based mobile game developer Space Ape has released its second title, a strategy game called Rival Kingdoms. The most interesting aspect of the game is that game scribe Rhianna Pratchett lent her pen to the work. You may know her better for her writing in such high profile game titles as Tomb Raider (2013), Mirror’s Edge, Thief, Heavenly Sword, Prince of Persia and the Overlord series.

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'Far Cry 4' dev team will match donations to the Canadian Red Cross Nepal Region Earthquake Fund

April 30, 2015 - GamePolitics Staff

Ubisoft and the Far Cry 4 development team said today that they will match the first $100,000 in donations given to the Canadian Red Cross for the Nepal Region Earthquake Fund, Polygon reports. The company wrote on the Canadian Red Cross web site that it decided to help out victims of the recent earthquake there because it spent a lot of time in the country taking in its scenery and culture for research related to the development of Far Cry 4.

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Apple CEO will devote his vast fortune to charity

March 27, 2015 - GamePolitics Staff

Apple CEO Tim Cook tells Fortune that he'll donate his vast fortune to charity and that he has been quietly donating to causes he believes in for years. Cook says that he looks forward to a time when he can engage in more meaningful philanthropy on a greater scale later on in his life.

Cook also talks about how he had to get a thicker skin after taking the job of CEO following founder Steve Jobs' passing, using the Apple pulpit to address important issues, and his decision to reveal that he was gay.

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PewDiePie, Anita Sarkeesian make Time's '30 Most Influential People on the Internet' list

March 23, 2015 - GamePolitics Staff

Time's list of The 30 Most Influential People on the Internet has some interesting and familiar names if you pay attention to games and game culture. Game-related personalities making this list include YouTube superstar PewDiePie and Feminist Frequency founder and popular GamerGate target Anita Sarkeesian.

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'Pillars of Eternity' Crowdfunding Kept Obsidian Entertainment Alive

March 11, 2015 - GamePolitics Staff

In a new video documentary series called Road to Eternity, Obsidian Entertainment said that if it hadn't gotten funding on Kickstarter for its game Pillars of Eternity, it might have gone out of business. Back in 2012 Obsidian was working on South Park: Stick of Truth and another unnamed title. The unnamed project was ultimately canceled putting the company in a dire financial situation.

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Positech Founder Takes Aim at Middleware in GDC Talk

March 4, 2015 - GamePolitics Staff

Positech founder Cliff Harris has been known to be outspoken on issues that are important to him (DRM, for example) over the years and has taken it upon himself to speak out on issues when he felt the need, so word of what he said during a GDC talk this week is not all that surprising. During The Indie Soapbox panel Harris had some strong language for middleware makers and how - in some ways - the accessibility of game engine software that is cheap or free has been a detriment to the indie game development scene.

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Indie MEGABOOTH Showcase Invades GDC 2015

February 6, 2015 - GamePolitics Staff

Organizers of the Game Developers Conference released new details on what games and developers would be part of this year's Indie MEGABOOTH Showcase exhibit. The exhibit, which is open to all GDC passholders, will be open at various points during the week of the 2015 Game Developers Conference, March 2-6 (Moscone Center, San Francisco).

The Indie MEGABOOTH Showcase highlights a collection of games from independent developers who have banded together to show off the latest and greatest indie games at conventions across the world in one large and sprawling space.

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Former Massively Staff Turn To Crowdfunding For New Site

February 6, 2015 - James Fudge

One of the biggest tragedies in 2015 (so far) as a writer who has covered video games from various angles over the last 18 years, is seeing a publication like Joystiq and all of its affiliate sites get shut down by its parent company AOL.

One of those affiliate sites, Massively, faithfully served massively-multiplayer online game fans for years (since 2007) and did so with passion and care for the subject matter it covered so well.

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The 'Take This Podcast' Launches

January 9, 2015 - James Fudge

In the inaugural episode of the Take This Podcast - the official podcast for the mental health awareness organization that serves the gaming community - executive director and co-founder Russ Pitts shares the story of his realization that he was suffering from an anxiety disorder and what he finally decided to do about it.

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'That Dragon, Cancer' Successfully Funded

December 10, 2014 - GamePolitics Staff

With around 60 hours to go (as of this writing), the Kickstarter crowd funding campaign for That Dragon, Cancer has surpassed its funding goal of $85,000. The crowd-funding campaign for the game has managed to raise $89,375 from 3,046 backers so far. That Dragon, Cancer is described by its creators as a living love letter to Ryan and Amy Green's son Joel, who was diagnosed with cancer. Joel died last year.

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RIP, Ralph Baer: The Father of Video Games

December 8, 2014 - GamePolitics Staff

Ralph H. Baer, the man recognized as the father of video games, passed away on Saturday at his home in Manchester, New Hampshire at the age of 92. Baer created the very first video game system - the Magnavox Odyssey. It was patented in 1971 and launched in the summer of 1972. It sold 130,000 units the first year.

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'That Dragon, Cancer' Within Striking Distance of Reaching Funding Goal

December 4, 2014 - GamePolitics Staff

With less than eight days to go That Dragon, Cancer needs a little over $12,000 to be successfully funded on Kickstarter. As of this writing the game has generated $72,513 of its $85,000 goal from 2,415 backers. Developers Ryan Green and Josh Larson turned to Kickstarter in November to fund the rest of the game's development. If successfully funded the game will released in 2015 on multiple platforms including Ouya, Windows, Mac, and Linux.

Sumo Digital Buys Back Its Independence

November 11, 2014 - GamePolitics Staff

Sonic & All-Stars Racing Transformed and LittleBigPlanet 3 developer Sumo Digital has completed a management buyout, acquiring itself from parent company Foundation 9 Entertainment today. The UK-based studio was acquired by mega development studio Foundation 9 back in 2007, and has collaborated on big-name titles and built its own games since then.

The studio was able to buy itself back from Foundation 9 thanks mostly to cash from private equity firm NorthEdge Capital.

NorthEdge did not disclose how much it invested in Sumo Digital.

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GitHub Offers Game Development Tools and Services to Student For Free

October 8, 2014 - GamePolitics Staff

GitHub revealed that it will give free access to a suite of development tools that small-scale game makers may find useful. The only catch? You have to prove that you are a student.

The offer is part of the GitHub Education initiative, and is available to students over the age of 13 and currently enrolled in an academic program. If you can do that, you can get access to project development help and tools like the Crowdflower crowdsourcing platform, a hosting plan with the DNSimple DNS management service, and free access to Unreal Engine 4.

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IndieCade 2014 Award Nominees Announced

September 12, 2014 - GamePolitics Staff

IndieCade, an annual international festival that celebrates independently developed games, has revealed the more than 35 games that have been named nominees for awards at IndieCade Festival 2014. This year's event will be held in Culver City, California October 9-12, 2014. This year's event will showcase almost 150 independent games and highlight the importance of "promotion, cultivation, and community of independent games development."

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Former 38 Studios Developers Create 'Alien' CCG for Upper Deck

August 26, 2014 - GamePolitics Staff

At least one good thing came out of the state of Rhode Island losing $75 million dollars (plus an undetermined amount in related costs including penalties, etc.) from the failed loan deal with Curt Schilling's 38 Studios: the success story of Danny Mandel and Ben Chichoski.

When 38 Studios went bankrupt and left dozens of its employees unemployed and abandoned - including many who relocated to Providence and the surrounding area to work there - employees like Danny Mandel and Ben Chichoski had to find something else to do in order to survive.

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Indie Game Revolution Exhibit Opens November 8 at EMP Museum

August 20, 2014 - GamePolitics Staff

Indie developed contemporary game culture will be front and center at the EMP Museum’s upcoming exhibition, "Indie Game Revolution." The exhibit will open Nov. 8 and will feature such games as "Lovers In a Dangerous Spacetime," "Gone Home," "Quadrilateral Cowboy," "Papers, Please," "Tenya Wanya Teens," and "Never Alone," "GALAK-Z: THE DIMENSIONAL" (a sci-fi space shooter created by Seattle-based 17-BIT), and more.

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16-Year-Old Creates Web Browser Add-On to Shine Light on Political Contributions

August 12, 2014 - GamePolitics Staff

A 16-year-old programmer has developed a browser add-on that makes it very easy to track how money is influencing politics. As detailed by Ars Technica, programmer Nicholas Rubin has created a web browser add-on called "Greenhouse."

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'The Internet's Own Boy: The Story of Aaron Swartz' in Theaters, Available On-Demand

June 27, 2014 - GamePolitics Staff

FilmBuff and Participant Media announced that the new documentary, "The Internet's Own Boy: The Story of Aaron Swartz," is in select theaters throughout the U.S. and available via on-demand video rental through iTunes, Vimeo, Amazon Instant Video, Comcast, DirecTV, Xbox Video, Sony Entertainment Network, Vudu, and Google Play. You can also find out what theaters are carrying the film today via Fandango.

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Aaron Swartz Documentary Hits Theaters June 27

June 26, 2014 - GamePolitics Staff

"The Internet's Own Boy: The Story of Aaron Swartz" will open in select theaters throughout the United States June 27, and will be released online through iTunes, Amazon Instant Video, Comcast and DirecTV. The film will be offered exclusively to own through Vimeo On Demand for the first month of release.

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Iwata to Miss Nintendo AGM Because of Major Surgery

June 24, 2014 - GamePolitics Staff

Nintendo president Satoru Iwata will not be attending the company's annual general meeting of shareholders this month because he recently had major surgery and is at home recovering from it. The 54-year-old is recuperating from an operation to remove a growth found in his bile duct. Iwata made the announcement in an open letter published on Nintendo's site this morning.

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Dare to be Digital Launches Today

June 16, 2014 - GamePolitics Staff

The V&A’s first ever Game Designer in Residence, Sophia George, today launches the annual game design competition for students, Dare to be Digital. George started her career on Dare to be Digital, winning in 2011 with her family-friendly puzzle game Tick Tock Toys. The Dare to be Digital competition is an annual affair hosted and run by Abertay University.

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'Morrowind' Saved Bethesda

June 6, 2014 - GamePolitics Staff

In an interesting interview with Gamestar, Todd Howard of Bethesda Game Studios admitted that if Elder Scrolls III: Morrowind had not been the commercial success that it was on both the Xbox and the PC, then Bethesda might have gone out of business.

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Eve Online History Book Generates Triple The Amount of Original Funding Goal

April 29, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had more than doubled its initial goal of $12,500. As of this writing the project sits at $34,487. With the project fully funded and earning nearly three-times its original goal, Groen (pictured, left) has been talking about some things he can do to make the project more interesting.

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Ludum Dare 2014 Begins Tonight

April 25, 2014 - GamePolitics Staff

The annual Ludum Dare will begin in the wee hours of this evening and in multiple time zone to boot. Founded by Geoff Howland, and running since 2002, Ludum Dare challenges developers of all skill levels to make a game in 72 hours. Since its launch the community has run more than 22 regular events, and has collectively created thousands of games.

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'Papers, Please' Wins Big at Games For Change Awards

April 24, 2014 - GamePolitics Staff

Lucas Pope's popular indie game Papers, Please won the Most Innovative and Best Gameplay categories at the 11th Annual Games for Change Awards. The annual awards honors games that show creativity and aspire ideas. In Papers, Please players take on the role of an agent at a border crossing who is charged with approving or rejecting entry into their country.

The Fullbright Company's popular hit Gone Home won the Game of the Year category.

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Spelunky World Record Broken

April 23, 2014 - GamePolitics Staff

YouTube user Buddy7heElf has broken the Spelunky world-record score, with a total of $3,140,325 last week (thanks Polygon). The latest Spelunky world-record score comes from YouTube user Buddy7heElf, who posted a complete play-through with the record-breaking high score last week.

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Help Save Little Worlds Studio

April 9, 2014 - GamePolitics Staff

Lyon, France-based indie developer Little Worlds Studio said that it is "playing its last card" and "places its fate in the hands of the public" with the launch of an initiative to save the company through what it is calling a "Kickfailer." Unlike a "Kickstarter," this initiative seeks support through its already established free-to-play mobile game Mana Crusher.

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Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

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Poll

Poll: Is it censorship when a private retailer decides not to sell a particular video game?:

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Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
WonderkarpLove Gamerevolutions Summary of Splatoon "It's like Double Dare found love with a roll of sushi and made a beautiful, action-packed Wii U game."05/27/2015 - 9:41am
E. Zachary KnightExtra Credits promotes SJW PC crap by discussing Rust's decision to include race but not give players a choice. ;) https://www.youtube.com/watch?v=eh1zfdUTqBY05/27/2015 - 9:20am
ZippyDSMleeIt would be haliarous if soemone started complaining about it in some form or another.05/27/2015 - 8:58am
E. Zachary KnightMore SJW PC crap being shoved down the throats of game designers and gamers ;) http://gamasutra.com/view/news/244376/Bloodstaineds_female_lead_Miriam_reflects_the_games_audience.php05/27/2015 - 8:43am
 

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