Apple: $10 Billion Spent on Apps in 2013

January 8, 2014 - GamePolitics Staff

Apple revealed this week at the Consumer Electronics Show in Las Vegas that App Store customers spent over $10 billion in 2013, with $1 billion of that total paid out in the month of December.

"We'd like to thank our customers for making 2013 the best year ever for the App Store," said Apple's senior vice president of Internet Software and Services Eddy Cue.

"The line-up of apps for the holiday season was astonishing and we look forward to seeing what developers create in 2014."

Posted in
| Read more

U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

| Read more

Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

| Read more

Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

3 comments | Read more

Minecraft and Candy Crush Saga Top 2013 iOS Charts

December 17, 2013 - GamePolitics Staff

Minecraft and Candy Crush Saga are the top iPhone and iPad apps of 2013, according to Apple's annual year-end report on its free and paid apps for its iOS devices.

On both the free iPhone and iPad charts, Candy Crush Saga was the king of the hill, while paid apps on both platforms were ruled by Mojang's pocket edition of Minecraft.

Both games beat out some pretty powerful competition including YouTube, Google Maps, Skype, and even Instagram.

The full list can be found below:

Top 10 Free iPhone Apps

| Read more

'Hot Mess' Rejected by Apple for Partially Naked 8-Bit Characters Kissing

November 6, 2013 - GamePolitics Staff

Atlanta-based indie game developer Secret Library can't seem to catch a break from Apple. It submitted its retro 8-bit iOS game Hot Mess to the App store and had it rejected because it contained animated naked people kissing. In Hot Mess players step into the shoes of a firefighting robot who goes haywire and mistakes the burning passion of romance as the flames that burns down houses. He thinks couples kissing is dangerous and therefore tries to hose them down to avoid fires...

3 comments | Read more

Report: Google Play Sees More Downloads Than Apple's App Store, But Generates Half the Revenue

November 4, 2013 - GamePolitics Staff

While more people are downloading apps via Google Play for Android devices of various shapes and sizes, Apps on the Apple App Store are making more money, according to the new App Annie's third quarter 2013 report.

2 comments | Read more

Report: Apple to Unveil New iPad Oct. 29

October 9, 2013 - GamePolitics Staff

AllThingsD is reporting that Apple will reveal a new version of the iPad at the end of this month. At an event on Oct. 29, Apple will reveal the new iPad and make some other product announcements, according to the report.

Posted in
1 comment | Read more

Microsoft Store Pays $200 in Store Credit for 'Gently Used' iPads

September 13, 2013 - GamePolitics Staff

In a highly competitive promotion against Apple's favorite tablet, Microsoft has decided to give consumers willing to turn in that old iPad a couple of hundred bucks in their store - presumably to spend on their Surface tablet... The promotion, which runs until October 27, allows people to trade in their "gently used" iPad 2, 3, or 4 tablets to receive a minimum of a $200 gift card to the Microsoft Store.

2 comments | Read more

Leaked NSA Documents Detail Agency's Long-Running Efforts to Exploit Smart Phones

September 10, 2013 - GamePolitics Staff

When the smart phone revolution began five years ago, the National Security Agency began looking for ways to crack the myriad of devices that were hitting the market including iPhones, Android devices, and Black Berry devices. Black Berry devices were the most popular among politicians and business people at the time.

2 comments | Read more

Plants vs. Zombies 2 Downloaded Nearly 25 Million Times Since Launch

August 30, 2013 - GamePolitics Staff

PopCap's latest entry in the popular Plants v. Zombies series on iOS is very popular. According to the company, the free-to-play Plants vs. Zombies sequel has been downloaded nearly 25 million times since its launch on August 25. PopCap claims that this represents more than the total lifetime downloads for the original Plants vs. Zombies. Of course, being that this game is free-to-play and the original costs $20, you can kind of see why this one might be more widely enjoyed (people like free stuff).

| Read more

King.com Sues 6waves

August 28, 2013 - GamePolitics Staff

Candy Crush developer King.com has filed a lawsuit against mobile developer 6Waves, alleging that the company has "blatantly" infringed on two of its games, Pet Rescue Saga and Farm Heroes Saga. The lawsuit, which was in the U.S. district court in San Francisco today, claims that 6Waves copied the color scheme, puzzle design, and UI elements for its games Treasure Epic and Farm Epic.

2 comments | Read more

ESRB Rating Search App Updated

August 23, 2013 - James Fudge

The ESRB has updated its video games rating search app in an effort to improve the information parents have access to when making decisions about the appropriateness of a purchase for their children. The ESRB recently expanded its rating system to offer more details on "interactive elements" associated with digital games and apps, such as the sharing of personal information, sharing location-based data with others, or the ability for users to interact, communicate, or share media like photos or videos.

| Read more

'Grammar Girl' Gets Her Own Game: Grammar Pop

August 22, 2013 - GamePolitics Staff

Quick and Dirty Tips has released a new game for the iPad that promises to help users improve their grammar. The game is called Grammar Pop, and it is the brainchild of Mignon Fogarty, Grammar Girl podcast host and New York Times best-selling author. Fogarty helped develop and test the game using the Game Salad authoring tool.

| Read more

Ridiculous Fishing Nears Million Dollar Sales Milestone

August 20, 2013 - GamePolitics Staff

Vlambeer's ridiculously popular iOS game, Ridiculous Fishing, is edging towards $1 million in sales, developers Rami Ismail and Jan Willem Nijman revealed today during a panel at the 2013 Game Developers Conference Europe.

"We're so close," Ismail told Polygon. "We're almost at $1 million."

| Read more

Plants vs. Zombies 2 Downloaded Over 16 Million Times

August 20, 2013 - GamePolitics Staff

EA's recently released free-to-play iOS sequel has the distinction of being the "most successful mobile game launch" in the company's history. Developed by EA studio PopCap Games, Plants vs. Zombies 2 has been downloaded 16 million times since its launch last Thursday on Apple's App Store.

| Read more

PopCap CEO Defends F2P Plants vs. Zombies

August 16, 2013 - GamePolitics Staff

PopCap has taken some criticism for jumping on the free-to-play bandwagon with Plants vs. Zombies 2 (which was released this week on iOS), but PopCap CEO Dave Roberts says that free-to-play isn't all that different from the business model it started with more than a decade ago.

9 comments | Read more

Obama Administration Overturns ITC Ban on Older iOS Devices

August 5, 2013 -

The Obama administration has lifted an International Trade Commission ban on older models of Apple's iOS devices (iPhones and iPads). As a general rule, presidents do not intervene in cases handled by the ITC - the last time an ITC ban was overturned was in 1987. The news was revealed over the weekend by U.S. Trade Representative Michael Froman, who announced that  he would stop both an import ban and a cease-and-desist order that would have required Apple to remove the products from shelves.

1 comment | Read more

EA Scores Big with Apple Devices, SimCity Hits 2 Million Sales Milestone

July 24, 2013 -

In an interview with GamesBeat, EA's Frank Gibeau revealed a couple of interesting facts about the company. The first fact he revealed is that Apple was the company's biggest partner in the last quarter, raking in an estimated $90 million in app sales. The game that made the most money for EA on iOS devices was The Simpsons: Tapped Out. EA's sales through Apple's Store represented about 18 percent of its business.

2 comments | Read more

GBA4iOS Uses Programming Loophole to Emulate GBA Games on iOS Devices

July 18, 2013 -

Apple has done a pretty good job of keeping emulator software apps off of its iOS devices, mainly because it believes that such software encourages piracy, but a new app that allows users to emulate Nintendo games has managed to find a loophole. The program is called GBA4iOS, and as its name implies, it allows you to emulate Game Boy Advance games on iOS devices such as iPad, iPhone or iPod Touch. The software was created by Riley Testut, who also created a Super NES emulator for iOS devices.

| Read more

Super Podcast Action Committee - Episode 60

July 15, 2013 -

In Episode 60 of the Super Podcast Action Committee, hosts Andrew Eisen and E. Zachary Knight talk about the latest SHIELD Act, the many letters of Treehouse Avatar Technologies, Nintendo's EVO misstep, Square Enix's bad idea to deal with jailbroken iOS devices, and fake geek girls. Download Episode 60 now: SuperPAC Episode 60 (1 hour, 13 minutes) 59.1 MB.

1 comment | Read more

Gun Fire Disabled in Deus Ex: The Fall on Jailbroken Devices

July 11, 2013 -

According to Polygon, the iOS version of Eidos' and Square Enix's Deus Ex: The Fall disables firing on jailbroken devices. Fans who just happen to have jailbroken iOS devices complained about the problem on the game's product page and in this Reddit thread.

13 comments | Read more

Report: Tablets the Device of Choice for Mobile Gamers

July 11, 2013 -

PlayFirst and media and entertainment research firm Frank N. Magid Associates reveal the results from the annual Tablet and Smartphone Gaming, Magid Media Futures study. According to the study, tablet devices are the mobile platform of choice for gamers.

| Read more

Angry Birds Tops Five Year List of Best Selling Apple App Store Apps

July 9, 2013 -

With Apple's App Store celebrating five years in business, Apple has decided to release its list of the best selling games and apps for the iPhone and iPad. It should come as no surprise that Rovio's Angry Birds is all over these lists. The original game is the number one best-selling paid app on iPhone. In fact, various versions of the game are on the Best Selling Paid App charts for both devices and Angry Birds HD Free is #4 on the Most Popular Free Apps chart for iPad.

Other popular titles include Fruit Ninja, Cut The Rope, Words With Friends, and Temple Run.

1 comment | Read more

Apple Launches Settlement Page for Parents of Kids Who Bought Digital Content

June 24, 2013 -

As part of a settlement deal back in February, Apple agreed to pay settlements to parents whose children supposedly bought in-app purchases in kids' games on iOS "accidently" and without their parents' consent. Now the company has provided a means for claiming compensation. Apple has launched a dedicated website where parents can claim either a $5 iTunes Store credit or iTunes credit equal to the amount of in-app purchases made with a 45-day period.

| Read more

Apple Celebrates Over 50 Billion App Downloads

May 17, 2013 -

On May 3 Apple said that it was very close to hitting 50 billion app download mark on its App store. Today the company announced that its App Store has surpassed the milestone - which they point out does not include re-downloads of apps or updates by users. While we do not know the exact data and time this milestone was met, we do know who the person was that downloaded the 5 billionth app: Ohio's Brandon Ashmore. Apple awarded him a $10,000 App Store gift card, and his app of choice - the word game Say the Same Thing by Space Inch.

Posted in
| Read more

Develop Finds Majority of Apps Do Not Warn About In-App Purchases

May 9, 2013 -

An investigation examining 400 apps conducted by Develop shows that there is a lack of consistency in the way in-game purchases are presented on digital stores. The investigation follows the UK government agency the Office of Fair Trading’s recent announcement that it would investigate in-app purchases in children’s games.

| Read more

Federal Court Approves Apple's Proposed 'Free-to-Play' App Settlement Plan

May 6, 2013 -

Courthouse News reports that Apple's plan to settle with parents over its failure to get parental consent before minors made purchases in various apps has been approved by a federal court. Apple's settlement would provide all class members with a minimum $5 iTunes store credit (or cash payment for those who no longer have an iTunes account), according to court documents.

| Read more

Apple App Store Inches Towards 50 Billion App Downloads Milestone

May 3, 2013 -

Apple announced today that its app store is nearing the 50 billion app download mark. Since its launch, the Apple App Store has seen almost 50 billion downloads of various apps for its iOS devices. Apple also announced that the person who downloads the 50 billionth app will receive a $10,000 App Store gift card, while $500 gift cards will be given to the individuals who download the first 50 after that milestone.

Posted in
1 comment | Read more

Another Vlambeer Game Gets Cloned

April 22, 2013 -

Game Developer Vlambeer can't seem to catch a break when it comes to other developers cloning their games. Their latest game to be cloned on the Apple App Store is Vlambeer's upcoming title Luftrausers. SkyFar is very similar to Vlambeer's game - in fact, except for a few minor aesthetics it looks identical to Vlambeer's game.

2 comments | Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
TechnogeekYet, you're going to be hard-pressed to find anyone other than insecure 2EDGY4U teenagers seeing it as anything other than an extremely fun game.05/25/2015 - 8:36pm
TechnogeekSplatoon's probably the best example at this point. Gameplay-wise, it's a team-based third-person shooter with a significant online component. It's rated E10.05/25/2015 - 8:36pm
TechnogeekThe silliest thing about most of the Nintendo hatred is that they may be the last company that interprets "family-friendly" as meaning "fun for more than just the really young kids".05/25/2015 - 8:33pm
ZippyDSMleeWell it could be worse, like skyrim out of the box, a shame DAI dose not have that level of editing...05/25/2015 - 5:58pm
Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
ZenProject Cars basically canceled for Wii U, Slightlymad Studios Head, Ian Bell, states "Yup, and if you need to pass this on, we really dislike Nintendo users" on Forum to Wii U players waiting for the game and disappointed in the news.05/25/2015 - 4:03pm
Goth_SkunkAnd now, a humorous gif. Oblivious Otter is Oblivious. http://i.imgur.com/zdUZOWo.gif05/25/2015 - 3:49pm
Goth_Skunka bonified game dev.05/25/2015 - 3:45pm
Goth_SkunkGranted, most of that feedback is going to be vicious, but if a novice dev knows full well not to expect their hastily strewn together game as the next Grand Theft Auto, such curmudgeonly feedback shouldn't deter them from their ultimate goal of becoming05/25/2015 - 3:45pm
Goth_SkunkAdditionally, Steam is a platform whereby these novice devs can showcase what they were able to put together and see what kind of feedback they can get from the community.05/25/2015 - 3:44pm
Goth_SkunkI don't think it's wrong for a novice dev to want to recover any losses from people willing to pay money for what they have produced, either. After all, every game dev had to start somewhere.05/25/2015 - 3:41pm
 

Be Heard - Contact Your Politician