EA Removing Rock Band iOS Apps from Apple App store Next Week

July 24, 2012 -

EA has decided to yank both Rock Band and Rock Band Reloaded from the Apple App Store next week, the company revealed. The games and the songs that users have downloaded for it will be unavailable after July 31, though local play will still be available. Electronic Arts said that it was pulling the apps because its licensing agreement with game developer Harmonix was coming to an end.

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EA CEO Talks Free-to-Play, Investors' Lack of Understanding

July 19, 2012 -

In an interesting interview with CNBC, Electronic Arts CEO John Riccitiello says that the company's recent decline in its stock price isn't due to the business, but to a lack of understanding in how the business works on the part of investors. For starters industry's focus on NPD's packaged game sales numbers is "misguided," and ignores the current strong shift towards digital sales - which NPD doesn't have a handle on yet. He points to their success with games on Apple's platforms as well as on Facebook.

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Chinese Developer Accused of Infringing on Torchlight

July 18, 2012 -

Travis Baldree, president of Runic Games is publicly calling out Chinese mobile developer EGLS for stealing art assets and sound files from his company's game, Torchlight. The game in question is an iOS-based massively multiplayer game called Armed Heroes Online. Baldree noticed the striking similarities in the character art from the game and Torchlight and took to Twitter earlier this month to point it out:

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My Xbox Live App Now Fully Functional on iPad

July 17, 2012 -

In what could be considered taking a great stride towards the promise of Microsoft’s Smart Glass, the company has revealed that its My Xbox Live app is now fully compatible with Apple's iPad. Microsoft's app now provides the same capabilities that were added to other Apple devices last month including the iPhone and iPod touch.

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Apple's DRM Blamed for Broken Apps

July 6, 2012 -

Earlier this week iOS users noticed that a number of their apps were suddenly broken and unplayable. Over 70 apps including popular titles like Angry Birds were broken after a new update from Apple was deployed. It turns out the real culprit was Apple's DRM scheme, FairPlay. The short story is that, after the update was deployed, the DRM failed to recognize the game or app in question as "valid" and even uninstalling and reinstalling the app wouldn’t fix the problem.

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Epic's Most Profitable Game Revealed

June 27, 2012 -

Epic Games created Unreal, Unreal Tournament, Bullet Storm, and Gears of War. Among those AAA franchises which would most people think is the most profitable for the company? Well it turns out that Epic's iOS game series, Infinity Blade, has proven to be the biggest money maker for the company.

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Judge Bans Sale of Samsung's Galaxy Tab 10.1 in the U.S.

June 27, 2012 -

Another day, another court doing the dirty work of one corporation against another. This time around it is Samsung who finds itself in the unenviable position of having the sale of its products banned in the United States.

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Report: It Costs Less Than $2 a Year to Charge that iPad

June 22, 2012 -

Time's Techland points out some interesting statistics that many of us didn't know about Apple's iPad and iPhone devices: it costs less than $2 USD a year in electricity to charge. Of course, depending on where you live, and how hands-off your state government is in regulating your local utility company that cost might be slightly higher or lower.

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Political Rampage Released

June 13, 2012 -

FiveOneNine Games has released its first iOS game today called Political Rampage. The game gives players control of "outrageous caricatures" of famous American politicians who battle in quick match-three battles to win debates on the campaign trail. The items you will be matching in the game are issues important to the voting public.

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FTC Urges ITC to Refrain from iOS and Xbox 360 Device Bans

June 7, 2012 -

Florian Mueller, patent law expert and proprietor of the wonderful web site Foss Patents, passed along a note letting us know that the Federal Trade Commission recently sent a letter to the International Trade Commission asking the organization not to ban the sale of the iPhone, iPad or Xbox 360 related to complaints filed by Google.

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App Conference Call for Speakers

June 6, 2012 -

Engage Digital has issued a call for speakers for the second annual App Conference on October 18-19, 2012 in Santa Clara, CA. Those interested in sharing their expertise with the app development and business community can submit their pitches here.

The deadline is June 11. The event caters to app developers on various platforms including game developers.

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EA: Rock Band iOS Isn't Being Discontinued

May 3, 2012 -

Electronic Arts says that it is not shutting down or discontinuing Rock Band on iOS devices and calls a notice sent to customers as well as a FAQ entry "errors." Speaking to Polygon an EA spokesperson assured that publication that the iOS version of the Harmonix hit music game isn't going anywhere.

EA said that the pop-up message that the app sent to users was an oopsie. The message popped up when users opened the Rock Band iOS app. It warned users:

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Harmonix: We Don't Know Why Rock Band iOS App is Giving Users Expiration Warnings

May 2, 2012 -

Users of the iOS version of Rock Band were surprised to receive a notice from the game warning them that it was going to expire on May 31. First noted by this Reddit thread and pictured to your left, the notice warned users that the $4.99 app was going to expire at the end of the month, but iTunes is still selling the app without such a warning and EA is incommunicado on the story as of this writing.

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Tilt World: Fighting Climate Change Through 'Playsourcing'

April 18, 2012 -

XEOPlay has launched Tilt World, a game that hopes to "end climate change" through "play sourcing." Nicole Lazzaro, CEO of XEOPlay introduced Tilt World to the audience at DEMO Spring 2012 in Santa Clara, CA. In Tilt World, players control Flip, a tadpole who is trying to conquer climate change by planting trees in the real world using the power of players (playsourcing) and through a partnership with WeForest.org.

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Apple Wins Motion in Lodsys Patent Fight

April 13, 2012 -

A federal judge has finally granted Apple's motion to intervene on behalf of iOS developers who have found themselves in a legal battle against Lodsys. It took the court nearly a year to come to this decision. This ruling allows the iOS platform holder to argue in court on behalf of developers who have been sued over alleged patent infringement for using the iOS system's in-app purchasing APIs. Apple has licensed the technology from Lodsys so it will argue in court that developers who use the platform do not infringe on the patent because Apple already obtained a license.

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Political Cowbells? There's an App for That

April 13, 2012 -

The cheering at political rallies is pretty good, but you know what it needs more of? Cowbell. This is such an odd app for iOS devices that it at least deserves a mention here, even though it is not a game, nor does it have much use outside of providing information and making a lot of noise. The app is called Cowbell 2012, and its sole purpose is to give users the ability to ring a cowbell at a political rally or out in public. Here's more about it from its developers:

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Registered Sex Offenders in New York Targeted by 'Operation Game Over'

April 5, 2012 -

Registered sex offenders of all designations residing in the state of New York will no longer be able to interact with children in some online console and PC games. New York State Attorney General Eric Schneiderman's office has convinced several platform holders and game companies such as Microsoft, Apple, Blizzard Entertainment, Electronic Arts, Warner Bros. and Disney Interactive Media Group to shut down the communication privileges of registered sex offenders.

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Kickstarter-Funded Saturday Morning RPG Released for iOS Devices

April 5, 2012 -

While we are not sure if it is the first Kickstarter funded game development project to come to market, Saturday Morning RPG is the first in recent memory to be released. The iOS action RPG which is being released as an ongoing serial (i.e. like a Saturday morning cartoon) successfully managed to raise $10,661. The developers were looking to raise $6,000. The first two episodes launch today.

It will be interesting to see how the public (who didn’t participate in the Kickstarter) receive the game. The App Store page for the game contains mostly positive reviews so far.

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All-Star Panel of Judges Revealed for Make Something Unreal Live UK Event

March 29, 2012 -

Epic Games and Train2Game announced a who's who of judges to decide the winners of the Make Something Unreal Live competition. The game development competition comes to the Gadget Show Live on April 10-15, 2012 at the NEC in Birmingham, UK. Complementing the Make Something Unreal Live advisory board and Train2Game directors, the new judges will review the program’s new Fighting Fantasy iOS games and coach start-up teams.

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The Simpsons: Tapped Out Yanked from Apple App Store

March 5, 2012 -

Last week EA Mobile removed Battlefield 3: Aftershock from the Apple App Store because users complained about stability and a lack of content. Now we have learned that another recently released iOS title, The Simpsons: Tapped Out, has been yanked from Apple's App Store. This time out EA says that it pulled the popular free app from the marketplace because of an "overwhelmingly positive" reaction to the game. 

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EA Mobile Will Not Re-Release Battlefield 3: Aftershock on iOS

March 1, 2012 -

On February 22 EA Mobile pulled its iOS Battlefield 3 spin-off game from the Apple App Store after users complained about the game's lack of depth and a number of serious issues including connection problems and control issues. Today Vox Games has been told by an EA Mobile rep that development on the game has been halted and permanently shelved - never to return to Apple's devices.

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Battlefield 3: Aftershock Yanked from Apple App Store

February 22, 2012 -

Earlier this month Electronic Arts released the free-to-play, ad-supported Battlefield 3: Aftershock game on the Apple App Store. It seemed to be doing well, but apparently the game has been yanked. The sudden removal of the game isn't all that much of a mystery: EA looked at the negative reviews the game was getting and decided that it needed to make some drastic changes. The average user review score for the game was right around 2.5 stars.

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Developers Spar over Hard Lines Ownership

February 21, 2012 -

IndieGames.com has an interesting story chronicling the falling out of the people behind the popular iOS and Android game Hard Lines. The fight involves Spilt Milk, who by their own admission provided art assets and marketing for the game, and the game's programmer Nicoll Hunt. The argument is over who owns the game, who was wrong in breaking a contract they had in place, and what a reasonable amount of compensation is for hard work.

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Fake Pokemon Yellow App Yanked from Apple's App Store

February 21, 2012 -

Over the weekend some modern-day hucksters decided to put up "Pokémon Yellow" on Apple's App store. The app, which purported to be "just like the original" and has since been yanked from the store by Apple, made it into the number 3 position on the store's paid app charts. The app certainly confused plenty of customers, who gleefully plunked down .99 cents to play an authentic Pokémon game on their iOS device of choice, only to find that it crashed when launching.

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Apple Continues Fight Against iPad Trademark Owner in China

February 20, 2012 -

Xie Xianghui, the lawyer representing Shenzhen Proview Technology in China, said that the Intermediate People’s Court in Huizhou (a city in the southern China province of Guangdong) ruled on Friday that distributors should stop selling Apple's iPad devices  in the region. The company is in a bitter dispute with Apple in China because it owns the rights to the "iPad" trademark there. Under Chinese law, the company has the power to stop imports and exports of the product. 

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Hutch Games Explains Why They Left Sony to Develop iOS Games

February 17, 2012 -

A studio formed by five ex-Sony developers last year explained why they ditched the PS3 and the PlayStation Network to develop games for Apple's iOS platform. When asked what drove them into the arms of Sony's competitors, the answer was simple enough:

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iOS Game Center Coming to Macs

February 16, 2012 -

Apple's social gaming network currently on the iOS will be supported by Mac OS X with the release of Update 10.8 Mountain Lion, according to Edge. Update 10.8 Mountain Lion is a paid update that will be released this summer. Like its iOS counterpart, Game Center on Mac will include support for achievements, scoreboards, online play, game invites and matchmaking, and add cross-platform play and in-game voice chat.

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Apple CEO: No One is Doing More to Improve Working Conditions than Apple

February 15, 2012 -

Speaking at the Goldman Sachs Technology Conference, Apple CEO Tim Cook said that his company is committed to working with manufacturing partners that offer its employees a "fair and safe work environment."

"Where they can earn competitive wages and they can voice their concerns freely. Apple's suppliers must live up to this to do business with Apple," he said.

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Temple Run Hits 36 Million Download Mark

February 13, 2012 -

Imangi Studios' Temple Run has been downloaded more than 36 million times since launching in August of 2011, according to Gamasutra. Some of that increase in downloads can be attributed to a couple of things. The first is the last five months of switching from a pay title to free-to-play game. The company also claims that the game has 7 million daily active users at present.

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AT&T Begins Selectively Throttling Smartphone Customers with Unlimited Data Plans

February 10, 2012 -

In 2011 AT&T warned its heavy data using mobile customers that it would reduce their connection speed if said usage inched in to the "top five percent." AT&T is defining that metric as anyone who uses more that 2.1 GB of data a month. As chronicled in this NYT blog post, one of AT&T's customers hit the 2.1 GB mark and had his connection throttled. The problem, that customer says, is that he has a data limit of 3GB a month because a legacy unlimited plan.

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Andrew EisenBecause it would be cool, would serve the game's fantastic art direction well and encourage people who've already played it to buy it again.08/01/2014 - 7:42pm
ZippyDSMleeWhy bother with an HD relese just repack the damn thing and promote it since it will play on the WIIU anyway....08/01/2014 - 7:04pm
Andrew EisenPlus, with Nintendo carrying the Wii U almost all by itself, it could help plug one of the unfortunately inevitable release schedule gaps.08/01/2014 - 3:23pm
Andrew EisenAn HD re-release would be cool though. It's a great game (and quite the looker, especially when up-rezzed) and more people should play it (the game had a limited release at a time when the Wii was all but dead an buried).08/01/2014 - 3:21pm
E. Zachary KnightSo no, people are not going to need to play the Wii game to undstand or enjoy the Wii U game.08/01/2014 - 1:27pm
E. Zachary KnightFrom what I understand, the two games have as much to do with eachother as Final Fantasy and Final Fantasy 2.08/01/2014 - 1:26pm
MaskedPixelanteIt's my secret hope that Nintendo announces Xenoblade HD to be released in the leadup to Xenoblade Chronicles X, or at least a mass market version of the first game so that people aren't going into this one blind.08/01/2014 - 12:40pm
PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
Sora-ChanI might be naming it incorrectly when I say "founder" i mean the program for earlier adopters.07/31/2014 - 5:34am
Sora-Chanthe 3DS's GBA emulator was a rush job due to the founder program. No other GBA titles have been released on the 3DS yet. If/When they do get around to it, they'll more than likely update the emulation software.07/31/2014 - 5:32am
 

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