Apple: The Most Valuable Company in History

August 21, 2012 -

Apple has surpassed juggernauts like Warren Buffet's Berkshire Hathaway, Microsoft, Google and others as the most valuable company in history. The company responsible for the iPad and iPhone has reached a world record valuation of $623 billion today, making it the most valuable company in history. This beats out Microsoft's 1999 record of $620.58 billion (the figures were not adjusted for inflation, so it's still up for at least some debate).

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Mystery Manor on Fire

August 15, 2012 -

This interesting GamesBeat report details a bit of controversy and an exodus related to the Facebook game Mystery Manor. Fans of the hidden object game (the Facebook game had 20 million registered users, according to the report) are apparently pretty upset with Game Insight over a recent change it made to the iPad version of the game, and they are taking the fight anywhere the company can read their angry replies.

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Research: Hand-Held Gaming Systems More Popular Than iPads with Children

August 14, 2012 -

According to new research from NPD Group, hand-held consoles are still more popular than the iPad, despite Apple's popular tablet device making in-roads with children because of its ease-of-use and large library of games and apps. According to the data released by the retail research firm, children ages 4 - 14 still spend most of their gaming time with dedicated gaming machines. Tablet devices did have gains from 2012 usage though: according to NPD tablet usage was up 10 percent of 2011 numbers.

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id Software No Longer Developing Mobile Games

August 3, 2012 -

id Software co-founder and chief mad scientist John Carmack revealed during the keynote address at QuakeCon yesterday that his studio had to cease developing mobile games to focus on Quake 4. Carmack said that it had to close its mobile game operation and shelf whatever iOS projects it was working on to focus on other important priorities:

"It saddened me a lot to because I loved doing the mobile work," he said. "It was fun, it was fun for the company, it makes money but it's not a grand slam sort of thing."

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Dead Trigger Now Free on iOS Devices

August 2, 2012 -

Dead Trigger developer Madfinger Games has made the iOS version of the game free, following reports earlier this month that it would make the Android version of its zombie shooter a free downloaded due to "unbelievably high" levels of piracy. Today the company has taken the same action for the iPad and iPhone version of the game, though its claims about piracy on this platform seem to be slightly more subdued.

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Election Game 2012: Race for the White House Released

August 2, 2012 -

While Political Machine 2012 is probably the de facto election year strategy game of choice for PC and Mac players right now, those looking to run a campaign on iOS and Android devices can always check out Election Game 2012: Race for the White House. While we can't attest to the quality of this game (we haven't played it personally) developer Lunagames promises a down and dirty political campaign to win the highest office in the land: the presidency.

Russian Hacker's iOS App Unlocking Service Crippled by Apple

July 24, 2012 -

Apple has found a way to fight against a Russian hacker who made it so that users could circumvent the in-game purchase system to get premium versions of freemium games for free. Apple claims that it has found a solution to the Borodin App Store hack operated by Russian hacker Alexey Borodin.

Borodin admitted on his blog that the party is over for his hacking service.

"Currently game is over," Russian hacker Alexey Borodin said.

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EA Removing Rock Band iOS Apps from Apple App store Next Week

July 24, 2012 -

EA has decided to yank both Rock Band and Rock Band Reloaded from the Apple App Store next week, the company revealed. The games and the songs that users have downloaded for it will be unavailable after July 31, though local play will still be available. Electronic Arts said that it was pulling the apps because its licensing agreement with game developer Harmonix was coming to an end.

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EA CEO Talks Free-to-Play, Investors' Lack of Understanding

July 19, 2012 -

In an interesting interview with CNBC, Electronic Arts CEO John Riccitiello says that the company's recent decline in its stock price isn't due to the business, but to a lack of understanding in how the business works on the part of investors. For starters industry's focus on NPD's packaged game sales numbers is "misguided," and ignores the current strong shift towards digital sales - which NPD doesn't have a handle on yet. He points to their success with games on Apple's platforms as well as on Facebook.

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Chinese Developer Accused of Infringing on Torchlight

July 18, 2012 -

Travis Baldree, president of Runic Games is publicly calling out Chinese mobile developer EGLS for stealing art assets and sound files from his company's game, Torchlight. The game in question is an iOS-based massively multiplayer game called Armed Heroes Online. Baldree noticed the striking similarities in the character art from the game and Torchlight and took to Twitter earlier this month to point it out:

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My Xbox Live App Now Fully Functional on iPad

July 17, 2012 -

In what could be considered taking a great stride towards the promise of Microsoft’s Smart Glass, the company has revealed that its My Xbox Live app is now fully compatible with Apple's iPad. Microsoft's app now provides the same capabilities that were added to other Apple devices last month including the iPhone and iPod touch.

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Apple's DRM Blamed for Broken Apps

July 6, 2012 -

Earlier this week iOS users noticed that a number of their apps were suddenly broken and unplayable. Over 70 apps including popular titles like Angry Birds were broken after a new update from Apple was deployed. It turns out the real culprit was Apple's DRM scheme, FairPlay. The short story is that, after the update was deployed, the DRM failed to recognize the game or app in question as "valid" and even uninstalling and reinstalling the app wouldn’t fix the problem.

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Epic's Most Profitable Game Revealed

June 27, 2012 -

Epic Games created Unreal, Unreal Tournament, Bullet Storm, and Gears of War. Among those AAA franchises which would most people think is the most profitable for the company? Well it turns out that Epic's iOS game series, Infinity Blade, has proven to be the biggest money maker for the company.

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Judge Bans Sale of Samsung's Galaxy Tab 10.1 in the U.S.

June 27, 2012 -

Another day, another court doing the dirty work of one corporation against another. This time around it is Samsung who finds itself in the unenviable position of having the sale of its products banned in the United States.

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Report: It Costs Less Than $2 a Year to Charge that iPad

June 22, 2012 -

Time's Techland points out some interesting statistics that many of us didn't know about Apple's iPad and iPhone devices: it costs less than $2 USD a year in electricity to charge. Of course, depending on where you live, and how hands-off your state government is in regulating your local utility company that cost might be slightly higher or lower.

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Political Rampage Released

June 13, 2012 -

FiveOneNine Games has released its first iOS game today called Political Rampage. The game gives players control of "outrageous caricatures" of famous American politicians who battle in quick match-three battles to win debates on the campaign trail. The items you will be matching in the game are issues important to the voting public.

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FTC Urges ITC to Refrain from iOS and Xbox 360 Device Bans

June 7, 2012 -

Florian Mueller, patent law expert and proprietor of the wonderful web site Foss Patents, passed along a note letting us know that the Federal Trade Commission recently sent a letter to the International Trade Commission asking the organization not to ban the sale of the iPhone, iPad or Xbox 360 related to complaints filed by Google.

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App Conference Call for Speakers

June 6, 2012 -

Engage Digital has issued a call for speakers for the second annual App Conference on October 18-19, 2012 in Santa Clara, CA. Those interested in sharing their expertise with the app development and business community can submit their pitches here.

The deadline is June 11. The event caters to app developers on various platforms including game developers.

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EA: Rock Band iOS Isn't Being Discontinued

May 3, 2012 -

Electronic Arts says that it is not shutting down or discontinuing Rock Band on iOS devices and calls a notice sent to customers as well as a FAQ entry "errors." Speaking to Polygon an EA spokesperson assured that publication that the iOS version of the Harmonix hit music game isn't going anywhere.

EA said that the pop-up message that the app sent to users was an oopsie. The message popped up when users opened the Rock Band iOS app. It warned users:

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Harmonix: We Don't Know Why Rock Band iOS App is Giving Users Expiration Warnings

May 2, 2012 -

Users of the iOS version of Rock Band were surprised to receive a notice from the game warning them that it was going to expire on May 31. First noted by this Reddit thread and pictured to your left, the notice warned users that the $4.99 app was going to expire at the end of the month, but iTunes is still selling the app without such a warning and EA is incommunicado on the story as of this writing.

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Tilt World: Fighting Climate Change Through 'Playsourcing'

April 18, 2012 -

XEOPlay has launched Tilt World, a game that hopes to "end climate change" through "play sourcing." Nicole Lazzaro, CEO of XEOPlay introduced Tilt World to the audience at DEMO Spring 2012 in Santa Clara, CA. In Tilt World, players control Flip, a tadpole who is trying to conquer climate change by planting trees in the real world using the power of players (playsourcing) and through a partnership with WeForest.org.

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Apple Wins Motion in Lodsys Patent Fight

April 13, 2012 -

A federal judge has finally granted Apple's motion to intervene on behalf of iOS developers who have found themselves in a legal battle against Lodsys. It took the court nearly a year to come to this decision. This ruling allows the iOS platform holder to argue in court on behalf of developers who have been sued over alleged patent infringement for using the iOS system's in-app purchasing APIs. Apple has licensed the technology from Lodsys so it will argue in court that developers who use the platform do not infringe on the patent because Apple already obtained a license.

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Political Cowbells? There's an App for That

April 13, 2012 -

The cheering at political rallies is pretty good, but you know what it needs more of? Cowbell. This is such an odd app for iOS devices that it at least deserves a mention here, even though it is not a game, nor does it have much use outside of providing information and making a lot of noise. The app is called Cowbell 2012, and its sole purpose is to give users the ability to ring a cowbell at a political rally or out in public. Here's more about it from its developers:

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Registered Sex Offenders in New York Targeted by 'Operation Game Over'

April 5, 2012 -

Registered sex offenders of all designations residing in the state of New York will no longer be able to interact with children in some online console and PC games. New York State Attorney General Eric Schneiderman's office has convinced several platform holders and game companies such as Microsoft, Apple, Blizzard Entertainment, Electronic Arts, Warner Bros. and Disney Interactive Media Group to shut down the communication privileges of registered sex offenders.

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Kickstarter-Funded Saturday Morning RPG Released for iOS Devices

April 5, 2012 -

While we are not sure if it is the first Kickstarter funded game development project to come to market, Saturday Morning RPG is the first in recent memory to be released. The iOS action RPG which is being released as an ongoing serial (i.e. like a Saturday morning cartoon) successfully managed to raise $10,661. The developers were looking to raise $6,000. The first two episodes launch today.

It will be interesting to see how the public (who didn’t participate in the Kickstarter) receive the game. The App Store page for the game contains mostly positive reviews so far.

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All-Star Panel of Judges Revealed for Make Something Unreal Live UK Event

March 29, 2012 -

Epic Games and Train2Game announced a who's who of judges to decide the winners of the Make Something Unreal Live competition. The game development competition comes to the Gadget Show Live on April 10-15, 2012 at the NEC in Birmingham, UK. Complementing the Make Something Unreal Live advisory board and Train2Game directors, the new judges will review the program’s new Fighting Fantasy iOS games and coach start-up teams.

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The Simpsons: Tapped Out Yanked from Apple App Store

March 5, 2012 -

Last week EA Mobile removed Battlefield 3: Aftershock from the Apple App Store because users complained about stability and a lack of content. Now we have learned that another recently released iOS title, The Simpsons: Tapped Out, has been yanked from Apple's App Store. This time out EA says that it pulled the popular free app from the marketplace because of an "overwhelmingly positive" reaction to the game. 

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EA Mobile Will Not Re-Release Battlefield 3: Aftershock on iOS

March 1, 2012 -

On February 22 EA Mobile pulled its iOS Battlefield 3 spin-off game from the Apple App Store after users complained about the game's lack of depth and a number of serious issues including connection problems and control issues. Today Vox Games has been told by an EA Mobile rep that development on the game has been halted and permanently shelved - never to return to Apple's devices.

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Battlefield 3: Aftershock Yanked from Apple App Store

February 22, 2012 -

Earlier this month Electronic Arts released the free-to-play, ad-supported Battlefield 3: Aftershock game on the Apple App Store. It seemed to be doing well, but apparently the game has been yanked. The sudden removal of the game isn't all that much of a mystery: EA looked at the negative reviews the game was getting and decided that it needed to make some drastic changes. The average user review score for the game was right around 2.5 stars.

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Developers Spar over Hard Lines Ownership

February 21, 2012 -

IndieGames.com has an interesting story chronicling the falling out of the people behind the popular iOS and Android game Hard Lines. The fight involves Spilt Milk, who by their own admission provided art assets and marketing for the game, and the game's programmer Nicoll Hunt. The argument is over who owns the game, who was wrong in breaking a contract they had in place, and what a reasonable amount of compensation is for hard work.

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Which video game platform are you most thankful for?:

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Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
MaskedPixelanteThe Evil Within is only a month old, right? And it's already 66% off...11/27/2014 - 10:29am
MechaCrashI held off on Civ:BE because I am pretty sure it'll get a bigger discount during the Christmas sale.11/26/2014 - 11:09pm
MechaTama31I'm sorely tempted by Civ: BE, but I have to stay strong and remember what it felt like to be repeatedly kicked in the junk by Civ V...11/26/2014 - 10:58pm
 

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