Melvern, Iowa Library Director Bills State for Video Games and Other Personal Items, Gets Caught

August 8, 2014 - GamePolitics Staff

Iowa state auditors revealed that a library director in the southwestern Iowa town of Malvern repeatedly billed the city for personal purchases prior to resigning last year.

The investigation - the details of which were released last Friday by State Auditor Mary Mosiman - found that former Malvern library director Stacey Buick billed the city for thousands of dollars on personal items including video games, groceries, party decorations, a $1,200 home theater system, a camera, a coffee machine, an air conditioning unit, and TracPhones.

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Wargaming America Brings USS IOWA to Life with Simulations

June 19, 2012 -

Game developer Wargaming America is working hard to bring some game-based virtual simulation to the USS IOWA. The battleship recently took its final voyage to dock at the port of Los Angeles, where it will serve as a museum beginning next month. Wargaming's simulation promises to bring the battleship's "history to life by creating a bridge experience and an aerial combat game that will live on the ship and showcase its firepower and aerial defenders in action."

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Research: Parents Can't Rely Solely on a Game's Rating

May 18, 2012 -

A new study out of Iowa State University, seemingly the nexus of anti-video game research, has found that children who play prosocial games are more inclined to be helpful while those who play violent games demonstrate more hurtful behaviors.

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University of Iowa Adds Video-Game Related Journalism Course

April 18, 2012 -

Students who enroll in a new video game-based narrative writing course at the University of Iowa beginning in the fall will get a chance to explore worlds, characters and plotlines popularized by video games. They'll also get credits. The course is called "Specialized Reporting & Writing, Video Games & Communication," and is a step by the university to add video games into the curriculum, though video-game education experts say that analyzing off-the-shelf commercial games isn't the typical approach taken by universities.

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Iowa State Hosting Student Game Development Competition

August 25, 2010 -

While Iowa State University is home to anti-videogame researchers Craig Anderson and Douglas Gentile, the school is also about to launch a videogame development competition for its students.

Armed with a $50,000 grant from the Motorola Foundation, faculty members Anson Call, an Associate Professor of Integrated Studio Arts, and Chris Johnson, a Lecturer in Computer Science, are running the competition, which will feature teams of three compete in a trio of categories: serious games, PC/console games and mobile games. The makeup of teams will consist of one designer, one programmer and one business major.

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IA Pol Joins in Ottumwa Videogame Festivities, Decries Gender Gap

August 9, 2010 -

Iowa’s Lieutenant Governor attended a celebration in the “videogame capital of the world,” better known as Ottumwa, Iowa, in order to assist in the renaming of a local park from Central Park to Pac-Man Park.

Lt. Governor Patty Judge, noting that Pac-Man would be officially enshrined into the International Video Game Hall of Fame the next day, stated, “As the state’s highest-ranking woman in elected office, I must say I’m hopeful Ms. Pac-Man will get her due here in Ottumwa one day as well, and I look forward to that celebration.”

The embedded video shows the actual moment Pac-Man was officially inducted into the Hall of Fame.

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Professors Study Human Response to Games

October 16, 2009 -

A couple Iowa professors have set up a video games lab designed to study how people respond when playing video games.

The professors have acknowledged that video games are becoming an important part of our life, and their Video Game Institute for Education and Research is designed to measure responses to those playing games, such as heart rate, respiration and skin response, according to a report by KPTH Fox 44 News in South Dakota.

The Morningside College instructors, psychology professor Susan Burns and computer science professor Dean Stevens, have already collaborated on two other video game studies without their lab. The pair want to continue their research into online gaming and gaming addictions to educate consumers to give them a better understanding about video games:

"It has such a huge affect on who we are as a people and so it's important to realize what's happening with video games and how they affect us," says Stevens.

"We feel it is our role, our purpose, to not just gather the knowledge and keep it to ourselves, but to educate the public as well," says Burns.
 

Opinion: It is refreshing to see researchers taking what appears to be an objective approach to a study, with education as the goal, as opposed to scare tactics. But, we still need to see how the final results are presented in the end.

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Iowa State Study: Game Playing Linked to ADD

October 13, 2009 -

Results of a study performed by researchers at Iowa State University have led them to believe that there is a relation between “frequent” videogame playing and Attention Deficit Disorder (ADD).

Video Games and Cognitive Control was designed to quantify the effects of playing videogames on two types of cognitive activity—proactive and reactive. Proactive attention is described as a “gearing up” mechanism, or where a player can anticipate what is coming next, versus reactive attention, which is more of a knee-jerk response (a monster jumping out).

A visual task was used to test both attention types with brain waves and responses measured in both frequent videogame players and occasional players. Both groups were charged with identifying “the color of a word when the color and word matched, such as ‘RED’ presented in red, or did not match, such as ‘RED’ presented in blue or green.” This is also referred to as the Stroop task (as seen in Brain Age).

While reactive control was similar in both groups, frequent gamers (particpants in this study who play four or more hours a day) had a propensity for exhibiting “significantly diminished” proactive attention. From a press release:

These data reveal a reduction in brain activity and disruption of behavior associated with sustained attention ability related to video game experience, which converges with other recent findings indicating that there is a relation between frequent video game playing and ADD.

While admitting that the study did have a few limitations, the researchers hoped that “our results may serve to constrain the claims of some scholars, game manufacturers, and journalists who have suggested that playing action video games ‘improves attention.’”

Director of Research for the National Institute on Media and the Family Dr. Doug Gentile, also a professor at ISU and in charge of the school's Media Research Lab, did not have his name listed in this study (other than the citation of his previous work).

The study is being published in the October 2009 issue of Psychophysiology.

Image via http://gonzoartist.blogspot.com

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Congressman, Iowa Guv Support Push For Video Game Hall of Fame

August 14, 2009 -

If you build it, they will come...

Oops - wrong Iowa attraction reference.

But in Ottumwa, Iowa yesterday some 3,500 people turned out to show support for the building of a proposed Video Game Hall of Fame. Among those is attendance were Congressman David Loebsack (D) and Lt. Gov. Patty Judge (D), according to Kotaku. Judge read a proclamation from Gov. Chet Culver (D) which deemed Ottumwa as the "Video Game Capital of the World."

Chris Hoeksema, a member of the committee exploring the idea of building the Hall of Fame, was stunned by the turnout:

It's really been amazing. We were not expecting this much outpouring of support from the community and the state. And the entire world, really. We've had donations from overseas and some people flew in from the United Kingdom to attend. It's been an amazing amount of support.

A Radio Iowa report adds that the Hall of Fame project enjoys backing from city, county and state government officials. Ottumwa Mayor Dale Uehling, among the Hall's supporters, commented on some of the nuts-and-bolts issues which must be addressed:

We're very hopeful that we can become the video gaming capitol of the world... We need to get a comprehensive study done on exactly what is needed... Part of this will depend on what is the attraction going to be? We visualize that we would have international competition here as a part of this so we need something that's going to have some capacity.

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james_fudgeprh99: Whether you agree with the article or not, fighting alleged censorship with censorship is hella lame10/02/2014 - 4:27am
james_fudgewhoever made that decision at Intel will regret it later on down the road. Boycotts are tricky business.10/02/2014 - 4:26am
prh99The unflattering characterization "They don’t know how to dress or behave." & "‘Games culture’ is a petri dish of people who know so little about how human social interaction..." probably didn't help.10/02/2014 - 1:52am
prh99Probably not many as it was purely a vindictive move. The headline alone was plenty of ammo, but for those that did read and complain..10/02/2014 - 1:42am
Andrew EisenI wonder how many of those who complain about that article actually read past the headline.10/02/2014 - 1:37am
prh99http://intel.ly/1tjh1AH http://bit.ly/1rGPHOY http://intel.ly/Zu6go9 it isn't surprising "Gamers are over" didn't go over very well.10/02/2014 - 1:34am
Papa MidnightCan you parlay that to #WriteAGawkerArticle? The cesspool of horrid crap over there extends far beyond Kotaku.10/02/2014 - 12:34am
Andrew EisenWow! Intel dropped Gamasutra due to GameJournoPros? Over Matt Matthews? The only Gamasutra guy in the group? Who hasn't written a single thing about #GamerGate at the site? Where did you read that?10/02/2014 - 12:32am
Neo_DrKefka#WriteAKotakuArticle "#GamerGate is responsible for breaking millions of Intel powered macbooks after angry SWJ hipsters slam them shut" or "How Toxic Processors from Intel causes sexism. "10/02/2014 - 12:15am
Neo_DrKefkaSo Intel has dropped Gamesutra due to there support of your Gaming News Cabal Fudge. Anti GamerGate article soon? Or like your e-mails are you hoping this narrative dies down soon?10/02/2014 - 12:14am
Andrew EisenWell, time to eat some dinner and work on the Hyrule Warriors guide until bedtime!10/02/2014 - 12:11am
Andrew EisenJust finished my stream. That... could have gone better. Technical issues prevented me from playing a console game so I instead played and bitched about The Walking Dead for two hours. Oh well, the folks watching still seemed to enjoy it.10/02/2014 - 12:09am
Matthew Wilsonwe all know valve can not cout to 3.10/02/2014 - 12:08am
MechaTama31Who cares? Gimme Portal 3!10/01/2014 - 9:38pm
quiknkoldAndrew : Mostly I decided there were better people who could explain what was going on, or fight any battles that may come up. so I decided not to talk about it anymore.10/01/2014 - 8:49pm
Andrew EisenI don't recall you promising that. GamerGate is not a taboo discussion here. Anyway, thanks for the link. Very interesting.10/01/2014 - 8:47pm
quiknkoldI know I promised to not talk about Gamergate again, but Intel just pulled sponsership from Gamasutra over it http://techraptor.net/2014/10/01/gamasutra-intel/10/01/2014 - 8:40pm
quiknkoldP.T. is a game I just cannot play alone. I puss out hard on it. need somebody with me when I play that. Kojima was right. it is Pants Shittingly Scary10/01/2014 - 6:17pm
quiknkold@james_fudge not playin all the way through. P.T, Silent Hill(Not sure which), Resident Evil Gamecube Remake, Alien Isolation, Ghostbusters, Outlast, Super Castlevania 410/01/2014 - 6:04pm
james_fudgeI wish I could like that last shout.10/01/2014 - 5:48pm
 

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