A new survey released by Gamasutra reveals a disturbing fact about YouTube gaming personalities; of those who participated in a survey, around 26 percent admitted that they had taken money directly or indirectly to promote a game or brand from a publisher.
We've seen "rock simulators" and goat simulators, so I suppose it isn't that much of a stretch for a games journalist to want to make a "games journalist simulator." That's exactly what games journalist Jason Evangelho tells web site Siliconera; he has teamed up with Game Informer writer Daniel Tack to create "Game Journalism Simulator."
Computer & Video Games will not be shut down by Future Publishing, but will suffer a round of layoffs, according to this MCV report. Earlier this year Future had revealed plans to shut down the publication and focus on GamesRadar. Instead, the company will cut two of the five full time staff members working for CVG, with a review of the site occurring again in December of this year.
An interesting article from Gamasutra explores whether traditional games journalism is slowly being damaged by the advent of the YouTube video game personality. The article, "Is YouTube killing the traditional games press?" goes directly to game developers to ask them if having their videogames played or highlighted by a popular YouTube personality has had an actual impact on sales.
UK-based magazine and website publisher Future Publishing will lay off 170 employees as part of a new restructuring plan, the company announced today. Over 170 employees in the UK will be laid off as the company slims down costs and streamlines its operations. The company made the announcement as it published its half-year financial results for the six month period that ended on March 31.
Kill Screen has announced some additional speakers for its upcoming one-day conference, Two5Six. The conference, taking place on May 16th at Roulette Intermedium in Brooklyn, New York, has been described as the "TED Talks of Video Gaming." Kill Screen certainly likes that comparison, though they think it's is more like a "one-day celebration of play as culture," that engages "game designers in conversation with other digital creatives."
As of this writing there are around 80 minutes left until the crowd-funding campaign for Unwinnable Weekly ends. The campaign to fund a digital weekly edition of Unwinnable hit its initial goal of $35,000 yesterday and hit another milestone of $38,545 in the last couple of hours.
Update: The Unwinnable team is hosting a live Telethon right now on Twitch, which you can take part in by visiting www.twitch.tv/teamunwinnable.
With less than six days to go before its Kickstarter crowd-funding campaign ends, the Unwinnable Weekly digital magazine project has raised $15,275 of its $35,000 goal. Unwinnable Weekly is a weekly digital magazine featuring writing from gaming site Unwinnable's list of excellent contributors.
Gaming site Unwinnable launched a Kickstarter campaign a few weeks ago to fund a weekly digital magazine featuring writing from its list of excellent contributors. As of this writing that campaign has raised almost half of the $35,000 needed to fund the project, with less than two weeks to go. As of this writing Unwinnable Weekly has raised right around $12,196.
The U.S. arm of magazine publisher Future has laid off a third of its employees, according to this GII report. The UK-based publisher will not shut down any of its U.S. brands but key responsibilities will now be carried out by UK teams, including "editorial leadership and all print support duties."
Yesterday, Mark Wood announced he would step down as Future's CEO on April 1, with current CFO Zillah Byng-Maddick lined up as his replacement.
Online retailer Newegg.com has officially launched an editorial site this morning called GameCrate. The website will offers consumers visiting Newegg.com a place to read the latest news, reviews, and features related to video game hardware and software, original video content and the latest game-related trailers, live eSports event coverage, and professional advice on the latest hardware and technology.
Gaming site Unwinnable has launched a Kickstarter campaign to fund a weekly digital magazine featuring excellent and insightful writing from its list of excellent contributors. You can get a sample here (PDF), but Unwinnable promises that future issues of the weekly digital magazine will feature the best games and culture criticism from the all-star voices that have made Unwinnable great over the last four years.
Naughty Dog co-presidents Evan Wells and Christophe Balestra have come out swinging against the media for reporting that Uncharted writer and lead Amy Hennig was forced out of the company by the creative leads on The Last of Us, Neil Druckmann and Bruce Straley. In a post on the official company site, the duo blasted the media for reporting the unconfirmed nature of Hennig's departure from the company. That report came from IGN who was told by inside sources that she was leaving the company and was forced out by Druckmann and Straley.
The head of the House Intelligence Committee Rep. Mike Rogers (R-MI) has lashed out at one of the key journalists publishing stories about the documents leaked by former NSA contractor Edward Snowden. While not mentioning him by name, Rogers basically calls The Guardian's Glen Greenwald a thief, implying that he is committing some sort of crime and is selling the documents leaked by Edward Snowden. You may recall that Greenwald was one of the first journalists to break the story about Edward Snowden and his cache of NSA-related documents and materials..
On this week's show hosts Andrew Eisen and E. Zachary Knight discuss last week's GamePolitics poll (should King be able to trademark the word "candy" ?), the controversy over YouTube content creators taking money from companies and not disclosing it to viewers, and even more talk about King including accusations that it cloned a game and that it is opposing Stoic's trademark related to The Banner Saga. Download Episode 85 now: SuperPAC Episode 85 (1 hour, 10 minutes) 80 MB.
According to a report on Ars Technica, Microsoft and Machinima colluded to get Machinima YouTube content creators to say nice things about the Xbox One for money and required that they not disclose the financial relationship to viewers.
Readers of Tech and gaming site Ars Technica helped raise over $23,000 through its annual holiday charity drive. The event for 2013 benefited children's charity Child's Play and the Electronic Frontier Foundation. While the numbers are down from 2012 (the charity drive raised $28,700 that year), readers still stepped up to the plate and bid on various bits of game-related swag and prize packs to generate some much needed funds for both charities.
A crowd-funding campaign has launched today on Kickstarter to fund Area 5's latest project - a documentary series called Outland on the people and culture of videogames. The details on just what aspects of gaming culture the series will cover is fairly vague, but the group hints at covering some interesting topics like game preservation efforts and movements, and eSports. Area 51 is made up of former 1UP personalities Ryan O'Donnell, Matt Chandronait, Jason Bertrand, Cesar Quintero, and Rick Curnutte.
Former Penny Arcade Report writer Ben Kuchera has officially joined gaming site Polygon as its new Senior Opinion Editor. Kuchera's time with the editorial offshoot for the Penny Arcade site came to an end in November. In an article introducing himself to the Polygon community, Kuchera explained why he chose Polygon as his final destination amongst a number of options available to him.
Cultural historian Richard Slotkin talks about Newtown shooter Adam Lanza in a rather lengthy interview with journalist Bill Moyers. The interview touches upon some other topics as well, but a fair bit of it is spent discussing Adam Lanza's behavior, his fascination with guns and violent video games, and his deep study of school shootings dating back to the late 1800's.
While the news media in Australia is using headlines about how a man accused of murder was playing a violent video game prior to allegedly committing the crime, the unnamed game is never mentioned in court as some sort of catalyst or influence to the events that unfolded outside of an Ambarvale home in south-west Sydney on June 20, 2012. Nevertheless, that hasn't stopped Sky News from using the headline, "Stabbing 'followed violent video game.'"
In our latest Letters to the Editor, freelance writer Jon Hochschartner posits that animal rights activists need their own "Bechdel test" to evaluate the mistreatment of animals in video games.
Animal activists need their own rubric to assess anthropocentrism in fictional work that's similar to the Bechdel test employed by feminists to gauge gender bias.
On this week's show, hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, Dark Matter being released on Steam and GOG and then being pulled, the TotalBiscuit YouTube controversy, and Sony being upset over pics of a nude character model from Beyond: Two Souls. Download Episode 75 now: SuperPAC Episode 75 (1 hour, 10 minutes) 81.1 MB.
Indie developer Sean Lindskog pens an interesting editorial (a repost of a blog entry he wrote) on how reviewers like TotalBiscuit now understand the fear that game developers feel when they are at the mercy of someone else. Lindskog, who developed the indie space-themed action game Salvation Prophecy compares his feelings towards a negative review on GameSpot with the DMCA take-down request filed by developer Wild Games Studios against YouTube personality TotalBiscuit.