AOL Shutting Down Joystiq and Massively

January 30, 2015 - GamePolitics Staff

AOL is shutting down Joystiq and popular MMO sister site Massively. A report earlier in the day from Techcrunch indicated that parent company AOL planned on rolling the Joystiq brand back into tech site Engadget.

The news was confirmed today by Massively editor-in-chief Brianna Royce (in this blog post) and in a tweet from Joystiq News Content Director Alexander Sliwinski.

In his tweet, Sliwinski shared a LinkedIn staff list:

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Report: AOL Will Close Joystiq

January 27, 2015 - GamePolitics Staff

A report on Re/Code is making the rounds this morning, suggesting that the parent company of popular gaming site Joystiq will shut the site down in the coming weeks and lay off its staff. Citing multiple sources within AOL, Re/Code claims that the company is "likely to shutter" Joystiq and lay off its staff as part of a house cleaning of media properties that are underperforming.

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Layoffs Hit Defy Media's The Escapist, GameTrailers, And GameFront

January 21, 2015 - GamePolitics Staff

Defy Media has laid off a large amount of staff from three of its popular game-related properties: The Escapist, GameTrailers, and GameFront. An exact number of affected employees is unknown as of this writing, but we do know that The Escapist Editor-in-Chief Greg Tito is just one of many affected by this latest round of layoffs. In a post on Twitter, Tito announced that he and others had been laid off today:

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Devs Play Features John Romero Playing 'Doom'

January 21, 2015 - GamePolitics Staff

The latest episode of Double Fine's video series, "Devs Play," features John Romero playing the classic first-person shooter that took over the PC gaming world way back in the 90s. The id Software co-founder who helped create Doom and Quake is joined by Doom history enthusiast and Spacebase creator JP LeBreton as they play through "Knee Deep in the Dead" in its entirety.

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BasedGamer Hits Funding Goal

January 13, 2015 - James Fudge

While it looked like it wasn't going to hit its funding goal, BasedGamer.com managed to surpass it at the tail end of its crowd funding effort. By its close, BasedGamer.com managed to raise $52,619 - a little bit over its funding goal of $50,000. BasedGamer is the creation of Jennie Bharaj, a vocal and long-time supporter of the GamerGate social media movement. The goal of the site is to be an alternative to Metacritic, and to highlight content that fits the narrative of the GamerGate movement.

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Four Editors Leave IGN To Launch 'Kinda Funny Games'

January 5, 2015 - GamePolitics Staff

Four of IGN's top editors have "left" the site to focus on making videos under the banner of a new series called "Kinda Funny Games." We say "kind of left" because several of the departing editors will still be doing some work for the company on an ongoing basis.

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Patrick Klepek Joins Kotaku

January 2, 2015 - GamePolitics Staff

In an introductory post on Kotaku, former GiantBomb news editor Patrick Klepek announces that he has joined the Kotaku editorial team as its new senior reporter. Klepek announced his exit from GiantBomb last week, though he had officially left the site a long time before that.

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Former Destructoid EIC Joins GamesBeat

December 31, 2014 - GamePolitics Staff

You may recall that GamesBeat put out word that it was hiring a new Senior Editor to replace the outgoing Dan Hsu, who went to work for Sony earlier in the year. After months of interviewing qualified candidates, the publication announced that former Destructoid Editor-in-Chief Dale North (pictured, left) would be joining the editorial team. GamesBeat also announced Mike Minotti (pictured, right) has been promoted to a full-time role overseeing the new GamesBeat Community.

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Computer & Video Games Shutting Down

December 19, 2014 - GamePolitics Staff

The website for Future Publishing's Computer & Video Games will be closing soon, with the publisher focusing its attention on the GamesRadar+ website starting in February of next year. GamesRadar+ already combines the GamesRadar site with the SFX and Total Film websites. Some of CVG's content (news and reviews, for example) will be migrated over to this new portal, but the site as we know it today will eventually be phased out.

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'How Video Games Are Made: My 16 Months Inside the Development of Defense Grid 2' Available Today

December 17, 2014 - James Fudge

Writer Russ Pitts' new book, "How Video Games Are Made: My 16 Months Inside the Development of Defense Grid 2," is now available at Gumroad for $10 and comes in PDF, EPUB and MOBI versions, all for one price.

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Gamasutra News Editor Joins tinyBuild

December 2, 2014 - GamePolitics Staff

Gamasutra news editor Mike Rose has left the publication to join indie game developer and publishing company tinyBuild. The long time editor for the site devoted to game developers, tools, and culture has also written for IndieGames.com and PocketGamer.

In his new role at the studio responsible for No Time to Explain he'll seek out new and exciting games for the company to publish.

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Ubisoft: Reviewers Won't Get Early Access to 'The Crew'

November 26, 2014 - GamePolitics Staff

It looks like Ubisoft is continuing to shift and adjust its polices on reviewing its games. The latest game to do this is its online racing game, The Crew. According to Destructoid, reviewers won't be able to play any sooner than regular players who go out and buy the game, according to this Ubisoft blog post.

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A Long Overdue Correction and an Apology to Brad Wardell

November 11, 2014 - James Fudge

On September 16, 2012 GamePolitics published a story about Brad Wardell and Stardock Systems entitled "Report: Stardock Sued Former Marketing Manager After She Sued CEO for Sexual Harassment." In that report we echoed a false narrative that Stardock's lawsuit against former marketing manager Alexandra Miseta was filed in retaliation for her filing a sexual harassment lawsuit against Stardock CEO Brad Warde

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Verizon-Backed Tech Site Forbidden From Writing About 'Spying' and 'Net Neutrality'

October 29, 2014 - GamePolitics Staff

Verizon's wireless subsidiary is funding a tech site called SugarString but writers who sign up to work for the web site have to agree not to write about two subjects: net neutrality and surveillance or spying activities. While there are lots of stories about technology and culture on the site, the two aforementioned subjects can never be written about on Sugarstring.

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Leigh Alexander Lists Ethical Concerns With the Video Game Industry

October 16, 2014 - Andrew Eisen

GamerGate can't seem to focus.

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Editorial: The Truth About GamerGate and GameJournoPros

October 15, 2014 - James Fudge

Editor's note: The opinions in this article are the author's, and do not represent the opinions of GamePolitics.

My name is James Fudge and I was a member of the now defunct GameJournoPros, an email list for professional writers and wonderful human beings covering the video game industry and culture. I do not regret being on that list and I make no apologies for anything I have said in my private conversations to my peers that were made public by former members that lack integrity, decency, loyalty, or honor (they know who they are).

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Intel Pulls Ad Campaign From Gamasutra

October 14, 2014 - Andrew Eisen

Welcome to two weeks ago!

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Journalism School Uses Grant to Teach Journalist 'Game Design'

October 9, 2014 - GamePolitics Staff

The American University School of Communication is using a $250,000 grant from the Knight Foundation for a new program to train journalists in game design, Gamasutra reports.The grant money will be used to fund a "Journalism Leadership Transformation" pilot program with six fellowship positions: three for working journalists, and three for journalism students.

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Report: YouTubers Making 'Middle-earth: Shadow of Mordor' Videos Strong-Armed by PR Firm Representing WBI

October 7, 2014 - GamePolitics Staff

Some Youtubers who wanted to review the PC version of Middle-earth: Shadow of Mordor had to jump through several questionable hoops put in place by Warner Bros. Interactive's social media PR firm Plaid Social in order to get access, according to a new video by high profile gaming personality and writer Jim Sterling. The story first came to light through a series of tweets from YouTube star TotalBiscuit.

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Dan 'Shoe' Hsu Leaving GamesBeat

September 30, 2014 - GamePolitics Staff

GamesBeat Editor-in-Chief Dan "Shoe" Hsu announced this morning that he is leaving the publication for a new and undisclosed opportunity outside writing about games.

"After almost two decades as a game-industry journalist/critic/writer/editor, I decided it was time to move on and try something new," Hsu wrote on GamesBeat. "Friday, Oct. 3 will be my last day as GamesBeat’s editor-in-chief, and I am leaving video game media altogether."

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What Is Your #GamerGate Wish List?

September 25, 2014 - Andrew Eisen

See that guy on the left?  That's the #GamerGator.  Because I think it's cute.

Anyway, this week we're running a poll asking What is #GamerGate about?

EZK and I will reveal the poll results on this weekend's Super Podcast Action Committee (which streams live right here on GamePolitics at 6p PST!) but in the meantime, I thought it would be fun to collect your thoughts on one of the poll's response options.

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Poll: What Is #GamerGate About?

September 23, 2014 - Andrew Eisen

#GamerGate.

It's a hashtag you may have seen on Twitter or discussed in countless news and opinion pieces at various websites, both enthusiast and mainstream.  It's a movement, a collection of like-minded and passionate people banding together in order to achieve an end.

What end is that, you ask?

You tell us!  Vote in this week's poll and tell us what #GamerGate is all about.  If the true meaning is not among the response options, let us know your thoughts in the comments below.

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Bungie: Don't Expect Launch-Day Reviews for 'Destiny'

September 8, 2014 - GamePolitics Staff

Bungie community manager David "Deej" Dague says that, because Destiny isn't your typical shooter, the community shouldn't expect to see many launch day reviews for the game - and if they do they might not be able to properly represent the scope of the game. Destiny servers went live this morning and much of the press playing the game to evaluate it have only had enough time to play the game for a few hours.

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Media Bias in Michael Brown Shooting Coverage Inspires Video Game

August 28, 2014 - GamePolitics Staff

Kill Screen has a fascinating interview with indie developer Nicky Case, who is working on a video game about media bias. His inspiration? The network coverage of the Michael Brown shooting in Ferguson, Missouri.

On August 9, African American teen Michael Brown was shot multiple times by Ferguson, Missouri police officer Darren Wilson. The death of the teen, who was unarmed at the time he was shot at least five times, sparked riots and protests in Ferguson, and tons of national attention from media outlets.

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Major Layoffs Hit GameSpot's Editorial Team

July 30, 2014 - GamePolitics Staff

Update: A CBS Interactive representative tells us that more than two people remain on GameSpot's U.S. editorial team, and that Eddie Makuch, a member of GameSpot's news team, is still with the company - he works out of the company's East Coast office. Crave Online reports that Jess McDonell, Danny O’Dwyer, Justin Haywald, Chris Watters, and Kevin VanOrd still work for GameSpot as of this writing.

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Report: Most Developers Don't Pay For Coverage From YouTubers, But They Are Considering It

July 28, 2014 - GamePolitics Staff

Continuing its series of reports on popular YouTube personalities taking money to promote games, Gamasutra offers details of a recent survey that shows how developers feel about the whole issue. In its survey of developers Gamasutra asked a handful of questions about paying for coverage, if they would consider paying for coverage in the future, and if any traditional media outlets had ever asked them for money.

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GoodGamesWriting's Pitch Jam and Crit Jam Underway

July 17, 2014 - GamePolitics Staff

Good Games Writing has launched #PitchJam & #CritJam, a week-long celebration of games writing. The site claims that more than 150 writers have signed on to take part in the event, and more are expected to join in. To take part you have to RSVP.

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Report: Some YouTubers Think Taking Publisher Money is Okay

July 14, 2014 - GamePolitics Staff

A new survey released by Gamasutra reveals a disturbing fact about YouTube gaming personalities; of those who participated in a survey, around 26 percent admitted that they had taken money directly or indirectly to promote a game or brand from a publisher.

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'Game Journalism Simulator' is a Real Thing, Apparently

July 9, 2014 - GamePolitics Staff

We've seen "rock simulators" and goat simulators, so I suppose it isn't that much of a stretch for a games journalist to want to make a "games journalist simulator." That's exactly what games journalist Jason Evangelho tells web site Siliconera; he has teamed up with Game Informer writer Daniel Tack to create "Game Journalism Simulator."

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Report: Computer & Videogames to Remain Open, But Faces Layoffs

June 23, 2014 - GamePolitics Staff

Computer & Video Games will not be shut down by Future Publishing, but will suffer a round of layoffs, according to this MCV report. Earlier this year Future had revealed plans to shut down the publication and focus on GamesRadar. Instead, the company will cut two of the five full time staff members working for CVG, with a review of the site occurring again in December of this year.

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Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
TechnogeekRelevant links: http://www.nj.com/hudson/index.ssf/2015/01/apex_2015_video_gaming_tournament_at_secaucuss_emp.html http://www.ign.com/articles/2015/01/30/apex-2015-smash-bros-tournament-resumes-after-short-delay01/30/2015 - 7:29pm
TechnogeekApparently, this was the first SSB tournament to actually be sponsored by Nintendo; the upcoming Wii U title Splatoon was even going to be demoed there.01/30/2015 - 7:29pm
 

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