Nintendo: Foxconn Takes 'Full Responsibility' for Underage Workers

October 24, 2012 -

It looks like Foxconn is going to "take one for the team" in the controversy over under-age interns working at its factory in Yantai, China. This is the plant where Nintendo's Wii U is reportedly being put together, so Nintendo is very concerned about any public perceptions that it finds breaking China's labor laws concerning under-age workers acceptable.

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Report: Former RIAA Lobbyist Firm Hired as Independent Technical Expert to Review 'Six Strikes' System

October 22, 2012 -

Next month the "Six Strikes" system to deal with online piracy and illegal file-sharing will be fully operational in the United States. The new rules - mutually agreed on by several major ISP's and trade groups representing intellectual property holders (the RIAA, and the MPAA) required that copyright infringement claims be investigated by an external company. This was one of the sticking points for ISPs and rightsholders seemed to happily comply.

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Nintendo Investigating Foxconn Plant That Hired Underage Interns

October 18, 2012 -

Earlier this week we reported that Foxconn - the company that helps build many of the products that are popular in the West from companies like Apple, Sony, Samsung, Microsoft and Nintendo - reported that it found underage interns working in one of its plants in Yantai, China. Today we have learned that that plant is responsible for assembling Nintendo products.

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Foxconn Finds Underage Workers in Yantai, China Factory

October 16, 2012 -

The Associated Press (by way of syndication in the pages of Time's Techland) reports that China-based electronics manufacturer Foxconn has admitted that underage workers are part of its massive work force in the country. Foxconn, which has had a hard time this month keeping production flowing at its plants due to riots and labor disputes, assembles a variety of electronics for Apple, Microsoft, Samsung and others.

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Microsoft Lays Off 'Less Than Ten Percent' of Staff at Lionhead

October 16, 2012 -

Microsoft has laid off an undisclosed number of employees at its Lionhead studio, following the completion of the studios' latest game, the Kinect-enabled Fable: The Journey. While the company did not disclose the exact number of employees now out of a job, they suggested that it was a little under ten percent of the studio's work force. Lionhead is located in Guildford, England.

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Foundation 9 Closes ImaginEngine Studio

October 15, 2012 -

On Friday Foundation 9 Entertainment shut down its ImaginEngine game studio and laid off its entire staff - including studio head Randall Sanborn... An estimated 25 employees were also laid off, according to this GamesBeat report. The ImaginEngine layoffs and studio closure follows the layoff at another Foundation 9 studio - Backbone Entertainment.

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THQ to Close Melbourne, Australia Operations

October 10, 2012 -

THQ announced this morning that it plans to close its Melbourne, Australia office - also known as THQ Australia - within a few months. THQ has already dismissed staff from its Melbourne office, according to multiple reports. The company will instead distribute its products within the region through All Interactive Entertainment (AIE).

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Report: Foxconn Strikes Affect iPhone 5 Production

October 8, 2012 -

According to this GamesIndustry International report, thousands of Foxconn employees continue to protest at various locations in China. The labor strike is the result of complaints about working conditions, which workers say have not been adequately addressed by the company. In case you have forgotten Foxconn helps build a variety of high end electronics for multiple companies including Apple, Samsung, Microsoft and many others.

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EA Closes PopCap Office in Dublin, Ireland, Lays off Entire Staff

September 24, 2012 -

MCV has confirmed with parent company electronic Arts that the publisher has closed its Dublin, Ireland PopCap Games office and laid off its entire staff. The news comes on the heels of 50 layoffs last month at its PopCap Seattle office and an unspecified number of employees let go from its Irish operations.

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Games That Never Were: Chinese Electronics Factory Worker: The Game

September 17, 2012 -

The following faux game commercial is over-the-top but admittedly funny in an ironic sort of way. The commercial is for "the greatest real time strategy game never made; Chinese Electronics Factory Worker: The Game!"

The best and most cringe inducing quote from the video is when the young boy playing the game proclaims:

"Exploiting Chinese Workers is awesome!"

Watch the video to your left. Thanks to Jamie Stanton for sending us the video link.


Funcom Denies Reports that a 'Majority' of its Oslo Studio Has Been Laid Off

September 14, 2012 -

MMO developer Funcom insists that it has laid off just fewer than 50 percent of its staff at its Oslo, Norway studio, despite reports that the number of layoffs is higher. The company revealed late last month that it would be focusing on games that had shorter development times built by smaller teams. The move was a reaction to poor performance of its latest MMORPG, The Secret World.

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Report: EA Quietly Laying Off PopCap Employees

August 21, 2012 -

According to this Develop report, EA has been quietly laying off employees at its PopCap studio in Seattle, Washington for the last several months. The information comes by way of VG247, citing an anonymous source close to the situation.

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THQ Closes Arizona Quality Assurance Operation, Lays Off Staff

July 20, 2012 -

THQ continues to cut costs by closing down operations it believes it can live without. Unfortunately for the employees of the company's Quality Assurance operations in Phoenix, Arizona that means a round of layoffs. THQ has decided to consolidate its QA teams into its Montreal location and will be closing its Phoenix, Arizona-based operation in response. According to GII THQ will close the QA center and lay off 57 employees.

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Report: Activision Blizzard-Owned Studio Radical to Close

June 29, 2012 -

It looks like Prototype series makers Radical Entertainment may be closing. The Canadian-based studio has fallen victim to lackluster Prototype 2 sales, according to Activision officials.

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Male Employees Go on a Rampage at Foxconn Plant

June 6, 2012 -

According to Want China Times a riot occurred at Foxconn’s Chengdu plant in Sichuan on Monday night.

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Operation KickStart: Florida National Guard Uses Gamification to Help Unemployed Soldiers

April 25, 2012 -

The Florida National Guard has found a novel way of helping its state's unemployed soldiers work in the private sector: a program called Operation KickStart. The program uses gamification techniques to educate and teach participants in a game-like social platform environment. It also provides them with support through mentors and coaches that can teach them the best practices for starting a new career and being successful at it.

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EA Denies Report that it will Lay Off 500 - 1,000 Employees

April 16, 2012 -

Startup Grind is reporting that, based on poor performance from two key franchises, EA plans to slash between 500 and 1,000 jobs from its global workforce.

Startup Grind reports the cuts were originally planned for April 9, but the site claims that they are "coming very soon". Citing multiple sources, the site claims that EA will cut 5 - 11 percent of its employees.

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Sony Confirms Jobs Cuts, Restructuring Plans

April 12, 2012 -

Earlier this week Japanese newspaper Nikkei reported that Sony planned to announce a jaw-dropping work force reduction of 10,000 jobs worldwide. Today the company confirmed that number, along with other steps it plans to take to return to profitability.

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Report: Sony to Eliminate 10,000 Jobs

April 9, 2012 -

According to a Nikkei newspaper report (by way of Reuters / Yahoo! News), Sony will cut six percent of its global workforce, or 10,000 jobs worldwide. The report says that the company's new CEO, Kazuo Hirai, is doing everything he can to put the company back in the black after four years of being in the red.

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Jagex Halts Stellar Dawn Development, Cuts 12 Jobs

March 2, 2012 -

RuneScape developer Jagex has frozen development on its space MMO Stellar Dawn and eliminated 12 positions as part of a reorganization effort. The company said that it halted development of the game to put the focus on its flagship MMO RuneScape and the upcoming Transformers Universe MMO that it has been developing.

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Activision Blizzard Cuts 600 Jobs from Global Work Force

February 29, 2012 -

After an internal review, Activision has decided to eliminate 600 jobs across Blizzard's global workforce, according to GameIndustry.biz. Approximately 90 percent of these job cuts are unrelated to internal development, and the World of Warcraft development team will not be affected.

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Nightline's 'Inside Foxconn' Report

February 22, 2012 -

If you missed last night's episode of ABC's Nightline, it has made its way to YouTube. If you prefer to catch it at its source, ABC News, then you can simply follow this link. Why would you want to watch Nightline? Last night the late-night news program ran an 18-minute long story on Foxconn, the notorious assembly plant used by Apple and other technology companies that has been accused of treating its workers with much disregard and a lack of compassion.

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Foxconn Shuffles Underage Workers Around As Inspections Ensue

February 22, 2012 -

AppleInsider reports that Foxconn shuffled employees around when inspectors from the Fair Labor Association recently took a tour of some of their facilities. A non-governmental labor rights group said that Foxconn relocated under-age workers to different areas of the plant during the tour before the FLA inspections commenced.

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Apple CEO: No One is Doing More to Improve Working Conditions than Apple

February 15, 2012 -

Speaking at the Goldman Sachs Technology Conference, Apple CEO Tim Cook said that his company is committed to working with manufacturing partners that offer its employees a "fair and safe work environment."

"Where they can earn competitive wages and they can voice their concerns freely. Apple's suppliers must live up to this to do business with Apple," he said.

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Apple Consumers Demand iPhone 5 Be Built Under Ethical Working Conditions

February 8, 2012 -

According to this VentureBeat report some customers are so upset over Apple using Chinese labor to assemble their products under substandard working conditions that they have decide to protest with a petition. This effort isn't just a handful of people either - a group of consumers will deliver a petition signed by 250,000 customers to the company's store at Grand Central Station in New York City tomorrow and in other locations around the globe.

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THQ Cuts 30 Employees from THQ Play

December 12, 2011 -

Last week THQ confirmed that it had lowered its third-quarter projections, mostly based on poor sales of the HD versions of its uDraw tablet for Xbox 360 and PS3. On Friday the company delivered some retribution to 30 of its employees who worked on that project in some way. The company laid off 30 employees from its Play THQ development team, including unit leader Martin Good. That team worked out of THQ’s Agoura Hills, California offices.

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CCP CEO Takes Full Responsibility for Recent Layoffs

October 21, 2011 -

CCP CEO Hilmar Petursson said in a recent Gamasutra interview that it was his responsibility to prevent layoffs at the Eve Online studio - a task he obviously failed at this week when the company announced that it would cut 20 percent of its employees.

"This is a major thing, and it’s something which it is my responsibility to avoid," said Petursson in an interview with Gamasutra.

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CCP Cuts 20 Percent of Staff

October 19, 2011 -

EVE Online developer CCP announced today that it is reducing its staff by 20 percent, most of whom work out of its Atlanta, Georgia offices. A few layoffs will occur at its home offices as well. The company said in a press release today that developing three products at once has caused the company's output on its flagship product to suffer. The company is working on EVE Online expansions, Dust 514 and the new MMO World of Darkness.

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Adults, Not Games Causing Decline in Teen Employment

October 19, 2011 -

The bad economic climate in America has produced the lowest level of teen employment ever, and while some would be keen to blame distraction like video games as the cause, the truth is those jobs teens used to get are being taken by adults trying to make ends meet. A recent analysis from Federal Reserve found that, while kids are spending more time on college prep and summer classes, increasing competition from adults taking the low-paying jobs that teenagers used to do is becoming a common occurrence.

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Report: Bodycount Studio set to Close

September 14, 2011 -

The developers behind Bodycount are being shut down by parent company Codemasters, or at least that is what it is "proposing." Confirming the news with Computer & Videogames, a company representative said that, while it is "proposing" shutting down the Guildford, England development facility, it will be expanding its "on-campus studios in Warwickshire (DiRT, GRID, F1 Online, Central Technology/EGO)."

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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