Mastertronic Exiting Physical Retail Space, Laying Off 40 Percent of Workforce

July 31, 2014 - GamePolitics Staff

GII reports that UK games publisher Mastertronic announced that it is being "forced" to apply for a Company Voluntary Agreement (CVA) to avoid catastrophe over outstanding loans. In addition, the company announced that it will be closing its Cambridge, England headquarters, exiting the physical retail business it has been involved in for decades, and laying off 40 percent of its workforce.

| Read more

Major Layoffs Hit GameSpot's Editorial Team

July 30, 2014 - GamePolitics Staff

Update: A CBS Interactive representative tells us that more than two people remain on GameSpot's U.S. editorial team, and that Eddie Makuch, a member of GameSpot's news team, is still with the company - he works out of the company's East Coast office. Crave Online reports that Jess McDonell, Danny O’Dwyer, Justin Haywald, Chris Watters, and Kevin VanOrd still work for GameSpot as of this writing.

9 comments | Read more

Report: Employees Left Crytek's U.S. Studio Last Week

July 30, 2014 - GamePolitics Staff

This afternoon Crytek USA announced that it had closed its Texas-based development studio and moved the development of the free-to-play co-op shooter the studio was working on - Hunt: Horrors of the Guilded Age - to its headquarters in Frankfurt, Germany. Earlier in the day it was revealed that the company sold the Homefront franchise to Koch Media and had shut down its UK studio.

| Read more

Report: Game Developer Layoffs Rise in 2013

July 24, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014 (PDF), layoffs were on the rise in 2013. This is in contrast to prior years where the number remained slightly down or close to flat. Around 14 percent of developers surveyed said they were laid off in 2013. That's up slightly by two percent from 2012.

| Read more

Microsoft Laying Off 18K Employees, Closing Xbox Entertainment Studios

July 17, 2014 - GamePolitics Staff

Update: Microsoft has confirmed that - as part of a major staff reduction - it will shut down Xbox Entertainment Studios. Xbox boss Phil Spencer confirmed the news to Xbox Entertainment Studios staff on Thursday in an email:

6 comments | Read more

Report: Microsoft Layoffs Will Hit Xbox Division

July 15, 2014 - GamePolitics Staff

According to this Bloomberg report, Microsoft is planning to cut a number of jobs in its Xbox division as part of an overall restructuring plan. Two anonymous sources familiar with the situation have told Bloomberg that overall cuts could end up being the biggest number of layoffs since 2009 when the company laid off 5,800 employees.

| Read more

Airtight Confirms Closure

July 3, 2014 - GamePolitics Staff

Independent game development studio Airtight Games has confirmed via Twitter that it has officially gone out of business, but it did not provide any particular details on why the Redmond, Washington-based studio closed. Yesterday reports surfaced that the studios office were locked and a sign on the door indicated that the equipment inside the building was for sale.

| Read more

Report: 'Murdered: Soul Suspect' Developer Airtight Games Shut Down

July 2, 2014 - GamePolitics Staff

A recent visit to the Redmond, Washington offices of Airtight Games by GeekWire revealed a startling find: the company seems to have gone out of business. According to the GeekWire report, the publication visited the offices yesterday to find it closed and a sign on the door advertising a "blow out sale" on the equipment inside.

Subsequent attempts to reach the studio have gone unanswered. In April the studio laid off 14 employees as part of what it called "necessary restructuring."

3 comments | Read more

Report: Computer & Videogames to Remain Open, But Faces Layoffs

June 23, 2014 - GamePolitics Staff

Computer & Video Games will not be shut down by Future Publishing, but will suffer a round of layoffs, according to this MCV report. Earlier this year Future had revealed plans to shut down the publication and focus on GamesRadar. Instead, the company will cut two of the five full time staff members working for CVG, with a review of the site occurring again in December of this year.

| Read more

Nintendo to Consolidate European Operation, Lay Off 130 Employees

June 6, 2014 - GamePolitics Staff

Nintendo announced today that it will consolidate its European operations and lay off 130 employees. The company said in a press release today that it will be closing its headquarters building and a warehouse in Großostheim, Germany and moving its European operations to Frankfurt. These changes mean that an estimated "130 permanent employees" will be laid off.

1 comment | Read more

More Layoffs at 'Eve-Online' Maker CCP Games

June 5, 2014 - GamePolitics Staff

EVE Online maker CCP Games has laid off 49 employees from its Icelandic headquarters. The latest round of layoffs follow 56 employees being let go from its Atlanta, Georgia offices a few months ago. CCP confirmed the layoffs in a statement to Polygon, saying that those who were affected this time around were from the company's "publishing organization."

1 comment | Read more

Harmonix Lays Off 37 Employees

May 29, 2014 - GamePolitics Staff

Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.

1 comment | Read more

'Dungeon Defenders' Developer Lays Off Twenty Percent of its Staff

May 23, 2014 - GamePolitics Staff

Last month Dungeon Defenders developer Trendy Entertainment hired former LucasArts president Darrell Rodriguez as its CEO. This month the Florida-based developer has made some serious changes - a reduction of around 20 percent of its workforce, according to GamesIndustry International. The 20 percent reduction in staff hit both the development and marketing departments within the company, though Trendy declined to say exactly how many employees had been let go.

| Read more

Senior Staff at Rare Laid Off

May 19, 2014 - GamePolitics Staff

Rare has suffered a number of high profile layoffs, which Microsoft is describing as part of a decision to change the "development process" at the UK studio. A little under 20 employees have been given pink slips, including veteran programmer Chris Sutherland and designer Gavin Price.

Sutherland, a twenty year veteran at Rare, has worked on such games as Battletoads, three Donkey Kong Country games, and the Banjo-Kazooie series. He also is the voice of Banjo-Kazooie.

Posted in
4 comments | Read more

GameStop to Close 120 - 130 Retail Stores Worldwide

April 25, 2014 - GamePolitics Staff

Video games retailer GameStop will close between 120 to 130 of its 6,457 retail locations worldwide, the company announced. The move is part of a plan to focus more on mobile called "GameStop 3.0," according to what CEO Paul Raines said at GameStop's 2014 Investor Day yesterday. As part of that initiative GameStop will focus on Mobile and Apple-based devices by launching stand-alone chains like the AT&T-branded chain "Spring Mobile" and the Apple retailer "Simply Mac."

1 comment | Read more

CCP Cancels World of Darkness, Lays Off Some Staff at Atlanta Studio

April 14, 2014 - GamePolitics Staff

EVE Online maker CCP Games announced this morning that it has canceled its long in development MMO World of Darkness. In addition to canning the game, the company has laid off dozens of staff. The game has been in development since 2006, with CCP’s Atlanta, GA studio handling the lion's share of development. CCP Games confirmed that it had laid off 56 employees in Atlanta, but some of those employees were offered other roles within CCP, which has other offices in North America, the UK, China and Iceland.

2 comments | Read more

Layoffs Hit Sega's London Offices

April 9, 2014 - GamePolitics Staff

Sega announced today that it has cut a small number of jobs from its European office in London as part of a larger consolidation plan for the company's Sonic and mobile divisions.

Posted in
| Read more

Future U.S. Cuts a Third of its Work Force

March 28, 2014 - GamePolitics Staff

The U.S. arm of magazine publisher Future has laid off a third of its employees, according to this GII report. The UK-based publisher will not shut down any of its U.S. brands but key responsibilities will now be carried out by UK teams, including "editorial leadership and all print support duties."

Yesterday, Mark Wood announced he would step down as Future's CEO on April 1, with current CFO Zillah Byng-Maddick lined up as his replacement.

| Read more

Sony Confirms Layoffs at Multiple UK Studios

March 25, 2014 - GamePolitics Staff

Sony has confirmed that several studios in its UK studio system have been affected by a round of layoffs. The studios affected by layoffs include its London Studio, Guerrilla Cambridge Studio, and Evolution Studio. While the company confirmed the layoffs it would not say just how many employees were let go in this latest round of layoffs that are part of a restructuring plan.

Posted in
| Read more

God of War III Creative Director Resigns

March 19, 2014 - GamePolitics Staff

God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.

| Read more

Disney Cuts 700 Jobs

March 6, 2014 - GamePolitics Staff

Disney has confirmed that it is cutting 700 jobs, or 26 percent of its worldwide workforce according to reports in Variety and the New York Times. A good number of the cuts will hit Disney’s Playdom social games group.

Posted in
| Read more

Major Layoffs Hit 'Thief' Studio Eidos Montreal

March 5, 2014 - GamePolitics Staff

Eidos Montreal has laid off 27 employees, the company confirmed in a statement to Kotaku last night. The company did not say how many of these employees were full time or if some of them were temporary employees brought in to work on its most recently released title, Thief. Thief was released last week and has received a mixed reception from both gamers and critics.

Posted in
2 comments | Read more

Sony to Eliminate 1,000 Jobs From its Global Workforce by the End of 2014

February 28, 2014 - GamePolitics Staff

Sony said today that it will cut 1,000 jobs from its global workforce and sell a building it owns in Japan by the end of 2014. The number represents about a third of its global workforce. The 1,000 layoffs are part of a previously announced overall restructuring plan. Earlier in the week the company laid off some staff at its Santa Monica Studio (responsible for the God of War series) and that it would close 20 of its retail stores in the United States.

Posted in
| Read more

Layoffs Hit Sony Santa Monica Studio

February 26, 2014 - GamePolitics Staff

Sony has confirmed that it has laid off a number of employees at its Sony Santa Monica studio, though the company would not say just how many employees are now out of a job, and reports indicate that the studio was forced to cancel at least one game project.

"SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio," confirmed the company in a statement. "This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS," Sony added.

Posted in
| Read more

Twenty-Four Companies Committed to Attending Irrational Games 'Recruitment Day' Event

February 20, 2014 - GamePolitics Staff

According to a Facebook post by Irrational Games founder Ken Levine, at least 24 companies have confirmed that they will attend a recruitment day event on Feb. 26 in Boston. The event is designed to find jobs for employees that have been or will be laid off when Irrational Games closes its doors.

| Read more

Layoffs Hit NASCAR Game Developer Eutechnyx

February 19, 2014 - GamePolitics Staff

At least 12 employees have been laid off at NASCAR video game series and free-to-play online PC racing game Auto Club Revolution makers Eutechnyx, according to a Eurogamer report. Eutechnyx CEO Darren Jobling confirmed the news with Eurogamer and briefly explained the reason for the small reduction in staff.

| Read more

Irrational Games to Close After BioShock Infinite DLC is Released

February 18, 2014 - GamePolitics Staff

Irrational Games founder and Bioshock creator Ken Levine announced via the Irrational Games web site that the studio would be shutting down and laying off all but 15 people. The studio, which was bought out by 2K Games (Take-Two) in January of 2006, will shut down after it finishes up work on the BioShock Infinite downloadable content, the second part of Burial at Sea. The DLC is set for release next month.

3 comments | Read more

Layoffs Hit Turbine Entertainment

February 13, 2014 - GamePolitics Staff

Warner Bros. Interactive Entertainment has confirmed with Polygon that it has laid off an undisclosed number of employees at Turbine Entertainment. Turbine, which was purchased by Warner Bros. in 2010, operates a number of MMOGs including Lord of the Rings Online, D&D Online and the DC Universe-themed MOBA Infinite Crisis.

Posted in
| Read more

Sony's Revenues Rise with PS4, But Layoffs and Shifts in Operations Are Coming

February 6, 2014 - GamePolitics Staff

Sony's games division (which covers PS Vita, PS3, PS4, Sony Computer Entertainment, Sony Online Entertainment, and PlayStation Network) recorded sales and operating revenue of 441.8 billion yen (or $4.35 billion USD) for the quarter ending Dec. 31, 2013. That's a 64.6 percent year-on-year increase thanks to the launch of the PlayStation 4 in major markets around the world last November.

| Read more

Report: Disney Interactive to Lay Off 'Several Hundred' Employees

February 4, 2014 - GamePolitics Staff

The Wall Street Journal (subscription required) is reporting that Disney Interactive is getting ready to lay off several hundred employees from its global workforce. The layoffs are expected to begin shortly after the company releases its latest quarterly results - which will happen tomorrow. Currently the company employs about 3,000 people across various studios.

| Read more

 
Forgot your password?
Username :
Password :

Poll

Will the FCC preempt state laws that limit municipal broadband services?:

Shout box

You're not permitted to post shouts.
PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
Sora-ChanI might be naming it incorrectly when I say "founder" i mean the program for earlier adopters.07/31/2014 - 5:34am
Sora-Chanthe 3DS's GBA emulator was a rush job due to the founder program. No other GBA titles have been released on the 3DS yet. If/When they do get around to it, they'll more than likely update the emulation software.07/31/2014 - 5:32am
Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
 

Be Heard - Contact Your Politician