Report: layoffs hit Zynga's NaturalMotion studio

May 13, 2015 - GamePolitics Staff

Last week Zynga announced that, despite decent profits, it would be laying off 18 percent of its workforce. It looks like the first studio to feel the results of that plan is developer NaturalMotion. According to sources close to the situation who spoke to Eurogamer today, 20 people have been laid off at NaturalMotion's QA department. According to those sources, that leaves around five employees in the department. Zynga bought the UK-based studio in 2014.

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GREE closes Vancouver studio

May 13, 2015 - GamePolitics Staff

Mobile games publisher GREE has shut down its Vancouver studio, according to a tweet from GREE Vancouver's studio head, Steve Lin highlighted in this Gamasutra report - as well as a blog post from GREE International COO Andrew Sheppard.

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EA lays off a 'small number' of employees at Visceral Games

May 12, 2015 - GamePolitics Staff

Electronic Arts has laid off a small and undisclosed number of staff from its wholly owned Visceral Games studio. EA confirmed the news with Game Informer today. The company noted that the layoffs were staffers who were developing content for Battlefield Hardline Premium and an announced Star Was project.

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Zynga reveals improved Q1 2015 results, announces 18 percent reduction in staff

May 7, 2015 - GamePolitics Staff

In the midst of celebrating the fact that it beat first quarter 2015 estimates, social game maker Zynga announced that it would lay off 18 percent of its workforce.

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Spark Unlimited closes its doors, lays off all employees

May 5, 2015 - GamePolitics Staff

Lost Planet 3 and Yaiba: Ninja Gaiden Z developer Spark Unlimited has closed its doors and is auctioning off assets, according to Polygon. The news of the studio's closure and layoffs first broke on  NeoGAF.

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Disney cuts jobs at 'Club Penguin' studios

April 22, 2015 - GamePolitics Staff

Layoffs have hit Disney's Club Penguin, a popular and long-running social online gaming destination for teen boys and girls. The layoffs are apparently "across the board" and affect operations related to the service in Kelowna, Canada; Los Angeles; and Brighton, England, according to Castanet.

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2K Australia closed, entire staff laid off

April 16, 2015 - GamePolitics Staff

2K Australia, one of the last major AAA game development studios in the country, is shutting down, Kotaku Australia reports. According to that report all employees are being laid off and the studio is being shut down. The studio was located in Canberra.

Costs were the reason the studio was shuttered according to sources speaking to Kotaku Australia, who also said that a move to Melbourne was considered at one point.

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Report: DeNA lays off staff in Vancouver, San Francisco

April 10, 2015 - GamePolitics Staff

After securing a major deal with Nintendo to bring popular IPs to mobile devices, DeNA has decided to initiate some layoffs at one of its Canadian development studios, according to GamesBeat. The first signs that something serious was going on at the DeNA Vancouver studio was when David Phan, the product manager at DeNA Studios Canada revealed on Twitter that he and other employees were let go.

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Layoffs hit NCsoft

April 9, 2015 - GamePolitics Staff

MMO maker NCsoft  has initiated another part (the "final phase") of its restructuring plan announced last October by eliminating some internal customer support positions from NCsoft West. Those positions will now be covered by what the company calls an external provider.

An affected NCsoft employee tells Polygon that the company has cut 16 jobs from its Austin office. The anonymous former employee claims that the office's entire customer support team has been let go.

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Report: 55 employees laid off from Evolution Studios

March 23, 2015 - GamePolitics Staff

Last week we reported that DriveClub developer Evolution had been hit with a massive layoff. Today we've learned from Eurogamer that those layoffs were substantial. According to the report - citing sources familiar with the matter - around 55 employees have been laid off. That's around half of the studio's employees according to insider sources.

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'DriveClub' maker Evolution hit with layoffs

March 19, 2015 - GamePolitics Staff

Sony has confirmed with Eurogamer that the studio responsible for DriveClub has suffered a number of layoffs this week. Sony did not disclose exactly how many employees have been let go.

Part of the Sony Worldwide Studios system, Evolution has been restructured by its parent company so that it can focus on treating DriveClub as an ongoing service and finish and release the free PlayStation Plus version of the game.

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Report: layoffs hit Perfect World Entertainment

March 18, 2015 - GamePolitics Staff

Massively Overpowered is reporting that Perfect World Entertainment has cut a large number of employees from Cryptic Studios. According to the report, at least 18 employees have been laid off by the company. Our attempts to reach Perfect World Entertainment have been met mostly with bounced emails at this point, but we'll continue to try and reach out to the company for comment.

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Poll: Should EA Keep the Maxis Name Alive?

March 4, 2015 - Andrew Eisen

As we reported earlier today, Electronic Arts has shuttered Maxis, the developer behind The Sims and SimCity franchises.

I was thinking about asking if you were surprised but GP's Managing Editor had a better angle for this week's poll:

Should EA keep the Maxis name alive?  

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Report: EA Quietly Closes Maxis Emeryville

March 4, 2015 - James Fudge

Electronic Arts has shut down Maxis Emeryville, the main headquarters of the studio currently responsible for The Sims and SimCity franchises.

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Report: Layoffs Hit Daybreak Game Company

February 11, 2015 - GamePolitics Staff

Citing a single anonymous source within the company, Kotaku is reporting that layoffs are hitting the studio formerly known as Sony Online Entertainment. One confirmed tragedy of these layoffs is David Georgeson, the man who served for many years as the face and voice of ongoing EverQuest franchise development at SOE.

The Kotaku report describes the scale of these layoffs as "big" - based on what it has been told by one anonymous employee.

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Layoffs Hit EA Montreal

February 9, 2015 - GamePolitics Staff

Electronic Arts has laid off an undetermined number of employees at its EA Montreal studio according to what the company tell Gamasutra in this report. A source close to the situation also tells Gamasutra that the division might be in for some very hard times in the future.

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AOL Shutting Down Joystiq and Massively

January 30, 2015 - GamePolitics Staff

AOL is shutting down Joystiq and popular MMO sister site Massively. A report earlier in the day from Techcrunch indicated that parent company AOL planned on rolling the Joystiq brand back into tech site Engadget.

The news was confirmed today by Massively editor-in-chief Brianna Royce (in this blog post) and in a tweet from Joystiq News Content Director Alexander Sliwinski.

In his tweet, Sliwinski shared a LinkedIn staff list:

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Sega Sammy Announces Restructuring Plans, Mass Layoffs

January 30, 2015 - GamePolitics Staff

Sega Sammy announced today that it will cut jobs and encourage several hundred employees to retire early as part of a restructuring plan to focus on "digital games. In a press release issued this morning, the company said that Sega of America's offices would be affected by layoffs and early retirements as it relocates its operations from San Francisco to South California in the coming months.

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Layoffs Hit Frontier Developments

January 26, 2015 - GamePolitics Staff

Frontier Developments, the makers of Elite: Dangerous, have laid off a number of employees this week, according to this VG247 report. At least 15 employees have been laid off at developer’s Halifax, Canada studio, according to a new Investors update. In a section labeled "Operations Update," the company said that 15 content creation roles have been made redundant in Cambridge:

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Layoffs Hit Defy Media's The Escapist, GameTrailers, And GameFront

January 21, 2015 - GamePolitics Staff

Defy Media has laid off a large amount of staff from three of its popular game-related properties: The Escapist, GameTrailers, and GameFront. An exact number of affected employees is unknown as of this writing, but we do know that The Escapist Editor-in-Chief Greg Tito is just one of many affected by this latest round of layoffs. In a post on Twitter, Tito announced that he and others had been laid off today:

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Devs Play Features John Romero Playing 'Doom'

January 21, 2015 - GamePolitics Staff

The latest episode of Double Fine's video series, "Devs Play," features John Romero playing the classic first-person shooter that took over the PC gaming world way back in the 90s. The id Software co-founder who helped create Doom and Quake is joined by Doom history enthusiast and Spacebase creator JP LeBreton as they play through "Knee Deep in the Dead" in its entirety.

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Robotoki Closing Its Doors

January 21, 2015 - GamePolitics Staff

Robert Bowling's studio Robotoki has closed. Bowling is the former Call of Duty Creative Strategist - he left Call of Duty developer Infinity Ward in 20102 to start his own company, but Robotoki has been having trouble for quite some time.

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Target To Close All 133 Retail Stores in Canada

January 15, 2015 - GamePolitics Staff

Minneapolis-based retailer Target announced that it is getting out of the retail business in Canada and will be closing all of its 133 stores in the country. The company said that it has failed to connect with Canadian customers and that its holidays sales in the country were less than optimal.

Target Chairman and CEO Brian Cornell made the announcement on Target's website.

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Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Report: Layoffs Hit Codemasters

January 9, 2015 - GamePolitics Staff

Eurogamer is reporting that a round of layoffs has hit UK racing game publisher Codemasters. Eurogamer says that sources have told them that around 50 jobs are "being reviewed," with a little over 30 of those jobs set to be eliminated as part of a 30 day consultation period. The company employs around 500 people worldwide.

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Rovio Cuts 110 Employees in Latest Round of Layoffs

December 4, 2014 - GamePolitics Staff

While Angry Birds maker Rovio has moved forward with plans it announced last month to lay off a substantial number of workers, the company has apparently spared 20 employees from the cut backs. Originally Rovio announced that it would lay off 130 positions, but the company said that "employee negotiations" had lead to 110 jobs being cut.

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Report: Majesco in Financial Trouble

November 17, 2014 - GamePolitics Staff

According to this Gamasutra report, Majesco and its indie publishing label Midnight City are in serious financial trouble. According to sources "inside and outside the company" and several SEC filings by the company in the last week, Majesco is having financial trouble and has laid off some of its staff.

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Robotoki Hit With Layoffs

November 14, 2014 - GamePolitics Staff

Indie game development studio Robotoki has been forced to lay off some of its staff after abandoning the free-to-play model for its upcoming game Human Element in favor of releasing the game as a "premium product." This drastic change has also forced the company to abandon its publishing deal with free-to-play publisher Nexon, which in turn has led to a round of layoffs, according to Gamasutra.

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Layoffs May Hit 'Transformers Universe' Development Team at Jagex

November 11, 2014 - GamePolitics Staff

UK-based RuneScape and Transformers Universe studio Jagex has confirmed with GII that it is currently in a consultation process with members of its staff assigned to work on its Transformers Universe MMO game project. The company says that some of those staffers may secure new roles on other Jagex games, while others face layoffs.

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Report: Warner Bros. Prepares for Company-Wide Layoffs

November 5, 2014 - GamePolitics Staff

According to a Game Informer report, Warner Bros. is making company-wide layoffs - and those layoffs will begin this week. A memo obtained by GI attributed to Warner Bros. CEO Kevin Tsujihara sent to employees reveals that layoffs are going to happen until the first quarter of 2015 in all divisions of the company.

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Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
WonderkarpLove Gamerevolutions Summary of Splatoon "It's like Double Dare found love with a roll of sushi and made a beautiful, action-packed Wii U game."05/27/2015 - 9:41am
E. Zachary KnightExtra Credits promotes SJW PC crap by discussing Rust's decision to include race but not give players a choice. ;) https://www.youtube.com/watch?v=eh1zfdUTqBY05/27/2015 - 9:20am
ZippyDSMleeIt would be haliarous if soemone started complaining about it in some form or another.05/27/2015 - 8:58am
E. Zachary KnightMore SJW PC crap being shoved down the throats of game designers and gamers ;) http://gamasutra.com/view/news/244376/Bloodstaineds_female_lead_Miriam_reflects_the_games_audience.php05/27/2015 - 8:43am
PHX Corphttp://www.neogaf.com/forum/showthread.php?t=1052280 USF was released a few days ago and it has a Truckload of bugs05/27/2015 - 8:24am
ZippyDSMlee2 hours of FOTNS:KR2 and my hand still hurts 0-o05/27/2015 - 7:56am
PHX Corphttps://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/description apparently Bloodstained: ritual of the night will have a Wii U version(through Armature Games)05/26/2015 - 9:02pm
WonderkarpSo I found out I'm Invincible Today. I drove through a Tornado and didnt even know it. was windy and torrential downpour but I drove through like a boss. 05/26/2015 - 7:35pm
ZenEnded up giving the code to Andrew so he gets to be the other guinea pig lol.05/26/2015 - 6:53pm
ZenSo...who wants to help with an experiment and get a free game for 3DS and possibly Wii U lol? Gave a friend the Wii u OlliOlli code from the Humble Bundle and it gave him the 3DS one too. Still have a 3DS code which may give a Wii U version too.05/26/2015 - 4:35pm
Zenjust wish they had been as open about development as they were with X1 and PS4. All we got were interviews saying everything was great and then this lol.05/26/2015 - 4:14pm
ZenYeah, he brought it up again as time went on and stated it was not to be taken seriously. And I am in NO way defending people who are acting like...well....the not so nice way to say "butts". And I don't personally think they haven't worked on the game, I05/26/2015 - 4:12pm
Andrew EisenSo I can see why Bell would be ultra defensive and snippety. But, again, still not an advisable thing to say.05/26/2015 - 3:57pm
Andrew Eisennot to mention horrifically insulting.05/26/2015 - 3:56pm
Andrew EisenAgreed, even out of frustration, not an advisable thing to post. As for the rest, sounds like it thought its tweeks and optimizations would work. The idea that it was stringing everyone along and not actually working on it is nearly nonsensical...05/26/2015 - 3:55pm
Zenand looking great...yet refused to even show a single screen shot while touting their open development on X1 and PS4. People are now asking if they even worked on the game or if it was dropped in the beginning & they were keeping up appearances instead.05/26/2015 - 3:53pm
ZenI understand that, but making a blanket statement to cover an entire market like that will do nothing more than push consumers away or alienate a group. Other issues stem from the interviews and public announcements they made stating the game is running05/26/2015 - 3:52pm
Andrew EisenNot an advisable thing to post, I'll grant you.05/26/2015 - 3:47pm
 

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