Rovio Cuts 110 Employees in Latest Round of Layoffs

December 4, 2014 - GamePolitics Staff

While Angry Birds maker Rovio has moved forward with plans it announced last month to lay off a substantial number of workers, the company has apparently spared 20 employees from the cut backs. Originally Rovio announced that it would lay off 130 positions, but the company said that "employee negotiations" had lead to 110 jobs being cut.

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Report: Majesco in Financial Trouble

November 17, 2014 - GamePolitics Staff

According to this Gamasutra report, Majesco and its indie publishing label Midnight City are in serious financial trouble. According to sources "inside and outside the company" and several SEC filings by the company in the last week, Majesco is having financial trouble and has laid off some of its staff.

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Robotoki Hit With Layoffs

November 14, 2014 - GamePolitics Staff

Indie game development studio Robotoki has been forced to lay off some of its staff after abandoning the free-to-play model for its upcoming game Human Element in favor of releasing the game as a "premium product." This drastic change has also forced the company to abandon its publishing deal with free-to-play publisher Nexon, which in turn has led to a round of layoffs, according to Gamasutra.

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Layoffs May Hit 'Transformers Universe' Development Team at Jagex

November 11, 2014 - GamePolitics Staff

UK-based RuneScape and Transformers Universe studio Jagex has confirmed with GII that it is currently in a consultation process with members of its staff assigned to work on its Transformers Universe MMO game project. The company says that some of those staffers may secure new roles on other Jagex games, while others face layoffs.

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Report: Warner Bros. Prepares for Company-Wide Layoffs

November 5, 2014 - GamePolitics Staff

According to a Game Informer report, Warner Bros. is making company-wide layoffs - and those layoffs will begin this week. A memo obtained by GI attributed to Warner Bros. CEO Kevin Tsujihara sent to employees reveals that layoffs are going to happen until the first quarter of 2015 in all divisions of the company.

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Report: Major Layoffs Hit NCsoft

October 24, 2014 - GamePolitics Staff

Layoffs have hit NCsoft's Carbine Studio in a major way, according to a report in Polygon, and while NCSoft has confirmed that the layoffs are real it will not say just how many employees have been affected. According to Polygon's reporting, at least 60 - 100 employees have been let go overall, with a good portion of those layoffs hitting WildStar maker Carbine.

NCSoft issued the following statement on the matter:

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Rovio To Cut 16 Percent Of Its Workforce

October 2, 2014 - GamePolitics Staff

Angry Birds developer Rovio says that it will have to cut 16 percent of its workforce. The company announced plans this week to downsize its staff by cutting around 130 jobs from its workforce in Finland. The cuts are apparently due to a lack of growth in recent months.

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Another Yogscast-Backed Developer Struggles With Financing

September 26, 2014 - GamePolitics Staff

In the wake of the Yogscast-backed and Kickstarter-funded game Yogventures giving up the ghost and being canceled by developer Winterkewl Games, another Yogscast -backed developer was put forward to provide gamers who backed that other project some recompense. While the company still plans to do that, it looks like it is going through some short-term problems with funding that will in turn force it to lay off half of its staff.

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Microsoft Cuts an Additional 2,100 Employees From Global Workforce

September 19, 2014 - GamePolitics Staff

In July of this year Microsoft announced that it would cut approximately 18,000 jobs from its global workforce by July 2015. At the time it made the announcement, it also laid off around 13,000 employees worldwide.

This week Microsoft cut an additional 2,100 from its global workforce, making the total number of cuts made this year reach 15,100. Between now and July of next year Microsoft will have to cut an additional 2,900 jobs. In July, prior to the layoffs, Microsoft had a global workforce of around 125,000 employees.

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Layoffs Hit ZeniMax Online

September 3, 2014 - GamePolitics Staff

ZeniMax Online has laid off an undisclosed number of employees who were working on The Elder Scrolls Online, the company's MMO based loosely on the popular role-playing game series that includes such games as Oblivion and Skyrim.

While the layoffs were confirmed by Peter Hines, vice president of PR and marketing at Bethesda Softworks, the company did not disclose how many employees were let go, and whether those employees were full-time, part-time, or contractors.

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Report: TRC Family Media Considering Laying Off 90 Percent of Workforce

September 2, 2014 - GamePolitics Staff

Sources speaking to GamesIndustry International are telling the publication that Malta-based development studio TRC Family Media is in serious financial trouble. According to multiple sources inside the company, TRC's financial situation is so dire that it has told employees that 90 percent of the company's work force may be laid off.

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Another Round of Layoffs Hit Nintendo of Europe

August 29, 2014 - GamePolitics Staff

Nintendo of Europe has confirmed with Kotaku that around 320 of its employees will be laid off this week. That number includes around 130 full-time Nintendo of Europe employees, along with 190 temporary workers at Nintendo of Europe's Germany-based localization department. All 320 people will be unemployed by August 31, according to Kotaku.

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CCP Games Fire Two Executives, Closes San Francisco Office

August 28, 2014 - GamePolitics Staff

Update: A rep. for CCP Games informed us that CCP Games CFO Joe Gallo and CMO David Reid left the company voluntarily, and were not fired, as was previously reported.

Original Story: EVE Online maker CCP Games announced during its latest financial report that it is shutting down its San Francisco-based game development studio and letting two executives go. The news comes on the heels of the company reporting a downturn in year-over-year profits.

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Sucker Punch Hit With Layoffs

August 20, 2014 - GamePolitics Staff

InFamous developer Sucker Punch has laid off an undetermined number of employees, according to what Sony Computer Entertainment America (the parent company of the studio), has told IGN UK.

SCEA would not give an exact number, but did confirm that there has been a "reduction in workforce." The company also did not disclose the reasoning behind the layoffs.

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Mastertronic Exiting Physical Retail Space, Laying Off 40 Percent of Workforce

July 31, 2014 - GamePolitics Staff

GII reports that UK games publisher Mastertronic announced that it is being "forced" to apply for a Company Voluntary Agreement (CVA) to avoid catastrophe over outstanding loans. In addition, the company announced that it will be closing its Cambridge, England headquarters, exiting the physical retail business it has been involved in for decades, and laying off 40 percent of its workforce.

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Major Layoffs Hit GameSpot's Editorial Team

July 30, 2014 - GamePolitics Staff

Update: A CBS Interactive representative tells us that more than two people remain on GameSpot's U.S. editorial team, and that Eddie Makuch, a member of GameSpot's news team, is still with the company - he works out of the company's East Coast office. Crave Online reports that Jess McDonell, Danny O’Dwyer, Justin Haywald, Chris Watters, and Kevin VanOrd still work for GameSpot as of this writing.

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Report: Employees Left Crytek's U.S. Studio Last Week

July 30, 2014 - GamePolitics Staff

This afternoon Crytek USA announced that it had closed its Texas-based development studio and moved the development of the free-to-play co-op shooter the studio was working on - Hunt: Horrors of the Guilded Age - to its headquarters in Frankfurt, Germany. Earlier in the day it was revealed that the company sold the Homefront franchise to Koch Media and had shut down its UK studio.

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Report: Game Developer Layoffs Rise in 2013

July 24, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014 (PDF), layoffs were on the rise in 2013. This is in contrast to prior years where the number remained slightly down or close to flat. Around 14 percent of developers surveyed said they were laid off in 2013. That's up slightly by two percent from 2012.

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Microsoft Laying Off 18K Employees, Closing Xbox Entertainment Studios

July 17, 2014 - GamePolitics Staff

Update: Microsoft has confirmed that - as part of a major staff reduction - it will shut down Xbox Entertainment Studios. Xbox boss Phil Spencer confirmed the news to Xbox Entertainment Studios staff on Thursday in an email:

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Report: Microsoft Layoffs Will Hit Xbox Division

July 15, 2014 - GamePolitics Staff

According to this Bloomberg report, Microsoft is planning to cut a number of jobs in its Xbox division as part of an overall restructuring plan. Two anonymous sources familiar with the situation have told Bloomberg that overall cuts could end up being the biggest number of layoffs since 2009 when the company laid off 5,800 employees.

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Airtight Confirms Closure

July 3, 2014 - GamePolitics Staff

Independent game development studio Airtight Games has confirmed via Twitter that it has officially gone out of business, but it did not provide any particular details on why the Redmond, Washington-based studio closed. Yesterday reports surfaced that the studios office were locked and a sign on the door indicated that the equipment inside the building was for sale.

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Report: 'Murdered: Soul Suspect' Developer Airtight Games Shut Down

July 2, 2014 - GamePolitics Staff

A recent visit to the Redmond, Washington offices of Airtight Games by GeekWire revealed a startling find: the company seems to have gone out of business. According to the GeekWire report, the publication visited the offices yesterday to find it closed and a sign on the door advertising a "blow out sale" on the equipment inside.

Subsequent attempts to reach the studio have gone unanswered. In April the studio laid off 14 employees as part of what it called "necessary restructuring."

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Report: Computer & Videogames to Remain Open, But Faces Layoffs

June 23, 2014 - GamePolitics Staff

Computer & Video Games will not be shut down by Future Publishing, but will suffer a round of layoffs, according to this MCV report. Earlier this year Future had revealed plans to shut down the publication and focus on GamesRadar. Instead, the company will cut two of the five full time staff members working for CVG, with a review of the site occurring again in December of this year.

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Nintendo to Consolidate European Operation, Lay Off 130 Employees

June 6, 2014 - GamePolitics Staff

Nintendo announced today that it will consolidate its European operations and lay off 130 employees. The company said in a press release today that it will be closing its headquarters building and a warehouse in Großostheim, Germany and moving its European operations to Frankfurt. These changes mean that an estimated "130 permanent employees" will be laid off.

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More Layoffs at 'Eve-Online' Maker CCP Games

June 5, 2014 - GamePolitics Staff

EVE Online maker CCP Games has laid off 49 employees from its Icelandic headquarters. The latest round of layoffs follow 56 employees being let go from its Atlanta, Georgia offices a few months ago. CCP confirmed the layoffs in a statement to Polygon, saying that those who were affected this time around were from the company's "publishing organization."

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Harmonix Lays Off 37 Employees

May 29, 2014 - GamePolitics Staff

Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.

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'Dungeon Defenders' Developer Lays Off Twenty Percent of its Staff

May 23, 2014 - GamePolitics Staff

Last month Dungeon Defenders developer Trendy Entertainment hired former LucasArts president Darrell Rodriguez as its CEO. This month the Florida-based developer has made some serious changes - a reduction of around 20 percent of its workforce, according to GamesIndustry International. The 20 percent reduction in staff hit both the development and marketing departments within the company, though Trendy declined to say exactly how many employees had been let go.

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Senior Staff at Rare Laid Off

May 19, 2014 - GamePolitics Staff

Rare has suffered a number of high profile layoffs, which Microsoft is describing as part of a decision to change the "development process" at the UK studio. A little under 20 employees have been given pink slips, including veteran programmer Chris Sutherland and designer Gavin Price.

Sutherland, a twenty year veteran at Rare, has worked on such games as Battletoads, three Donkey Kong Country games, and the Banjo-Kazooie series. He also is the voice of Banjo-Kazooie.

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GameStop to Close 120 - 130 Retail Stores Worldwide

April 25, 2014 - GamePolitics Staff

Video games retailer GameStop will close between 120 to 130 of its 6,457 retail locations worldwide, the company announced. The move is part of a plan to focus more on mobile called "GameStop 3.0," according to what CEO Paul Raines said at GameStop's 2014 Investor Day yesterday. As part of that initiative GameStop will focus on Mobile and Apple-based devices by launching stand-alone chains like the AT&T-branded chain "Spring Mobile" and the Apple retailer "Simply Mac."

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CCP Cancels World of Darkness, Lays Off Some Staff at Atlanta Studio

April 14, 2014 - GamePolitics Staff

EVE Online maker CCP Games announced this morning that it has canceled its long in development MMO World of Darkness. In addition to canning the game, the company has laid off dozens of staff. The game has been in development since 2006, with CCP’s Atlanta, GA studio handling the lion's share of development. CCP Games confirmed that it had laid off 56 employees in Atlanta, but some of those employees were offered other roles within CCP, which has other offices in North America, the UK, China and Iceland.

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Should 'Hatred' have been removed from Steam Greenlight?:

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MaskedPixelanteSounds like BN was going after an unrelated mod, and took out DSFix in the process. Probably once a counterclaim goes out, this'll all be sorted out.12/22/2014 - 7:04pm
Matthew Wilsonhttp://www.neogaf.com/forum/showpost.php?p=144440299&postcount=1 wtf is namco thinking.......12/22/2014 - 6:17pm
MaskedPixelantehttp://www.joystiq.com/2014/12/22/read-the-fine-print-ubisoft-free-game-offer-waives-lawsuits/12/22/2014 - 6:00pm
Papa MidnightI kind of liked the movement to have Terry Crews play him instead, but this will do.12/22/2014 - 3:40pm
MaskedPixelantehttp://marvel.com/news/tv/23866/mike_colter_to_star_as_luke_cage_in_marvels_aka_jessica_jones#ixzz3MeuUl63P Mike Colter is Luke Cage.12/22/2014 - 3:23pm
IanCBecause that isn't Max Payne 3. It might have the name, but it isn't an entry in the series.12/22/2014 - 12:48pm
IanCOh theres a Max Payne 3? A proper one, or are we referring to that abomination that Rockstar crapped out a few years ago12/22/2014 - 12:48pm
IanCUpgraded PS3 hard drive to 500gb. Restored 53GB back up. Done the maths, have somehow used up 106GB already?12/22/2014 - 12:44pm
Papa Midnighthttp://arstechnica.com/gaming/2014/12/drm-glitch-leaves-new-max-payne-3-buyers-temporarily-in-the-lurch/12/22/2014 - 11:55am
MaskedPixelantehttp://www.kanzenshuu.com/2014/12/22/j-stars-victory-vs-ps3-ps4-vita-international-plus-version/ J-Stars is coming to North America.12/22/2014 - 9:36am
Matthew Wilsonhttp://www.businessinsider.com/xbox-one-virtual-reality-headset-will-compete-with-oculus-rift-2014-12 can a xbo even handle doing vr?12/21/2014 - 10:48pm
PHX Corp@Adam802 We'll break out the popcorn in June12/19/2014 - 9:23pm
ZippyDSMleeMaskedPixelante: I'm itching to start it too but I will wait till the patch goes live. >>12/19/2014 - 7:52pm
Adam802Leland Yee and Jackson get trial date: http://sfbay.ca/2014/12/18/leland-yee-keith-jackson-get-trial-date/12/19/2014 - 5:24pm
MaskedPixelanteNevermind. Turns out when they said "the patch is now live", they meant "it's still in beta".12/19/2014 - 5:07pm
MaskedPixelanteSo I bought Dark Souls PC, and it's forcing me to log into GFWL. Did I miss something?12/19/2014 - 5:00pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/12/republicans-may-have-plan-to-save-internet-providers-from-utility-rules/ this is intreasting. congress may put net nutrality in to law to avoid title 2 classification12/19/2014 - 2:45pm
Matthew Wilsonhttp://www.polygon.com/2014/12/19/7421953/bullshit-cards-against-humanity-donated-250k-sunlight-foundation I have to admit I like the choice o organization. congrats to CAH.12/19/2014 - 1:51pm
E. Zachary KnightIf you are downloading a copy in order to bypass the DRM, then you are legally in the wrong. Ethically, if you bought the game, it doesn't matter where you download it in the future.12/19/2014 - 12:06pm
InfophileEZK: Certainly better that way, though not foolproof. Makes me think though: does it count as piracy if you download a game you already paid for, just not from the place you paid for it at? Ethically, I'd say no, but legally, probably yes.12/19/2014 - 11:20am
 

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