Harmonix Lays Off a 'Small Number' of Staff

December 10, 2013 - GamePolitics Staff

Rock Band and Dance Central developer Harmonix has confirmed that it has laid off a number of its staff, though the company says that the number of employees let go is a small number.

"We can confirm that a small number of Harmonix employees were let go today," a Harmonix representative told GameSpot. "This decision was made due to shifting staffing priorities for Harmonix's multiple future projects."

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Stardock Reveals The 'Stardock Staffing Company'

December 5, 2013 - GamePolitics Staff

Gamasutra has the exclusive scoop on the Stardock Staffing Company, a new unit put together by Galactic Civilizations developer Stardock. Thaw company announced earlier this year that it had put together a multi-million dollar fund called the Stardock Investment Fund, with the goal of using it to invest in "promising, small companies."

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EA Cancels Command & Conquer

October 30, 2013 - GamePolitics Staff

Electronic Arts announced this week that it has canceled Command & Conquer, the free-to-play reimagining of the popular real-time strategy game. In a blog post developer Victory Games announced that fan reaction to the alpha of the game is what put the final nail in the coffin for the project:

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Fishlabs Lays Off 25 Employees

October 24, 2013 - GamePolitics Staff

Hamburg, Germany-based studio Fishlabs Entertainment announced a large-scale restructuring at the company, including major layoffs, but the company insisted that it would not be dissolved. In July the studio went into "self-administration" in an effort to cut operating costs. As part of this process the company has laid off 25 employees from multiple departments including marketing, art and programming.

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Report: Capcom Cutting Nearly Half of European Work Force

October 3, 2013 - GamePolitics Staff

According to several published reports - including one over at CVG, Capcom will slash nearly half of its employees in Europe as part of a continental-wide restructuring plan.

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Layoffs Hit Sega of America

October 2, 2013 - GamePolitics Staff

GamesBeat has confirmed with Sega of America that it has laid off some of its staff, though the company would not give any indication of just how many employees had been affected.

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Firefall Developer Lays Off 10 Percent of Staff

September 17, 2013 - GamePolitics Staff

Firefall developer Red 5 Studios has reduced its staff by around 10 percent, ahead of the launch for its online first-person shooter game. The company said that these layoffs are part of a "reorganization" effort. The majority of the layoffs affected the studio's internet video channel, Stage 5 TV. Red 5 says that the ongoing development of Firefall will be unaffected by these layoffs.

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UK-Based Blitz Games to Close

September 12, 2013 - GamePolitics Staff

After 23 years of doing business, UK game development studio Blitz Games will close, reports GII. At total of 175 employees will be laid off as a result, but management hopes to form a new company and hire back at least 50 of those employees. Blitz founders Philip and Andrew Oliver said that the company will continue working in two projects.

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Round of Layoffs Hit Irrational

September 5, 2013 - GamePolitics Staff

BioShock Infinite developer Irrational Games has confirmed that a round of layoffs has hit the studio. Kotaku reports that around eight employees were laid off this week.

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SOE San Diego and Austin Studios Hit with Layoffs

August 29, 2013 - GamePolitics Staff

Sony Online Entertainment announced that it has laid off an undisclosed number of employees at its San Diego, Calif. and Austin, TX. studios as part of a new initiative to reduce costs, align its resources, and streamline its workforce company-wide.

"As part of a strategic decision to reduce costs and streamline its workforce, SOE announced today that it will eliminate positions in both its San Diego and Austin studios," the company said in a statement.

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Report: GameStop Closed 52 Stores During Q2 FY13

August 26, 2013 - GamePolitics Staff

During a recent conference call to discuss its fiscal year 2013 second quarter results, GameStop chief financial officer Rob Lloyd said that the retailer was operating 6,505 stores. The company also said that it added 13 new stores globally during the quarter. That means that during the second quarter which ended on August 3, the company closed right around 52 stores.

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Big Fish Games Cuts Staff in Seattle, Closes Vancouver Office

August 21, 2013 - GamePolitics Staff

In a memo sent to employees today, Big Fish Games CEO Paul Thelen announced that the company is laying off 49 employees in its Seattle office and shutting down its office in Vancouver. Projects in the Vancouver office would be moved to Seattle.

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Trion Worlds to Close European Office, Lay Off Staff

August 15, 2013 - GamePolitics Staff

MCV is reporting that MMO publisher Trion Worlds will close its European office located in Guildford, UK by week's end. The European headquarters for the company will lay off ten employees and close the office this week, according to the report. Staff affected by the closure include Trion Europe boss John Burns, communications boss Jon Goddard commercial director Jeff Pabst, senior brand manager Dominic Wai and PR manager Gary Burns.

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Twelve Laid Off From Crystal Dynamics

August 13, 2013 -

Tomb Raider maker Crystal Dynamics has confirmed with Kotaku that it has laid of around 12 of its staff members. Crystal Dynamics is a studio under the auspices of Eidos, which is owned by parent company Square Enix.

These staff members were not working on a new Tomb Raider game, but a brand new IP, according to Kotaku. The company issued the following statement on the layoffs.

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Trion World Closes San Diego Office, Shifts Defiance Development to Redwood City

August 9, 2013 -

On the same day that Trion Worlds, makers of the Defiance MMO, announced that Scott Hartsman was the new CEO, it shut down its San Diego office. The lion's share of the work being done at the San Diego office was related to Defiance. Trion Worlds confirmed the shutdown of the studio and that development on Defiance would be moved to its Redwood City office.

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EA Closes Phenomic Studio

July 12, 2013 -

GamesIndustry International is reporting that EA Phenomic has been closed. The studio responsible for developing Spellforce and Command & Conquer: Tiberium Alliances is believed to employ around 60 people at one time, though the actual number of employees it had before closing is unknown as of this writing. While EA would not comment on the particulars of the studio's closure, it did issue a statement explaining why it had to shut Phenomic down:

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Jagex Lays Off 13 Employees from Transformers Universe Team

July 1, 2013 -

Runescape maker Jagex has confirmed that it has laid off 13 employees that were working on the upcoming free-to-play MMO browser game Transformers Universe. According to the company these layoffs are the result of switching to established outside technology for the remainder of the game's development. In other words, the company has ditched its in-house engine in favor of some third-party software. This switch means less employee resources are needed going forward.

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Hitman Developer Hit by Massive Layoffs

June 17, 2013 -

Square Enix has laid off "almost half " of IO Interactive's employees as part of what it calls "significant changes" at the studio, according to Develop. In a statement passed on to MCV from Develop, a spokesperson for Hitman series developer IO Interactive said that the Denmark-based studio was moving towards focusing solely on the Hitman series and has cancelled a number of projects and other initiatives that were being worked on as a result.

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EA Confirms Demise of Danger Close Studio

June 14, 2013 -

Electronic Arts has confirmed that it has closed Medal of Honor developer Danger Close. According to EA labels boss Patrick Soderlund, after it put the Medal of Honor franchise on hold, the studio had effectively closed. The majority of employees have left the company or have been absorbed at other studios with in EA including DICE Sweden. EA had previously declined to comment on whether Danger Close had been shut down.

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Some OMGPOP Employees Relieved by Studio Closure

June 5, 2013 -

A former employee (who is quoted anonymously) of Draw Something developer OMGPOP said that he/she felt a sense of relief as the entire team was laid off by Zynga. Yesterday the company announced that it had cut 520 jobs - which included the entire staff at OMGPOP. Renamed Zynga New York after its $180 million acquisition during the peak of Draw Something's success, the studio went on to create Draw Something 2 which was released six weeks ago.

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Zynga Lays Off 520 Employees, Closes Two Offices

June 3, 2013 -

Zynga has laid off 520 employees today, closed two offices in New York City and Los Angeles, and cut infrastructure costs. The company hopes that these drastic measures will help it save $80 million in staff costs. Zynga currently has about 2,900 workers and today's news is an 18 percent reduction in its staff numbers.

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Report: Gree Lays off 30 Employees at San Francisco Office

May 10, 2013 -

Mobile games publisher Gree has laid off an estimated 30 employees from its San Francisco office according to reports on Develop and GII. While the exact number of employees let go was not confirmed, the layoffs have been. According to Gree COO Anil Dharni, the staff reduction is part of re-alignment of its U.S. operations.

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Report: TimeGate Lays Off Entire Staff

May 9, 2013 -

According to this Kotaku report citing two unnamed sources with knowledge of the situation, TimeGate Studios has laid off its entire staff. The developer behind Section 8 and the co-developer of Aliens: Colonial Marines sent everyone home early today according to the sources.

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EA Cut Ten Percent of Workforce in Last Quarter

May 8, 2013 -

During its conference call last night to discuss its 2013 fiscal year earnings, Electronic Arts CFO Blake Jorgensen revealed that the company cut ten percent of its workforce in the last quarter, or about 900 employees.

"Our cost reduction plans will reduce our overall headcount by approximately 10 percent," he said during the call.

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Super Podcast Action Committee - Episode 49

April 29, 2013 -

In Episode 49 of the show hosts Andrew Eisen and E. Zachary Knight discuss the ongoing turmoil inside EA, Nintendo's decision to not host an E3 press conference, results of the latest poll and catch up on some mail that went into the silly spam filter. Download Episode 49 now: SuperPAC Episode 49 (1 hour, 3 minutes) 58.5 MB.

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Leaked Internal Memo Reveals Organizational Structure Changes at EA

April 26, 2013 -

Yesterday TechCrunch obtained a leaked memo attributed to EA executive chairman Larry Probst, which details EA's reorganization plans.

The memo notes that core marketing functions will be consolidated into a group called the Global Acquisition Marketing and Marketing Analytics to be overseen by COO Peter Moore and led by Todd Sitrin.

EA's Origin digital distribution platform will now be under the watchful eye of Frank Gibeau's Labels organization, while Andrew Wilson will take on its leadership.

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EA Acknowledges Layoffs in Statement, Avoids Numbers

April 25, 2013 -

Electronic Arts released a short statement today confirming that layoffs are happening across the company on a worldwide basis, but did not give any specific details on any of its decisions in the last month:

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Report: German Browser Game Operator Travian Lays Off 60 Employees

April 24, 2013 -

German browser games operator Travian has laid off up to 60 employees due to "internal restructuring," according to a GamesIndustry International report - as reported by its German sister site. Multiple sources have confirmed the move with GII's German reporter during the Quo Vadis event, which is taking place this week in Berlin.

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Layoffs Hit Harmonix

April 23, 2013 -

A spokesperson for Harmonix has confirmed with Polygon that the company has laid off an undisclosed number of employees.

"We can confirm that a small number of Harmonix employees were let go today," a Harmonix spokesperson told Polygon. "This decision was made due to shifting staffing priorities for Harmonix's multiple future projects."

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Layoffs Hit Team Bondi

April 18, 2013 -

Staff at L.A. Noire developer Team Bondi have been laid off after the company's in-development title Whore of the Orient was unable to find a publisher, according to a report on MCV Pacific. According to Superannuation Warner Bros. backed away from a potential publishing deal "right before last Christmas," the publisher never officially or publicly confirmed that it had anything to do with the project.

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ZippyDSMlee.....win8 hates any left over hidden install partitions from other version of windows....only waste 5 hours finding that out...its ahrder than you think keeping up with 4 or 5 HDDS......03/03/2015 - 4:44am
Matthew WilsonI am going to pax east, any games you guys want me to check out?03/02/2015 - 11:23pm
ZippyDSMleeNo one remembers the days of Cinemagic and Cynergy eh? :P, meh even MGS is getting to film like....03/02/2015 - 8:44pm
MechaTama31I was about to get all defensive about liking Metal Gear Solid, but then I saw that he was talking about "cinematic" as a euphemism for "crappy framerate".03/02/2015 - 8:29pm
prh99Just replace cinematic with the appropriate synonym for poo and you'll have gist of any press release.03/02/2015 - 5:34pm
PHX Corphttps://www.youtube.com/watch?v=vZQDFO2KEPo Jim Sterling Makes Fun of "Cinematic" Gaming03/02/2015 - 3:39pm
Matthew WilsonWOW is copping EVE. http://us.battle.net/wow/en/blog/18141101/introducing-the-wow-token-3-2-2015 I think its a smart move to deal with gold farmers in this way.03/02/2015 - 1:16pm
Matthew WilsonI guess epic is tired of having their lunch eaten by unity. https://www.unrealengine.com/blog/ue4-is-free03/02/2015 - 12:50pm
Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
Papa MidnightI ask because, having only just heard of it, I have not, and I was hoping for some insight.03/02/2015 - 11:39am
Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
ZippyDSMleeuuuhhhggg in other news been sick since last night.....uuhggg.....I iwsh it did not hurt so much when my tummy wants to leave my body..02/28/2015 - 11:39pm
ZippyDSMleeBrings me to the Q why alt costumes would be needed in competition anyway... http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/02/28/2015 - 11:36pm
MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
MonteON third party developers; i kinda think they should slow down to nintendo's pace. They bemoan the rising costs of AAA gaming, but then constantly push for the best graphics which is makes up a lot of those costs. Be easier to afford if they held back02/28/2015 - 4:27pm
Matthew Wilsonhttp://www.forbes.com/sites/insertcoin/2015/02/28/the-world-is-nintendos-if-only-theyd-take-it/ I think this is a interesting op-ed, but yeah it kind of is stating the obvious.02/28/2015 - 2:52pm
 

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