Layoffs Hit Square Enix's Los Angeles Offices

December 17, 2012 -

According to this Massively report, Final Fantasy publisher Square Enix has laid off an undetermined number of employees at its Los Angeles offices. The report is based on a number of anonymous tips - which presumably are being attributed to either current or former Square Enix employees that are close to the situation.

Square Enix later confirmed that something was going on with the company by issuing an official statement:

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UK Retailer Comet to Close All Stores, Lay Off 6,600 Employees

December 17, 2012 -

The end has finally come for UK retailer Comet, as it prepares to close the doors of all its stores in the region on Tuesday. Administrator Deloitte has confirmed to MCV that all of the remaining Comet retail stores will close their doors tomorrow (December 18th). Many of its stores closed for good over the weekend. This shutdown of its operations will result in the loss of an estimated 6,600 jobs just days before the Christmas Holiday.

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Report: Richard Garriott's Portalarium Lays Off An Undetermined Number of Employees

December 17, 2012 -

Richard Garriott's Austin, Texas-based social game development studio Portalarium has laid off an unknown number of employees, according to published reports. News of the layoffs surfaced on Friday via Twitter when Portalarium senior programmer Paul Evans tweeted the following:

"Today [Portalarium] had to lay off people and I was one of them."

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Trion Worlds Confirms Layoffs, But Does Not Disclose Numbers

December 12, 2012 -

GamesIndustry International is reporting that MMO developer and publisher Trion World has confirmed that an undisclosed number of developers have been laid off at the company. The news of the layoffs surfaced on Twitter with one tweet noting the firing of 30 people at Trion's San Francisco office. Later an affected source told Gamasutra that the layoffs were primarily at Trion's Rift development team. Trion Worlds later confirmed the layoffs, but would not reveal specific numbers.

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Layoffs Hit OpenFeint Owner GREE

December 7, 2012 -

Mobile games publisher and developer GREE has laid off 25 employees today. The layoffs are directly tied to the shut down of its mobile social gaming platform, OpenFeint.

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Eurocom Enters into Administration, Lays Off Remaining Staff

December 7, 2012 -

Eurocom has entered administration and ceased trading, with the remaining staff laid off, according to a statement from administrators given to Eurogamer. Last month the studio was forced to let a large portion of its staff go. Eurocom most recently developed 007 Legends for Activision. Today a statement from administrators revealed just how bad the financial situation is for the company:

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Report: Layoffs Hit NCsoft's Seattle Studio

December 5, 2012 -

According to what NCSoft PR director tells PC Gamer, the company has laid of an undisclosed number of employees at its Seattle office. That office is responsible for Guild Wars 2. Guild Wars 2 publisher NCsoft has laid off several staff as part of a studio "realignment," it has confirmed. Davis confirmed to PC Gamer that it has laid off "several" staff members, but did not reveal specific numbers.

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Report: Layoffs Hit End of Nations Developer, Game Put on Hold

December 5, 2012 -

Update: End of Nations publisher Trion Worlds passed along an official statement on the current state of the game posted earlier today on its Facebook page. You can read the statement below in its entirety:

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Report: Eurocom Laying Off Most of its Workforce

November 23, 2012 -

007 Legends maker Eurocom has been forced to lay off an estimated 150 of its 200 employee strong workforce, according to a report from GamesIndustry International. A statement from Eurocom studio director Hugh Binns to the publication confirms the number and a drastic restructuring of the company.

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Activision Cuts 30 Jobs at Minneapolis Office

October 31, 2012 -

Activision has confirmed that it has eliminated 30 full-time positions at its Minneapolis office. The Minneapolis Minnesota office was mostly recently responsible for licensed titles such as the Cabela hunting games. The reduction in staff is due to Activision's new strategy for 2013 which will offer substantially fewer licensed titles in 2013.

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Ghost Recon Commander Cancelled, Staff Laid Off

October 30, 2012 -

Brenda Romero of Loot Drop confirmed that Ubisoft has cancelled her strategy-based Facebook game Ghost Recon Commander. The social game spin-off launched on Facebook in May, but didn't quite get the kind of response Ubisoft wanted. Along with the cancelation of the game, Brenda Romero also revealed that the development team working on the game had been laid off.

"Sad news. Today, Ghost Recon Commander was cancelled. As a result, we laid off a team of kick-ass developers. If you have openings, ping me," she tweeted.

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Sulake Plans New Direction for Habbo Hotel, Will Cut 60 Employees

October 30, 2012 -

After dealing with a child sex scandal earlier this year, Sulake - the owners of the social teen hangout Habbo Hotel - had to make some serious changes and win back the trust of the community. With that controversy mostly behind them (the company changed much of how it handles communications within the virtual world and added other features that protect its young members), the company says that it wants to make Habbo Hotel a place where third-party developers can launch their own game titles.

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Report: As Few as Five Developers Remain at Silicon Knights

October 30, 2012 -

An extensive report over at Kotaku claims that the offices of developer Silicon Knights has become a ghost town, with less than five employees remaining at the company. Citing multiple sources who worked at the company, the report claims that the studio was playing fast and loose with the funding of X-Men: Destiny coming from Activision, while secretly working on an Eternal Darkness 2 demo to pitch to publishers.

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WBIE Lays Off Some Staff at Turbine Games

October 25, 2012 -

Warner Bros. Interactive Entertainment (WBIE) has laid off an undisclosed number of employees at its Turbine Games studio in Boston, Massachusetts. The company laid off these employees even as it hired several veteran game developers including designer Ken Rolston (who was previously working for Big Huge Games- a company owned by 38 Studios.)

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Mass Layoffs and Possible Closures at Zynga

October 23, 2012 -

UPDATE: IGN has obtained a memo from Zynga CEO Mark Pincus that confirms the company has laid off 5% of its workforce.  In addition, the Boston studio will be closed and 13 of its older titles will be discontinued.

Read the full memo at IGN.  [Disclosure: I freelance for IGN]

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Microsoft Lays Off 'Less Than Ten Percent' of Staff at Lionhead

October 16, 2012 -

Microsoft has laid off an undisclosed number of employees at its Lionhead studio, following the completion of the studios' latest game, the Kinect-enabled Fable: The Journey. While the company did not disclose the exact number of employees now out of a job, they suggested that it was a little under ten percent of the studio's work force. Lionhead is located in Guildford, England.

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Foundation 9 Closes ImaginEngine Studio

October 15, 2012 -

On Friday Foundation 9 Entertainment shut down its ImaginEngine game studio and laid off its entire staff - including studio head Randall Sanborn... An estimated 25 employees were also laid off, according to this GamesBeat report. The ImaginEngine layoffs and studio closure follows the layoff at another Foundation 9 studio - Backbone Entertainment.

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THQ to Close Melbourne, Australia Operations

October 10, 2012 -

THQ announced this morning that it plans to close its Melbourne, Australia office - also known as THQ Australia - within a few months. THQ has already dismissed staff from its Melbourne office, according to multiple reports. The company will instead distribute its products within the region through All Interactive Entertainment (AIE).

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EA Closes PopCap Office in Dublin, Ireland, Lays off Entire Staff

September 24, 2012 -

MCV has confirmed with parent company electronic Arts that the publisher has closed its Dublin, Ireland PopCap Games office and laid off its entire staff. The news comes on the heels of 50 layoffs last month at its PopCap Seattle office and an unspecified number of employees let go from its Irish operations.

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Sony Consolidates PR Operations, Trims Personnel

September 20, 2012 -

Sony Computer Entertainment has let a number of its employees in its marketing department go after doing a little shuffling of the personal deck, according to a Games Industry International report. After consolidating all of its public relations operations within the company, Sony decided that all future PR work would be handled by its Foster City headquarters.

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Funcom Denies Reports that a 'Majority' of its Oslo Studio Has Been Laid Off

September 14, 2012 -

MMO developer Funcom insists that it has laid off just fewer than 50 percent of its staff at its Oslo, Norway studio, despite reports that the number of layoffs is higher. The company revealed late last month that it would be focusing on games that had shorter development times built by smaller teams. The move was a reaction to poor performance of its latest MMORPG, The Secret World.

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NCsoft Closing Paragon Studios, Sunsetting City of Heroes

September 3, 2012 -

NCsoft has decided to shut down its Paragon Studio and the continued development of its long-running super-hero-based MMO City of Heroes. The company said in a blog post on August 31 that it would halt all future development on the title, putting its focus on "sunsetting the title by the year's end."

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EA Calls PopCap Games Layoffs Part of a Shift Away From Social

August 30, 2012 -

Speaking to Bloomberg, President of EA Labels Frank Gibeau commented on the layoffs at Peggle and Plants v. Zombies developer PopCap Games. Gibeau said that the main reason for the cuts was to make the studio more efficient and part of a move away from social game development.

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Report: Microsoft Recruiting Former OnLive Employees

August 27, 2012 -

Microsoft is looking to snap up some of OnLive's former employees, according to this report from GamesIndustry International. While the company was rumored to be interested in buying the cloud-based streaming game subscription service many moons ago, it looks like the Xbox 360 maker is picking the bones. The company is using EventBrite as its recruitment vehicle of choice, posting the following message:

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Report: THQ Lays Off Some 'Non-Development Staff'

August 22, 2012 -

While THQ's layoffs announced this week pale in comparison to OnLive's last week or reductions in staff at PopCap and the outright closure of Studio Liverpool, a layoff is a layoff and it doesn't matter if you are one of one-hundred or one of ten affected.

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Sony Closes Studio Liverpool

August 22, 2012 -

Joining PopCap and Funcom (and last week OnLive) workers on the unemployment lines this week are employees of Sony's Studio Liverpool. The studio responsible for the classic Wipeout series and Colony Wars, has been closed as part of Sony's plan to re-focus its resources and energy on other studios. The company said in a statement that SCE Worldwide Studio performs regular reviews of its internal studios. After its latest review of the Liverpool studio, it decided to shut it down.

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Funcom Confirms Layoffs

August 22, 2012 -

MMO maker Funcom is laying off some of its staff around the globe as part of previously announced "cost-adjustment initiatives." A Funcom representative confirmed ongoing layoffs in a statement to Polygon, but would not say just how many people might be out of work after the process is complete.

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Report: EA Quietly Laying Off PopCap Employees

August 21, 2012 -

According to this Develop report, EA has been quietly laying off employees at its PopCap studio in Seattle, Washington for the last several months. The information comes by way of VG247, citing an anonymous source close to the situation.

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Former OnLive Employee Describes 'Bizarre All-Hands Meeting'

August 17, 2012 -

A former OnLive employee (who spoke on the condition of anonymity) described to GamePolitics the last meeting the cloud-based subscription gaming service will ever hold. Earlier in the day this source confirmed a rumor that the company had laid off its entire staff and ceased to exist as a company.

First, our source describes the meeting where employees learned that they had all been let go:

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Confirmed: OnLive Closing Down, Employees Laid Off

August 17, 2012 -

According to this Polygon report, word on the street is that the cloud-based gaming service OnLive is closing down and its entire staff has been laid off today. The report is based on an anonymous email forwarded to the publication by a former employee. According to that e-mail, OnLive will no longer exist as a company as of today, but a new entity will be formed in its place.

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MaskedPixelanteFrankly, I think GOG is on a quality downswing since they sold out.07/24/2014 - 10:22am
SleakerMy respect for them can't get any lower at this point, but at least they cut the bullshit I called them on back when they said it wasn't plausible to release on linux.07/24/2014 - 8:59am
SleakerGoG.com is retconning their previous 'We can't do linux support statements': http://www.gog.com/news/gogcom_now_supports_linux07/24/2014 - 8:58am
MaskedPixelantehttp://www.nerdist.com/wp-content/uploads/2014/07/WW_Cv36.jpg The new Wonder Woman design, created specifically to shut people up about Gal Gadot being too skinny to play Wonder Woman.07/24/2014 - 8:12am
InfophileVery nice article, Zen. I definitely agree that many devs won't support something unless everyone has it. So many other examples from the past, even as far back as the SNES and accessories for it like the mouse or superscope.07/24/2014 - 5:40am
ZenWrote up a story about people wanting Nintendo to drop the GamePad...and why I think it needs to stop. :) http://bit.ly/1raIQvv Let me know what you think!07/23/2014 - 10:53pm
MaskedPixelanteHey, so remember that "redeem your Sims 2 key on Origin for a free copy of the all-in-one edition" promotion? Well, it didn't work, so to make up for it, just go into your Origin profile and redeem the product key "I-LOVE-THE-SIMS" for your free Sims 2.07/23/2014 - 9:12pm
Andrew EisenThe Steam controller may have changed again. http://www.vg247.com/2014/07/23/steam-controller-valve/07/23/2014 - 6:46pm
james_fudgePlease use the comments section for bitching about specific articles :) We do read them, after all.07/23/2014 - 10:52am
Andrew EisenThat's unfair but thank you for the tip on the Reddit thread containing the Kickstarter message to backers. The article has been updated.07/23/2014 - 10:50am
SleakerHere's the message Areal backers recieved from Kickstarter: http://www.reddit.com/r/Games/comments/2beqlc/areal_kickstarter_suspended/07/23/2014 - 8:52am
Sleaker@MW - I still think Cogent/Level3 hookups were lacking prior to the comcast switch, but I do think verizon is being dumb here.07/23/2014 - 12:06am
Andrew EisenOf course it's a question. It's got a question mark and everything!07/22/2014 - 6:43pm
Matthew WilsonHate to say it, but that poll is not even a question. there is too much evidence that points to Verizon. http://www.extremetech.com/computing/186576-verizon-caught-throttling-netflix-traffic-even-after-its-pays-for-more-bandwidth07/22/2014 - 6:23pm
Andrew EisenHuh. The new Battlefield has been delayed to early next year. Are you feeling okay, EA? http://blogs.battlefield.com/2014/07/bfh-will-launch-2015/07/22/2014 - 6:11pm
SleakerWest End Games - Areal developers just got their Kickstarter suspended. Might want to dump that 'fully funded' status.07/22/2014 - 12:08pm
MaskedPixelanteHas anyone who bought it gotten their Sims 2 Ultimate Edition upgrade yet? Still waiting on mine, especially since they're supposed to be out by today.07/22/2014 - 10:45am
IanCDynasty Warriors 8 for the PS4 finally has the option to turn off the OTT depth of field that made the game look like a blurry mess. Only a few months behind the JP version patch...07/22/2014 - 10:17am
NeenekoI see nothing in Section 111 that would exclude IP transmission. It even explicitly includes 'other transmission methods'07/22/2014 - 9:28am
 

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