ALA Office for Intellectual Freedom: Libraries Should Embrace Video Games, Not Ban Them

May 23, 2013 -

An interesting editorial penned by Barbara Jones, the director of the Office for Intellectual Freedom for the American Library Association, puts the brakes on all the talk about banning video games from public libraries.

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Poll: Should Public Libraries Allow Patrons To Play Violent Games On Its PCs?

February 6, 2013 -

Last week, the Paterson Free Public Library in New Jersey decided to ban the play of what it calls "direct-shooter" games on computers at its facilities.

Whatchu think about that?

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NCAC and Others Protest Video Game Ban in NJ Library

February 4, 2013 -

Do you like playing "direct-shooter" video games?

Well, whatever they are, you can't play them at the Paterson Free Public Library in New Jersey anymore.  Prompted by a petition from library staff members, the library's board voted last month to ban the play of such games on computers at its facilities.

Why?

16 comments | Read more

Pocono Pines Library Motivates Oldsters with Wii Fun

May 24, 2010 -

The Clymer Library in Pocono Pines is putting a $4,000 grant it received last year to good use. The grant came from the Federal Library Services and Technology Act through the Pennsylvania’s Office of Commonwealth Libraries. So what have they spent that money on? A Wii to get seniors engaged and active, among other things like large print books, extra seating and more comfortable furniture.

These items are part of the library's "Savvy Senior Space," which gives the elderly a reason to spend time at the library. At first the library's board members were not convinced that this was a good use of grant money - until one if its senior members, 71 year old Don Pitzer, tried out the Wii system for himself.

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In NYC, Teens Game Their Way to a Better World

June 28, 2009 -

Yesterday in the Big Apple, socially-aware teens held the first-ever NYC Youth Media & Technology Festival. The event spotlighted the work of teenagers who create video games and other digital media projects in order to advance social causes.

Organizers expected about 100 attendees for the Festival. The gathering was intended to produce a citywide dialogue about the role of new media and technology in teens' lives and how it can be utilized to promotes issues kids care about.

A group of young designers affiliated with the New York Public Library were scheduled to showcase their designs and conceptualizations for serious video games about subjects like celebrity drug use, media consolidation and genocide.

Meanwhile, teens from the Global Kids Virtual Video Project premiered an animated short film about child sex trafficking in the United States.  Members of MOUSE discussed their efforts to advance technology in New York City public schools by developing open source labs, advocating for the One Laptop Per Child campaign and other efforts.

The invitation-only event was held at the Parsons The New School for Design.

-Doug Buffone, Entertainment Consumers Association intern

9 comments

Nebraska State Auditor Employs Fuzzy Logic to Zing Gaming Librarians

March 2, 2009 -

Last week GamePolitics reported that some Nebraska librarians were under investigation by State Auditor Mike Foley (R) for - horrors! - purchasing a PlayStation 2 and Rock Band set for use in the library.

Foley's final report on Nebraska's library system is now out, including his findings on the video game issue:

[Library] Commission employees have occasionally provided their own personal game consoles for trainings and demonstrations...

GP: Now that's dedication, a quality that government bureaucracy is so good at beating out of its employees. No good deed, as they say, goes unpunished.

The purchase of gaming equipment is a questionable use of public funds. It is common
knowledge that children enjoy games and toys, so there appears to have been little need to
purchase the games.

GP: Wait - kids like games, so the library shouldn't buy them? Does that mean they should expend their budget on things that people don't like? WTH?

Moreover, none of the games purchased were so complicated or out of the ordinary as to require the Commission to demonstrate their use to library staff and others...

GP: Because absolutely everyone who walks into a Nebraska library - including older librarians - has an innate sense of how to set up and play Rock Band or Dance Dance Revolution? Thankfully, the Library Commission defended it employees against the Foley-crats:

Gaming equipment and games have become increasingly popular and in demand resources for library programming and service. The Library Commission purchased game equipment in response to requests from Nebraska librarians for demonstration and instruction. The Library Commission’s actions in acquiring gaming equipment and a few representative games are proper and in accord with the agency’s state statutory mission and its purposes in introducing new technologies, techniques and providing information and instruction in the use of these technologies.
 

GP: Bureaucracy... Grrrr...

Via: Nebraska State Paper

UPDATE: Cornfed Gamer has a terrific report on the situation with lots of additional details.

TV News, State Officials Investigate Rock Band-Playing Librarians... But Weren't They Just Doing Their Job?

February 25, 2009 -

Omaha's Action News 3 is running an exposé on some Nebraska Library Commission employees who posted a video of themselves setting up and playing Rock Band on company time. But did the workers do anything wrong? From the Action News report:

Were some Nebraska state workers paid to play? A video that appeared on YouTube is creating a firestorm of reaction and suggests so...  Employees at the Nebraska Library Commission are accused of wasting [taxpayer money] and then posting video and pictures of the whole thing on line.

Nebraska State Auditor Mike Foley told Action News that a YouTube user spotted the video at left and made a complaint, leading to an investigation by Foley's office. However, Library Commission Director Rob Wagner has backed up his employees:

In a phone interview... Wagner says the workers did nothing wrong. He says the library system is branching out into video games to bring more young people into the libraries. 

GP: While library systems around the country are increasingly adopting video games in an effort to attract teens and stay culturally relevant, that word seems not to have filtered back to either Action News 3 or the Nebraska Auditor General's office.

If libraries are going to offer games like Rock Band, wouldn't it make sense for the employees to at least know how to set them up and be able to explain them to library users?

It's too bad that the local media and the state bureacracy is screwing them over for their efforts at innovation.

28 comments

Utah Library Enforces Partial Game Ban

November 15, 2008 -

Today may be National Gaming @ Your Libary Day, but one local library in Utah has placed restrictions on game access.

Utah's KSL-5 reports that officials of the Eagle Mountain Library found that teens were monopolizing its PCs in order to play online games. Spokesperson Linda Peterson commented:

There were students and adults who needed to use computers for research that were having to wait too long and, you know, getting frustrated by that.

The Eagle Mountain Library's game ban extends only from 2-5 p.m. on weekdays.

GP: Someone in Utah apparently didn't get the memo about the gaming at the library concept. KSL-5 notes that several other libraries in the same county have even harsher restrictions on games.

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55 comments

Saturday is National Gaming Day @ Your Library

November 10, 2008 -

Books?

Who needs books at a library?

This Saturday is gaming day in the stacks, baby.

That's because the American Library Association has declared November 15th to be the first-ever National Gaming Day @ Your Library Day. Libraries across the country (some more than others, certainly) will celebrate the fun and educational benefits of video and board games.

In addition to online gaming events, Wizards of the Coast has donated  copies of D&D as well as Magic the Gathering to libraries so that they may run local tournaments.

ALA president Jim Rettig commented:

Gaming formats have become a valuable tool for libraries, Not only has this new format increased library usage from hard to reach users such as teens, we also have found that video games attract a variety of users and are a great vehicle to teach basic technology skills.

More info is available from the ALA.

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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