Microsoft: 65 million 'Halo' games sold to-date

July 13, 2015 - GamePolitics Staff

Microsoft announced today that the entirety of the Halo series has sold 65 million units to-date. The first game was released in 2001 for the original Xbox. 

This is up from the last time Microsoft checked in with sales numbers on the series: in October of last year it said that the entire Halo series had sold 60 million.

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EA appoints new head of EA Mobile

July 7, 2015 - GamePolitics Staff

Electronic Arts has appointed a new head of its mobile division, according to Seeking Alpha.  Samantha Ryan has been appointed as the new head of EA Mobile, according to a new SEC filing by the company.

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Square Enix pulls 'Final Fantasy 14' for Mac from sale, offers refunds

July 6, 2015 - GamePolitics Staff

Square Enix has pulled the Mac version of Final Fantasy XIV from sale and apologized to customers for the number of bugs and glitches that plague the game. In a forum post Square Enix apologized and put a fair share of the blame on Open GL.

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Nintendo: over one million units of 'Splatoon' sold worldwide

June 24, 2015 - GamePolitics Staff

Splatoon, Nintendo's popular squid-kid based ink multiplayer shooter for the Wii U, has sold more than one million units worldwide according to an announcement from the company today. That sales figure includes both digital and physical retails sales around the world.

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Microsoft: 'we are still supporting Kinect'

June 19, 2015 - GamePolitics Staff

Despite the lack of news related to it this week during E3, Microsoft says that it has not given up on its Kinect motion sensing camera for Xbox One.  Xbox executive Aaron Greenberg told GameSpot this week at E3 that Kinect is still important to the company, though he didn't identify any games that are being developed to use it anymore.

"We are absolutely continuing to support Kinect," Greenberg told GameSpot this week at E3.

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Research: active games better for children than playing outside

June 15, 2015 - GamePolitics Staff

According to new research from the University of Tennessee, games that use motion sensing camera technology like those that use Microsoft's Kinect are better at promoting and fostering an active lifestyle compared to traditional activities. The study, spearheaded by Doctor Hollie Raynor, director of the University of Tennessee's Healthy Eating and Activity Laboratory, was recently published in the Games for Health journal.

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GameStop to acquire ThinkGeek parent company Geeknet

June 2, 2015 - GamePolitics Staff

It looks like Hot Topic will not be buying ThinkGeek after all. Video games retailer GameStop announced today that it will acquire Geeknet - the parent company of ThinkGeek and ThinkGeek Solutions.

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Spotify not interested in gaming

May 29, 2015 - GamePolitics Staff

Spotify is diversifying its offerings beyond streamed music, but one area where it won't be making a foray into is games or game streaming, according to MCV.

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Riot Games begins testing new 'League of Legends' player reform system

May 21, 2015 - GamePolitics Staff

Riot Games announced that it has begun initial testing of a new automated instant "player reform system" for its popular MOBA game League of Legends. The new instant feedback system  delivers actionable feedback and appropriate punishment to players who are being verbally abusive in-game.

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Report: French billionaire eyeing Time Warner Cable

May 20, 2015 - GamePolitics Staff

According to Reuters and VentureBeat reports, a French billionaire that most in the United States have never heard of may have designs on acquiring one of the country's biggest broadband and cable providers - Time Warner Cable.

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Square Enix moves E3 press conference

May 15, 2015 - GamePolitics Staff

Earlier this week Nintendo "officially" confirmed that it would host an E3 Expo digital presentation on June 16 at 9 a.m. Pacific time. For some reason publisher Square Enix announced that exact same time and date, causing a bit of a scheduling conflict to journalists and fans who might want to see both events but would have to choose one over the other. Knowing that a lot of people might pick Nintendo over its press conference, Square Enix announced via Twitter and Facebook this afternoon that it would be shifting its press event to one hour later on the same date.

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Microsoft Announces 'The Simpsons' Skin Pack for 'Minecraft'

January 15, 2015 - GamePolitics Staff

While this particular deal was apparently finalized prior to Microsoft acquiring Minecraft and its maker Mojang, it does nonetheless show you that Microsoft may have some big ideas for the ultra popular sandbox building game.

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Microsoft Lets Users Stream and Monetize Xbox Content

January 12, 2015 - GamePolitics Staff

Microsoft has officially said that, "hey people can stream its game content." Microsoft has given user the greenlight to stream gameplay and make Let's Play videos featuring its content on Twitch and YouTube. Microsoft also said that it has no problem with users monetizing this content either, but they'll have to agree to a few terms first. The 16 rules or conditions are covered under Microsoft's new "Game Content Usage Rules."

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Leaked Windows 10 Build Shows Xbox App, Cortana Support

December 15, 2014 - GamePolitics Staff

A leaked build of Windows 10 has shed some light on some interesting game-related features that will likely be revealed at Microsoft's Windows 10 press event in January.

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Sony Will No Longer Sponsor FIFA Event

December 1, 2014 - GamePolitics Staff

According to this Nikkei report (by way of Eurogamer) Sony will not renew its sponsorship deal with FIFA over concerns of corruption in the international soccer governing body. Sony has sponsored a number of major events for FIFA through the years including the World Cup, but the company has decided to bow out when its contract expires on December 31 of this year.

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Microsoft: 60 Million Halo Titles Sold To-Date

October 20, 2014 - GamePolitics Staff

Microsoft says that it has sold more than 60 million Halo titles worldwide since the franchise debuted on the original Xbox thirteen years ago - Halo: Combat Evolved. This number is up substantially from the 50 million sold milestone announced in December of 2012.

That massive figure includes Halo: Combat Evolved, Halo 2, Halo 3, Halo 4, Halo 3: ODST, Halo: Reach, and Halo Wars, Halo: Spartan Assault and Halo: Combat Evolved Anniversary. Microsoft also claims that gamers have played various Halo titles for more than 6 billion hours on Xbox Live over the years.

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Over One Million People Sign Up For Windows 10 Technical Preview

October 13, 2014 - GamePolitics Staff

Microsoft claims that over a million people have signed up for the Windows Insider program. The Windows Insider program gives those who sign up for access to the Windows 10 Technical Preview.

Microsoft VP Joe Belfiore made the announcement in a blog post today, saying, "That equates to a lot of people using the Windows 10 Technical Preview and sending us feedback. How much feedback? Over 200,000 pieces of user-initiated feedback have been submitted to us via the Windows Feedback app from Windows Insiders like you."

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Visceral Talks About the 'Militarization of Police' in the Real World, Versus What's In 'Battlefield Hardlines'

September 30, 2014 - GamePolitics Staff

In an interview with Polygon, Visceral Games' Ian Milham, the creative director of the upcoming cops v. robbers first-person shooter Battlefield Hardlines, tackles the thorny subject of the militarization of police departments in America. The subject came to the forefront of conversation after the police force in the St. Louis suburb of Ferguson, Missouri rolled out armored vehicles and military gear in response to large scale protests over the shooting of Michael Brown.

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Is It Legal to Use One Trademark to Describe Another Product?

September 15, 2014 - GamePolitics Staff

An interesting reprint of a blog post by Zachary Strebeck over at Gamasutra attempts to explain whether someone can get away with using someone else's trademark in marketing their own games. For example, would it be legal to say that your game is "like DOOM with a bit of Oblivion and Borderlands mixed in?"

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Microsoft Buys 'Minecraft' Maker for $2.5 Billion

September 15, 2014 - GamePolitics Staff

Microsoft announced this morning that it has acquired Minecraft and Scrolls maker Mojang for $2.5 billion. The deal was rumored to be in the works last week. While Microsoft will acquire the Swedish company and all of its IP including Minecraft on multiple mobile, PC, and console platforms, it will not get access to one important commodity: Notch.

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EA Sports to Remove Ray Rice from 'Madden NFL 15' Roster in Future Update

September 9, 2014 - GamePolitics Staff

Here's some Ray Rice backlash that affects your video games. According to The Washington Post, EA Sports will remove the now-former Baltimore Ravens player from the Madden NFL 15 roster - across all platforms the game is available on.

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Teens React to NES

September 8, 2014 - GamePolitics Staff

If you know what an NES is then you are probably pretty old. The 31-year-old system was the subject of the latest episode of The Fine Bros' popular YouTube series, "Teens React." The new video, "Teens React to NES," features Game of Thrones actress Maisie Williams and other teens trying to figure out what the little gray box was. Some thought it was a VCR, despite the actual name of the product prominently written in red on the front of the system.

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The September Issue of Game Informer Examines Net Neutrality

September 1, 2014 - GamePolitics Staff

Net Neutrality gets some much needed love in the September 2014 issue of Game Informer. Game Informer is the number one gaming magazine in the United States, so it's good to see it taking a closer look at how fast lanes, data caps, and general discrimination of traffic by ISPs can affect everyday consumers.

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Report: Xbox One Will Soon Offer 24-Hour Game Trials

August 21, 2014 - GamePolitics Staff

Who needs a demo when you can allow consumers to play a game for an extended amount of time and turn that experience into an actual purchase? According to this Reddit screen grab after the latest Xbox One system update, Microsoft is trying out 24-hour trials with a select few game titles.

Max The Curse of Brotherhood was one of the titles available to download under the label entitled Free Play Day with Gold.

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Why 'Super Smash Bros.' Won't Be Released on Wii U and 3DS Simultaneously

August 21, 2014 - GamePolitics Staff

If you were wondering why the releases of Super Smash Bros. for Nintendo 3DS and Wii U are staggered, the answer is the debugging process. According to series creator Masahiro Sakurai, who recently wrote about the games in his Famitsu Weekly column (as translated by Kotaku East), the debugging process for both games is very time consuming. Sakurai is currently debugging the 3DS version of the game, which is set to be released first.

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Report: Google Reaches Deal to Buy Twitch

July 24, 2014 - GamePolitics Staff

GamesBeat is reporting that Google has reached a deal to buy game-focused streaming service Twitch for $1 billion, according to "sources familiar with the matter." Rumors first surfaced about a possible all cash deal between Google and Twitch worth $1 billion back in May.

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EU Reveals New Guidelines for App Stores

July 18, 2014 - GamePolitics Staff

The European Union announced today that it is working with member states to create guidelines that ensure that games and apps with in-app purchases are marketed to consumers in an "appropriate manner." These rules come after an investigation into App store marketing practices aimed at children.

The EU said that, going forward, the following guidelines will be applied to Apple, Google, and other app store owners:

- Games advertised as "free" should not mislead consumers about the true costs involved

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FCC Puts Together Committees to Scrutinize TWC-Comcast and AT&T-DirecTV Mergers

July 8, 2014 - GamePolitics Staff

Anyone against the proposed mergers between Time Warner Cable and Comcast and AT&T and DirecTV should take some solace in the fact that some of the members of several review committees the Federal Communications Commission has put together will not be giving either merger a rubber stamp approval.

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Ouya 'All Access Pass' Sells Out Quickly

July 1, 2014 - GamePolitics Staff

Android-based micro console maker Ouya has launched an All Access Pass scheme this week, offering those who signed up access to 800+ games for a 12 month period. The "one-time buy" plan costs $59.99. The offer is apparently a big success because it was limited in nature and has already sold out. According to Cnet, the Ouya All-Access Pass only applies to single transactions under $30, including most complete games and DLC, but excludes micro-transactions and similar revenue streams.

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Tablets More Popular Than 3DS Amongst UK Children

June 27, 2014 - GamePolitics Staff

Tablets have overtaken Nintendo's 3DS as the most popular personal gaming device owned by UK children, according to new data from Futuresource Consulting - as reported on by MCV.

2 comments | Read more

 
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Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
 

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