Report: Google Reaches Deal to Buy Twitch

July 24, 2014 - GamePolitics Staff

GamesBeat is reporting that Google has reached a deal to buy game-focused streaming service Twitch for $1 billion, according to "sources familiar with the matter." Rumors first surfaced about a possible all cash deal between Google and Twitch worth $1 billion back in May.

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EU Reveals New Guidelines for App Stores

July 18, 2014 - GamePolitics Staff

The European Union announced today that it is working with member states to create guidelines that ensure that games and apps with in-app purchases are marketed to consumers in an "appropriate manner." These rules come after an investigation into App store marketing practices aimed at children.

The EU said that, going forward, the following guidelines will be applied to Apple, Google, and other app store owners:

- Games advertised as "free" should not mislead consumers about the true costs involved

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FCC Puts Together Committees to Scrutinize TWC-Comcast and AT&T-DirecTV Mergers

July 8, 2014 - GamePolitics Staff

Anyone against the proposed mergers between Time Warner Cable and Comcast and AT&T and DirecTV should take some solace in the fact that some of the members of several review committees the Federal Communications Commission has put together will not be giving either merger a rubber stamp approval.

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Ouya 'All Access Pass' Sells Out Quickly

July 1, 2014 - GamePolitics Staff

Android-based micro console maker Ouya has launched an All Access Pass scheme this week, offering those who signed up access to 800+ games for a 12 month period. The "one-time buy" plan costs $59.99. The offer is apparently a big success because it was limited in nature and has already sold out. According to Cnet, the Ouya All-Access Pass only applies to single transactions under $30, including most complete games and DLC, but excludes micro-transactions and similar revenue streams.

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Tablets More Popular Than 3DS Amongst UK Children

June 27, 2014 - GamePolitics Staff

Tablets have overtaken Nintendo's 3DS as the most popular personal gaming device owned by UK children, according to new data from Futuresource Consulting - as reported on by MCV.

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Microsoft: Xbox 360 Owners Deserve More Games

June 18, 2014 - GamePolitics Staff

Xbox head Phil Spencer says Microsoft will continue to create and release more games for the last-generation Xbox 360 because it is "obligated to support Xbox 360" for the remainder of its life cycle.

In an E3 interview with UK publication Metro, Spencer attempted to explain why the company isn't dropping all of its efforts to focus exclusively on boosting Xbox One's first-party lineup of games.

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Microsoft Commits to Recycling Electronics

June 16, 2014 - GamePolitics Staff

Microsoft is officially a founding member of R2 Leaders, a group dedicated to responsibly recycling used electronics. The company joins other technology companies including Sony America, Xerox and Goodwill Industries in this endeavor.

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'Legend of Grimrock 2' Won't be on Steam Early Access

June 5, 2014 - GamePolitics Staff

A game like Legend of Grimrock 2, the old-school first-person dungeon crawler RPG sequel from Almost Human, would have no problem garnering support as an early access title on Steam, but the developer says it is not interested in releasing the game in that space.

Speaking to Rock, Paper, Shotgun, the studio says that it is "old fashioned" and wants to release a final polished game when the development cycle is over.

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Microsoft to Offer Refunds for Xbox Live Gold When Apps Go Free

May 14, 2014 - GamePolitics Staff

Microsoft will offer refunds to Xbox Live Gold subscribers who want to cancel their membership when new service policies go into effect in June. The company said yesterday that Xbox Live users will no longer require a Gold subscription to access Netflix and other entertainment apps beginning next month. Gold will still be needed for online gaming and to benefit from promotions like Games with Gold on Xbox One and Xbox 360.

Following a June system update for Xbox One and Xbox 360, users will be able to request a refund on their Gold subscription, according to Microsoft:

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Microsoft: No Compensation or Freebies for Xbox One Early Adopters

May 14, 2014 - GamePolitics Staff

Microsoft doesn't plan on providing any compensation to those who have already bought an Xbox One, according to Eurogamer, though one has to ask the question - why would they? After yesterday's announcement that it would start offering the Xbox One without a Kinect for $399, GameSpot decided to ask Microsoft if it planned to offer any freebies to early adopters of the system.

Naturally the answer is an emphatic "no."

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Bulldog Licensing Secures Rights to Represent 'Dead Island' and 'Saints Row' Brands

April 30, 2014 - GamePolitics Staff

Bulldog Licensing has inked a sub-agency deal with Game of 2 Halves for Deep Silver's Saints Row and Dead Island. The deal, which covers Canada and the United States, allows the company to further license the properties for toys, action figures, collectables, posters, electronics and accessories deals.

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Report: Nokia Will Become 'Microsoft Mobile' When Acquisition is Completed

April 22, 2014 - GamePolitics Staff

According to this PCR report Nokia will not exist as a brand after Microsoft wraps up its acquisition of the company. According to the report, the Nokia brand name will be dropped by Microsoft once it officially acquires the mobile manufacturer. This is based on a leaked letter sent by Microsoft to suppliers. In it, Microsoft tells suppliers that the Nokia Corporation/Nokia Oyj (Ltd) name will be replaced with Microsoft Mobile Oy.

Posted by Nokiapoweruser.com, the letter reads:

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GOG.com Adds Mac OS X and Language Support for Select Games

April 17, 2014 - GamePolitics Staff

GOG.com has added language support for a number of titles in its catalog, along with support for Mac OS X on select titles. For starters all of the classic Infinity Engine role-playing games from Hasbro are available for Mac OS X.

Now Mac owners can play such games as Baldur's Gate: The Original Saga, Baldur's Gate 2 Complete, Icewind Dale Complete, Icewind Dale 2 Complete, and Planescape: Torment. Mac users can also run and the cool D&D classic, Temple of Elemental Evil.

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Minecraft on Xbox 360 Sells 12 Million Copies To-Date

April 4, 2014 - GamePolitics Staff

Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.

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PC Version of Minecraft Has 100 Million Registered Users

February 26, 2014 - GamePolitics Staff

Mojang founder Markus "Notch" Persson has announced that the PC version of Minecraft now has over 100 million registered users. That number represents the number of people who have created free Minecraft accounts - a required step in downloading the Minecraft demo from the official Mojang site.

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Michael Pachter Prediction: Games Sales Down 20 Percent in January

February 10, 2014 - GamePolitics Staff

According to a research note from Wedbush Securities analyst Michael Pachter to investors, game sales dipped 20 percent on the weakness of current generation sales in the month of January. Pachter is making his predictions ahead of the NPD Groups' retail report for the month of January. When those numbers are released on Thursday, Pachter says that they will show that retail software sales fell 20 percent in January to around $300 million - down 20 percent from the $373 million generated in the same period a year ago.

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Wargaming Launches 'Let's Battle' Digital Magazine

February 7, 2014 - GamePolitics Staff

Wargaming has jumped into the digital media publishing biz, with the launch of a new interactive publication that highlights its line-up of games and related topics like military history. The magazine is called "Let's Battle" and is available for free on Google Play for Android devices and the Apple App store for iOS devices.

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Microsoft Assures Customers That It Will Continue to Support and Develop Killer Instinct

February 6, 2014 - GamePolitics Staff

Microsoft issued a brief statement today to Polygon offering assurances to players concerned about Killer Instinct being abandoned after news surfaced that Amazon had acquired the game's developer Double Helix.

A Microsoft spokesperson told Polygon that Microsoft Studios will be working with a "new development partner" on Killer Instinct for Xbox One going forward.

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Top Nintendo Executives Take Pay Cuts

January 29, 2014 - GamePolitics Staff

As it released financial results for the nine-month period ending Dec. 31, and sales figures for the Wii U and 3DS (and associated software), Nintendo also announced that its key executives would take pay cuts from February to June of this year. Nintendo president Satoru Iwata announced that he will take a 50 percent pay cut in response to the company's continued financial problems, while Shigeru Miyamoto and Genyo Takeda will both take a 30 percent cut in pay. Seven other members of the company's board will also take a 20 percent pay cut.

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Report: Amazon Working on $300 Micro-Console

January 28, 2014 - GamePolitics Staff

According to a VG247 report citing multiple sources, Amazon is planning on pushing out a micro-console of sorts later this year. According to the report, Amazon has been showing select development and publishing partners the new device, which - much like the Kindle Fire - is capable of playing high-definition videos through its Amazon Prime streaming services, Android games, and more.

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League of Legends Player Base Doubles in 2013

January 27, 2014 - GamePolitics Staff

This won't come as a shock to anyone, but it's an interesting milestone nonetheless: Riot Games claims that its popular MOBA game League of Legends is enjoyed by 27 million players on a daily basis. That number represents more than twice the 12 million daily players it reported way back in 2012.

Speaking to the Wall Street Journal, Riot Games also confirmed that up to 7.5 million users are playing League of Legends concurrently during peak hours, up from a high of around 5 million concurrent users reported in March of 2013.

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Report: Some Developers Pay a Fee to be Featured on Conan O’Brien's 'Clueless Gamer'

January 24, 2014 - GamePolitics Staff

While it's fun watching "Clueless Gamer," Conan O’Brien's regular segment where he plays video games and makes witty comments for his show on TBS, apparently it can cost a developer or publisher a lot of money to get air time on the show. While not everyone pays to be on the show, about a quarter of the products featured on the segment have to pay some sort of fee. The show does not disclose this fact either.

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EA Signs Promotional Deal with Professional Game Match Officials Limited

January 21, 2014 - GamePolitics Staff

Electronic Arts has signed a long-term agreement with Professional Game Match Officials Limited that will run until the 2018/19 season and see match officials sporting EA Sports-branded gear, according to an MCV report.

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Michael Pachter: Price Cuts in February for Xbox 360, PS3

January 21, 2014 - GamePolitics Staff

In the latest edition of Bonus Round, Wedbush Morgan analyst Michael Pachter says that Sony and Microsoft will likely slash the price of their last generation consoles in February. Pachter went on to claim that publishers have threatened to stop supporting the last generation consoles if platform holders didn't start cutting the price of their systems.

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League of Legends Earned $624 Million in 2013

January 20, 2014 - GamePolitics Staff

According to sales numbers in a report from SuperData, Riots Games' popular MOBA game League of Legends generated $624 million in 2013, beating out such big brand name games as Dungeon Fighter Online, World of Tanks, Maplestory, Team Fortress 2, Counter-Strike Online and World of Warcraft - just to name a few.

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Three Million Disney Infinity Starter Packs Sold

January 20, 2014 - GamePolitics Staff

Disney's game and toy tie-up Disney Infinity has managed to sell through three million "starter packs" according to the New York Times. The game launched in August of 2013 and managed to move three million units. Starter packs come with the game, an Infinity Base peripheral, three character figures, three Play Sets, one Disc and unique Web codes for online and mobile content. The Xbox 360 version of the starter pack starts at right around $80.

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Watch Your Back, Cheaters: Rockstar Promises Bans for GTA Online Money Cheaters

January 16, 2014 - GamePolitics Staff

Rockstar Games said that those individuals who are using money cheats in Grand Theft Auto Online can expect a swift and unmerciful ban. In a new blog post the company said that those who have used exploits and cheats to secure mountains of illegally-gained funds better watch out. They called the large influx of cash from cheating "game-breaking" and "disruptive to the overall experience."

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Ghost Recon Online Coming to Steam Early Access

January 16, 2014 - GamePolitics Staff

Ubisoft is the first major publisher to launch a major game via Steam's early access program. Is this the beginning of a trend where developers and publishers who make PC games take their games to Steam and let players play early alphas to shape the game before it officially launches? We're not sure but if it is, it looks like Ubisoft will be on the ground floor of the trend embraced by indies.

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'Take This Project' Renamed, New Web Site Launched

December 27, 2013 - GamePolitics Staff

Recently the "Take This Project" was quietly relaunched as "Take This," along with a new website at www.takethis.org. Take This is a support group for gamers (though it doesn't specifically exclude those people who do not identify themselves as gamers), games journalists, game developers, and other industry professionals that suffer from depression, anxiety and other challenges associated with mental illness.

Canada's Military Considering Using Video Games in the Future For Training

December 23, 2013 - GamePolitics Staff

A brief report in the Canadian Press reveals that the Canadian military is keen to start using video games and video-game related simulations in the future to train its soldiers. In fact, officials say that games like Call of Duty will play an "increasing role in its training in the future."

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Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
 

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