Oculus VR CEO Gives $31 Million to the University of Maryland

September 12, 2014 - GamePolitics Staff

Oculus VR CEO Brendan Iribe has donated $31 million to his alma matter, the University of Maryland - the largest single donation ever received by the university. According to the AP report detailing the donation, the money will be used to back a scholarship and for the construction of a new computer science building that will bear Iribe's name.

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From the Ashes of Big Huge Games: Epic Reveals Impossible Studios

August 9, 2012 -

Epic Games has announced the official launch of Impossible Studios, a game development studio it claims is "comprised of highly skilled, senior-level game development talent." Based in Hunt Valley, Maryland, Impossible joins the likes of its corporate headquarters in Cary, North Carolina; ChAIR Entertainment in Salt Lake City, Utah; People Can Fly in Warsaw, Poland; Epic Games Korea in Seoul, Korea; and Epic Games Japan in Yokohama, Japan.

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38 Studios Lays Off Entire Staff at RI and MD Studios

May 24, 2012 -

According to this Joystiq report 38 Studios has laid off its entire staff across both its Providence, Rhode Island studio and its Bug Huge Games studio in Baltimore, Maryland. An internal memo obtained by news station WPRI reveals the details of the layoff and how employees received the news. The memo reads:

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Baltimore Schools to Leverage More Game-Based Learning

July 29, 2010 -

Baltimore County Public Schools (BCPS), in conjunction with Learning Port Strategies, is gearing up to roll out a new learning tool for students, one that will combine “serious game technology with training.”

Dubbed Learning in a Virtual Environment (L.i.V.E.), the program will consist, at first, of two components: a “repository” for virtual games created around science, technology, engineering, and mathematics (STEM) called the Virtual High School, and a challenge for students to create a pitch for a STEM-based videogame, which is entitled The Contest.

Two additional aspects of the program are planned as well—Gamification Boot Camp, in which teachers are instructed on gaming vocabulary and technology and how to implement it alongside traditional teaching strategies, and the LPS Loft, billed as “a group of gaming professionals and tech-minded individuals who will join teachers in reviewing student story pitches and developing the first level of a game, based on the winning Contest pitches.”

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Andrew EisenAnd I still don't see how articles like Polygon's "An awful week to care about video games" can be construed as an attack.07/31/2015 - 4:25pm
Andrew Eisen18 total? I've seen several lists and the total has never been above 14. The most popular collection seems to be 9 on Aug. 28 then three more on Aug. 29, Sep. 2 and Sep. 3.07/31/2015 - 4:24pm
Infophile@Goth_Skunk: Your distaste for TMS is noted and given exactly the respect it deserves. The fact that you don't like a site doesn't mean they can't be right. In the linked article, they are.07/31/2015 - 4:06pm
Goth_SkunkAnd the worst volleys are the ones being fired by the kind of people who should be standing up and saying 'Hey! This isn't cool! Stop that!'07/31/2015 - 4:05pm
Goth_SkunkNow let's come full circle: One such confrontationally titled article is easy to dismiss. Within a day, nine similarly titled articles are written. Within 4 more days, nine more articles are written. This can't be ignored. This is a blatant attack.07/31/2015 - 4:04pm
Andrew EisenAnd that's totally fine. I too often skip articles and videos based solely on an unappealing title.07/31/2015 - 3:56pm
Goth_SkunkPersonally, I would not waste time reading an article with such a blatantly confrontational title.07/31/2015 - 3:52pm
Andrew EisenGoth - Depends on how the article was written and what it actually said.07/31/2015 - 3:49pm
Goth_SkunkThis is like going fishing and castign a HUGE net that captures tuna, dolphins, sharks, cod, and salmon when all you really want to capture are clownfish.07/31/2015 - 3:48pm
Andrew EisenPerm - If the specific make and model are made clear, I have no problem with the article saving space by refering to them as "these cars" or whatever.07/31/2015 - 3:47pm
Goth_Skunk... Hasbro's widening horizons..." would it not make sense that some would object there is no distinction being made between a reactionary brony and a stable-minded brony?07/31/2015 - 3:47pm
Big PermCars are being recalled because they explode. Editors Note at the end: Not all cars, only this specific make and model07/31/2015 - 3:46pm
Andrew EisenI still feel it was clear that they were admonishing a particular and very specific type of gamer. It's why I had no problem with any of the articles (especially since about half of them weren't really about "gamers" anyway).07/31/2015 - 3:45pm
Goth_Skunk@Andrew: If a columnist had written a "Bronies Are Dead" article, but in the article stated: "Note: I'm not talking about every guy who watches MLP or who self-identifies as a brony, just the type of reactionary holdouts that feel so threatened by..."07/31/2015 - 3:45pm
benohawkYou would if you didn't care.07/31/2015 - 3:43pm
Big PermIf you're referring to a certain subset of gamers, you wouldn't refer to that subset under the umbrella term of gamer. Or at least I wouldn't, because I think that's ridiculous.07/31/2015 - 3:42pm
benohawkI buy it, I think they honestly have no problem with most gamers. But it was more important to get links and page views, so gamers were a whipping boy for the media again.07/31/2015 - 3:41pm
Big PermI won't defend people going too far with harassment or email campaigns, but I also won't say they're in the wrong for feeling hostility towards their identity.07/31/2015 - 3:41pm
Andrew EisenI do. I felt the articles made it very clear who specifically the authors were referring to.07/31/2015 - 3:41pm
Big PermIt's an attack on an identity. I don't buy "but we're not talking about you, we swear" for a moment.07/31/2015 - 3:40pm
 

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