Over 20 million copies of 'Minecraft' sold on PC

June 30, 2015 - GamePolitics Staff

The PC version of Mojang's ultra popular building game Minecraft continues to sell like hotcakes. According to new figure released by Mojang, over 20 million copies of the game on PC have been sold to-date. The data comes from Mojang's own sales tracker (found here on the official Minecraft site) - as reported on by Gamasutra.

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'Fallout Shelter' played 70 million times a day

June 25, 2015 - GamePolitics Staff

Bethesda Softworks gleefully announced this morning that Fallout Shelter – the company's free-to-play iOS app set in Fallout universe - is the top downloaded game in 48 countries and the top downloaded app of any kind in 25 countries following its release last week. Fallout Shelter also remains the number 1 most downloaded free game on the App Store. In the first week following its release, play sessions of Fallout Shelter have surpassed 70 million times a day by fans globally, according to Bethesda.

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Nintendo: over one million units of 'Splatoon' sold worldwide

June 24, 2015 - GamePolitics Staff

Splatoon, Nintendo's popular squid-kid based ink multiplayer shooter for the Wii U, has sold more than one million units worldwide according to an announcement from the company today. That sales figure includes both digital and physical retails sales around the world.

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'Yooka-Laylee' raises nearly $3.3 million through Kickstarter

June 17, 2015 - GamePolitics Staff

The Kickstarter crowd-funding campaign for Yooka-Laylee has closed, raising around $3,286,166 (according to a currency conversation from Google - or  £2,090,104). Developer Playtonic Games is continuing the funding drive through PayPal.

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'The Bard's Tale IV' hits funding goal

June 16, 2015 - GamePolitics Staff

We missed this news yesterday because, E3. inXile's The Bard's Tale IV has hits its funding goal on Kickstarter with 24 more days still to go. As of this writing The Bard's Tale IV crowd-funding campaign has raised $1,265,277 - a little over the $1,250,000 it was asking for. It's been backed by 28,503 people and still has 24 more days to go.

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'DomiNations' download more than 7.2 million times

June 3, 2015 - GamePolitics Staff

Nexon M's and Big Huge Games' DomiNations has been downloaded more than 7.2 million times in the last 60 days, according to this GamesBeat report - based on an infographic released by the free-to-play online gaming company.

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'Neverwinter' on Xbox One has more than 1.6 million players

May 13, 2015 - GamePolitics Staff

Neverwinter, has attracted more than 1.6 million players since the game was launched at the end of March on Xbox One, according to data released by publisher Perfect World Entertainment.  Neverwinter is officially the first free-to-play MMO on the Xbox One. The game is also available on PC - though the data released by Perfect World doesn't not include PC figures.

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'Hearthstone: Heroes of Warcraft' 30 million players strong

May 6, 2015 - GamePolitics Staff

Last night Blizzard Entertainment announced a major milestone for its popular online collectible card game, Hearthstone: Heroes of Warcraft.

The game made its public debut in late 2013 as a beta to much acclaim, followed by a full release in March of last year. Since that time the game has continually attracted new players and grown in popularity.

As of this moment - announced last night - more than 30 million players are enjoying the game worldwide on Android,  iOS, Mac and PC.

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Kickstarter campaign for 'Yooka-Laylee' nearing $1 million on first day

May 1, 2015 - GamePolitics Staff

Forty minutes after launching its Kickstarter campaign for a new platformer called Yooka-Laylee, developer Playtonic Games blew past its initial goal of $270,000. As of this writing, the crowd-funding campaign for the game is well over $920,000 and climbing.

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'Bloodborne' sells-through over one million copies

April 14, 2015 - GamePolitics Staff

From Software's and SCE Japan's latest Souls-esque PlayStation 4 exclusive game Bloodborne is doing very well, according to Sony. In a post on PlayStation Blog from Sony Computer Entertainment Japan Studio's Masaaki Yamagiwa (Bloodborne's producer) detailing the upcoming 1/03 update to the game, the studio reveals that Bloodborne has sold through over one million copies of the game worldwide since its launch.

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Daybreak moves one million units of 'H1Z1' on Steam Early Access

March 24, 2015 - GamePolitics Staff

According to a tweet from Daybreak Game Studio president John Smedley, over one million copies of H1Z1 have been sold to date on Steam Early Access. The online open-world zombie survival game for PC hit Steam 'Early Access' program on January 15.

It had a rocky start at launch, but Daybreak (or the artist formerly known as Sony Online Entertainment) seems to have fixed a lot of the game's early quirks, bugs, and general shortcomings.

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Steam Boasts 125 Million Active Users

February 25, 2015 - GamePolitics Staff

Valve claims that it has hit several new milestones on Steam - including the number of active users that platform has an concurrent users on the service at one time. According to Valve's internal user data, Steam has over 125 million active users worldwide.

Valve also noted that Steam now offers 4,500 games and 400 million bits of user-generated content. How many of those are incomplete "early access" games was not revealed.

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'Exploding Kittens' Breaks Kickstarter Records

February 20, 2015 - GamePolitics Staff

The Kickstarter campaign for the card game Exploding Kittens that launched at the end of January is a smashing success by anyone's standards. The card game being created by former Xbox employees and popular comic strip and web site The Oatmeal managed to raise an impressive $8.78 million on Kickstarter by the end of its crowd funding campaign. It is also the most backed project on Kickstarter to date with 219,382 backers. And it is the most funded game in Kickstarter's history in the games category.

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'Octodad' Generates $4.9 Million For Developer Young Horses

February 3, 2015 - GamePolitics Staff

One year after release, Octodad: Dadliest Catch developer Young Horses reveals that its strange game about an octopus posing as a human being has managed to make $4.9 million dollars. That number covers up until January 30, the developer revealed in an extensive infographic it shared via Twitter. That infographic shows that it took the nine-person development team around 31 months to develop at 21 hours of work per week.

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Twitch Hits 100 Million Users a Month Milestone

January 29, 2015 - GamePolitics Staff

Game streaming and broadcasting service Twitch announced that it hit the 100 million users a month milestone in 2014. Twitch was bought out by Amazon for nearly $1 billion dollars in the latter part of 2014, but the change in ownership didn't seem to slow the service's momentum in 2014; it increased its monthly viewership from 45 million in 2013 to 100 million in 2014.

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'Torchlight II' Comes To The Mac February 2nd

January 28, 2015 - GamePolitics Staff

Apparently Unicorn bacon could be a thing if Unicorns existed. But in more important and breaking news, Runic Games has finally finished the Mac version of its popular RPG Torchlight II and will release it to the masses via Steam on February 2nd. Keep in mind that Torchlight II was released on September 20, 2012 for PC... Yeah that is a long time for Mac owners to wait, but if their interest has not waned then they can grab the game on Steam in early February.

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'PlanetSide 2' Community Secures Guinness World Record

January 26, 2015 - GamePolitics Staff

The PlanetSide 2 community has successfully broken the Guinness World Record for the largest online battle involving more than 1,000 players. The record-breaking event, which took place last week, was organized by PlanetSide community group PlanetSide Battles. Over 1,158 players participated in the event in Sony Online Entertainment's MMO shooter, securing the "Most Players Online in an FPS Battle."

The previous record, 999 players in one online battle, was held by a browser-based game called Man vs. Machine.

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Three Million Copies of 'DayZ' Sold To-Date

January 23, 2015 - GamePolitics Staff

Bohemia Interactive's Steam Early Access zombie survival shooter DayZ has officially sold 3 million copies of its standalone version, according an announcement by the company. While the game is still in early development, it has managed to garner around 3 million players since its release in December of 2013. The game has also changed a bit over the last year thanks to 24 updates since launch.

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One Million Copies of Alien: Isolation Sold Worldwide

January 21, 2015 - GamePolitics Staff

According to the official site (by way of PlayStation Lifestyle) for the game, Creative Assembly's Alien: Isolation has hit a major milestone recently: one million units sold worldwide. That figure is a culmination of sales on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC.

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Steam Hits 8 Million Concurrent Online Users On Holiday Weekend

January 2, 2015 - GamePolitics Staff

Over the weekend - and in the midst of Steam's Holiday Sale - Valve's digital distribution platform managed to reach a milestone of over 8 million concurrent players online using the service at one time. On Sunday, December 28, a peak of 8,357,541 players were online at once at one point, according to the Steam Game and Player Statistics page.

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EA Mobile Celebrates Two Billion Downloads With Free In-Game Content

December 4, 2014 - GamePolitics Staff

EA Mobile claims that titles in its mobile games catalog have been collectively downloaded two billion times. That milestone was reached earlier in the week, according to EA.

To celebrate this milestone, EA Mobile is giving away in-game content in several of its titles. By playing any of the titles list below (which are available on Android and iOS) between now and December 17, you'll get some extra goodies.

- Madden NFL Mobile: Booster Pack (gold, silver, and bronze players)

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Latest 'World of Warcraft' Expansion Puts Subscriber Numbers Up Over 10 Million

November 20, 2014 - GamePolitics Staff

The Fifth expansion to Blizzard's ultra popular and long-running MMO World of Warcraft is proving to be one of the most popular in recent memory. Warlords of Draenor has driven monthly subscriber numbers for the MMO up to over 10 million, according to a new announcement from Blizzard. Blizzard also said that more than 3.3 million copies of the expansion were sold in its first 24 hours of availability.

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'Angry Birds Go!' Downloaded 107 Million Times

November 18, 2014 - GamePolitics Staff

Angry Birds franchise owners Rovio announced that its latest game in the series, Angry Birds Go!, has been downloaded over 107 million times since it launched. The celebrate the latest milestone for this Angry Birds racing title, Rovio announced that it has launched a new mode - team multiplayer:

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'Lords of the Fallen' Becomes Profitable, New DLC Announced

November 7, 2014 - GamePolitics Staff

Lords of the Fallen, an RPG for PC, PS4, and Xbox One often compared to From Software's popular hardcore series Dark Souls, has sold 200,000 copies and shipped 700,000 - according to developers CI Games and Deck13 Interactive. The executive producer of the game, Tomasz Gop, confirmed those numbers with Eurogamer.

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Microsoft: 60 Million Halo Titles Sold To-Date

October 20, 2014 - GamePolitics Staff

Microsoft says that it has sold more than 60 million Halo titles worldwide since the franchise debuted on the original Xbox thirteen years ago - Halo: Combat Evolved. This number is up substantially from the 50 million sold milestone announced in December of 2012.

That massive figure includes Halo: Combat Evolved, Halo 2, Halo 3, Halo 4, Halo 3: ODST, Halo: Reach, and Halo Wars, Halo: Spartan Assault and Halo: Combat Evolved Anniversary. Microsoft also claims that gamers have played various Halo titles for more than 6 billion hours on Xbox Live over the years.

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EGS Sees 40K Attendees During 2014 Event

October 9, 2014 - GamePolitics Staff

Organizers of the Electronic Game Show (EGS) announced today that the 13th annual EGS gaming event saw record-breaking attendance of 40,000, "further establishing Mexico as a major video game market in Latin America."

"With the 40,000 attendance mark being surpassed for the first time in EGS history, this is a clear sign of the momentum of the Mexican market," said Alejandro Bertoldi, EGS Manager.

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PSA: 'Super Smash Bros.' for 3DS Hits Sales Milestone, Wii U Version Dated

October 7, 2014 - GamePolitics Staff

Nintendo made a few Super Smash Bros.-related announcements this morning including the fact that the Nintendo 3DS version of the game has sold more than 2.8 million units worldwide - mostly attributed to sales of the game in North America, Europe, and Australia. Super Smash Bros. for Nintendo 3DS launched on Sept. 13 in Japan, Oct. 3 in the North America and Europe, and Oct. 4 in Australia.

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Two Million Copies of 'State of Decay' Sold To-Date

October 2, 2014 - GamePolitics Staff

A year ago Undead Labs managed to sell through one million copies of its zombie apocalypse simulator game, State of Decay. Today the company announced that it has sold two million copies of the game on PC through Steam and on Xbox 360 through Xbox Live Marketplace. To celebrate this latest milestone, the company will host a month of festivities - to be announced at its web site at a later date.

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'Wasteland 2' Generates $1.5 Million in Sales

September 24, 2014 - GamePolitics Staff

inXile Entertainment revealed this morning that its crowd-funded spiritual sequel to the classic Interplay role-playing game Wasteland has generated $1.5 million in sales in the four days since it launched. The crowd funded post apocalyptic RPG sequel launched on Steam last Friday for PC, Mac, and Linux. So far, the game is getting fairly good reviews from both critics and fans.

"We are ecstatic that the style of game we love so much has been embraced so well," said inXile founder Brain Fargo.

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Steam Now Has More Than 100 Million Active Users

September 23, 2014 - GamePolitics Staff

While announcing its new Steam Discovery update, Valve also revealed that the service now has more than 100 million active accounts, up by 25 million from the 75 million figure the company revealed in January.

Valve also announced that more than 3,700 games are available to consumers on Steam, and that more than 1,300 games have been added in 2014. That's a dramatic increase compared to the 304 titles that were added to Steam in the first nine months of 2013.

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Which group is more ethically challenged?:

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InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

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