Cloud Imperium Raises Over $47 Million for 'Star Citizen' To-Date

June 24, 2014 - GamePolitics Staff

Chris Roberts and Cloud Imperium have managed to raise $47 million in crowdfunding for the ongoing development of the space simulation game Star Citizen. The money raised to date comes from the initial Kickstarter campaign (which raised over $2.1 million), crowd-funding via the game's offical site, and through sales of specific ships and items for the game.

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Tetris Turns 30 Today

June 6, 2014 - GamePolitics Staff

The popular puzzle game Tetris is 30 years old today. The game became popular when it appeared on a new hand-held system from Nintendo - the GameBoy - and the rest is history.

Bloomberg TV program "Bloomberg West" has a segment on the latest episode of the show featuring Wedbush Securities' Michael Pachter discussing the popularity of Tetris and its impact on video games today.


Temple Run Series Downloaded Over One Billion Times

June 4, 2014 - GamePolitics Staff

The popular and often copied Temple Run games on the Apple App Store have been downloaded one billion times, according to GII. Developed by Imangi Studios, Temple Run and Temple Run 2 are world-running platformer games that are extremely popular and have been cloned by other developers trying to cash in on the games' popularity.

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Bandai Namco Ships 1.2 Million Copies of Dark Souls 2 the West

May 8, 2014 - GamePolitics Staff

Bandai Namco revealed today that its hardcore action RPG sequel Dark Souls 2 has shipped 1.2 million copies to North America and Europe in its three weeks at retail. Developed by From Software, Dark Souls 2 launched in early March. The shipping numbers revealed today are as of March 31, 2014 and do not include the PC release, which launched last month, nor do they include sales in Japan because From Software self-published the game there.

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Over Two Million Copies of DayZ Sold To-Date

May 2, 2014 - GamePolitics Staff

While announcing the two year anniversary of the original DayZ mod for Bohemia Interactive's Arma 2, DayZ creator Dean "Rocket" Hall revealed that the stand-alone game based on that mod has hit a brand new sales milestone. According to Hall, DayZ has sold over two million copies since its release on Steam Early Access.

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Over 15 Million Copies of Minecraft on PC Sold To-Date

April 30, 2014 - GamePolitics Staff

The original PC version of Minecraft has gone past the 15 million sales milestone, according to a new announcement by its creator. The news comes from Minecraft creator and Mojang co-founder Markus Persson, who posted the news on Twitter.

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Spelunky World Record Broken

April 23, 2014 - GamePolitics Staff

YouTube user Buddy7heElf has broken the Spelunky world-record score, with a total of $3,140,325 last week (thanks Polygon). The latest Spelunky world-record score comes from YouTube user Buddy7heElf, who posted a complete play-through with the record-breaking high score last week.

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Happy Birthday, Game Boy

April 21, 2014 - GamePolitics Staff

Nintendo's very first hand-held gaming system, the Game Boy, turns 25 years old today. Nintendo's original Game Boy hand-held was launched on April 21, 1989 and has sold over 118 million units to-date. Nintendo has sold over 118.69 million units - if you include Game Boy Pocket and Game Boy Color sales numbers - to date, along with 501.11 million pieces of game software. The first game to be bundled with the Game Boy was Tetris, a juggernaut in its own right.

Nintendo released the Game Boy Advance in 2001, which went on to sell over 81.5 million units worldwide.

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Final Fantasy XIV: A Realm Reborn Has Two Million Registered User Accounts

April 18, 2014 - GamePolitics Staff

According to a report on Gematsu, Final Fantasy XIV: A Realm Reborn has registered more than 2 million player accounts. The new number is being attributed to the MMORPG being released on the PS4 this week. Square announced in 2013 that PS3 players would gain full access to the PS4 version at no additional cost.

The revamped title launched last August on PC and PS3, following a beta that garnered more than 1 million sign-ups.

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Star Citizen Generates $42 Million in Crowdfunding To-Date

April 15, 2014 - GamePolitics Staff

Cloud Imperium founder and Wing Commander creator Chris Roberts announced that crowdfunding for the studio's ultra-popular space game Star Citizen has reached $42 million. The latest milestone is a combination of money from the 2012 Kickstarter campaign and subsequent donations via PayPal.

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InFamous: Second Son Sells Over One Million Copies

April 11, 2014 - GamePolitics Staff

Sony and developer Sucker Punch are happy to announce that their first-party PlayStation 4 title InFamous: Second Son has sold through over 1 million digital and physical copies worldwide in its first nine days after launch. The super-hero/villain themed open-world action game is one of the first significant releases this year for the PlayStation 4, topping the digital charts on PlayStation Network in both North America and Europe, according to Sony.

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Minecraft: Pocket Edition Sales Surpass 21 Million

April 10, 2014 - GamePolitics Staff

The mobile version of Mojang's popular open-world building game has hit a new milestone this week. According to a tweet from Mojang's Jens Bergensten, Minecraft: Pocket Edition has sold over 21 million copies to-date. We assume that this number includes paid iOS and Android versions of the game. Minecraft: Pocket Edition was released in August 2011, and arrived on iOS devices that same November.

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TellTale Games Tops Fast Company's 'Top 10 Most Innovative Companies In Gaming' List

April 9, 2014 - GamePolitics Staff

Fast Company magazine has named Telltale Games the most innovative company in the industry for its Top 10 Most Innovative Companies In Gaming for 2014. The company took the top honor and beat out such heavyweights as Sony, King and Tencent.

Fast Company gave Telltale Games the top spot for bringing "a television production schedule to the video game industry." Fast Company is referring to Telltale's episodic games including The Walking Dead and The Wolf Among Us.

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Paid Mobile Version of 'Tetris' Downloaded Over 420 Million Times

April 8, 2014 - GamePolitics Staff

In a recent interview with GamesBeat, The Tetris Company's Henk Rogers reveals that the mobile version of the classic puzzle game has been downloaded more than 425 million times. That figure does not include free-to-play versions of the game, which Rogers apparently is not a big fan of.

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Minecraft on Xbox 360 Sells 12 Million Copies To-Date

April 4, 2014 - GamePolitics Staff

Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.

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Console and Mobile Versions of Terraria Hit Major Milestones

March 21, 2014 - GamePolitics Staff

Publisher 505 Games passed along word that Terraria on mobile platforms - including iOS and Android devices - has been purchased 1.3 million times since the game was released. The popular 2D open world action RPG originally created for the PC by Re-Logic, is also enjoying great success on consoles, according to 505 Games. The Xbox Live, PlayStation Network, and PS Vita versions of the game have been downloaded one million times, according to the company.

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Vlambeer: Luftrausers Already Profitable Two Days After Release

March 21, 2014 - GamePolitics Staff

Luftrausers developer Vlambeer claims the game has already generated profits for the studio just two days after being released. Published by Devolver Digital, Luftrausers was released on March 18 for PC, PS3, and Vita. In the game, players take control of a single fighter plane to take out an onslaught of enemy aircraft. In a post on the official Vlambeer Twitter page, the studio said the game is already profitable.

"It had a two and a half year development cycle. We are super overwhelmed and thankful."

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Six Million Copies of 'The Last of Us' Sold To-Date

March 14, 2014 - GamePolitics Staff

Naughty Dog's popular PS3 exclusive action game The Last of Us, has sold six million copies to date, according to a Sony Computer Entertainment America announcement today. SCEA did not say whether those numbers represent units sold to retailers or units sold to consumers... The Last of Us sales topped 3.4 million units between the game's global release on June 14 and July 3.

Hitting that milestone officially made the game the fastest selling new franchise in the console's history and the quickest selling PS3 game of 2013, according to Sony.

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Half a Million Copies of 'Papers, Please' Sold To-Date

March 14, 2014 - GamePolitics Staff

According to CVG, indie darling Papers, Please has sold half a million units to-date. The game recently won a BAFTA for Best Strategy and Simulation Game. In a recent BBC profile, Lucas Pope, the game's creator said that the game had sold 500,000 units. Some of those sales can be attributed to recent Steam sales, but the game has gotten plenty of positive press for its unique gameplay and it subject matter.

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Hit Mobile Series 'The Room' Sells Five Million Copies

March 7, 2014 - GamePolitics Staff

Developer Fireproof Games claims that it has sold more than five million copies of its mobile puzzler series The Room on Android and iOS. The second game in the series, The Room Two, launched in December of last year and has already surpassed more than 1.2 million in sales, according to Fireproof. Fireproof also claims that it has sold more than 4.2 million copies of the first game since it debuted in 2012. The first game is priced at $1, while The Room Two costs $3.

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PS4 Software Sales Nearly 14 Million, Hardware Sales Top Six million

March 4, 2014 - GamePolitics Staff

PS4 digital and retail software sales approach 14 million units, according to Sony. The company claims that global sales of games are well over 13.7 million units as of March 2.

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PC Version of Minecraft Has 100 Million Registered Users

February 26, 2014 - GamePolitics Staff

Mojang founder Markus "Notch" Persson has announced that the PC version of Minecraft now has over 100 million registered users. That number represents the number of people who have created free Minecraft accounts - a required step in downloading the Minecraft demo from the official Mojang site.

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Rust Surpasses One Million in Sales on Steam Early Access

February 11, 2014 - GamePolitics Staff

Rust creator Garry Newman says that his game has managed to sell over one million copies through Steam's Early Access program. The game, which is still in the early stages of development started off as a clone of DayZ, but recent changes like the removal of zombies have made the game more about survival than survival horror.

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Mojang Sells Over 14 Million Copies of Minecraft for PC

February 3, 2014 - GamePolitics Staff

The PC version of Minecraft has passed the 14 million copies sold mark, according to Mojang co-founder and game creator Markus 'Notch' Persson. Over the weekend Persson tweeted the latest milestone for his hit building game. That's up from the number of 13 million in sales by the end of December 2013.

Mojang also recently announced sales of 10 million copies of the Xbox 360 version and one million copies of the PlayStation 3 version. The PS3 version hit that impressive milestone after only five weeks of availability on the platform.

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Bugbear's 'Next Car Game' Rakes in $1 Million in a Week

January 30, 2014 - GamePolitics Staff

Game developer Bugbear Interactive has announced that its Steam Early Access initiative for its new racing game, simply called "New Car Game," is a smashing success. The company said on the official website for the oddly named game that they managed to generate $1 million in sales in its first week of availability. A free tech demo of the game is available to those willing to sign up for the company's newsletter as well - if you want to try the game before you actually pay any money for it.

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League of Legends Player Base Doubles in 2013

January 27, 2014 - GamePolitics Staff

This won't come as a shock to anyone, but it's an interesting milestone nonetheless: Riot Games claims that its popular MOBA game League of Legends is enjoyed by 27 million players on a daily basis. That number represents more than twice the 12 million daily players it reported way back in 2012.

Speaking to the Wall Street Journal, Riot Games also confirmed that up to 7.5 million users are playing League of Legends concurrently during peak hours, up from a high of around 5 million concurrent users reported in March of 2013.

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Three Million Disney Infinity Starter Packs Sold

January 20, 2014 - GamePolitics Staff

Disney's game and toy tie-up Disney Infinity has managed to sell through three million "starter packs" according to the New York Times. The game launched in August of 2013 and managed to move three million units. Starter packs come with the game, an Infinity Base peripheral, three character figures, three Play Sets, one Disc and unique Web codes for online and mobile content. The Xbox 360 version of the starter pack starts at right around $80.

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One Million Alphas: DayZ Hits New Sales Milestone

January 14, 2014 - GamePolitics Staff

Bohemia Interactive has sold over a million Early Access copies of its zombie survival game DayZ, according to CEO Marek Spanel. The Arma II mod turned into a full-blown product created by Dean Hall has been selling like crazy since it launched on Steam Early Access in December, despite the fact that the game is in alpha and still has plenty of quirks, bugs, glitches, and a general lack of polish.

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Sony: Over 9.9 Million PS4 Games Sold in 2013

January 8, 2014 - GamePolitics Staff

Sony announced this week at the Consumer Electronics Show in Las Vegas that PlayStation 4 owners purchased more than 9.7 million games in 2013, according to the company's own internal estimates. That figure includes both retail and digital sales as of December 31, 2013. The top selling games on PS4 in 2013 were Call of Duty: Ghosts, Battlefield 4, FIFA 14 and Killzone Shadow Fall.

Yesterday Sony announced that PS4 hardware sales topped 4.2 million in 2013 globally, placing it 1.2 million sales ahead of Xbox One.

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4.2 Million PS4s Sold to Consumers in 2013

January 7, 2014 - GamePolitics Staff

Hot on the heels of Microsoft announcing that it sold 3 million Xbox One since its launch in November, Sony rolled out its sales number for the PS4. The system, which launched on November 15, sold 4.2 million units worldwide in 2013. The company made the announcement during its Consumers Electronics Show press event today.

Sony announced that it has sold 4.2 million PlayStation 4 consoles worldwide as of December 28, 2013. The figure is an estimate by SCEI, and is based on "sell-through," representing units sold to consumers.

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EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

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Andrew EisenPM - Yep, that's the one.03/06/2015 - 12:53am
TechnogeekBest case, it was some marketing douchebag who thought they could pander to both sides at once.03/06/2015 - 12:49am
TechnogeekAlso, this was the mistake tweet: http://i.imgur.com/4eLWNHx.jpg03/06/2015 - 12:48am
TechnogeekBecause nothing says "open, diverse gaming community" like buddying up with Breitbart.03/06/2015 - 12:47am
Papa MidnightAndrew Eisen, I believe this is the picture that you seek: http://i.imgur.com/Gdk60pa.jpg03/06/2015 - 12:30am
Papa MidnightSurely, Goth_Skunk, you say that in jest?03/06/2015 - 12:28am
prh99Craig R. Cause quite a few of them are not, they're bullies with different politics.03/06/2015 - 12:23am
MechaTama31What was the "mistake" tweet?03/06/2015 - 12:18am
MechaCrashWhatever you say, Goth.03/06/2015 - 12:02am
E. Zachary KnightGoth, they could have fooled me.03/05/2015 - 11:16pm
Goth_SkunkI don't understand. GamerGate supports an open, diverse gaming community for all as well. Google's statement is contradictory.03/05/2015 - 10:59pm
TechnogeekAnd as far as the Card thing went, I basically balanced it out personal guilt-wise by donating an amount equal to the Shadow Complex purchase price to the ACLU.03/05/2015 - 9:44pm
TechnogeekWelp, look like the Gerberghazi crowd is going to have to use Bing now. https://twitter.com/googlecloud/status/57365320825126093003/05/2015 - 9:42pm
Goth_SkunkAhh! I misinterpreted your statement about being left with almost every game in existence. I interpreted it as 'If you boycott games he's been involved with, you're boycotting almost all of them.'03/05/2015 - 9:31pm
Andrew EisenGoth - Card has been involved with only a small handful of games so if one were to boycott games for his involvement, they wouldn't be missing out on many games.03/05/2015 - 9:29pm
Goth_Skunk@Craig: Only if you're not interested in seeing it end.03/05/2015 - 9:27pm
Craig R.Instead of calling people the "anti gamergate faction", you could just call them "sane"03/05/2015 - 9:23pm
Goth_SkunkWhat do you mean 'almost every game in existence'? Card is a writer, not a game developer.03/05/2015 - 9:18pm
Andrew EisenBut I too wonder how many people who cry boycott actually follow through. I vaguely remember a few years ago a bunch of people boycotting one of the CoD games and were all found playing it on Steam.03/05/2015 - 7:53pm
Andrew EisenAn interesting quandary but not equivalent as boycotting games that Card was involved with leaves you with... well, almost every game in existence.03/05/2015 - 7:51pm
 

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