SOE Details All Access Subscriber Benefits to EverQuest II Players

April 17, 2014 - GamePolitics Staff

Sony Online Entertainment passed along a note explaining how EverQuest II players will benefit from an SOE All Access membership when it officially launches next week.

Some of the special benefits EverQuest II players will see in the game starting next week includes seven character slots, a "Member Benefits buff" that provides an additional 15 percent coin loot and 10 percent mount speed, double the alternate currencies earned in game, "members-only" Loyalty items and "all access" to broker, in-game mail, chat and spell tiers.

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CCP Offers Premium EVE Fanfest HD Streaming Package

April 9, 2014 - GamePolitics Staff

EVE Online maker CCP Games announced that it is offering live streaming options for its annual fan celebration EVE Fanfest (May 1-3). Each year, thousands of EVE Online, DUST 514, and now EVE: Valkyrie players from around the world travel to CCP's headquarters in Reykjavik, Iceland for three days of celebration of the EVE universe.

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SOE: 'Landmark Player Studio' Support Launching in May

April 2, 2014 - GamePolitics Staff

Sony Online Entertainment announced that Player Studio support will begin for Landmark "on or before May 1." As part of the rollout, Player Studio creators in select regions outside of the United States will be able to submit in-game items across all Player Studio-supported games.

Funcom Q4 Revenues Down Thanks to Poor 'Secret World' Performance

March 5, 2014 - GamePolitics Staff

Funcom reported less-than-stellar revenues for the fourth quarter of 2013, citing a drop in the performance of its MMO, The Secret World. In the quarter that ended December 31, 2013 Funcom reported $4.3 million in revenue, down from the $7.8 million it generated in the same period a year earlier. Funcom's earnings before interest, tax, depreciation and amortization (EBITDA) were $233,000, down from $2 million the prior year. The company also reported a $4.2 million impairment on The Secret World and its underlying technology due to a decrease in its projected revenue.

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Asheron's Call Gets Its Final Major Update

March 4, 2014 - GamePolitics Staff

Turbine has been updating its long running MMORPG Asheron's Call since 1999, much to the delight of fans still enamored with the game that Turbine had hoped to challenge the supremacy of EverQuest and Ultima Online (at the time). While the game was not popular enough to take out those giants in the MMO space, it managed to garner it own small but loyal following over the years.

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Funcom: We Are Cooperating with Authorities in Insider Trading Investigation

January 31, 2014 - GamePolitics Staff

Erling Ellingsen, Funcom's director of communications, tells MMORPG.com that his company is cooperating with Norwegian authorities who are conducting an investigation into allegations that executives at the MMO developer engaged in insider trading.

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Report: Funcom Under Investigation for Insider Trading

January 29, 2014 - GamePolitics Staff

Norwegian MMO developer and publisher Funcom is under investigation for insider trading, according to this Eurogamer report. According to the report, staff were sent home today as Norwegian authorities collected documents related to an investigation into insider trading, though specific details about the investigation remain unknown as of this writing. Funcom's stock has also been temporarily frozen on the Oslo stock market.

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SOE To Shut Down Four MMOs

January 27, 2014 - GamePolitics Stafff

Sony Online Entertainment will shut down four MMOs in the next few months. The first two games to be shut down will be Star Wars: Clone Wars Adventures and Free Realms, which are scheduled to go dark March 31. Wizardry Online and Vanguard: Saga of Heroes will also be shut down, but much later in the year - July 31.

Speaking specifically about Free Realms - which is available on both PS3 and PC, - SOE said that the game had reached its lifecycle:

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Gaming Addiction Documentary 'Love Child' Debuts at the Sundance Film Festival

January 20, 2014 - GamePolitics Staff

A documentary about the ill effects of online game addiction in South Korea made its debut this weekend at the Sundance Film Festival. According to the festival's official website (as reported on by GameSpot), the documentary explores South Korea's online gaming culture as it follows the story of a couple whose three-month-old daughter died of malnutrition while they were allegedly playing the massively multiplayer online game, Prius Online.

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Turbine Renews Lord of the Rings License

January 14, 2014 - GamePolitics Staff

Turbine Entertainment announced via a forum post that it has renewed the license for Lord of the Rings, allowing its long-running MMO Lord of the Rings Online to continue operations.

Community Manager Rick Heaton confirmed that his company had renewed the license for the game set in the universe created in Tolkien's popular books in a forum post.

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Super Podcast Action Committee - Episode 83

January 13, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Sony's PlayStation Now streaming service, Sony Online Entertainment's all access MMO pass, Ultimate Gay Fighter, and South Australia's government being pressured into getting rid of anti-game billboards. Download Episode 83 now: SuperPAC Episode 83 (1 hour, 8 minutes) 78.5 MB.

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SOE Will Move Forward With All Access Subscription Plan

January 7, 2014 - GamePolitics Staff

Sony Online Entertainment will likely change its subscriptions model for its line-up of PC MMOs into a single system where users pay one fee for access to its entire catalog of games. In a recent Reddit thread, SOE head John Smedley said that the company would "likely move forward" with a plan to charge customers a flat monthly fee of $14.99 for access to its entire catalog of games on the PC.

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Perfect World Launches F2P Console Publishing Division

December 19, 2013 - GamePolitics Staff

MMO company Perfect World Entertainment is making a major push into the free-to-play market on video game consoles. The company announced that it has completed a company expansion by creating a console division targeting current and next-gen consoles. Planned console products expected include current and future games from Perfect World Entertainment’s suite of developers, the company said.

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Warhammer Online Shuts Down

December 19, 2013 - GamePolitics Staff

EA Mythic's Warhammer licensed MMORPG, Warhammer Online: Age of Reckoning was shut down last night after the license held by EA Mythic from Games Workshop expired. Former Warhammer Online producer Josh Drescher talked at length about the game on his personal blog, saying that most of the criticism towards the game was spot on, while some of it was just "uninformed BS."

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Portalarium Announces Release 1 of Shroud of the Avatar

December 12, 2013 - GamePolitics Staff

Backers of Richard Garriott's and Portalarium's online-focused RPG Shroud of the Avatar, will get a taste of the game beginning today with the launch of Shroud of the Avatar Release 1. The early version of the game's client will allow players to log in to their accounts, download the client, create a character and begin to explore the streets of Owl's Head, the game's first town open for business. The release comes nine months after the project was announced by Portalarium in early March.

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RuneScape Players Donate $90,000 to Charity

December 4, 2013 - GamePolitics Staff

Players of the long-running (and still popular) Jagex MMO RuneScape have raised $90,838 for charity by donating their in-game currency through a magic well located in the game called the "Well of Goodwill." The money raised through this community initiative will go to such charities as the Willow Foundation, SpecialEffect, Action For Kids, Games Aid, Internet Watch Foundation, HART and the DEC Philippines Typhoon Appeal.

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Eve Online Offering 99 Cent Memberships Today

November 29, 2013 - GamePolitics Staff

CCP Games is offering a one-day "Black Friday" deal for its space MMO, Eve Online. From now until Midnight PST November 30, customers who sign up for a new membership to the game will pay only 99 cents for a month's worth of time.

In addition, all users can choose one of four specialized exploration frigates: the militaristic Sukuuvestaa Heron, the regal Sarum Magnate, the sturdy Vherokior Probe, or the Inner Zone Shipping Imicus.

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Turbine Settles Lawsuit with Treehouse Avatar Technologies

November 25, 2013 - GamePolitics Staff

We have learned two things this week about Treehouse Avatar Technologies. Inc.: first, they are owned by a publicly traded Canadian company called - Wi-LAN Inc. (TSX:WIN, NASDAQ:WILN) and that the company has settled its lawsuit with Turbine. Apparently rather than fighting the accusations that Turbine violated its software patents the makers of D&D Online and The Lord of the Rings Online have opted to enter into a licensing agreement with the firm.

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CCP Games Reactivates PLEX for GOOD to Help Victims of Typhoon Haiyan

November 20, 2013 - GamePolitics Staff

CCP Games announced today that its PLEX for GOOD initiative will help fund relief efforts for victims of Typhoon Haiyan in the Philippines. On November 8th 2013, Typhoon Haiyan (Typhoon Yolanda) struck the Philippines, leaving a trail of destruction and loss whose effects continue to be felt in the region. In response to this tragedy, CCP and their community of over a half million players will again host a PLEX for GOOD drive to aid survivors.

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RIFT, Defiance Get Big Boost from Extra Life and Relaunch Celebration

November 7, 2013 - GamePolitics Staff

Trion Worlds announced that last week's participation in the Extra Life charity marathon and a promotion related to it helped give its MMORPGs RIFT Online and Defiance a record-breaking week last week. The company said that over a quarter of a million new players joined their online games, RIFT and Defiance. Bookended by the relaunch of RIFT as a free-to-play game on Steam and the charity marathon for Extra Life, Trion’s celebration week included promotions, in-game special events, and giveaways across both games to celebrate both new and veteran players.

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RuneScape Bonds Disrupt Gold Farming Activities

October 29, 2013 - GamePolitics Staff

RuneScape makers Jagex say that the recent introduction of RuneScape Bonds into the long-running MMO has reduced gold farming activities by as much as 81 percent. Bonds were introduced into the game on September 26. A Bond in RuneScape cost $5, £3 or €4.25 each and can only be redeemed in-game. Bonds are redeemable for 14 days of RuneScape membership, eight Squeal of Fortune spins, or 160 RuneCoins. Multiple Bonds can also be redeemed for RuneFest tickets (RuneFest is a fan gathering that will take place at the Tobacco Dock in London on November 2).

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Research: Mobile, PC Games Most Popular in China

October 25, 2013 - GamePolitics Staff

Several new reports from research firm Niko Partners reveals that China's gaming population is mostly made up of PC gamers and mobile players. According to data from two reports, the "Chinese Gamers Report 2013," and the "Quarterly Home Gamer Survey and Monthly I-café Games Usage Data," China has 208 million PC gamers and 288 million mobile game players this year.

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RuneScape Old School Hits One Million Players Milestone

October 23, 2013 - GamePolitics Staff

Jagex announced today that one million users have joined its retro MMO RuneScape Old School since it launched in January of this year. As the name would imply RuneScape Old School lets players jump in the popular online game world that put Jagex on the map.

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Research: Sexualized Virtual Avatars Affect Real World Thinking

October 11, 2013 - GamePolitics Staff

Researchers at Stanford University's Virtual Human Interaction Lab is researching how sexualized depictions of women in video games can make women feel like they are objects, and that it may alter their perception on myths related to rape.

"We often talk about video game violence and how it affects people who play violent video games," says Jeremy Bailenson, the director of the Virtual Human Interaction Lab at Stanford. “I think it’s equally important to think about sexualization.”

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Activision Blizzard Sues Worlds, Inc. for Patent Infringement

October 7, 2013 - GamePolitics Staff

In what can only be described as ironic, Activision Blizzard has filed a lawsuit against Worlds, Inc. for patent infringement. In its lawsuit, the World of Warcraft maker says that Worlds, Inc. has violated two of its patents that relate to navigating a 3D space and the interaction of objects with a 3D space. The irony is that Worlds, Inc. sued NCSoft - a lawsuit the two companies settled in April of 2010 - related to scalable chat systems and another one related to interacting in a virtual space.

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EA Shutting Down Warhammer Online Dec. 18

September 19, 2013 - James Fudge

EA's Mythic Games announced via the game's official site that Warhammer Online: Age of Reckoning will be shutting down on December 18. The MMO launched by Mythic and Electronic Arts in North and South Americas, Europe, Asia, Australia and New Zealand on September 18, 2008. While it had a rough launch, the game managed to interest a small and faithful following over the last five years.

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Shanda Games Shutting Down Rift Online in China

September 18, 2013 - GamePolitics Staff

Trion Worlds' MMORPG Rift Online continues to have setbacks in Asian countries, with another operator of the game announcing that it will shut down the game. Today Shanda Games revealed that it will shut down the Rift Online service it operates in China. The company was pretty vague about why it was shutting down the game, only stating that it had "several reasons" for doing so.

The Korean version of the game was shut down in April of this year and Trion Worlds recently closed studios in San Diego and Europe.

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Kickstarter Launches for Neo's Land, an MMO Built By Players

September 9, 2013 - GamePolitics Staff

A new Kickstarter crowd-funding campaign has an interesting pitch: help fund an MMO universe built with a high level of input from players. Not only will players have a say in how the fantasy MMO will be built, the creators of the game claim that they are already helping to build out some of the content. The game is called Neo's Land, and it is being developed by Calgary-based game studio NeoJac Entertainment.

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Final Fantasy XIV Players Given Free Game Time

September 3, 2013 - GamePolitics Staff

Admitting that the launch of its newest Final Fantasy MMO was less than stable, Square Enix announced that it will compensate subscribers of Final Fantasy XIV: A Realm Reborn with an extra seven days of game time.

The publisher admitted that it has been unable to deliver a reliable and stable service to customers since the game launched on PC and PS3 last week. The company chalked up the game's technical difficulties to high user demand. This led to a temporary halt in digital sales as it attempted to expand server capacity.

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SOE San Diego and Austin Studios Hit with Layoffs

August 29, 2013 - GamePolitics Staff

Sony Online Entertainment announced that it has laid off an undisclosed number of employees at its San Diego, Calif. and Austin, TX. studios as part of a new initiative to reduce costs, align its resources, and streamline its workforce company-wide.

"As part of a strategic decision to reduce costs and streamline its workforce, SOE announced today that it will eliminate positions in both its San Diego and Austin studios," the company said in a statement.

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Is King right? Should all games adopt the free-to-play model?:

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Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
 

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