Two new games launch featuring Shaquiille O'Neal

April 23, 2015 - GamePolitics Staff

Two games featuring former NBA all-star Shaquiille O'Neal have been released for mobile devices and Facebook via MyVegas apps. O'Neal is the latest celebrity to get in the business of releasing a self-branded game, joining the likes of Kim Kardashian and other stars who want to cash in on the mobile and social gaming space. O'Neal's two games are "CaddyShaq," and "ShaqJack" - both were developed by PlayStudio for iOS, Android, Kindle Fire, and Facebook.

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Jimmy Fallon releases first mobile game

April 23, 2015 - GamePolitics Staff

Apparently NBC Late Night host Jimmy Fallon is in the business of making games for iOS platforms. Fallon's first game through his freshly revealed company Sparklehorse is called Tedzy for iOS devices. The goal of the game is to collect feathers for Tedzy’s pillow so he can get a good night's sleep. The game is free to download and play.

Tedzy is an arcade game where the title character travels down dream roads to collect feathers. Tedzy can jump, spin from road to road and collect power-ups.

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China tops iOS download charts for Q1 2015

April 15, 2015 - GamePolitics Staff

New data from App Annie suggests that China is now the leader in iOS app downloads for the first quarter of 2015. China is followed by the U.S., Japan, the UK, and Russia. Only the U.S. and China saw any movement during the quarter. App Annie's data shows that the launch of the iPhone 6 and 6 Plus in China is responsible for the big shift in iOS app downloads.

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Report: DeNA lays off staff in Vancouver, San Francisco

April 10, 2015 - GamePolitics Staff

After securing a major deal with Nintendo to bring popular IPs to mobile devices, DeNA has decided to initiate some layoffs at one of its Canadian development studios, according to GamesBeat. The first signs that something serious was going on at the DeNA Vancouver studio was when David Phan, the product manager at DeNA Studios Canada revealed on Twitter that he and other employees were let go.

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Mark Pincus becomes CEO of Zynga as Don Mattrick exits stage left

April 8, 2015 - GamePolitics Staff

Zynga CEO Don Mattrick is leaving the social games company and heading to Canada for a new opportunity, according to an announcement by the company today. He'll be replaced with a familiar face who sat in Mattrick's chair prior to him joining the company. Mattrick will be replaced with Zynga founder and former CEO Mark Pincus, who vacated the position to make room for Mattrick in July of 2013. Mattrick was the head of Microsoft's Xbox division prior to joining Zynga, and prior to joining Microsoft in 2007, he served as the President of Worldwide Studios for Electronic Arts.

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Nexon acquiring Boolean Games

April 2, 2015 - GamePolitics Staff

Nexon has acquired Boolean Games, GII reports. Boolean is best known for developing the Dark Avenger series of games. In total the series has enjoyed 30 million downloads worldwide since its launch in May, 2013. The first Dark Avengers game has earned around $1 million in revenue to-date. The sequel, Darkness Reborn, was launched in November of 2014 and has been downloaded 10 million times.

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DeNA hopes first game from Nintendo mobile deal generates 3 billion yen a month

April 1, 2015 - GamePolitics Staff

Japanese mobile gaming powerhouse DeNA said that it wants to make 3 million yen (roughly $25.02 million) a month off of games built through its partnership with Nintendo. Nintendo and DeNA announced the partnership on March 17 and revealed that the first game through this partnership would be released on mobile platforms by the end of this year. Speaking to Reuters, DeNA Chief Executive Isao Moriyasu said that his company wants to make games that hundreds of millions of people will play.

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Federal Court says FTC case against AT&T for throttling unlimited data mobile customers can proceed

April 1, 2015 - GamePolitics Staff

Ars Technica reports that a federal judge has ruled that the Federal Trade Commission does have jurisdiction to sue AT&T for allegedly throttling customers. In its argument before the federal court, AT&T - who hates net neutrality and didn't want to be classified as a common carrier - said that the FTC did not have jurisdiction to take it to court because it is... a common carrier.

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GSN Games acquires rival Idle Gaming

March 30, 2015 - GamePolitics Staff

Social casino games and cash tournament company GSN Games has acquired social casino game studio rival Idle Gaming. Financial terms of the deal were not disclosed. GSN Games said in a press release announcing the deal today that the acquisition adds both "high-quality talent and mobile platform technologies that support GSN Games’ long-term strategic growth."

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Iwata claims Nintendo's deal with DeNA was not born out of shareholder pressure

March 25, 2015 - GamePolitics Staff

Nintendo president Satoru Iwata insisted in a Q&A session (translated to English) following the major announcement last week about entering the mobile space that his company was not pressured into bringing its IP to an outside platform. But last year a large block of investors pushed hard for Nintendo to brings its IP to the lucrative mobile space - a suggestion the company strongly resisted at the time.

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Kabam's 'Creature Academy' mobile games no longer available

March 19, 2015 - James Fudge

Yesterday we reported on artist Kevin Konrad Hanna's claims that mobile gaming giant Kabam copied elements from his graphic novel, "Creature Academy: The Legacy," when it repurposed the Korean mobile game "Taming Monster" (originally developed by South Korean mobile games company Netmarble Games Corp.) and re-released it under the name Creature Academy in North America.

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Lilith Games sues uCool for copyright infringement in federal court over 'Heroes Charge'

March 19, 2015 - James Fudge

Sword and Tower game-maker Lilith Games (also known in Shanghai as Lilith Technology) is suing game developer uCool of Menlo Park, California in federal court, claiming that the company's mobile game Heroes Charge violates its copyrights. Court documents for the case were not available as of this writing. The civil case was filed in the California Northern District Court and seeks a jury trial. The case (Lilith Games Co. Ltd. v. uCool, Inc. et al) has been assigned to District Court Judge Donna M. Ryu.

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Artist claims Kabam copied his IP to create its mobile game 'Creature Academy'

March 18, 2015 - James Fudge

Artist Kevin Konrad Hanna claims in a new comic (you read that right) that mobile and web game company Kabam copied his graphic novel Creature Academy to create its game of the same name.

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Nintendo partners with DeNA to bring Nintendo IP to smartphones and tablets

March 17, 2015 - GamePolitics Staff

Nintendo announced today at a press conference in Japan that it has partnered with Japanese mobile game company DeNA to develop and deploy games for smart phones and tablets that utilize Nintendo's vast library of intellectual properties. Nintendo has been, up until now, resistant to put its IP on platforms it doesn't own, but it's likely that big shareholders have finally forced the company to see the light.

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AT&T Continues To Throttle Mobile Unlimited Data Customers

March 13, 2015 - GamePolitics Staff

Here's a disconcerting report from Ars Technica about how AT&T is still throttling mobile unlimited data plan customers and the FCC probably won't do much to stop them - at least for now. And all of this is after the fact that the FCC put tighter restrictions on throttling in its late February meeting. It did not however specifically use the term "ban."

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PlayStation Mobile Shutting Down in July

March 11, 2015 - GamePolitics Staff

Sony announced that it plans to shut down PlayStation Mobile store on July 15 - though you'll still be able to buy content via browser until Sept. 10. In-app purchases of games already purchased and re-downloading purchased content will be discontinued after Sept 10 as well, the company noted in its announcement. The PlayStation Mobile Developer Portal will shut down a few months later on Nov. 30.

Customers who purchased content through PlayStation Mobile will still be able to continue playing it but they'll have to do a few things first.

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T-Mobile Unconcerned About Reclassification

February 20, 2015 - GamePolitics Staff

While some mobile carriers are proclaiming that the sky will fall if the FCC approves measures to reclassify broadband and mobile as common carriers under Title II of the Telecommunications Act (in effect giving it the legal authority to regulate both industries) at the end of the month, mobile phone service provider T-Mobile seems to be taking all of it in stride.

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Sega Networks Spends Big on Western Developers

February 19, 2015 - GamePolitics Staff

Sega's mobile arm Sega Networks announced today that it has acquired independent developer Demiurge Studios. Sega says that this purchase is part of series of investments in the "Western market." Sega Network also announced that it has taken a major stake in San Francisco start-up Ignited Artists and London-based Space Ape Games.

Sega did not reveal financial details on any of these deals.

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TracFone Pays $40 Million Settlement to FTC For Throttling 'Unlimited' Customers

February 6, 2015 - GamePolitics Staff

Law firm Kelley Drye & Warren LLP sent out a note detailing the settlement between the Federal Trade Commission and TracFone Wireless, a budget-priced mobile phone carrier that does a good percentage of its business in convenience stores and retailers like Walmart.

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FCC Chairman Wants To Reclassify Broadband And Mobile Under Title II

February 4, 2015 - James Fudge

The FCC will vote in its late February meeting to reclassify broadband under Title II of the Telecommunications Act and will seek to ban supposed "fast lane" deals as well. The announcement was made today in an editorial written by FCC Chairman Tom Wheeler published on Wired.

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Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Kabam Acquires TapZen and Magic Pixel

January 13, 2015 - GamePolitics Staff

Mobile game publisher Kabam has acquired Los Angeles-based studios Magic Pixel Games and TapZen, the company announced today. TapZen and Magic Pixel are best known for their collaboration on the iOS game This Means War. Magic Pixel's credits include iOS titles Outcast Odyssey and Stick to It, and the PS 3 game Carnival Island. TapZen founder and former Zynga chief creative officer Mike Verdu has also joined the company.

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GungHo and Nintendo Team Up For 'Puzzle & Dragons: Super Mario Bros. Edition'

January 8, 2015 - GamePolitics Staff

Nintendo is teaming up with free-to-play and mobile powerhouse GungHo Online to create a specially branded version of the ultra popular mobile title Puzzle & Dragons. The game, Puzzle & Dragons: Super Mario Bros. Edition for Nintendo 3DS will retain the formula of GungHo's popular game but will also feature several iconic Mario characters including Mario, Luigi, Peach, Toad, and Bowser. The game is scheduled for release in Japan on April 29. Nintendo did not say whether the game will be released outside of Japan or not.

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PSA: Samsung's Mobile Virtual Reality Offering Now Available

December 8, 2014 - GamePolitics Staff

Samsung's contribution to the virtual reality space is now available. Announced in September and developed in partnership with Oculus VR, the Samsung Gear VR headset is now available to buy from the Samsung web store for $200.

The device, which requires a Note 4 to be used as the screen is not quite a ready for mass-market - even though anyone can buy it at this point.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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T-Mobile Adds More Music Services to 'Music Freedom' Program

November 25, 2014 - GamePolitics Staff

U.S.-based mobile phone provider T-Mobile US announced that it has exempted 14 streaming music services from its data caps. Those services that are now getting an exemption include such notables as Google Play Music, Xbox Music, SoundCloud, RadioTunes, Digitally Imported, Fit Radio, Fresca Radio, JazzRadio, Live365, Mad Genius Radio, radioPup, radio.com, RockRadio, and Saavn. T-Mobile does not charge these services to avoid being part of its data caps unlike other mobile providers like AT&T.

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Glu Mobile Sues Hothead Games for Copyright and Trade Dress Infringement

November 6, 2014 - GamePolitics Staff

According to this GamesBeat report, Glu Mobile has filed a lawsuit against mobile game studio Hothead Games for allegedly copying its popular Deer Hunter 2014 mobile game with its game Kill Shot. In Kill Shot, you don't hunt animals; you play as a sniper that hunts enemy targets. But Glu alleges in a federal lawsuit filed in the San Francisco court that Hothead’s game violates copyright and trade infringement laws.

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Kim Kardashian Helps Glu Mobile Rule The World

October 30, 2014 - GamePolitics Staff

Love them or hate them, the Kardashians and their brand are a powerful force to be reckoned with. If you need proof simply look at how much money Glu Mobile is making off one mobile game, Kim Kardashian: Hollywood.

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OnLive Partners With Samsung For GALAXY Note 4

October 16, 2014 - GamePolitics Staff

Cloud gaming company OnLive announced today a new partnership with Samsung that offers Samsung GALAXY Note 4 users three months of unlimited OnLive gaming for free. Using the OnLive Android app (available to download free from the Samsung Galaxy Apps store), users can stream PC and "console-quality" games from OnLive’s servers to their Galaxy Note 4 for play anywhere if they have a Wi-Fi or 4G connection, according to OnLive.

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Chinese Mobile Game Uploads Almost 36K Private Videos Online Without Permission or Warning

October 8, 2014 - GamePolitics Staff

According to a report in the South China Morning Post, a smartphone-based charades game popular in China uploaded 36,000 private user videos without notifying or asking the permission of its users.

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ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
PHX Corphttps://twitter.com/Nibellion/status/592762131264733185/photo/1 a Transcript reguarding the Situation at Konami has been found(CEO Went Nuts over mobile and wanted kojima removed from the company)04/27/2015 - 2:25pm
E. Zachary KnightMatthew, delaying games has been amassive point of contention for games that raised a fraction of what Double Fine did.04/27/2015 - 2:14pm
Matthew Wilsonand yes they went way way over budget from what I read.04/27/2015 - 12:33pm
Matthew Wilson@AE if they cancaled it there would be massive outrage, but people tend to be ok with a delayed game.04/27/2015 - 12:32pm
IvresseBleh, can't edit shout on my phone :-/04/27/2015 - 12:32pm
Andrew EisenHell, the Kickstarter itself raised WAY more than DF was asking but I saw no accusations of impropriety.04/27/2015 - 12:31pm
Andrew EisenA little over three years later (two and a half years after the estimated delivery date), the Double Fine Adventure Kickstarter finally delivered the game. Oddly, I never saw anyone accuse Double Fine of scamming or conning anyone.04/27/2015 - 12:30pm
Ivresse@PHX Corp: Not only that, but Konami have just delisted themselves from the NYSE:http://polygon.com/e/826793404/27/2015 - 12:28pm
Matthew Wilsonwhile I felt bad for everyone outside the US who wanted to watch the HOTS finals, the fact it was on espn 2 in prime time is a major major step forward for video games.04/27/2015 - 12:14pm
james_fudgeThanks Papa!04/27/2015 - 10:43am
PHX Corphttp://kotaku.com/its-official-silent-hills-is-cancelled-1700379816# It's Official: Silent Hills Is Cancelled04/27/2015 - 9:48am
Papa MidnightI also hope that legislation holds the individual(s) who initiated the action is criminally liable for any and all harm that may come to persons involved (whether it be the cops or the victim(s)), as well as any property damaged suffered by any party.04/27/2015 - 8:16am
Papa MidnightJames: Small typographical error in the article for the NY Congressman's legislation: earlier is misspelled as "earlkier" (context: "Chuck Schumer (D) earlkier this month.")04/27/2015 - 8:14am
Matthew WilsonUC berkeley won, and they 3 years of free tuition for winning.04/26/2015 - 11:26pm
Matthew Wilsonhttp://espn.go.com/watchespn/…/id/2497649/Heroes-of-the-Dorm heroes of the storm is being broadcast live on espn 2 never thought a moba would get a time slot like this on tv.04/26/2015 - 9:30pm
 

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