Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Kabam Acquires TapZen and Magic Pixel

January 13, 2015 - GamePolitics Staff

Mobile game publisher Kabam has acquired Los Angeles-based studios Magic Pixel Games and TapZen, the company announced today. TapZen and Magic Pixel are best known for their collaboration on the iOS game This Means War. Magic Pixel's credits include iOS titles Outcast Odyssey and Stick to It, and the PS 3 game Carnival Island. TapZen founder and former Zynga chief creative officer Mike Verdu has also joined the company.

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GungHo and Nintendo Team Up For 'Puzzle & Dragons: Super Mario Bros. Edition'

January 8, 2015 - GamePolitics Staff

Nintendo is teaming up with free-to-play and mobile powerhouse GungHo Online to create a specially branded version of the ultra popular mobile title Puzzle & Dragons. The game, Puzzle & Dragons: Super Mario Bros. Edition for Nintendo 3DS will retain the formula of GungHo's popular game but will also feature several iconic Mario characters including Mario, Luigi, Peach, Toad, and Bowser. The game is scheduled for release in Japan on April 29. Nintendo did not say whether the game will be released outside of Japan or not.

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PSA: Samsung's Mobile Virtual Reality Offering Now Available

December 8, 2014 - GamePolitics Staff

Samsung's contribution to the virtual reality space is now available. Announced in September and developed in partnership with Oculus VR, the Samsung Gear VR headset is now available to buy from the Samsung web store for $200.

The device, which requires a Note 4 to be used as the screen is not quite a ready for mass-market - even though anyone can buy it at this point.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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T-Mobile Adds More Music Services to 'Music Freedom' Program

November 25, 2014 - GamePolitics Staff

U.S.-based mobile phone provider T-Mobile US announced that it has exempted 14 streaming music services from its data caps. Those services that are now getting an exemption include such notables as Google Play Music, Xbox Music, SoundCloud, RadioTunes, Digitally Imported, Fit Radio, Fresca Radio, JazzRadio, Live365, Mad Genius Radio, radioPup, radio.com, RockRadio, and Saavn. T-Mobile does not charge these services to avoid being part of its data caps unlike other mobile providers like AT&T.

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Glu Mobile Sues Hothead Games for Copyright and Trade Dress Infringement

November 6, 2014 - GamePolitics Staff

According to this GamesBeat report, Glu Mobile has filed a lawsuit against mobile game studio Hothead Games for allegedly copying its popular Deer Hunter 2014 mobile game with its game Kill Shot. In Kill Shot, you don't hunt animals; you play as a sniper that hunts enemy targets. But Glu alleges in a federal lawsuit filed in the San Francisco court that Hothead’s game violates copyright and trade infringement laws.

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Kim Kardashian Helps Glu Mobile Rule The World

October 30, 2014 - GamePolitics Staff

Love them or hate them, the Kardashians and their brand are a powerful force to be reckoned with. If you need proof simply look at how much money Glu Mobile is making off one mobile game, Kim Kardashian: Hollywood.

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OnLive Partners With Samsung For GALAXY Note 4

October 16, 2014 - GamePolitics Staff

Cloud gaming company OnLive announced today a new partnership with Samsung that offers Samsung GALAXY Note 4 users three months of unlimited OnLive gaming for free. Using the OnLive Android app (available to download free from the Samsung Galaxy Apps store), users can stream PC and "console-quality" games from OnLive’s servers to their Galaxy Note 4 for play anywhere if they have a Wi-Fi or 4G connection, according to OnLive.

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Chinese Mobile Game Uploads Almost 36K Private Videos Online Without Permission or Warning

October 8, 2014 - GamePolitics Staff

According to a report in the South China Morning Post, a smartphone-based charades game popular in China uploaded 36,000 private user videos without notifying or asking the permission of its users.

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Verizon Wireless Backs Away From Throttling LTE Users With Unlimited Plans

October 2, 2014 - GamePolitics Staff

Verizon Wireless was set to start throttling LTE users on Oct. 1 as part of what it called an expanded "network optimization" program, but the company decided not to after the Federal Communications Commission Chairman Tom Wheeler started questioning the validity of the practice.

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Report: Tencent Making More Money Than EA, Activision

October 1, 2014 - GamePolitics Staff

You might be under the impression that the video game company that make the most money in the world would be Electronic Arts, Sony, Microsoft, Activision, or even Google and Apple. But according to a new report from New Zoo that distinction belongs to Tencent.

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ESA: One-Third of Americans Play Mobile Games

September 26, 2014 - GamePolitics Staff

According to data released by the Entertainment Software Association (ESA), around one-third of Americans ages 13 and older play video games on their smart phones, tablets, and portable gaming devices (3DS, PS Vita, etc.) on a regular basis. The new research comes from a new ESA report, "Mobile Games: Expanding Gameplay Across America."

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'Puzzle & Dragons' Downloaded Five Million Times in North America

September 24, 2014 - GamePolitics Staff

GungHo Online Entertainment's popular mobile game continues to hit major milestones. According to an announcement from the company today, Puzzle & Dragons was downloaded five million times in North America last week (September 16). Puzzle & Dragons is currently available on Kindle Fire, Android devices, and iOS.

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iPhone 6 Moves 10 Million Units In Opening Weekend

September 23, 2014 - GamePolitics Staff

Apple had a strong opening weekend in iPhone 6 sales, according to figures the company released yesterday. According to Apple, it sold (combined) over 10 million iPhone 6 and iPhone 6 Plus phones in the three days since its September 19 launch. That's twice as many phones as when it launched the iPhone 5 in 2012.

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FTC Begins Cracking Down on COPPA Violators

September 18, 2014 - GamePolitics Staff

According to this VentureBeat report, the federal government is beginning to crack down on companies that are allegedly violating the Children’s Online Privacy Protection Act (COPPA). The Federal Trade Commission (FTC) issued a statement on its blog this week announcing a $450,000 settlement with Yelp for collecting the personal information (names and other personal identifiers) of children in violation of COPPA.

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King Settles Lawsuit with 6Waves Over Game Clones

September 17, 2014 - GamePolitics Staff

Candy Crush Saga maker King has settled its copyright case against 6waves, has received an undisclosed sum of money, and has ensured the closure of 6waves' Farm Epic and Treasure Epic games - two games it claims were infringing on its copyrights.

"We are pleased that this matter has now been resolved," commented King's chief legal officer Robert Miller.

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EA Looking Into Making Games for Apple Watch

September 10, 2014 - GamePolitics Staff

Electronic Arts says that it has two teams investigating the possibility of creating game apps for Apple's new "Apple Watch." The Apple Watch was announced yesterday alongside the iPhone 6 and iPhone 6 Plus. It will retail for right around $349 (for the low-end model) and will require an iPhone 5S or higher in order to work.

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Google To Pay $19 Million Settlement In FTC In-App Purchase Suit

September 5, 2014 - GamePolitics Staff

The Federal Trade Commission announced that Google has agreed to pay $19 million to consumers (parents) whose children made purchases through Google Play without their express consent or permission. The FTC alleged that Google was unfairly billing account holders on its Google Play market for Android-based mobile and tablet devices by not getting express authorization from parents when kids bought things both in the store and within apps.

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Kim Kardashian Defends Popular Mobile Game

August 13, 2014 - GamePolitics Staff

Kim Kardashian appeared on NBC's morning program The Today Show  to defend her ultra popular mobile title Kim Kardashian: Hollywood. Last week New York Times best-selling author Ayelet Waldman took to Twitter to lambaste Kardashian, blaming her for her son spending $120 in the game for virtual goods. Waldman called her an "evil scumbag."

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Zynga Has a Bad Second Quarter

August 8, 2014 - GamePolitics Staff

Social and mobile game maker Zynga posted a $63 million net loss for the second quarter of FY 2014. The company reported non-GAAP quarterly revenues of $153 million, with non-GAAP profits of $3 million - a bit better than the $6 million loss for the same period a year ago. Bookings, or virtual item sales, were $175 million, down 7 percent from the same period a year ago.

Zynga also reduced its full-year guidance on bookings to be between $695 million and $725 million, down from an earlier guidance between $770 million to $810 million.

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Sony No Longer Supporting PlayStation Mobile for Android

August 6, 2014 - GamePolitics Staff

Sony is no longer mucking around with Android devices. The company announced today that it will no longer support releasing games on Android devices through its PlayStation Mobile initiative. Instead the company will put its focus back on PS Vita and its micro-console, the PS Vita TV.

The company launched PlayStation Mobile in 2012, allowing developers to publish games on the Vita without having to jump through the hoops of certification on that platform. It also allowed for publishing games to PlayStation-certified Android devices.

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Virgin Mobile's New Custom Plans and Net Neutrality

July 31, 2014 - GamePolitics Staff

Virgin Mobile's new build-your-own smartphone plans (see the announcement from Sprint here) seems like a convenient way for consumers to customize their bills based on the types of services they use and the media they consume, but as The Verge points out, it's a slippery slope and goes agai

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FCC Questions Verizon's Plan to Throttle Unlimited Mobile Data Customers on 4G Network

July 31, 2014 - GamePolitics Staff

The Federal Communications Commission has sent a letter to Verizon asking the company a series of pointed questions concerning its plan to throttle unlimited data plan customers on its 4G LTE networks. The company announced earlier this month that it planned to start prioritizing customers who were not unlimited data plan customers over those who are - all in the name of network management.

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Samsung Uses Recent SCOTUS Decision in Long-Running Patent Fight With Apple

July 29, 2014 - GamePolitics Staff

Two weeks after the U.S. Supreme Court gave a crushing blow to supposed patent trolls with last month's ruling in Alice v. CLS Bank, Samsung is trying to use that same ruling to knock out two claims by Apple in its long running feud over mobile device patents. The Supreme Court decision in Alice v. CLS Bank basically said that lower courts should be throwing out more cases that involve patents that are too abstract in nature to be legally valid.

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Verizon Plans to Throttle 'Unlimited' 4G Networks Customers This Fall

July 25, 2014 - GamePolitics Staff

Verizon’s 4G networks soon will start feeling a little less unlimited for customers who don't pay for data by the gigabyte. According to GIGA OM, Verizon will start prioritizing traffic so that customers who pay for mobile data by the gigabyte get access over customers who use  Verizon’s unlimited plans. The new policies will only apply when the network gets crowded, according to Verizon.

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Lionsgate Invests Millions in Next Games

July 23, 2014 - GamePolitics Staff

Film company Lionsgate Entertainment has invested an undisclosed amount of capital in Finish developer Next Games. Next Games is a game studio based in Helsinki, Finland that was formed last year by former Rovio, Disney and Supercell developers. The studio raised $6 million in its first round of public funding, and is currently working on a free-to-play mobile game based on AMC's The Walking Dead show called No Man's Land and another undisclosed project.

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EU Reveals New Guidelines for App Stores

July 18, 2014 - GamePolitics Staff

The European Union announced today that it is working with member states to create guidelines that ensure that games and apps with in-app purchases are marketed to consumers in an "appropriate manner." These rules come after an investigation into App store marketing practices aimed at children.

The EU said that, going forward, the following guidelines will be applied to Apple, Google, and other app store owners:

- Games advertised as "free" should not mislead consumers about the true costs involved

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AT&T Supports Fast Lane Bans With Loopholes

July 18, 2014 - GamePolitics Staff

In its filing with the FCC about Chairman Wheeler's proposal to allow ISPs to charge content providers for faster direct access to customers, AT&T said it supports the ban of fast lanes... as long as there are some major loopholes. Naturally these loopholes would benefit AT&T's broadband and wireless businesses.

AT&T, like Comcast, is taking an amicable position because it wants the FCC and other government regulatory agencies to approve its merger with DirecTV (in Comcast's case it is seeking approval for a merger with Time Warner Cable).

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Mind Candy CEO and Founder Steps Down

July 14, 2014 - GamePolitics Staff

Mind Candy founder and CEO Michael Acton Smith announced via a YouTube video that he is leaving the company. Smith founder the company in 2004 and saw great success with its popular mobile game Moshi Monsters. But smith says that the great success the company experienced forced him to spend less time developing games and more time handling the business side of things. His departure from the company is a return to getting back to the art of making games.

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Goth_Skunk@Cheater: If I were an Australian consumer, there's no way I'd be returning it.01/26/2015 - 10:43pm
Cheater87Ooops http://stevivor.com/2015/01/ps4-copies-saints-row-iv-re-elected-undergoing-product-recall-australia/01/26/2015 - 10:13pm
Andrew EisenOkay, well I've passed the request along.01/26/2015 - 9:03pm
ZippyDSMleeI loath itunes..........01/26/2015 - 9:02pm
Goth_SkunkUNLESS you haven't downloaded the most 3 recent episodes. Then it cancels your subscription automatically.01/26/2015 - 8:56pm
Goth_Skunk@AE: No. iTunes instead just downloads it automatically, provided you've set it up to do so in your preferences.01/26/2015 - 8:56pm
Andrew EisenAnyone know if iTunes sends email notifications when there's a new episode of a podcast you're subscribed to?01/26/2015 - 8:30pm
ZippyDSMleeAck!! Sorry lack of spell checker means I more incoherent than ever :P, Sign up for email notification thing for the pod cast. Probly more trouble than its worth, I guess I will have to check the site more often ><01/26/2015 - 8:22pm
Andrew EisenWhat is a "sign u email thing"? We provide a direct download link to the show every week. The video version is on my YouTube channel. You can use our RSS feed to add it to a news reader. You can also subscribe to the show on iTunes.01/26/2015 - 6:48pm
ZippyDSMleeMmm you guys ever thought about doing a sign u email thing for the pod cast? If I can click a direct link to downlaod it to toss in all daily podcast listening I might listen to it more than randomly forgtting its on here 0-o01/26/2015 - 6:37pm
prh99Too much time listening to Faux News and Bill Mahr.01/26/2015 - 5:12pm
james_fudgeit's bad pr for the bus company01/26/2015 - 5:10pm
Andrew EisenI'm sure the ones who purchased the ads are a bit peeved but I find my sympathies lacking. I have to wonder why the bus line would buy such ads in the first place. Hard to imagine it doesn't have policies against that stuff.01/26/2015 - 5:07pm
Wonderkarpthats cute. I Like Ms Marvel(hate her powerset). Whomever is doing this? Good Job01/26/2015 - 4:49pm
E. Zachary KnightHahahahahahaha! http://toybox.io9.com/islamaphobic-bus-ads-in-san-francisco-are-being-defaced-1681857271/+charliejane01/26/2015 - 4:24pm
WonderkarpI saw that. Celebrity wing.01/26/2015 - 3:00pm
BearDogg-XArnold Schwarzenegger is being inducted into WWE Hall of Fame, reports TMZ.01/26/2015 - 11:56am
Wonderkarpyou're weird01/25/2015 - 11:23pm
ConsterWell, I guess it makes sense for your iPad to be capitalist scum.01/25/2015 - 7:10pm
WonderkarpMy Ipad likes to capitalize every word when I'm on game politics.01/25/2015 - 6:29pm
 

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